Known Issues with IOs


AddamsFamily

 

Posted

Don't know if this has been posted already, but...

looks like Detonation (the el cheapo targeted aoe set) has it's 5th slot bonus flagged as a 6th slot bonus. so the set has no 5th slot bonus, and two 6th slot bonuses. bugged it today.


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Posted

I am rather tired when writing this so I apologise if these are known issues that I have missed but earlier today I kitted out my PB with Force feedback +rech IOs in gleaming blast and solar flare. Both of these are wai however when I put two into my stalkers golden dragonfly and soaring dragon when checking my combat logs neither seems to work after about 300 attempts. Also is Makos Bite chance for lethal damage meant to be causing fear instead?


 

Posted

The names of several set recipes have an unnecessary space before the colon, which makes it impossible to do some group text searches. Specifically, it seems to be every set recipe added in I13. This space does not appear in the names of the crafted enhancements.

Achilles' Heel
Adjusted Targeting
Adrenal Adjustment
Apocalypse
Armageddon
Coercive Persuasion
Dampened Spirits
Deflated Ego
Discouraging Words
Efficacy Adaptor
Encouraged Accuracy
Energy Manipulator
Exploited Vulnerability
Explosive Strike
Force Feedback
Fortunata Hypnosis
Gaussian's Synchronized Fire-Control
Gravitational Anchor
Hecatomb
Kinetic Crash
Performance Shifter
Ragnarok
Rectified Reticle
Soulbound Allegiance
Volley of Velocity


 

Posted

Regenerative Tissue: +Regeneration Unique IO lists itself as +25% Regen, but the Combat Attribute Window lists that bonus as granting .20% Hp/Second. (A 48% Regen buff.)

Don't know if this is actually a bug with the Combat Attribute window, or if the IO lists the wrong value. Gonna try to test this to see which.


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Posted

What power have you slotted it in, and what other enhancements are in that power.

The +regen is affected by heal enhancements slotted in the same power.



@Catwhoorg "Rule of Three - Finale" Arc# 1984
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Posted

Quote:
Originally Posted by Catwhoorg View Post
What power have you slotted it in, and what other enhancements are in that power.

The +regen is affected by heal enhancements slotted in the same power.
Yeah, that's in line with the numbers I'm seeing. I just didn't expect that kind of behavior from it.

Thanks for clearing that up for me.


Alt-itis stole my soul!

The Annual Paragon City Gauntlet Marathon - Arc ID: 352887 (feedback appreciated)
Current Project: nothing specific, just general badge hunting right now.

 

Posted

I'm looking at lvl 11 IOs at the market with a lvl 8 toon. I've never slotted IOs nearly this early on any other toon, so this has never been an issue: the IO's info says I can't slot it until lvl 12. Why shouldn't I be able to slot a lvl 11 IO until lvl 12?


 

Posted

I just had to comment about your post on "Stupefy: Chance for Knockdown (Recipe)
Stupefy: Chance for Knockback (Enhancement)

This actually does KnockBACK, and the recipe description says that, but the recipe name is misleading." Are you sure its missleading because this is a Proc. A proc will always do something the power is not normally able to achieve through standard slotting. I'm not sure if your complaint was that Knockback shouldn't be listed in with the set or the fact that its out of catagory since it's with listed in a Stun set. Thats what procs are suppose to do, give you something you otherwise wouldn't be able to get. Probably the best way to understand why is because its going to give you KnockBack in a power that you couldn't slot KB in if you wanted to with regular slotting. The only time I have even heard of Knock Down is in the power Air Superiority. Then you have Knock Back, and Knock Up. If its slotted in a power thats not used to knock someone down, I can see that it might knock them back.


 

Posted

Quote:
Originally Posted by Arctic Soul View Post
I just had to comment about your post on "Stupefy: Chance for Knockdown (Recipe)
Stupefy: Chance for Knockback (Enhancement)

This actually does KnockBACK, and the recipe description says that, but the recipe name is misleading." Are you sure its missleading because this is a Proc. A proc will always do something the power is not normally able to achieve through standard slotting. I'm not sure if your complaint was that Knockback shouldn't be listed in with the set or the fact that its out of catagory since it's with listed in a Stun set. Thats what procs are suppose to do, give you something you otherwise wouldn't be able to get. Probably the best way to understand why is because its going to give you KnockBack in a power that you couldn't slot KB in if you wanted to with regular slotting. The only time I have even heard of Knock Down is in the power Air Superiority. Then you have Knock Back, and Knock Up. If its slotted in a power thats not used to knock someone down, I can see that it might knock them back.
The problem was the the IO and the recipe were saying two different things. One said 'knockback' and the other said 'knockdown'. This issue has been fixed. Also, not sure if you were aware, but that post was 2 1/2 years ago.


 

Posted

Quote:
Originally Posted by Hero_Project View Post
I'm looking at lvl 11 IOs at the market with a lvl 8 toon. I've never slotted IOs nearly this early on any other toon, so this has never been an issue: the IO's info says I can't slot it until lvl 12. Why shouldn't I be able to slot a lvl 11 IO until lvl 12?
Dunno if you ever got an answer to this, but if they are common IOs (not set IO's) then their either level 10 or level 15. 15's can't be slotted till level 12.


 

Posted

It's been a few days since this thread had any posts. Does anyone have a list of which procs, if any, do not currently work properly?

For example, i've heard that the Absolute Amazement proc currently does nothing in PvE, but i've never used one myself.


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Posted

Aegis: Psionic Resistance/Status resistance does not work correctly in Increase Density (probably all click based resist powers as well).

The psionic resist part works correctly, the status resistance does not. It is only applied for 10 seconds after using Increase Density.

The text on the IO does not indicate a 120 second IO and presumably should work at all times once slotted as the psionic resistance portion does.

It is quite bugged.