Newb Q - What's with crafted selling for so much??
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the only flaw i see in your statements is that the market hasn't been around for 5 yrs. it was introduced in i9 or i10 if i remember correctly.
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i9 on May 1, 2007. Ah, what a wonderful day that was for me.
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Huh. We missed the 2nd anniversary of the market celebration this year. Well, if the devs can call I15 "Anniversary" and not release it until June, I suppose we can celebrate the market's birthday whenever we want.
How does now sound? Is now a good time? Who else remembers the Lucky Lowbie Lottery!
Avatar: "Cheeky Jack O Lantern" by dimarie
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How does now sound? Is now a good time? Who else remembers the Lucky Lowbie Lottery!
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I was literally just thinking about that. I bought a normally cheap salvage for 63M last week and forgot to take a screenie to post. But I still remember the poorer people out there.
RagManX
"if the market were religion Fulmens would be Moses and you'd be L. Ron Hubbard. " --Nethergoat to eryq2
The economy is not broken. The players are
Just wanted to say thanks guys for this thread. Based on what I learned in here, I just sold my first crafted enhancement. It was FLY and I received the recipe from an AE ticket roll. Instead of just selling it, I checked the prices for the recipe, its ingredients and the enhancement. I figured I could make a couple million INF if I crafted it then sold it over just selling the recipe.
Still haven't figured out my niche market yet. But I'm learning and watching.
Id be in for providing a lottery draw, both red and blue.
@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617
Flu-shots: Don't plan on having "one" niche. Find three or four. (Once upon a time I put together a giant list of things I'd made money at... can't find it now.)
Pretty much anything in a power you'd use, at its max level is "Buy one, craft, sell, pocket a million or two."
EDIT: Except things that are "Buy one, craft, sell, pocket twelve million."
Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.
So you think you're a hero, huh.
@Boltcutter in game.
Flushot: I agree with Fulmens, dont just take one niche, find a couple you can make money off. every once in a while a spawn of ppl come in a start paying 10x what you have for a recipe, salvage, and then say that IO is not proffitable.
also always look for a new niche even if it just to fill in a short time while one balances out.
Lead Squirrel at Dr. E Spider robotic site #643
Nothing saids its your spot like an ourob. Portal dropped on the ground.
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Flu-shots: Don't plan on having "one" niche. Find three or four. (Once upon a time I put together a giant list of things I'd made money at... can't find it now.)
Pretty much anything in a power you'd use, at its max level is "Buy one, craft, sell, pocket a million or two."
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This is fairly easy to find
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EDIT: Except things that are "Buy one, craft, sell, pocket twelve million."
[/ QUOTE ] However, I've yet to find this situation and raises a question. At what level of profitability should I feel is good right now? Are you guys finding that a 1-2M net INF trade is too low? Should I *generally* keep searching till I find a 12M net INF trade? Or are 12M trades fairly rare?
I do small stuff and figure I make 3-4 mil per item I sell, I will post things to make only 500K to clear a recipe or supply the market on a slow sell item. I also gone and made 30-40 mil per sell at the last push for my ebil. those dont alway turn around as fast.
Lead Squirrel at Dr. E Spider robotic site #643
Nothing saids its your spot like an ourob. Portal dropped on the ground.
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EDIT: Except things that are "Buy one, craft, sell, pocket twelve million."
[/ QUOTE ] However, I've yet to find this situation and raises a question. At what level of profitability should I feel is good right now? Are you guys finding that a 1-2M net INF trade is too low? Should I *generally* keep searching till I find a 12M net INF trade? Or are 12M trades fairly rare?
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It takes money to make money. There's no way to "get rich quick". Find a steady stream of income that YOU'RE comfortable with and milk it. Then when you feel you have enough, try finding more expensive stuff to work on.
I already have a goal in sight for my next tier of trading, but I'm gonna need something like 50m to get it going safely. Until then, I'm happy making something like 3m per day currently. That number will rise when I get a little more time to play...currently I'm real busy and have only been playing like 30 mins in the morning and like 60 mins in the evening. Even with just that tho, I'm makin 3m per day from the market. When I have more time to play and run some numbers and explore the market a bit more, that number WILL go up.
Oh and thanks to whomever pointed out that the 25/30 crafting badges give salvage slots! I've gotten two of them done so far and it's helped noticeably. Also I made some decent money on the L30 ones, not much, but enough to offset the losses from the 10/15/20s that I started doing as well.
D
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EDIT: Except things that are "Buy one, craft, sell, pocket twelve million."
[/ QUOTE ] However, I've yet to find this situation and raises a question. At what level of profitability should I feel is good right now? Are you guys finding that a 1-2M net INF trade is too low? Should I *generally* keep searching till I find a 12M net INF trade? Or are 12M trades fairly rare?
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My experience is that the higher the profit margin, the lower the turnover. So to some extent the question is answered by the type of marketeering you prefer.
If you like active marketeering and want plenty of daily action, smaller profits that roll over faster are great.
If you like hands-off marketeering and are a patient sort, the big ticket items work well.
I usually do a mix- a few slots dedicated to small stuff so I have something to mess around with, a few slots dedicated to bigger profits that need longer to marinate.
Also, any profit is good profit.
Some folk are perfectly happy vendoring commons, some live to flip purples- there is no wrong answer. Do whatever you enjoy.
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone
If you are optomising purely on earnings, average inf per slot-day is the metric, based upon your own login patterns
If you find a ncih which can make 12 million once per week or one that can make 3 million twice per day.
Someone who basically only plays at the weekend, the 1st option is right
Someone who manages inventory morning and evening will make more from the 2nd.
@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617
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If you are optomising purely on earnings, average inf per slot-day is the metric, based upon your own login patterns
If you find a ncih which can make 12 million once per week or one that can make 3 million twice per day.
Someone who basically only plays at the weekend, the 1st option is right
Someone who manages inventory morning and evening will make more from the 2nd.
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I was pondering this very point in the shower this morning. I sold approx 5x of a common IO for 300% profit. I also sold a stack of common IO recipes (via arbitrage) for 75% profit. The thing is, the 300% profit was less inf on an absolute level than the 75% profit. So even though I wasn't making as much ROI, I was still making more money.
Normally, I'd just scale up the 300% profit item production, but with slot limitations this is not feasible. I'd be willing to bet that this is the prime reason that so many of these opportunities stick around even though everyone knows about them.
So now I need to stop looking at profit as a percentage of investment and look at absolute levels of profit. It's gonna be interesting changing my mindset on this...
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EDIT: Except things that are "Buy one, craft, sell, pocket twelve million."
[/ QUOTE ] However, I've yet to find this situation and raises a question. At what level of profitability should I feel is good right now? Are you guys finding that a 1-2M net INF trade is too low? Should I *generally* keep searching till I find a 12M net INF trade? Or are 12M trades fairly rare?
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Depends how much inf you feel you need... I know that may be a lame answer, but it's the one I have.
You can spend 10 million by level 50 on a build. You can spend (I dunno) a billion on a build. The billion-inf build is not ten times as good as the 10 million-inf build. Personally I spend around 150 million, I think, on a character I like by the time they get to level 50. I used to spend around 40 million and that felt like I was throwing money away... I've gotten over some of my cheapskate habits.
For that level of spending, a million or two per item at Wents is fine. It's easy, it's fast, it's painless. Remember that you're going to make around, I dunno, 40 million just playing the game to 50.
If you want a WHOLE LOT of inf, you're kind of getting out of my comfort zone. KeepDistance made a billion in 30 days and wrote a guide on the topic. Basically I'd try it by buying for around 25 million, crafting, and selling for around 40 million. I don't do those kinds of bets often, though.
Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.
So you think you're a hero, huh.
@Boltcutter in game.
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Is it me or I can I just buy recipes cheap, craft them and repost the crafted items, and make TONS of cash?! I'm used to playing the market on Eve Online where you NEVER see opportunities this obvious. Usually if it looks too good to be true, you forgot to move a decimal. But I really think this looks to be the case here. Am I missing something or are consumers just really stupid in this game?
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it's noobs. . . that is all.
Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
Flameboxer Aura LVL 50 SS/Fire Brute
Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!
So I've been reading on this forum for a few days now...and WOW you guys really do give away all the secrets. And amusingly there's still money to be made even for noobs to the game. It's pretty funny how much you guys give away.
Now the last thing I really need to know before I make my first billion is what IO's are the desirable ones and which aren't. I've seen a few mentions here and there and I'm keeping the info in the back of my head. But man it'd be great to just know off the top of my head like you guys.
Then again, maybe my random flailing around the market is a better way to find a relatively untapped niche...
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So I've been reading on this forum for a few days now...and WOW you guys really do give away all the secrets. And amusingly there's still money to be made even for noobs to the game. It's pretty funny how much you guys give away.
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if inf were some sort of rare, hard to manufacture commodity people would probably be less forthcoming.
since it (literally) falls from the sky, it's fun for many of us to help our fellow players make as much as they can carry.
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone
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So I've been reading on this forum for a few days now...and WOW you guys really do give away all the secrets. And amusingly there's still money to be made even for noobs to the game. It's pretty funny how much you guys give away.
Now the last thing I really need to know before I make my first billion is what IO's are the desirable ones and which aren't. I've seen a few mentions here and there and I'm keeping the info in the back of my head. But man it'd be great to just know off the top of my head like you guys.
Then again, maybe my random flailing around the market is a better way to find a relatively untapped niche...
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look around try different ones, one way to tell if something is a fast seller (at least the last 5) is check the dates.
get in a habbit of checking both recipe price,salvage, and crafting IO. My GF who been in the game since January is getting close to having a ebil on her 1st toon. She doesnt flip anything it is all from sells from drops and random rolls for merits. She is also working at the same time to get some purple for her toon.
Lead Squirrel at Dr. E Spider robotic site #643
Nothing saids its your spot like an ourob. Portal dropped on the ground.
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since it (figuratively) falls from the sky, it's fun for many of us to help our fellow players make as much as they can carry.
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Pet peeve fixed. Remember boys and girls, the word literally is not an intensifier. This public service announcement was brought to you by the letter e, and the number 5.
Freedom: Blazing Larb, Fiery Fulcrum, Sardan Reborn, Arctic-Frenzy, Wasabi Sam, Mr Smashtastic.
the purpose was to create an image of inf raining down from the clouds, but your grammer nazi concerns are noted.
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone
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since it (figuratively) falls from the sky, it's fun for many of us to help our fellow players make as much as they can carry.
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Pet peeve fixed. Remember boys and girls, the word literally is not an intensifier. This public service announcement was brought to you by the letter e, and the number 5.
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LOL! I was thinking to myself when I read it, "Inf literally falls from the sky? It must be in some zone I haven't been to like Grandville..."
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the purpose was to create an image of inf raining down from the clouds, but your grammer nazi concerns are noted.
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inf falling from the clouds ?
I guess Smurphys swimming pool is overflowing again..
@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617
I've seen inf fall from the sky once or twice, but I was Air Sup-ing Sky Raiders at the time.
Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.
So you think you're a hero, huh.
@Boltcutter in game.
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Now the last thing I really need to know before I make my first billion is what IO's
are the desirable ones and which aren't.
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One rule of thumb: If it's an IO you'd like to slot on more than one of your own characters,
odds are pretty good that others will too...
Other rule of thumb: Most folks want more endurance, hitpoints, and faster recharge on
nearly all of their toons... Guess which IO's sell well...
Cheers,
4
I've been rich, and I've been poor. Rich is definitely better.
Light is faster than sound - that's why some people look smart until they speak.
For every seller who leaves the market dirty stinkin' rich,
there's a buyer who leaves the market dirty stinkin' IOed. - Obitus.
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I've seen inf fall from the sky once or twice, but I was Air Sup-ing Sky Raiders at the time.
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I've seen zombies fall from the sky...does that count?
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone
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You may be new but you have a more solid grasp on basic market mechanics than 90% of the players in this game.
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Thanks! (I knew 4 years of business school had to be good for something...)
And thanks for these quick tips also. I hadn't spent much time thinking about it in this game, but the weekly buy and sell cycle matches right up with LOTRO's AH. The opaquity (is that a word? it's the opposite of transparency) of this market is very frustrating and I don't have the time to really track the market at various times of day or days of the week so much.