Is a psychic blaster fun?


3L337n008

 

Posted

Before I played last, there was no Psychic blaster. I want to make a new blaster, and I think I'll try this new power set. But, can someone please just give me a run-down on how it plays ingame? Does it have enough variety and eye-candy to be as pleasing as the other sets?


 

Posted

It really is a matter of opinion.

I love blasters and have played nearly all combos but...

For some reason I just can't get past the pink waves of death a Psychic blaster wields...

Can't get into Sonic for similar reasons unfortunately.

I'd say roll one up and bash in a few Hellions around AP, you'll know pretty quick if you like the 'Eye Candy'

As far as higher level tricks and treats I've heard good things about Drain Psyche and Psychic Wail, but not that many good things about the Psychic primary.


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Posted

If you come with a good concept you can play anything just as long as you like it. It is your 15 dollars don't let no one tell you what is not fun lol.

As for playing with it me personally I just like shooting blasts out of my hands or from a weapon, reasons why I don't have a /Psy or /Son. Well I do have a /Psy Dom but I can put money on it you won't be seeing him use and range attacks from his secondary unless he is mal'd below 32. Control is a different animal though because I do not mind playing a Mind/.


"Yes, winning all the time can be boring."
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Posted

Psi/* is pretty pathetic. All the best things out of Psi attacks from defenders got removed from the blaster version to keep it from being overpowered in PvP.

Then they changed PvP but didn't repair Psi/* for PvE.

The only decent pairings for Psi/ are /energy as a single target focused hover blaster with boost range and /MM which makes up for many of Psi/* weaknesses.

*/MM is as unique as is /Devices but /MM works well whether you are teamed or solo. */MM goes well with every blaster primary.

Bottom line is the devs did an excellent job with */MM and a very poor job with Psi/*.


-Insanity is doing the same thing over and over again and expecting different results. - Albert Einstein.
-I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use. - Galileo Galilei
-When injustice becomes law, resistance becomes duty. - Thomas Jefferson

 

Posted

I like my Pure Psi blaster. I find both Psi and MM fun to play.


============
Fallout Fae 50 Rad/Rad Defender
Cosmic Static 50 Elec3 Blaster

Reparative 50 EM/EA Stalker
Poseur 50 Mind/Psi Dom

 

Posted

Painful

Painful to get to 50

Painful to have at 50

Bout the only thing psi is nice for is PVP and if you want to do that take EM


 

Posted

[ QUOTE ]
Painful

Painful to get to 50

Painful to have at 50

Bout the only thing psi is nice for is PVP and if you want to do that take EM

[/ QUOTE ]

hmmm weird, I have yet to experience the painful, I do rather well with my Psi blaster


============
Fallout Fae 50 Rad/Rad Defender
Cosmic Static 50 Elec3 Blaster

Reparative 50 EM/EA Stalker
Poseur 50 Mind/Psi Dom

 

Posted

<QR>

I've found my psy/mm blaster to be loads of fun to play...one of my favorite toons. On anything that isn't psy resistant...he's been a holy terror. Stuff usually doesn't live long around him. Downside...against stuff that IS psy resistant...ugh. Almost makes me feel like a defender trying to kill stuff...almost. General rule of thumb IMO...if it has a mind (and is not a psychic itself)...it's gonna get hurt. If it's a brainless construct (robots, zombie, and the like)...not so much.

Carnies are gonna be a bit of bad news. Most of them have some psy resistance. Mistresses and illusionists are big time resistant.

CoT ghosts. Muahahahaaaa. You're gonna eat these things up. I've learned that they are either psy vulnerable or that they just don't resist it like they do most every other damage type. Either way they fall FAST to a psy blaster in my experience.

All in all, I was happy to finally see the psy blast set be ported over to the blasters. True they did re-arrange things so that certain atttacks wound up in a secondary, causing you to take said secondary to have access to all the attacks defenders can get...but that's hardly an issue as the /mm set is pretty darn good too.


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Posted

It depends on what your personal definition of Fun is. I suggest you try it and find out for yourself.


 

Posted

[ QUOTE ]
[ QUOTE ]
Painful

Painful to get to 50

Painful to have at 50

Bout the only thing psi is nice for is PVP and if you want to do that take EM

[/ QUOTE ]

hmmm weird, I have yet to experience the painful, I do rather well with my Psi blaster

[/ QUOTE ]

You must have missed dark astoria, radio missions in the 40s, citadels tf, nemesis, council bots in general, malta bots, arachnos bots, banished pantheon and any time you had a group spawn more than three because of the shortage of aoes in the set.


Have I missed something ?

Well the stun in the set is horribly slow animating. 3 seconds for a st stun ???

The one aoe in the set is a slow dot.


Now if you combine the primary with /MM its even more good news bad news. Good news is MM is very very good, bad news you are doing even more of that damage type that so many things just shrug off

Going PSI/MM is like being the green lantern of old* in a national forest

*Powers wouldn't work on wood


 

Posted

Psi Blast (for blasters) is a single target oriented set on an AoE oriented AT. Using its control aspects (I am talking about Will Dom, TK blast, Psinado, and the ubiquitous -recharge; Scramble Thoughts is a horrible power, IMO), you can kill small groups (don't run on Tenacious or Unyielding) efficiently and safely.

You can combine it with /Fire, /MM, and to a lesser extent /Elec to cover the lack of AoE damage. You can combine it with /Ice, /Nrg, and to a lesser extent /Elec (lesser in control, not in damage) and /MM (lesser in damage, not control) to add more control and single target damage. /Devices does what it does just as well for a Psi blaster as for anyone, if you like /devices.

I have a 50 Psi/Fire and it works OK. Not my favorite set, but it works OK.


Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.

 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Painful

Painful to get to 50

Painful to have at 50

Bout the only thing psi is nice for is PVP and if you want to do that take EM

[/ QUOTE ]

hmmm weird, I have yet to experience the painful, I do rather well with my Psi blaster

[/ QUOTE ]

You must have missed dark astoria, radio missions in the 40s, citadels tf, nemesis, council bots in general, malta bots, arachnos bots, banished pantheon and any time you had a group spawn more than three because of the shortage of aoes in the set.


Have I missed something ?

Well the stun in the set is horribly slow animating. 3 seconds for a st stun ???

The one aoe in the set is a slow dot.


Now if you combine the primary with /MM its even more good news bad news. Good news is MM is very very good, bad news you are doing even more of that damage type that so many things just shrug off

Going PSI/MM is like being the green lantern of old* in a national forest

*Powers wouldn't work on wood

[/ QUOTE ]

Hmm Psinado, Psiscream, and PSW with drain psyche and Psychic Wail. I seem to take out a lot of groups quite easily.

I did not take scramble thoughts, WoC works rather well keepin gme allive most of the time. with PF and Concentration, my first attacks do rather well.

I have fought psi resistant foes, and they are a difficult. But all in all I havent found the set to be bad. heck, mix me with a fire blaster, and the rest of the team gets bored because we are slaughtering everything to fast.

I only have one set in that increases damage by 2.5% ( he is 42, and yes i have fought a myriad of the foes you have described)

So no, I do not find Psychic Blast a bad set. I hit with PSinado, mind scream, drain pysche and pSW and finish off what is left.


============
Fallout Fae 50 Rad/Rad Defender
Cosmic Static 50 Elec3 Blaster

Reparative 50 EM/EA Stalker
Poseur 50 Mind/Psi Dom

 

Posted

My P/M Blaster is an absolute beast. A lot of people will tell you it's broken or its underpowered blah blah blah, but I wouldn't put any stock in those because it just means they weren't able to get the level of Godliness they want in a Psy Blaster.

There are a lot of ways you can build your Psy Blaster so don't get caught trying to go with one way and one way only. Next to Ice/Elec I think Psy/Mental is the most fun Blaster to play and extremely deadly if made to suit your playstyle.


"People love to talk, but hate to listen." Alice Duer Miller, American Author (1874-1942)

 

Posted

[ QUOTE ]
So no, I do not find Psychic Blast a bad set. I hit with PSinado, mind scream, drain pysche and pSW and finish off what is left.

[/ QUOTE ]

Look if you like it thats fine. From my point of view it seriously underperformed other blasters I had built. It even under performed in pve blasters I had built specifically for PVP. My ICE/EM which I thought would not do well in PVE was a joy by comparison. (If you are going to wind up single target at least have single target showstoppers).

Compared to my PVE monsters it was no contest. Arch/ment, fire/ment, AR/EM, AR/Fire, ICE/ICE (slow but not as slow as psi/ment).

When I would do 60 points to even con mobs(lvl 50) with a fully enhanced (5 piece posi blast) psy scream and aim and build up on top I knew I had problems.

What I finally wound up doing with mine was going munitions. Trying to build up ranged defense and regen. I finally came to the conclusion even if I fully purpled out I would have munitions and ment trying pull psi along.

Either way, thats just my experience with it. I am probably biased as I built the character for concept put much effort into it and never got the performance I thought I should get from a blaster from it.


 

Posted

hmmm 60 poins with psy scream? at level 42 with PF and Concentraion I am doing 181 points to leve 43 minions, and its not even slotted well (air burst at the moment).

if the mob has some psi resistances, yes you will have problems, but in my experience, Psychic Blast has been a pretty nice damage to it.


============
Fallout Fae 50 Rad/Rad Defender
Cosmic Static 50 Elec3 Blaster

Reparative 50 EM/EA Stalker
Poseur 50 Mind/Psi Dom

 

Posted

The problem with Psy/MM is as has been mentioned that some mobs are heavily resistant to Psionic damage (50-60% resistance), which are a huge problem if you don't pick your fights carefully. Staying away from Banished Pantheon, Council, Arachnos and Malta prevents most of those problems.


 

Posted

I've learned the hard way on my Ill/ Controller that mobs tend to resist Psi either a lot, or not at all. It's something of a gamble.

It might go well with a secondary that provides plenty of a different damage type, like /Fire.


 

Posted

To be honest, I can't recall ever seeing a Psi/ blaster, let alone a Psi/MM. Kinda wierd. You'd think I'd have noticed some by now given the thematic pairing.

You'd be fairly unique anyways.


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Posted

You know as someone who loves my psy defender and who loves heroes who deal in psionic powers i thought psi blaster would rock but honestly i am not a huge fan. I like mental manipulation much better than psy blaster but i still love my psy defender.


 

Posted

[ QUOTE ]
To be honest, I can't recall ever seeing a Psi/ blaster, let alone a Psi/MM. Kinda wierd. You'd think I'd have noticed some by now given the thematic pairing.

You'd be fairly unique anyways.

[/ QUOTE ]

I've seen a total of 2 (3 if you count the one my wife never plays). One was a Psi/Energy the other a Psi/MM. Both were played by 24+ month vets, both had decent set bonuses and both died more often than any other blaster on the team.

I started 3 different Psi/* blasters a /MM a /energy and a /ice I deleted all of them before hitting 35 and won't be playing psi/* again unless the set gets a major buff and rework.


-Insanity is doing the same thing over and over again and expecting different results. - Albert Einstein.
-I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use. - Galileo Galilei
-When injustice becomes law, resistance becomes duty. - Thomas Jefferson

 

Posted

I just rolled a Psi/MM and got him up to 18... honestly, it's the toughest up-hill battle I've ever had with a blaster. The single target attacks are certainly a drawback and you really have to be creative to survive the low levels... especially solo.

With all the ST attacks, I had high hopes for this build as an adequate blapper... but realizing that PSW doesn't even show up until lvl 38 and most of the animation times seem to crawl (not to mention rooting), I may have to re-think that strategy.

Is this set challenging and interesting to play? Yes, absolutely!!!

Is it "fun"? For me, not so far.

I have to agree with others that Psi is pretty weak in comparison to other blaster primaries and definitely needs a little love from the devs.


 

Posted

I just rolled a Psy/MM and so far I haven't run into the problems that I've read on this thread so far. But I'm only at level 10. I haven't had the pleasure of dying but once so far and I've soloed up until now. So far, I like it just for the concept I have going with it. I may try another secondary to see what else I can do with Psy but until then, it hasn't been too bad. . . yet.


WHO DAT!? WHO DER!?

 

Posted

Psy is indeed a bottom tier set. But if it suits your concept, it's workable. Just be prepared to be very selective with which primaries you take, and don't be afraid to focus on your secondary with both power choice and slotting allocation.

For example, my level 28 Psi/MM (an extreme case of weak primary and strong secondary) currently has only two primary powers, Psionic Dart and Psychic Focus, and seven secondary powers (all seven that are available at his level). He does okay, because with few exceptions (Scramble Thoughts vs Scare) MM secondaries duplicate much of what Psi primaries can do, but slightly better.


 

Posted

Getting my Psi/MM blaster to 50 was very close to the most fun, if not the most fun, I've had playing this game.

Fully IO'd out, she's a beast.


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Posted

[ QUOTE ]
Getting my Psi/MM blaster to 50 was very close to the most fun, if not the most fun, I've had playing this game.

Fully IO'd out, she's a beast.

[/ QUOTE ]

I would have to agree.

Walking into a group of enemies after hitting Psychic Focus, then firing off Drain Psyche, Psychic Shockwave and then Psychic Wail is almost as blissful as using Build Up and Aim and Blizzard.

I also love Psy Focus then Tornado, followed by Psy Scream, nothing but dead enemies all around.


"People love to talk, but hate to listen." Alice Duer Miller, American Author (1874-1942)