Regarding +5% to heals
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I wonder how many people actually slot those powers for damage resistance.
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If you count throwing the Steadfast +Def special in them I'd say a fair number in absolute terms. Though I'm sure as a percentage of people taking the powers it's quite small.
In any case, the devs would probably deem it necessary to remove Resistance enhancements, including Resistance Sets, from allowable enhancements for those power if they made the Res portion unenhanceable. So I think that "cure" is likely to be viewed as worse than the current issue with Heal buffs/debuffs.
Alkaloid/Poison is tagged as having unenhanceable/unbuffable Res rather than ignoring buffs, so it is the only heal power I see with Damage Resistance that does get +Heal bonuses.
The brute force fix of doubling up every affected power to have a "hidden" secondary power that does unbuffable +Res would probably work. But they'd have to go through and redo each of those powers.
I've never actually listed out which powers are affected by this. Let's see...
Earth's Embrace/Stone Armor
Essence Boost/Luminous Aura
Healing Flames/Fiery Aura
Hoarfrost/Cold Mastery
Hoarfrost/Ice Armor
Kuji-In Sha/Ninjitsu
Reconstruction/Regeneration
Reconstruction/Willpower (Stalker)
I think that's it. I vaguely recall a heal that wasn't a self-heal being affected, but I don't see any such power in a quick pass through CoD. Maybe I'm just misremembering Alkaloid's oddity.
[Edit: Forgot about Blaster Hoarfrost.]
Kosmos
Global: @Calorie
MA Arcs in 4-star purgatory: Four in a Row (#2198) - Hostile Takeover (#69714) - Red Harvest (#268305)
I wonder how many people actually slot those powers for damage resistance.