Is a psychic blaster fun?
I think it's mostly cause the Defender version of Will Dom is awesome to where as the Blaster version made me cry...I like the Psi set, but there can't be a good reason to why it has a long recharge like it does... the sleep component is lolz worthy in itself and doesn't excuse it's crappy damage.
I honestly think that one of two things should happen ti Will Domination for Blasters
-They cut the recharge in half to compensate for the damage
-They increase the damage to compensate for the garbage recharge.
Meh, will dom is pretty much in line compared to what bitter freeze ray does. I'm not sure "why" they matched it to that power, but sometimes they overvalue things that the player base does not.
BFR is overall a bit better numbers wise, but is so slow most people skip it. At least will dom is so fast that it can still fit into a build.
When you look at psy blasters compared to defs though you get this:
Code:[/color] Blaster Def
tier useful tier useful
1 yes 1 no
2 yes 2 yes
3 yes 3 no
4 yes 4 kinda
5 meh 5 yes
6 no 6 yes
7 kinda 7 kinda
8 no 8 no
9 nuke 9 nuke
they just frontloaded the set. I psy blaster has everything they need by lvl 8 and then never really gets better. I personally like late blooming sets, but that's just me.
At least for blasters it isn't forced into a throwaway attack and they are pretty much identical for st DS output (before aim).
Frequently using psi dart and (useful) mental blast easily provides more mitigation than defender willdom.
Are people really that upset at the exchange of psyscream for aim?
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was it so hard to form an opinion w/out blatantly bashing players who like the set?
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I was being objective, fact is, that you will find people who are fan's of the set, and many who are not. That much is too obvious. As for everything else i.e. the slow recharge and mediocore dps and strength vs human, are all facts.
"If you can make a girl laugh, you can make her do anything"
"You're like Giraffe's, the way you look down on me, with your vegetarian scorn."
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Meh, will dom is pretty much in line compared to what bitter freeze ray does. I'm not sure "why" they matched it to that power, but sometimes they overvalue things that the player base does not.
BFR is overall a bit better numbers wise, but is so slow most people skip it. At least will dom is so fast that it can still fit into a build.
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It does seem to be modeled on BFR (and Freezing Touch) in that it pays some damage because of the mez effect. The thing is that the 80% sleep just isn't nearly as effective as a 100% hold.
My big problem with it is this: I won't know if the sleep has taken effect until a second after I used it. By a second after I used it, if the mob's not already defeated then I want to be attacking it again--which means the sleep, even if it did take effect, is gone. If I knew it would be slept, then I'd switch targets, but I don't.
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they just frontloaded the set. I psy blaster has everything they need by lvl 8 and then never really gets better. I personally like late blooming sets, but that's just me.
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And I personally like early-blooming sets. A lot of altaholics do, I bet. When you're making a lot of new characters, most of your time is going to be spent playing early levels. That's what I enjoy about psi. But it's a shame that I don't have a whole lot to look forward to later. That's a problem with wanting to continue that particular character.
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Are people really that upset at the exchange of psyscream for aim?
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Aim is a very, very good thing, and it needs to be there. Psi is so weak in AoE, though, that I wish they'd found something else to exchange for it. Even Ice blasters, usually not noted for their AoE goodness, exceed it handily. A psi blaster in a team is likely to feel a bit overshadowed by any other blasters on the team.
I've found it quite nice for soloing, though.
Funny how most ppl sticking up for Psy/MM focus on the /MM powers.
/MM is very good. Psy/... not so much.
Psi Nado is the worst AoE blaster power. If you include cones, Howl just edges it out as the lowest damaging power, but I think Howl has a better 2ndary effect, tho the Knockups are good too. The other AoE is the nuke which is, well, a nuke so no real complaints there, but this pretty much makes Psy the worst AoE set (for an AT built for AoE damage). Son is pretty bad too, but at least you have multiple cones to play with.
ST damage is good, but it's not tops. Fire & Ice both beat it, Fire by quite a bit.
Ice & Son both have more/better controls. You could argue that Elec & En do also.
Thematically, it's nice enough, and we'll be able to change the colors in I16, but really, the Psy primary could use a bit of work.
An Offensive Guide to Ice Melee
After 38 levels, Psy/EM is no longer very fun. It's just too weak in PvE, in my opinion.
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This is flat out false. The blaster version of psy and the defender version have almost identical st DS output. If you actually look at the numbers they just shifted it around.
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I hate to dog you in multiple threads, but if you're saying the blaster & defender versions of Psy Blast offer almost identical ST damage (DS? Did you mean DPS?), you're completely mistaken. If you're not, I guess I can't seem to get the hang of translating your posts correctly.
Code:[/color]
Blaster: Dam Act Rech End DPE DPA
Psi Dart 62.56 1 4 5.2 12.03 52.66
Mental Bl 102.6 1.67 8 8.528 12.03 55.52
TK Blast 122.62 1 10 10.192 12.03 103.22
Will Dom 77.58 1.1 20 10.192 7.61 58.77
Psi Lance 172.67 4 12 14.352 12.03 40.88
Psi 'nado 55.7 2.37 20 18.512 3.01 22.21
Scramble 15.64 3 20 10.4 1.50 4.94
Psy Wail 304.99 1.97 360 20.8 14.66 144.41
Defender: Dam Act Rech End DPE DPA
Mental Bl 36.15 1.67 4 5.2 6.95 19.56
Subdue 47.71 1.67 6 6.864 6.95 25.82
Psi Lance 99.77 4 12 14.352 6.95 23.62
Psy Scream 37.59 2.67 12 11.856 3.17 12.94
TK Blast 59.28 1 8 8.528 6.95 49.90
Will Dom 70.85 1.1 14 10.192 6.95 53.67
Psi 'nado 32.15 2.37 20 18.512 1.74 12.82
Scramble 9.04 3 20 10.4 0.87 2.85
Psy Wail 176.2 1.97 360 20.8 8.47 83.43
Again, all #s are from City of Data, base damage at 50. DPA includes Arcanatime. This is also before taking into account Defiance and Build Up/Aim. While the defender versions of TK & Will Dom have shorter recharges, that doesn't even come close to closing the vast gap of their respective DPAs. Other than Will Dom, which you could argue is better for defenders (again, before Defiance/BU/Aim), I really fail to see how anyone can come to the conclusion that the defender version does even remotely the same damage as the blaster version.
An Offensive Guide to Ice Melee
Well, if you include AT damage modifiers, you also have to include all the resistance debuffs and damage buffs defenders get.
Better to just keep it simple and go by straight damage scales as an estimate, I'd say. It's hard enough accounting for the presence or lack of Aim.
Yeah, I'm still trying to make sense of that post. I gotta think he was talking about Psy def & blaster relative to their own ATs, in which case... well, they're both underwhelming. Def version's ST chain is prolly higher up on the food chain than the Blaster version because of the lack of Fire Blast for defenders. Even w/Psy Scream, its AoE is pretty weak tho. *shrugs*
An Offensive Guide to Ice Melee
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Painful
Painful to get to 50
Painful to have at 50
Bout the only thing psi is nice for is PVP and if you want to do that take EM
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I beg to differ. My Psi/EM Blaster is 45, almost 46, and I've come to love taking her on ITFs; it's something wonderful to behold watching a Cyclops or Minotaur pop Unstoppable, and everyone else's attacks drop to doing damage in the 5-30 range while your attacks are still doing 150-500 points of damage, and throwing a Psionic Tornado into a clustered mass of Cimeroran Traitors, completely ignoring their Defense bonus from their shields is fun to watch as the forest of orange numbers float up.
"But in our enthusiasm, we could not resist a radical overhaul of the system, in which all of its major weaknesses have been exposed, analyzed, and replaced with new weaknesses."
-- Bruce Leverett, Register Allocation in Optimizing Compilers
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Painful
Painful to get to 50
Painful to have at 50
Bout the only thing psi is nice for is PVP and if you want to do that take EM
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I beg to differ. My Psi/EM Blaster is 45, almost 46, and I've come to love taking her on ITFs; it's something wonderful to behold watching a Cyclops or Minotaur pop Unstoppable, and everyone else's attacks drop to doing damage in the 5-30 range while your attacks are still doing 150-500 points of damage, and throwing a Psionic Tornado into a clustered mass of Cimeroran Traitors, completely ignoring their Defense bonus from their shields is fun to watch as the forest of orange numbers float up.
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LOL AIM and Buildup are your friends. If you cant ignore a pve defense bonus with them you are doing something very wrong. Accuracy is your other friend slot for it.
Yes shooting through unstoppable is nice it also works well with reichsman, the bigger question is how much damage are you doing to the robots ?
My suggestion for Psi blast is to amplify it even MORE in the direction it has gone. It has a niche in typed damage and that makes it an interesting choice to play instead of yet another carbon copy of the other blast sets.
1. Increase base Psi damage
2. Increase robot resistance to psi
Make it so that Psi truly shreds minds and is nearly useless against anything without a mind.
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My suggestion for Psi blast is to amplify it even MORE in the direction it has gone. It has a niche in typed damage and that makes it an interesting choice to play instead of yet another carbon copy of the other blast sets.
1. Increase base Psi damage
2. Increase robot resistance to psi
Make it so that Psi truly shreds minds and is nearly useless against anything without a mind.
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Horrible ideas, especially in the light of pvp, where Psi is already a god.
oh ya, forgot; all those people that cry that the blaster version of psi is inferior to the def version seem to look right past the fact that most defenders don't slot or use mental blast. I know I'm a big fan of mandatory powers that get tossed asap
I'd really like to know why some people have it stuck in their head that defender psi is some amazing set rather than the at-best average set that it is.
I still remember when people were begging for psi blast for blasters I asked: why? it is a crappy pve set and barely anyone pvp's in this game. I wanted rad or dark, both of which would be wicked on blasters.