No set proliferations in I15?


Akuma_Mishima

 

Posted

not till you get talsorian claws that you can shade to look like ice armor :P


 

Posted

pfft, fury claws with white/white will work just fine for me


Be well, people of CoH.

 

Posted

I thought Fury Claws were defaulted to black? Not-modifiable, I mean.


 

Posted

Might be right. Can't recall. If true, Jay needs to fix that!


Be well, people of CoH.

 

Posted

A ninjitsu scrapper could be fun.

Maybe an ice armor stalker. Defense based set r gud for puny stalker, and a few little toys like a slow PBAOE and icicles (i'd imagine the dull pain would be replaced with Hide). Muahaha?


 

Posted

Just make Elec/Elec Tanks and we'll call it a Solid Issue for Proliferation.

We'll also call it the 4th Time Ive deleted my main when he was above level 40 but hey, I want my Thunder Titan


 

Posted

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And anyone who thinks Shield Charge is a problem [for stalkers], I'll refer them to the Tier 9 in Electric Melee.

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My only problem with that argument is that electric melee is a primary set and shields are a secondary set. My guess is they would take out shield charge for hide, but I could be wrong. I'm not against shield stalkers, just I agree that the set would need a decent amount of tweeking to be proliferated.


 

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And anyone who thinks Shield Charge is a problem [for stalkers], I'll refer them to the Tier 9 in Electric Melee.

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My only problem with that argument is that electric melee is a primary set and shields are a secondary set. My guess is they would take out shield charge for hide, but I could be wrong. I'm not against shield stalkers, just I agree that the set would need a decent amount of tweeking to be proliferated.

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They'd probably take out Against All Odds. Would be silly for Stalkers to have a taunt aura.


Quote:
Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

Posted

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And anyone who thinks Shield Charge is a problem [for stalkers], I'll refer them to the Tier 9 in Electric Melee.

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My only problem with that argument is that electric melee is a primary set and shields are a secondary set. My guess is they would take out shield charge for hide, but I could be wrong. I'm not against shield stalkers, just I agree that the set would need a decent amount of tweeking to be proliferated.

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Why would Shield Charge be removed? Brutes have both LR and Shield Charge available to them if they so choose. A Stalker using either or both powers gains nothing that a brute doesn't already have. Neither power causes a critical hit for Stalkers and neither power can be used without notifying enemies of the Hidden Stalker's presence, so.... what's the problem really?

Also it would be a little ironic for Stalkers to lack SD's only offensive power given that among the four standard melee ATs, they are supposedly the most focused on offense at the expense of survivability.


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Posted

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They'd probably take out Against All Odds. Would be silly for Stalkers to have a taunt aura.

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It's probably as academic as this whole argument has been. I suppose I just enjoy tilting at windmills sometimes. Given that the devs went to the entire trouble of inventing Pain Dom in order to avoid giving Villains Empathy, I suppose I'd have to agree they'll probably never proliferate SD to Stalkers anyway. Not because I agree with their reason, but because I believe they believe it enough to stick to it.


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Posted

Does anyone else realize more and more when they proliferated Powersets that there are just certain ATs you wish you could bring across?

Id like to Bring Corrupters and Stalkers to Heroes, not for any other reason than I like their playstyle and want to play them on a Heroes Map.

Disregarding Thematics, I just mechanically like them better than their counterparts.


 

Posted

I'd like to play a red Blaster or a blue Corruptor. Or, really, I want to play the blue content with my Widow who has done all the red content.


Quote:
Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

Posted

Yup. If we had brutes on the hero side with all available powersets from tanks and scrappers, I wouldn't bother with scrappers any more than I bother with tanks now.

Brutes > Scrappers > Tanks.

(And I've no doubt that my scrapper brethren are about to beat me senseless as a heretic.)


Be well, people of CoH.

 

Posted

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Yup. If we had brutes on the hero side with all available powersets from tanks and scrappers, I wouldn't bother with scrappers any more than I bother with tanks now.

Brutes > Scrappers > Tanks.

(And I've no doubt that my scrapper brethren are about to beat me senseless as a heretic.)

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I would, since I much prefer sustained damage with crits than having to build up to damage. I like just being able to one-shot things right out, instead of bouncing into a group with BU and doing my strongest attack and watching things NOT die.

There's a lot of "if we had these and those... why would anyone play these anymore?" theory, but I really don't think any AT would be any less popular than it is right now if we had the option to make all of them on either side. Each AT is different enough and has enough of its own role to still fit in.


Quote:
Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

Posted

I just wish some things would move over to other ATs more swiftly. Some sets I wouldn't like to play under one AT, but under another it could potentially be awesome.

Ice Armor/Ice Melee for scrappers would be nice to give them another element.

Conversely, Energy Aura for tanks would be interesting, since they already have Energy Melee. Electric armor and Electric melee could probably wait longer, since it'd be nicer to give them as a set. For an offensive power, either don't give them one, or give them MA or Broadsword.

Defenders would take Thermal/Fire and love it. Most likely pairing it with different secondaries to max it out. I think Fire Blast itself will becomes REALLY popular among defenders.

For Controllers, give them Cold Domination. If they ever get Dark Miasma, then my D3 is nothing compared to a Dark Miasma controller, so hopefully that doesn't happen.

Blasters should get Dark Blast before Red Blast, but eventually one or the other. As for manipulation, I have no clue, that's a new set, not a prolif.

Corruptors should get Archery, Trick Arrow, and Force Fields. Seriously. Oh, maybe /Poison too.

Masterminds would be fine with /Sonic.

Brutes should get a Broadsword. As for others, perhaps Ice Melee/Ice Armor. I don't think the -Recharge is going to hurt brutes like it did in the past.

Stalkers should also get Ice/Ice. If brutes can't get it, at least give it to these folks.

Doms should get Illusion for a primary(As an alternative to making a new one, unless they make a new one). For secondary, I have no idea, they have to make a new one. Dark Assault sounds fine, give them Shadow Maul so they can skip it.

Power Proliferation will keep a lot more people subscribed to the game than new TFs or SFs. And it's not THAT hard to do when it's copy/pasting data over. The new power creation for the secondaries and primaries that have nothing that can be copy/pasted over is what usually makes it take so long... but eh, life goes on.

We can only dream. Until then, go go MA. I wish I could have awesome power set combos like the enemies can have in the MA. Psionic Assault/Dark Armor would be so awesome(And overpowered).


 

Posted

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Why would Shield Charge be removed?

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Meant no offense by it. My reasoning was when they proliferated electric armor over they took out lightning field as an offensive power on the secondary. I could be wrong. This is all just speculation and guesses anyways.


 

Posted

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Brutes > Scrappers > Tanks.



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Probably the only thing I've agreed with you on. But yeah, lolscrappers and loltanks. Brutes are the [censored].


 

Posted

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Meant no offense by it. My reasoning was when they proliferated electric armor over they took out lightning field as an offensive power on the secondary. I could be wrong. This is all just speculation and guesses anyways.

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Ahh... I see where you're coming from now. No, Lightning Field was removed because it's a damage/taunt aura toggle. Stalkers don't get those because running them would drop you out of Hide as soon as you run past someone who is hit by it. And also because Stalkers don't get taunts in their primary/secondary powersets.

Dark Armor is a bit of an exception because it had 3 toggle auras that would interfere with Hide. The taunt/damage aura was removed, as usual, but the fear and stun auras were left in and are a micro-management problem for Stalkers that take them.


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Heroes: The Clockwork Mime, Soccerpunch, The Fissioneer, Samurai Houston, Oversteer

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Posted

Just one question for the devs:

Where are the electricity Controllers?

We have the tech costumes that make this fit. I can think of 3 Holds 1 being a group hold, a pet summoning, even an AoE that could be used. I know many people would hate it, but I am just too big of a fan of the end drain to not have that option.


 

Posted

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Just one question for the devs:

Where are the electricity Controllers?

We have the tech costumes that make this fit. I can think of 3 Holds 1 being a group hold, a pet summoning, even an AoE that could be used. I know many people would hate it, but I am just too big of a fan of the end drain to not have that option.

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Because it would need a large number of new powers. Mental Manipulation was pushing it with World Of Confusion.


Deamus the Fallen - 50 DM/EA Brute - Lib
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Quote:
Originally Posted by Shubbie View Post
Im very good at taking a problem and making it worse.

 

Posted

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Just one question for the devs:

Where are the electricity Controllers?

We have the tech costumes that make this fit. I can think of 3 Holds 1 being a group hold, a pet summoning, even an AoE that could be used. I know many people would hate it, but I am just too big of a fan of the end drain to not have that option.

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Because it would need a large number of new powers. Mental Manipulation was pushing it with World Of Confusion.

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Think he was just phrasing that as in general, not within the scope of Proliferation.

However, Where are the Dark/Dark Blasters, And Dark Control? Dark Miasma is nearly done for Dark Control


 

Posted

I want a Kinetic Scrapper!!!


I may disagree with what you say, but I will defend to the death your right to say it.

Voltaire

 

Posted

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Just one question for the devs:

Where are the electricity Controllers?

We have the tech costumes that make this fit. I can think of 3 Holds 1 being a group hold, a pet summoning, even an AoE that could be used. I know many people would hate it, but I am just too big of a fan of the end drain to not have that option.

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Because it would need a large number of new powers. Mental Manipulation was pushing it with World Of Confusion.

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You sure? There is already a ST Immo, ST hold, AoE Immo, PBAoE End Drain (figured Elec/ control would consist of End Draining as its form of control), a toggle that drains end and damages, an AoE Stun, and a pet. All it would need is an AoE hold, and another AoE soft control (probably a sleep) or VS

Really when you look at it the only thing really stopping Elec control from being made is an AoE hold.


"Yes, winning all the time can be boring."
-Knight_Chill

"It's amazing how well you can put up with endurance issues if you hide them under a large enough pile of bodies."

-Spiritchaser speaking on Dom Revamp

 

Posted

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Just one question for the devs:

Where are the electricity Controllers?

We have the tech costumes that make this fit. I can think of 3 Holds 1 being a group hold, a pet summoning, even an AoE that could be used. I know many people would hate it, but I am just too big of a fan of the end drain to not have that option.

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Because it would need a large number of new powers. Mental Manipulation was pushing it with World Of Confusion.

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You sure? There is already a ST Immo, ST hold, AoE Immo, PBAoE End Drain (figured Elec/ control would consist of End Draining as its form of control), a toggle that drains end and damages, an AoE Stun, and a pet. All it would need is an AoE hold, and another AoE soft control (probably a sleep) or VS

Really when you look at it the only thing really stopping Elec control from being made is an AoE hold.

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Just use ball lightning's animation and apply holds. Think up reason later.


"My inner mind has become a reality-cracking overgod. He torments me! Help!"

 

Posted

Count me among the people confused about why Pain Manipulation and Poison aren't conceptual fits for heroes, but Radiation, Fire, and Battle Axes are. The rules seem arbitrary.

Empathy for villains also is a very easy fit for me. All it take to be an empathic villain is to empathize with a villianous cause and/or villainous people. Empathy is NOT, in and of itself, a postive or negative trait. There is a reason for the expression "sympathy for the devil."

What makes a person a hero or villain is *motive* not the nature of their powers. There are plenty of heroes with terrifying powers that they choose to use for good, and plenty of villains with seemingly innocuous powers that use them for evil. The whole thing smacks of early vesions of Dungeons and Dragons and the "Bards can't be lawful!" silliness.