[Isolators VI] Wednesdays @ 8PM EST
Is it the same animation as Clear Mind? I [censored] hate that [censored] power because of how long it roots you, and that makes the duration feel short as hell, especially if you've got a bunch of no-mez-protection squishies to buff. I have always maintained that Clear Mind is a reactive buff, but I've never been a buffbot empath sooo.
I'm just a holy fool, oh baby it's so cruel
Thessalia, by Darkchildx2k
I was going to say... Hammy hogged all the the Pain Dominations so none of us were helping DC out with Electric Armor. I've heard it's more of a "scrapper" set, and one that you wouldn't want to tank with. If anything, I'd say it's probably more weak than Fiery Aura for Brutes (just looking at the numbers), since Fiery Aura has a great heal and Elec has no heal. Don't have to worry about endurance of course, but it's tougher when you're taking alphas, I'm sure.
And complete agreement on Enforced Morale... a bit of a long animation and more recharge than you would think is necessary.
Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc: Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory
Yep, looking at City of Data, it has the exact same cast time (3.1s) and recharge (4s) as Clear Mind, so I'm gonna guess it's the same animation. Enforced Morale has a higher endurance cost, but then it does more. CM's cast time has always been redonk so I feel the pain on that one.
I'm just a holy fool, oh baby it's so cruel
Thessalia, by Darkchildx2k
Redside respecs same levels as blueside? If so, what level will Monday's be?
[ QUOTE ]
Redside respecs same levels as blueside? If so, what level will Monday's be?
[/ QUOTE ]
44, I think.
Agua Man lvl 48 Water/Electric Blaster

"To die hating NCSoft for shutting down City of Heroes, that was Freedom."

I thought he was gonna do the second Treespec for the SF/trial to help people get caught up.
Anywho I ran with team rodentia again, landed somewhere in between 43 and 44. Ever since I got [WATER SPOUT] my crappy stalker has been living longer. I think I still want to take jebus mode, but that will probably be the last power I take since it doesn't need alot of slotting.



Since we won't have Forum access on Wednesday:
Meeting no.: 15
Target level: 44
Meeting Location: SG Base
Agenda: G'ville
Agua Man lvl 48 Water/Electric Blaster

"To die hating NCSoft for shutting down City of Heroes, that was Freedom."

I'm sadly going to miss this meeting thanks to travel. Have fun guys, don't hit 50 next week and force me to play the rest of the levels solo.
I should be there, though this may be my last week for a bit. As I've posted elsewhere, my account is lapsing this weekend and I'm unsure when I'll be back. Darn low funds.
Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc: Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory
I missed last Iso's, got stuck moving a network closet 8 hours behind schedule.
Horatus - lvl 50 Fire/Elec Blaster
Meeting no.: 16
Target level: 45
Meeting Location: SG Base
Agenda: G'ville
I'm trying to create a Social Group for Isos (Voo's idea), but no one is accepting my invites!
Agua Man lvl 48 Water/Electric Blaster

"To die hating NCSoft for shutting down City of Heroes, that was Freedom."

Maybe I'll try to sneak on a team with my new project; you guys haven't seemed completely full for awhile now.
I've already forgotten about most of you

Yay, now we can blame you for things again.
Planning on being there, hopefully grocery shopping won't take too long.
Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc: Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory
I'll be there.
Not too bad tonight. Managed to run 3 nearly full teams (everybody was up to 7 or 8 right?). Even on team hardmode (lots of stalkers, doms, veats--not much support) we managed to pull out a level and 3/4 or so. Even finished off Black Scorp's second to last arc, the one with the infamous mole machines.
At the current rate, I'm guessing the leading edge folks will hit 50 in two weeks, and the bulk of the remainder in three. We're definatly going to beat I16 out the door.
If it's anything like last time, we're not going to be done in three weeks. We'll probably run a couple more weeks than that. All according to the whims of a certain someone, of course. I'm at 46, so I know I'll probably need four weeks... I've been clocking about a level a week the last session or two, or maybe 12 bulbs of xp. Lord Recluse was a nice boost of XP at the end tonight... him and mission completion gave me two bulbs... nice!
I'm not sure what to do with my guy once he hits 50. I've liked MMs at the start, but once I get to the 40s, doing all that summoning and such gets so tedious. It gets even worse solo, I think. This will be my last for sure, I think.
Debating what to do for the next run, if I'm around. I have a lowbie Sonic Defender and a Blaster that I could maybe bring into the fray, they're pretty fun.
Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc: Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory
Grey, I find MMs the exact opposite. I prefer to solo on a MM... I dunno what I was thinking bringing one into Isos. On teams, it's hard to keep all the pets in check, and the alphas seem to always knock out the tier ones in short order.
-Victory-
See, I've actually been impressed at how well the MM does in Isos. OTOH, I prefer letting the pets take the alpha, just because they're expendible and let the team blast away the mobs while they're busy killing my pets.
I am leaning towards some sort of buffer for the next Isos, just because we've been a little light on buffs lately. I'm really not sure what though. I have a 50 of everything heroside and I'm not really sure what I'd want to do.
Yeah, same boat here on what to make for the next Isos. I've got at least one of every AT heroside.... Guess I have a while to think about it.
-Victory-
What I make depends on Issue 16 going live first or not. I'm in no way suggesting we wait for Issue 16. In fact I expect we'll be geared up for next Isos before I16 goes live, but would be thrilled if it comes out first.
As far as I know it's Victory until further notice.
Agua Man lvl 48 Water/Electric Blaster

"To die hating NCSoft for shutting down City of Heroes, that was Freedom."

Yeah, all I've heard him say was that it would be on Pinnacle (I think) to someone, and then said that "we'd all be really late every week, but just to wait." Heh. So I'm guessing Victory with that.
My big quandary is what to do about the Elec powerset getting ported and changed. I want to make an Elec/Elec Brute or Tank, but don't have any open slots on Victory. Might have to clear out all of Gunnerist's things when we're done and scrap him, as he's my least favorite character on the server. Could scrap my Energy Blaster again, but I like the set, and I keep re-rolling different variations, so I should just stick with my current Energy/Mental Blaster. I like his name, too: The Marvelous Mentalist.
Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc: Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory
On team Hamster it seemed like people were all sitting at 100% health most of the time, except when they would suddenly faceplant.
The total death count was pretty low though.
Also: I hate the animation for Enforced Morale. It takes about 5 days to finish which makes it a real pain to toss on the squishies every couple of minutes. It's also worthless for breaking most stuns because by the time it takes effect the stun has worn off anyway. The only thing it's useful on are Malta Stun Grenades for the most part.