Regarding +5% to heals


ArcticFahx

 

Posted

I was under the impression that if you slotted 4 Miracles into, say, Aid Self that the +5% Enhancement(Heal) would NOT apply to it.

I thought that the bonus was only applicable to powers that healed OTHER people not yourself. Is that incorrect?

Mid's seems to indicate that the +5% heal bonus DOES apply to Aid Self.

Thanks for your time.


 

Posted

As far as i understand it its a 5% bonus to all heals.


 

Posted

[ QUOTE ]
As far as i understand it its a 5% bonus to all heals.

[/ QUOTE ]
5% to heals that only heal, heals with secondary effects like +HP or resist do not get a bonus. IIRC


 

Posted

so O2 boost would not be affected for example?


 

Posted

[ QUOTE ]
[ QUOTE ]
As far as i understand it its a 5% bonus to all heals.

[/ QUOTE ]
5% to heals that only heal, heals with secondary effects like +HP or resist do not get a bonus. IIRC

[/ QUOTE ]Nope, 5% to heals that do not have enhanceable +resist.

So O2 boost would get it, but Healing Flames doesn't. (since it has enhanceable toxic resist).

Edit: to clarify:

Any buffs with enhanceable +resist are flagged with "Not affected by outside buffs", because otherwise +damage buffs would increase the +resist. The devs only have two flags to work with on this, too. "This power is not affected by outside buffs" and "This aspect is not affected by enhancements or buffs".


Quote:
Originally Posted by Back Alley Brawler
Did you just use "casual gamer" and "purpled-out warshade" in the same sentence?
Apostrophe guidelines.

 

Posted

Does the +5% boost work on green (healing) inspirations?


 

Posted

No


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

[ QUOTE ]
I was under the impression that if you slotted 4 Miracles into, say, Aid Self that the +5% Enhancement(Heal) would NOT apply to it.

I thought that the bonus was only applicable to powers that healed OTHER people not yourself. Is that incorrect?

Mid's seems to indicate that the +5% heal bonus DOES apply to Aid Self.

Thanks for your time.

[/ QUOTE ]

Castle explained awhile back that only heals that grant Damage Resistance will not benefit from the +% Heal set bonus(Reconstruction, Healing Flames). Others still benefit from the heal bonus.


The plastic tips at the end of shoelaces are called aglets. Their true purpose is sinister.
--The Question, JLU

 

Posted

I have a WP scrapper, help me straighten this out:
High Pain Tolerance: not affected bc it has enhanceable res
Fast Healing: affected
RttC: ??? does not have enhanceable res, but does have other
effects
Health: affected

RttC with multiple mobs on me would receive the greatest effect from this set bonus so I'd love to know


 

Posted

[ QUOTE ]
I have a WP scrapper, help me straighten this out:
High Pain Tolerance: not affected bc it has enhanceable res
Fast Healing: affected
RttC: ??? does not have enhanceable res, but does have other
effects
Health: affected

RttC with multiple mobs on me would receive the greatest effect from this set bonus so I'd love to know

[/ QUOTE ]

+Heal enhances powers that buff current HP, not those that buff Regen or Max HP. So it will not affect HPT, FH, RttC or Health. None of those Heal, they only buff Max Health and Regen.

The +Heal will buff any Heal that doesn't include a Res component. However, it doesn't work reliably in Heals that utilize a pseudo-pet such as Transfusion. Or at least it wasn't working reliably in I13. I'll have to double-check that in I14.

[Edited for clarity.]


Kosmos

Global: @Calorie
MA Arcs in 4-star purgatory: Four in a Row (#2198) - Hostile Takeover (#69714) - Red Harvest (#268305)

 

Posted

To dirkstrange: +Heal set bonuses only affect Heals, not Regen powers and not +Max HP powers.

Some Heals are flagged to ignore buffs and enhancements, this can be checked on the detailed info on your enhancement screen.

The only power in the Willpower set that benefits from +Heal is Reconstruction, which is only available in the Stalker version. Your Scrapper would get no benefit from +Heal.


@Roderick

 

Posted

thanks, guys


 

Posted

[ QUOTE ]
The only power in the Willpower set that benefits from +Heal is Reconstruction, which is only available in the Stalker version. Your Scrapper would get no benefit from +Heal.

[/ QUOTE ]

<.< Hate to be a downer, but Reconstruction is flagged to ignore outside buffs such as Global +Heal bonuses.


Trickshooter's Characters | @Trickshooter @Brightside

 

Posted

[ QUOTE ]
[ QUOTE ]
The only power in the Willpower set that benefits from +Heal is Reconstruction, which is only available in the Stalker version. Your Scrapper would get no benefit from +Heal.

[/ QUOTE ]

<.< Hate to be a downer, but Reconstruction is flagged to ignore outside buffs such as Global +Heal bonuses.

[/ QUOTE ]

Yep. Heal bonuses benefit nothing in WP and only Dull Pain's Heal (not the +MaxHP) in Regeneration. Rather counter-intuitive.


Kosmos

Global: @Calorie
MA Arcs in 4-star purgatory: Four in a Row (#2198) - Hostile Takeover (#69714) - Red Harvest (#268305)

 

Posted

OK, that flag is usually only applied to heals that carry Toxic Resist. Does Recon have the toxic bonus? If so, I didn't know that.


@Roderick

 

Posted

[ QUOTE ]
Does Recon have the toxic bonus?

[/ QUOTE ]Yes


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

[ QUOTE ]
Does Recon have the toxic bonus?

[/ QUOTE ]

Yes.


Kosmos

Global: @Calorie
MA Arcs in 4-star purgatory: Four in a Row (#2198) - Hostile Takeover (#69714) - Red Harvest (#268305)

 

Posted

Too slow, Kosmos


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

[ QUOTE ]
Too slow, Kosmos

[/ QUOTE ]

I knew I should have left off the period.


Kosmos

Global: @Calorie
MA Arcs in 4-star purgatory: Four in a Row (#2198) - Hostile Takeover (#69714) - Red Harvest (#268305)

 

Posted

i wish they would remove the flag that lets the buff only affect powers that do straight up heal and nothing else. theres only 8 powers that buff will apply too

<ul type="square"> heal other
healing aura
radiant aura
warmth
cauterize
nullify pain
soothe
soothing aura[/list]
7 of those powers are basically the same power with just a differnet animation and nothing else. thats a pretty small pool of powers for a buff thats in every heal and heal/acc IO set


 

Posted

[ QUOTE ]
i wish they would remove the flag that lets the buff only affect powers that do straight up heal and nothing else. theres only 8 powers that buff will apply too

<ul type="square"> heal other
healing aura
radiant aura
warmth
cauterize
nullify pain
soothe
soothing aura[/list]
7 of those powers are basically the same power with just a differnet animation and nothing else. thats a pretty small pool of powers for a buff thats in every heal and heal/acc IO set

[/ QUOTE ]
Incorrect. The bonus is not limited to power that only heal. Aid Self, Aid Other, O2 Boost, Siphon Life, Life Drain and Dark Regeneration and many others get the buff. Twilight Grasp and Transfusion should, although they are a little wonky about it due to the pet summon. The only powers that don't get it are those with a resistance component such as Healing Flames, Reconstruction, etc. This does have a side benefit, which is that the healing of those powers cannot be debuffed.


 

Posted

[ QUOTE ]
[ QUOTE ]
i wish they would remove the flag that lets the buff only affect powers that do straight up heal and nothing else. theres only 8 powers that buff will apply too

<ul type="square"> heal other
healing aura
radiant aura
warmth
cauterize
nullify pain
soothe
soothing aura[/list]
7 of those powers are basically the same power with just a differnet animation and nothing else. thats a pretty small pool of powers for a buff thats in every heal and heal/acc IO set

[/ QUOTE ]
Incorrect. The bonus is not limited to power that only heal. Aid Self, Aid Other, O2 Boost, Siphon Life, Life Drain and Dark Regeneration and many others get the buff. Twilight Grasp and Transfusion should, although they are a little wonky about it due to the pet summon. The only powers that don't get it are those with a resistance component such as Healing Flames, Reconstruction, etc. This does have a side benefit, which is that the healing of those powers cannot be debuffed.

[/ QUOTE ]And my regen scrapper is thankful for that every time she does a Hami-raid.


Quote:
Originally Posted by Back Alley Brawler
Did you just use "casual gamer" and "purpled-out warshade" in the same sentence?
Apostrophe guidelines.

 

Posted

[ QUOTE ]
[ QUOTE ]
i wish they would remove the flag that lets the buff only affect powers that do straight up heal and nothing else. theres only 8 powers that buff will apply too

<ul type="square"> heal other
healing aura
radiant aura
warmth
cauterize
nullify pain
soothe
soothing aura[/list]
7 of those powers are basically the same power with just a differnet animation and nothing else. thats a pretty small pool of powers for a buff thats in every heal and heal/acc IO set

[/ QUOTE ]
Incorrect. The bonus is not limited to power that only heal. Aid Self, Aid Other, O2 Boost, Siphon Life, Life Drain and Dark Regeneration and many others get the buff. Twilight Grasp and Transfusion should, although they are a little wonky about it due to the pet summon. The only powers that don't get it are those with a resistance component such as Healing Flames, Reconstruction, etc. This does have a side benefit, which is that the healing of those powers cannot be debuffed.

[/ QUOTE ]

i always thought that since siphon life did -tohit it would not recieve the +heal buff. looks like its back to mids to work on my DM/regen


 

Posted

[ QUOTE ]
i wish they would remove the flag that lets the buff only affect powers that do straight up heal and nothing else.

[/ QUOTE ]

There seems to be some confusion about this. Certain heals being unaffected by +Heal buffs is a known bug. It is a consequence of the way +Damage buffs work. This may seem odd, but what happens is that Damage and Damage Resistance are two sides to the same coin. If you buff Damage you also buff Damage Resistance. As a result of this to keep Damage Resistance powers from being buffed by powers such as Build Up, Fulcrum Shift, Fury or red pills ALL powers with Damage Resistance are tagged to ignore buffs. As far as I understand, it is not possible to tag individual power effects to ignore buffs - it seems that the whole power must be tagged in that manner. So, for this reason, heals with a Damage Resistance component - and only such heals - are tagged to ignore all buffs.

I think that the Phalanx Fighting solution - having two powers in one - would solve this problem too. I suspect that idea has been considered, but that the issue is not deemed to be worth the time and effort to fix.


Kosmos

Global: @Calorie
MA Arcs in 4-star purgatory: Four in a Row (#2198) - Hostile Takeover (#69714) - Red Harvest (#268305)

 

Posted

[ QUOTE ]
As far as I understand, it is not possible to tag individual power effects to ignore buffs - it seems that the whole power must be tagged in that manner. So, for this reason, heals with a Damage Resistance component - and only such heals - are tagged to ignore all buffs.

[/ QUOTE ]Actually, it is possible, but the flag for an individual aspect is "unaffected by buffs or enhancements. Thus, all those heals with enhanceable toxic resist are flagged as "unaffected by buffs".


Quote:
Originally Posted by Back Alley Brawler
Did you just use "casual gamer" and "purpled-out warshade" in the same sentence?
Apostrophe guidelines.