High Beams Flashback Badging Guide (Hero)


Aisynia

 

Posted

You don't have to do entire arcs, you can do the badge missions as well if you're just looking to get your 50 Flashback badge.

I recommend the Psychic Clockwork King, level 40-45 range from Tina McIntyre. Solo on villainous he's an EB. Just grab some Inspirations from Tina, run to the back of the mission, defeat him, summon your Oro portal right there to get back to Oro, and repeat. I could do the cycle as fast as my Oro portal recharged, and I have perma-Hasten and Accelerate Metabolism. I think it was about 3.5 to 4 minutes per run, because I zone a bit slowly.


Goodbye and thanks for all the fish.
I've moved on to Diablo 3, TopDoc-1304

 

Posted

Yeah if you are just looking to rack up the X Ourboros missions completed QUICKLY, then yeah, use the badge missions as they are usually just one mission long (there are exceptions). Of course quick is subjective. If you are an Empathy Defender, nothing is quick. Quick reccomendations from me are based on the similar baseline I used for when I wrote the challenge badges, no mez protection, no armors, fundamentally squishy. And remember, Challenge Settings ARE NOT credited for these little one shot jobs, so dont bother setting them. They would be:

1-14 - Break Up The Fight (Negotiator). Generally given by a contact in Kings Row, in Kings Row. The other one, which does award Spelunker usually takes you to Perez Park and though you are exemped to 14, it's still a PITA to travel through.

15-19 - Vahzilok Wasting Disease (no other options there in that level range) (Plague Stopper). But you dont get the Disease (not in the badge only portion) The larger Story Arc (The Vahzilook Plague), yeah, but you are safe here.

20-24 - Retrieve Stolen Weapons From Freakshow (PWNZ). I reccomend this over the other one because you are looking at BP and CoT.

25-29 - Rescue the Mystics (Mystical Savior). Though its BP, its only one mission, the other one in this range is like 6-8 missions.

30-34 - Stop the Pact Between the CoT and Nemesis (Corruptor). Yes it is three missions, but the other option is to save the War Walls and you can fail it, and I believe you dont get Ourboros mission credit for a fail.

35-39 - Investigate the Hacker known as the Doctor (Doctor's Ally). 1 Mission, Crey. Cake Pieces. The other is Circle of Thorns.

40-44 - Tough one here, but probably yeah, Investigate the Psychic Signal. There is an EB in here but with some inspiration use you can pull it. If you cant lay out the damage to drop kick an EB, then go with the other because though its a few missions long, there are no EB's.

45-50 - Marauders Cell (Agent). Again another EB, but again Inspirations can help unless you have no damage dealing ability. This is one where I would actually reccomend doing the Arc range I reccomended earlier (The Strange Case of Benjamin Dekkar)vice the badge mission because of the ability to speed through it.

Hope this Helps.


High Beam - 50 Blaster Energy/Ice - 1228 Badges
Munitions Mistress - 50 Mercs/Traps
Many Other 50's, Too Many Alts, All On Freedom
Just Because You Can, Doesn't Mean You Should!

 

Posted

Loving this guide 100%, its really stacking my badges quickly.



"I just can't sit any other way than this. If I sit the way other people do, my reasoning ability drops by 40%"
~L

 

Posted

Thanks for the guide, High Beam. My arch/em blaster is about 2/3 done with his Ouroboros challenge badges, and your guide was tremendously helpful for the mid-level arcs, since I never run the original contacts in there anymore. TFs + Striga + Croatoa with enough scanners to get to each Safeguard and occasional contact dips to get badge/temp power missions can usually take my heroes all the way to 35, if I agree to join ANY pugs on the way. Thanks to the new Defiance and Archery's inherent accuracy, the player debuff is a total non-issue for me (especially if I just alternate Aim or BU on each group), so I usually do the player debuff with no insps and the no temp powers restriction (they wouldn't hit anyway) to streamline the process until the last two sets, where I can turn off my epics and will have to do four runs. In any case, while running Wincott and Penelope for the first two rounds were obvious choices, the rest were not (I never would have thought of the second Levantera arc for 45-50, or the Sky Raiders one for 20-25, especially), so thanks for the tips.


Rule number six of an empathy defender is NEVER underestimate a blaster's ability to die. I don't care if he has CM, Fort, both RAs, bubbles (both FF and Sonic), and is fighting next to a Storm defender with hurricane on. If there is a way to die in that situation, the blaster will find it.

 

Posted

I'm appreciating the guide too. One thing...even though Origins of Power shows up heroside with the story arcs (and it is a story arc, you keep going back to the contact to get new missions and you get a souvenier), it doesn't give the challenge badges. I learned this after spriting across paragon city.


My arcs are constantly shifting, just search for GadgetDon for the latest.
The world beware! I've started a blog
GadgetMania Under Attack: The Digg Lockout

 

Posted

Yeah It is acting like those one shot badge missions. I am also testing to see if the Midnighter Arc which shows up in the 45-50 band for heroes is doing it as well. Otherwise I am still sticking with Deckarr.


High Beam - 50 Blaster Energy/Ice - 1228 Badges
Munitions Mistress - 50 Mercs/Traps
Many Other 50's, Too Many Alts, All On Freedom
Just Because You Can, Doesn't Mean You Should!

 

Posted

<QR>

Currently, the Revenant Hero Project arc appears to be bugged for flashbacks. After you do the first mission and report back to Gordon Stacy, he drops from your active contact list to your inactive contact list, and won't give you the next mission. I've tried it twice now, with the same results .

Additional link (yeah, lot of junk about Guy Denson not filling his bar in there, but there's some stuff about Gordon in there as well).


Global @StarGeek
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Posted

[ QUOTE ]
I'm appreciating the guide too. One thing...even though Origins of Power shows up heroside with the story arcs (and it is a story arc, you keep going back to the contact to get new missions and you get a souvenier), it doesn't give the challenge badges. I learned this after spriting across paragon city.

[/ QUOTE ]


It gave me the challenge badges, but they were for the 30's range of badges, even though the arc showed up under the 45-50 level.


My Guide to the Hero-side Venomous badge

(622 Badges on my badge-guy)

number of lvl 50's: 24
number in the 40's: 3
[u]Galleryview[u]

 

Posted

Quote:
Quote:
I'm appreciating the guide too. One thing...even though Origins of Power shows up heroside with the story arcs (and it is a story arc, you keep going back to the contact to get new missions and you get a souvenier), it doesn't give the challenge badges. I learned this after spriting across paragon city.
It gave me the challenge badges, but they were for the 30's range of badges, even though the arc showed up under the 45-50 level.
I just ran it and received the Daredevil, Valorous, and Inhibited badges, all level 25-29 badges (as well as Gold Medalist and Proportional Supremacy).


Global @StarGeek
ParagonWiki.com-The original is still the best!
My Hero Merit rolls
Accuracy needed for 95% ToHit spreadsheet
Forum font change stripper for Firefox/Opera/Chrome. No more dealing with poor color choices, weird fonts or microscopic text
Search Wiki Patch notes, add site:ParagonWiki.com inurl:patch_notes to your Google Search

 

Posted

I just started playing again and th flashback system is very interesting. I was wondering if this will allow me to reactivate a mission that I had previously completed or allow me to do it again as many times as I desire.


 

Posted

Quote:
I was wondering if this will allow me to reactivate a mission that I had previously completed or allow me to do it again as many times as I desire.
It won't let you redo just any mission. Only badge missions or full story arcs. You can read more at the Paragon Wiki.


Global @StarGeek
ParagonWiki.com-The original is still the best!
My Hero Merit rolls
Accuracy needed for 95% ToHit spreadsheet
Forum font change stripper for Firefox/Opera/Chrome. No more dealing with poor color choices, weird fonts or microscopic text
Search Wiki Patch notes, add site:ParagonWiki.com inurl:patch_notes to your Google Search

 

Posted

*loud whistles and applause*

I like! I'd picked up some of these badges here and there along the way with my En/En blaster, but I intend to just start from the beginning and plow all the way through.

Small hint for those who are grousing about fighting the Madame of Mystery - IF you have access to the accolade power Elusive Mind during said mish, use it. It's great fun watching them try and fail to mez you (at least on a semi-regular basis).

Also, re: using the Ouro portal to get to your contact, should your base have a Pillar in it, and your portal hasn't recharged, swing by your base and use the Pillar to bampf to your contact. I'd also recommend, should your base have an Insp storage in it, STOCKING it with Tier 3 insps if you can afford them - then should you be defeated, go to your base and refill there.

Michelle
aka
Samuraiko/Dark_Respite


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Posted

There was a checklist printable sheet someone made for Ourosboro challenges, I was wondering if someone had the link to that?


 

Posted

Fabulously useful. Bravo!


 

Posted

QR

Hi. Firtsyl, great guide, nice one.

Secondly, a warning to any blasters out there who havent done it yet - Division: Line is HORRENDOUS, especially with no enhancements AND AT only. no stealth, weak attacks, I'm hating it. And the last mission is in a massive oranbega map. It really is awful.
However, if there is no other alternative, then we're stuck with it. I've done it once, and now i can only bring myself to do one mission per night.

Eco.

EDIT lol I just had to quit half way thru one of the missions after dying for the fourth time. Orange comm officers, drones and mentalists - yuck.

One other tip for Division: Line - on the first mission, the briefing says to rescue citizens and click thr glowies - you can just ignore the citizens and the mission completes when youve clicked all the glowies.


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

Posted

[ QUOTE ]
QR

Hi. Firtsyl, great guide, nice one.

Secondly, a warning to any blasters out there who havent done it yet - Division: Line is HORRENDOUS, especially with no enhancements AND AT only. no stealth, weak attacks, I'm hating it. And the last mission is in a massive oranbega map. It really is awful.
However, if there is no other alternative, then we're stuck with it. I've done it once, and now i can only bring myself to do one mission per night.

Eco.

EDIT lol I just had to quit half way thru one of the missions after dying for the fourth time. Orange comm officers, drones and mentalists - yuck.

One other tip for Division: Line - on the first mission, the briefing says to rescue citizens and click thr glowies - you can just ignore the citizens and the mission completes when youve clicked all the glowies.

[/ QUOTE ]

This may or may not help you but as an FYI: if you have an empowerment station in your base, the power boosts you get from it are not impeded by things like AT powers Only or No Temp powers or No Ehancements......


 

Posted

QR Also, on mission 5, where it tells you '4 citizens to save', you can just pop a whole load of lucks and run straight past everyone to the second floor and the final boss room. RAther annoying that the mission briefing doesnt make it clearer that the civvies rescue arent mandatory.

Eco.


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

Posted

QR

Having done the Division:Line arc twice now, I noted down some comments for every mission that may help others going thru it.

There are 13 missions in all. I found what i think is the most efficient way to do them all.

Mission 1: You can ignore all the citizens. The glowies are mostly at ground level in the central part of the map, apart from one which is outside against the wall. I ate loads of lucks and rushed it.

Mission 2: 6 glowies, again no fighting is necessary

Mission 3: Fairly small map, I chowed loads of lucks and ran to the boss. Defeat him and his spawn to finish

Mission 4: Defeat the boss and his spawn. Luck-rush thru to the big room with the gantry overhead

Mission 5: Ignore the citizens again, theyr'e not needed for mission complete

Mission 6: No fighting needed, one glowie to click

Mission 7: As for mission 6

Mission 8: Luck rush to hostage on second floor, then run back to exit. Fairly small map, I made it withoiut having to fight - Hostage doesn't stop for mobs.

Mission 9: Ignore the Info requirement, clear last room for complete.

Mission 10: As for mission 9

Mission 11: Luck-rush to last room, largish map, hostage hiden in corner, guards to kill for complete

Mission 12: PI portal mission - No fighting needed, just click 6 glowies

Mission 13: Huge Oranbega map - this is horrible. 12 glowies to click, but difficult to do without clearing as you go. Contains really big cave room with rope bridges etc in it, at bottom is difficult to spot tunnel to final room.

I also found that using my Ouroboros portal to get a quick route to the Talos tram/base portal a big help, but there was still a fair amount of running around too. Set you Base TP pads to brickstown, Creys Folly, PI and Skyway, and use the Ouroboros crystal for the 'TP to contact' to get to FF for the missions there.

Ive just finished the second run, and it should be awhole lot easier now I can use stealth again. Im looking forward to doiong the Ben Decker arc last, i must say.

Eco.


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

Posted

Outstanding guide! It inspired me to run the arcs and challenges for all the badges. Not Master STF yet though.

The guide is really well organized and made my runs much more efficient.

I originally ran the Division:line story arc for the 40-44 badges. And you are right, it is a long arc.
I couldn't stomach the thought for the non-travel powers challenges, so chose the "Nemesis Weather Control" arc.
This WOULD BE a fantastic arc for the badges, but it seems to be bugged, and I doesn't award any of them.

There are only 6 missions. And a couple drop without returning to contact. Which is really handy when no travel powers.
One mission is just a return to contact (Maxwell Christopher), who is pretty close to a base portal. and another is a delivery to Steve Sheridan, who is right near the in spot in Brickstown where you land from a base TP.

All in all, it took me 55 minutes.
But again. No Badges awarded!
So stay away from this arc!


 

Posted

[ QUOTE ]
Outstanding guide! It inspired me to run the arcs and challenges for all the badges. Not Master STF yet though.

The guide is really well organized and made my runs much more efficient.

I originally ran the Division:line story arc for the 40-44 badges. And you are right, it is a long arc.
I couldn't stomach the thought for the non-travel powers challenges, so chose the "Nemesis Weather Control" arc.
This WOULD BE a fantastic arc for the badges, but it seems to be bugged, and I doesn't award any of them.

There are only 6 missions. And a couple drop without returning to contact. Which is really handy when no travel powers.
One mission is just a return to contact (Maxwell Christopher), who is pretty close to a base portal. and another is a delivery to Steve Sheridan, who is right near the in spot in Brickstown where you land from a base TP.

All in all, it took me 55 minutes.
But again. No Badges awarded!
So stay away from this arc!

[/ QUOTE ]

It's not an arc, it's a badge mission.

It's one mission, in that you keep going without asking the contact for a new mission (though one of the steps has you go to the contact and click on it for information).


My arcs are constantly shifting, just search for GadgetDon for the latest.
The world beware! I've started a blog
GadgetMania Under Attack: The Digg Lockout

 

Posted

[ QUOTE ]
[ QUOTE ]
Outstanding guide! It inspired me to run the arcs and challenges for all the badges. Not Master STF yet though.

The guide is really well organized and made my runs much more efficient.

I originally ran the Division:line story arc for the 40-44 badges. And you are right, it is a long arc.
I couldn't stomach the thought for the non-travel powers challenges, so chose the "Nemesis Weather Control" arc.
This WOULD BE a fantastic arc for the badges, but it seems to be bugged, and I doesn't award any of them.

There are only 6 missions. And a couple drop without returning to contact. Which is really handy when no travel powers.
One mission is just a return to contact (Maxwell Christopher), who is pretty close to a base portal. and another is a delivery to Steve Sheridan, who is right near the in spot in Brickstown where you land from a base TP.

All in all, it took me 55 minutes.
But again. No Badges awarded!
So stay away from this arc!

[/ QUOTE ]

It's not an arc, it's a badge mission.

It's one mission, in that you keep going without asking the contact for a new mission (though one of the steps has you go to the contact and click on it for information).

[/ QUOTE ]

Well that would explain my problem then.
Well in any case, a good warning for any other noobs out there.


 

Posted

Yeah those more than one missions Badge missions are a pain. OMG I so wish I could have done those instead of Division: Line. I am hoping to get a revision of the guide up soon to cover some of the new content (as applicable).

A good example is the 25-29 Arc. Looks like the "Origin of Power" arc from Percy Winkley is far better (from a quickness standpoint) because even though it lists in the 46-50 section the badges count for the 25-29 range.


High Beam - 50 Blaster Energy/Ice - 1228 Badges
Munitions Mistress - 50 Mercs/Traps
Many Other 50's, Too Many Alts, All On Freedom
Just Because You Can, Doesn't Mean You Should!