THE COMIX RACK: Freedom's Architect Issues!
Post deleted by AstralArchitect
Arc Name: The Freaky Past
Arc ID: 94396
Faction: Rikti, Crey, Freaks, PPD, Custom Group
Author: @Xort
Difficulty Level: Contains some AV/EBs, but should be soloable on heroic with inspirations
Recommended Team Size: Any
Typical duration: 1 hour.
Arc Synopsis: After a Portal Corp. mission, you arrive back home to find the world conquered by the Rikti. To prevent this you must travel back in time. Along the way you become the unlikely ally to an old enemy.
Arc Name: The Solo Challenge
Arc ID: 94479
Faction: Bobcat Followers, Chimeran Ninjas, Lots and lots of AVs
Author: @Horseplay
Difficulty Level: Extremely Difficult
Recommended Team Size: Solo
Duration: 2+ hours (30 minutes or less if you wuss out and run on Heroic)
Arc Synopsis: This arc is intended to be an extreme challenge for players who enjoy soloing AVs, it includes 30 AV/EBs and the intent is to defeat them all solo on the highest difficulty setting. For players who aren't normally able to solo AVs the arc includes AV level Allies that you can recruit to help you.
Warning: This arc isn't for everyone, but if you enjoy the challenge of soloing AVs give it a try.
Arc Name: Dusk's Domain
Arc ID: 97982
Faction: Circle of Thorns, Demons
Creator Global/Forum Name: @malimar/Malimar
Difficulty Level: Very hard (pack breakfrees)
Duration: Three long missions
Synopsis: A powerful archdemoness threatens the world, and you must defeat her on her own turf before she does anything unfortunate.
Arc Name: "The Once and Future King Sac"
Arc ID: 99394
Faction: Custom group (The Entropy)
Creator Global/Forum Name: @KingSac
Difficulty Level: Medium to High (depends on how you handle EBs)
Synopsis: A strange temporal anomaly has been detected, and for some reason, it seems centered around the hero, King Sac. A hero is needed to investigate the disturbance before what seems like a harmless ripple ends up cascading across the universe.
Estimated Time to Play: 45 minutes (5 missions)
Feedback Link!
Kitty Hate Hat : Arc # 99831
Story based, 3 missions, about 20-40 minutes gameplay or so. EB at the end, but you also get a massive zombie army in that final mission, so it balances out. It's about the cats you never see in Paragon City and the pet fashion industry.
I got 40 ratings for it the day after publishing and lots of positive feedback. The ratings pushed it down to 4 stars, so it will never see the light of day in the mission browser again. If anyone else sees it, it will be from word of mouth or threads like this one.
More information in my signature.
Gulp....heres mine.
Arc : 104553. The origin of Austals arrival in Paragon City
Its a long one with an EB and AV somewhere in the mix.
Took me ages to get the guts to publish it, so any constructive criticism would be much appreciated
Arc Name: All Fall Down
Arc ID: 113282
Faction: Freakshow
Your global/forum name: @Amethyst Wolfsblood
Difficulty Level: LvLs 45-54
Recommended Team Size: 8
Typical duration: Short, 20-30 minutes
Arc Synopsis: The Freakshow are at it again, trying to claim more territory. Go into the city and defeat all Freakshow, and destroy the hero statues on the way.
Arc Name: Freedom Forum Frenzy
Arc ID: 113237
Faction: Forum Functions and Freedom Forumites
Your global/forum name: @Umbral Fist
Difficulty Level: Solo it's hard/challenging; on a group, it gets easier (6 ~hard/~hard EBs)
Recommended Team Size: Any
Typical duration: 1 Moderately long mission; Open space so...
Arc Synopsis: The Freedom Forumites are running amok! They've stolen a barrel of Pinnacle's finest booze and have destroyed Atlas Park in their drunken fury! Go take 'em out along with the rabid forum functions accompanying them. Completely obliterates the fourth wall.
Arc Name: "S-Lite" Comes to King's Row
Arc ID: 38375
Faction: Skulls, Custom Group
Your global/forum name: cfischer999
Difficulty Level: Not so much.
Recommended Team Size: Any combat capable combo.
Typical duration: Under 1 hour
Arc Synopsis: Stop the spread of the Superdine derivative "S-Lite." Three missions, designed for levels 5-14, the middle mission is a defeat all but not too onerous. Heroic in flavor, but you can always take a villian in and pretend you're muscling in on someone else's territory. Scales well for different challenge levels. Front-loaded difficulty.
Arc Name: Cease and D-CiST
Arc ID: 119583
Faction: <censored>, Custom Group(s)
Your global/forum name: cfischer999
Difficulty Level: Medium.
Recommended Team Size: Any combat capable combo.
Typical duration: Under 1 hour
Arc Synopsis: Help Television defend itself against the Decent Citizens for Sanitizing Television (D-CiST). Three missions, designed for levels 30-54, the AV at the end can be taken solo at low challenge levels. Any morality, except maybe you luddites who don't own televisions. Easy mission in the middle in case half of your team needs to go AFK.
Current MA Arcs:
38375: "S-Lite" Comes to Kings Row (Heroic 5-14)
119583: Cease and D-CiST (Neutral 30-54)
211441: Desecration (Villainous 14-33)
Arc Name: Three Billy Goat Gruff
Arc ID: 117346
Faction: Customs
Creator Global/Forum Name: @canonball
Difficulty Level: easy
Synopsis: Save the 3 goats from the Trolls. Just a fun little Arc. FYI you must save one goat for another to come.
ALSO TRY ALICE IN WONDERLAND
Part1 59657
Part2 59650
Arc Name: Enter the Clypsian
Arc ID: 132029
Faction: Hero with an Arbiter for mission runner.
Your global/forum name: @Kawti/Clypse
Difficulty Level: Med-Hard (I think)
Recommended Team Size: 4-6
Typical duration: 1 hour maybe 1.5 hours
Arc Synopsis: A new organiztion has popped up on Vanguard's radar. They decide to send an Arbiter to oversee the mission runs of the group. 1st mission is recon against legacy of chain. Second is kill all with find ally vs. midnighter squad. 3rd mission is kill bosses. 4th mission is kill leader of faction.
More info/comments thread: The Clypsians are my version of the amazons from an old Mutants and Masterminds campaign I ran. Just giving them a little digital life.
Would love any criticism, constructive or otherwise.
ARC 132029 Enter the Clypsian
[u]oTo[u]
Arc Name: Lights, Camera, Action!
Arc ID: 134134
Faction: Hero.
Your global/forum name: @Kawti/Clypse
Difficulty Level: Med-Hard (I think)
Recommended Team Size: 1-8(AV fight)
Typical duration: depends on how good you are I guess.
Arc Synopsis: 1 Mission....You have been sent to a public appearance gig by your manager. To make up for all the street level crime you have been passing by. It turns out to be a movie set and they want you to do some stunt work. All the people around you seem to feel familiar. Lights, Camera, Action!
More info/comments thread: Another weirdo villain group I made up. It's one mission so maybe people will actually play it. AV fight so let me know if it needs to be scaled down any.
ARC 134134 Lights, Camera, Action!
Would love any criticism, constructive or otherwise.
Arc Name: Too Many Bunnygirls!
Arc ID: [color= red]101165[/color]
Faction: neutral, but it leans heroic
Your global/forum name:@Clave Dark 5
Difficulty Level: medium
Recommended Team Size: soloable for higher toons
Typical duration: maybe 30 minutes?
Arc Synopsis: You cant swing a dead cat around here without hitting another stupid bunnygirl mission. Ugh. Someone should do something about them, once and for all. Someone like you. (SFMA, HFMA, humor & rabbit puns)
Arc Name: Killing The Meow Farm
Arc ID: 141625
Faction: Custom Group
Your global/forum name: @Matres
Difficulty Level: Easy/Medium
Recommended Team Size: Any
Typical duration: Under 1 hour if you go right for the EB
Arc Synopsis: Vanguard is sick of these upstart 'Farmers' doing their job for them with the Rikti, so they've sent you to teach these 'farmers' a lesson.
@Aoide Muse
Arc IDs: #3571 Digital Love, #182068 The Rikti Roll, #334016 The Null Earth Saga: A Reflected Web
Arc Name: Positron Task Force Part II
Arc ID: 132447
Faction: Heroic
Your global/forum name: @US Customs Inspector
Difficulty Level: Hard
Recommended Team Size: +4 (intended for lvl 50s)
Typical duration: 90 minutes
Arc Synopsis: It appears that the Vahzilok, Clockwork, and the Circle of Thorns were all being manipulated by a fourth, unknown party. This "shadow group", if you will, has recently contracted Malta Operatives to obtain an ancient artifact. During this time, the Circle of Thorns have also stumbled onto what this shadow group is looking for. Now, it's a race to see who can get it first.
Link to a more info/comments thread: I wanted to originally "re-write" the Positron Task Force; however, there are already four other versions done. Instead, I thought to tidy-up the story line by evolving it into something more sinister. I wanted five missions, but in the end, I had to cut one because custom critters take up quite a bit of room in the arc file. Please send me some constructive feedback. Thanks.
Arc Name: The Platinum Records
Arc ID: 28844
Faction: Neutral
Your global/forum name: @Bluemont
Difficulty Level: Intermediate
Recommended Team Size: 1+ (known to be soloed by the following: scrappers, tankers, blasters, brutes, stalkers, dd pet controllers, dd dominators) / (EB/AV encounter eminent)
Typical duration: 45min 2h (time entirely based on personal/team desires)
Arc Synopsis: This is a documented record of the evolution of a unknown group of congregating specialists known as Seculars and the events that led to the movement known as the Platinum Rise.
Link to a more info/comments thread: None.
Updated 05.05.09
Platinum Records now has a story arc souvenir to collect at the end.
Mission 2s Defeat All objective has been retired. Only generators need be destroyed.
Mission 4s patrols are no longer present. Keep an eye out for ambushes however.
Blacktop (BT) Pathfinders have shed their Electrical Armor for Invulnerability. Bring a hammer.
Blacktop (BT) Shotsmen now no longer resurrect.
The final EB/AV has traded in their Dark Armor for a more appropriate type of skill.
Unresolved Issues
Mission 4s objective processes incorrectly. There are three (3) allies that require your help to complete the mission objective yet they do not appear in the objective window. This mission is still capable of being completed.
Name: Positron Task Force Part II
Arc ID: 132447
Length: Long (4 missions)
Morality: Heroic
Enemy Groups: Malta Operatives, Circle of Thorns, Custom Group
------------------------------------------------------------------------
While lounging around your super group base one day, an encoded message is received from Freedom Phalanx headquarters specifically requesting your assistance. The message doesn't list any specifics, but it does ask that you meet Positron in person over at the Architect Entertainment Corporation. Gathering up your fellow heroes, you head on over to see why Positron is so mysterious all of a sudden.
Remember awhile back where you helped Positron out of a jam when the Clockwork, Vahzilok, and the Circle of Thorns all tried to destroy the Faultline Dam? It turns out there was a much more sinister plot behind their actions. They were being manipulated by a fourth, shadowy group that has never before been encountered. This time, they have employed the services of the Malta Operatives to accomplish the destruction of the Faultline Dam. To make matters even worse, the Circle of Thorns have decided that they want to get involved, too!
Head on over to stop the Malta Operatives and hopefully be able to track down this shadow group!
-------------------------------------------------------
I originally wanted to redesign the Positron Task Force but upon investigation, there were already at least four other arcs that attempted the same thing. Not one to give up, I read through the Positron Task Force to see if there was a way that I could expand upon it or write a continuation story. Even as Mr. Miller has been quoted as saying, it felt a little too "scattered" so I tasked myself with the challenge on how I can bring all of those back together into a close-knit story.
Presto! Part II was born out of creating a fourth group of villains that manipulated the Clockwork, Vahzilok, and the Circle of Thorns into destroying the Faultline Dam. Their hope was that by getting three groups stirred up, it would send the heroes scrambling all over Paragon City and just maybe one of them would succeed. What they didn't count on was the heroes winning in the end.
This time, they decided to employ a little higher caliber of bad guys by contracting with the Malta Operatives. The Circle of Thorns, upon learning they had been manipulated, discover exactly what this shadow group is after and decide that they must have it for themselves.
The arc is only four missions long due to the amount of size the custom critters took. I would highly recommend that you not solo this arc as you're going up against some pretty tough bad guys. On challenge level 1 with my fire/fire blaster, I did acquire some pretty staggering defeats. On challenge level 1 with my level 50 invul/em tank, I was able to get through it without any defeats, but it does take a lot longer.
Please check it out if you're looking for something new and different. One thing I highly value is feedback, both good and bad. If you're response is going to be "my arch/emp defender can't solo this..it sucks!", then don't even bother trying to play it. I like to design missions to be as extremely hard as they can be (which is why my next one is going to be a real doozy!). If you want to let me know that I screwed up on some text or need to tweak the storyline, I'm all for that.
Thanks!
You just can't believe it. No matter how hard you try, you just can't believe it.
Tyrant needs your help.
Yeah.
Tyrant is the type of leader that demands the sharpest edge from his lieutenants. As a result, he encourages tests of intelligence, wit, and even armed combat among themselves to determine who is the strongest to have at his side. This has served him well...until now.
He never thought that perhaps one day his lieutenants would form an alliance to oppose him. That day has come. And now he needs your help.
Why help him, you ask? The lieutenant who has decided to oppose Tyrant is none other than AntiMatter, who possesses portal technology. While Tyrant only seeks to dominate our world, AntiMatter wishes to destroy it.
Civil war on Praetoria is breaking out...and you need to stop it.
=========================================
Arc Name: Praetorian Earth: Civil War
Arc ID #: 167510
Length: Very Long
Morality: Heroic
Enemy groups: Praetorians
This was the arc that I've been wanting to make since I very first heard about the Mission Architect. I've always been a big proponent of trying to get the Praetorian storyline expanded and with this morning's announcement, it seems they have decided to revisit Praetoria.
This mission is loaded with twists and turns so you don't know who to trust once you step inside the mission except for your own teammates. Even during the final mission, you'll find a pleasant surprise.
This is also perhaps one of the toughest (if not the toughest) mission arc ever designed. If you feel that you're hero (or villain) can take it on solo, then by all means, go for it. I played it on my lvl 50 fire/fire blaster on challenge lvl 1 and came away with more debt than I ever did running on a J-Force Hard Core Day. I'd highly recommend a team of 4 or more if you're fragile.
So, if you feel that you're up to it, head on over and try the mission arc out. I sure would appreciate feedback.
Thanks!
Arc Name: Battlin' Tom's Murder Extravaganza!
Arc ID: 99803
Length: 4 missions
Morality: Villainous
Difficulty: A number of Elite Bosses in the third mission, and an AV in the last. Not impossible solo, but I'd recommend bringing friends if in doubt.
Recommended Level: 35+
Synopsis: Do you have what it takes to take part in one of the most notorious underground arenas? Violence and mayhem are sure to ensue, and if you can survive to be the last man standing fame and fortune will be yours! Providing, of course, you make it out alive.
@Morac | Twitter
Trust the computer. The computer knows all.
Arc Name: Fallen Angel: Crossing Over
Arc ID: 111352
Faction: Villainous
Your global/forum name: @twiig/Deceived
Difficulty Level: Medium, 35+ recommended
Recommended Team Size: soloable for some, others may need 1 or 2 helpers.
Typical duration: If reading everything.. an hour or so. If just blasting through it, 30 minutes, or less.
Arc Synopsis: Arbiter Parks, in charge of Hero Conversion for Arachnos, has been keeping an eye on one particular Hero who's questioning her loyalty and considering a different path.
Link to a more info/comments thread: Crossing Over
Arc Id: 131430
Title: The Starfare Chronicles: First Contact
Length: 5 missions
Morality: Heroic
Difficulty: Moderate to High, depending on level and build. Designed for 40+.
Synopsis: This is a Star Trek homage arc (with ideas from a number of other series thrown in ). An alien empire is about to invade Earth, prompting the Starfare Alliance to send aid. Will you assist their representative, or hope some other hero stands against the coming invasion?
Warning: There is an Arch Villain at the end, so don't attempt to solo unless you have a very strong build.
Banner
131430 Starfare: First Contact
178774 Tales of Croatoa: A Rose By Any Other Name ( 2009 MA Best In-Canon Arc ) ( 2009 Player Awards - Best Serious Arc )
Arc Name: Girl Scout Cookie Scheme
Arc ID: 52387
Faction: Heroic
Your global/forum name: @twiig/Deceived
Difficulty Level: easy-medium
Recommended Team Size: Soloable/Any
Typical duration: 30 minutes or so.
Arc Synopsis: Bobby's little sister, Julie, has been acting a little strange since she joined the Scouts this past year. Her behavior is worsening rapidly and Bobby needs your help to find out why.
Link to a more info/comments thread: Like cookies?
Arc Name: Facing the Darkness
Arc ID: 89438
Faction: Heroic
Your global/forum name: @Leandro
Difficulty Level: Medium, one EB at the end.
Recommended Team Size: Solo is very doable on heroic.
Typical duration: 25-30 minutes.
Arc Synopsis: After Romulus' defeat, something very disturbing is happening in Cimerora. Anything else would be spoiling it, see review below if you want to be spoiled.
Link to a more info/comments thread: Review here.
www.SaveCOH.com: Calls to Action and Events Calendar
This is what 3700 heroes in a single zone looks like.
Thanks to @EnsonsDeath for the GVE code that made me VIP again!
These have actually be out for some time, I thought I had adverted them here but I hadn't so...
Arc Name: You Say It's Your Birthday!
Arc ID: 3630
Faction: Custom (Cake Deniers)
Your global/forum name: @Witty Librarian
Difficulty Level: Can be solo'ed, but it's fun to bring a party!
Recommended Team Size: 1-8
Typical duration: Short- 1 Map (1 Boss, 1 Destructible Object, 3 types of Glowys, not defeat all)
Arc Synopsis: We were going to throw you a surprise birthday party, but certain villain groups didn't want to share the costs so they stole your presents and your cake! Go free your cake!
Arc Name: Rum Runners of Bloody Bay
Arc ID: 3691
Faction: Custom (Nerva Pirates)
Your global/forum name: @Witty Librarian
Difficulty Level: somewhat difficult. It can be solo'ed but the mobs are tough and the Boss is tougher
Recommended Team Size: 1-8
Typical duration: Short - 1 Map (Custom Boss, 24 Glowys, 1 Ally, not defeat all)
Arc Synopsis: Avast! The noble Bloody Bay Buccaneers are a bit upset that their stash of rum has been hijacked! Why is the rum all gone? Because their rivals the Nerva Pirates have swiped all the barrels. Go get the rum back, and make the Pirate King regret his mistake!
Link to a more info/comments thread: If you've run this arc earlier in the MA era, you will be pleased to hear the Pirate King EB has been knocked down a peg. While he's still a challenge, it's not as bad as before. So far my more popular arc, at 143 reviews and counting.
Arc Name: Library Restoration Project - The Perez Collection
Arc ID: 13088
Faction: Circle of Thorns, Hellions
Your global/forum name: @Witty Librarian
Difficulty Level: The game will auto-sk/exemp you to ranges 8-10 to 12-14. With that, the arc is very tough and I don't encourage solo runs.
Recommended Team Size: 2-3 minimum.
Typical duration: Long (4 Missions, 1 Defeat All, 1 Timed hunt mission, various Bosses, Glowys everywhere, final mission on large CoT map with 2 Bosses, 1 Rescue, 3 Glowys)
Arc Synopsis: We're attempting to reclaim the stolen collection of the city's once-ruined library system. We know the Circle has the more dangerous grimoires stored in Perez Park, we need you to go get them back. This is meant to be the first of a 4-part TF arc.
Link to a more info/comments thread: Any chance of getting more MA publish slots so I can complete the whole series?
MA Author: Look for my eight arcs under @Witty Librarian!
Hero Cleanup Protocol estory now available! Through Smashwords.com and most ebook retailers!