How does RP'ing work?


AmericanSteel

 

Posted

I have heard people looking for members for RP groups and I was wondering if someone could enlighten me on exactly what rp'ing is, and how it works?


 

Posted

I am not a RP'r, just RP friendly, but since no one else has answered you I thought I would try and point you in the right direction.

For basic examples of RP, go to Gemini Park in Galaxy City on the Virtue Server and watch and listen. Also Pocket D is another good area that you can see RP in action.

I would also suggest posting this question in the Virtue Forum as there are several great people that RP and post in that section.

I would try to explain it myself but I know I won't do as good of a job as someone that knows what they are talking about.


 

Posted

RP stands for Role Play. Baisically you use the in-game chat to "talk" in the voice of your hero, as if they were a character in a story.

So instead of telling your SuperGroup "I've got a Freakshow mission in Talos. I need 2 more xp bars to level 24", you'd say: "My contact tells me the Freaks are causing trouble again. I'm gonna teach them a lesson. If I do well, I may get promoted a Security Level".




Character index

 

Posted

roleplaying

gone wrong...


Craft your inventions in AE!!

Play "Crafter's Cafe" - Arc #487283. A 1 mission, NON-COMBAT AE arc with workable invention tables!

 

Posted

Good Answers all, One other quick note about RP you can do it on any server. Virtue isn't the only server with RP'ing just the one you hear most about. We do it on Liberty, Pinn.

Just have fun, and remember you are a Hero. (wink and sparklin' smile As American Valor Flys off into the sunset.)


Quote:
by Star Ranger 4
WIN LOSE OR DRAW, WE WILL FIGHT.
WE ARE HEROES This is what we DO!
When you wake up seek the courage and strength to do the right thing.
Decide that this will be another day in which you Walk The Talk.

MA #14724 Operation: Discredit @American Valor
Sentinel Of Liberty SG

 

Posted

I like to think of roleplayers as being similar to actors. The only differences being that we don't have prewritten scripts, and we don't get paid for it.


 

Posted

An important rule of roleplaying is that it's OK to lose to other players. Some people when RPing get it in their heads they have to win at all costs or be indestructible or try and make other players break character or otherwise do ridiculous things so they come out on top.

Sometimes the best role-playing moments can come out of a loss at a critical moment, either in combat or in politics or even in argument. The same for future story development. If you see someone play a victory well, that's one thing. I think when you see someone play a defeat well, though, that's when you're watching a mature roleplayer.


 

Posted

[ QUOTE ]
If you see someone play a victory well, that's one thing. I think when you see someone play a defeat well, though, that's when you're watching a mature roleplayer.

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((Quoted for Truth. Personally, I like putting my characters through hell. It really lets me see the limits of their personalities, and it lets them develop organically, more like a real person. Do I have shallow characters? Absolutely! Do I like playing them? Heck yah! But I get even more enjoyment out of putting one of my more-developed characters into a sticky situtation and then sitting back to watch and see how they get out of it.))


Writing: Cape Fic
Featured Art: MechaTerp & CorporateRock, by Shia
Music: DJ Pyrria

 

Posted

RP stands for roleplaying.

In essence, you determine the personality that your hero/villain has and, through typing and /em's you act out their personality in game.

The Sg I am in (Simian Defence Force) actually has a post on this here. Keep in mind that the post is written towards RPing a member of the Simian Defence FOrce, but it should give you a good idea.


 

Posted

I just wanted to be yet another person who comes on and tells you that RP stands for "role playing", where you actually just play a role. Not Roll Playing, where you pretend to be buttery and flaky. Though many roleplayers are flaky, but not really buttery. Or they could be buttery, you know, if they like weigh a lot or something. Ew, kind of grossed myself out there.

Anyhoo. Really I don't have anything to contribute I'm just extremely lonely. Oh, that and I wanted to let you know what RP stands for. Cause you obviously didn't know. Cause I love it when I say "can someone tell me how DHCP works", and instead of telling me anything useful they tell me what the acronym means.

Ok, RP as I see it.

Minimal: Grrr, my 24th lvl scrapper is angry, because he's just been defeated by Freakshow.

Light: And the best part about this plan, is that with my amazing superpowers, nothing could possibly go wrong. ((LOL)) [see the (()) means Out of Character. That's what OOC means. There, I just saved forty two people having to post what OOC means. Now only eight will.]

Just right: You guys hold them off, I'll go for help! ((RUN! My character is evil!))

Uncomfortable: Forsooth, how is it that you are conversing with thine honoured lord. [I hate it when they spell it with a "U"]

Get out of my team: I just don't understand why you have to always be so angry ever since I had the baby! I just sometimes feel like you don't love me anymore. You NEVER say it! Do you even WANT this baby? Do you resent it because it means your going to have to grow up? I just feel so ugly and alone! *runs off and cries*

So, pick your poison.


 

Posted

I'm pretty familiar with the concept of roleplaying, but I have another aspect of RPing in City of _____ that I'd like to have cleared up...how does it work in PvP zones, if at all?


Formerly known as Stormy_D

 

Posted

[ QUOTE ]
roleplaying

gone wrong...



[/ QUOTE ] "I'm wearing boots of escaping! I'm wearing boots of escaping!"


 

Posted

[ QUOTE ]
I'm pretty familiar with the concept of roleplaying, but I have another aspect of RPing in City of _____ that I'd like to have cleared up...how does it work in PvP zones, if at all?

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Well, on Virtue there's actually getting to be a decent PvP RP community. It's not OVERLY common because RPing in PvP zones often leads to Typing Deaths, but it's there.

Some of the things that helped are RPers who have helped organize RP nights in the zones (especially in Siren's Call, Intertial and Morcalivan do a good job of keeping the RP going there) and we have a Cross-Faction Fight Night in the Arena every Sunday (which provides for a bit more stable interaction between PvPers)


 

Posted

Completely off topic, but holy crap Pillbug, that link about the cats in your sig is HILARIOUS, you completely made my day.


 

Posted

(If I'm alone in this follow-up question to the OP, please ignore.)

Alot has been said about the nature of role playing, what constitutes good roleplaying, etc. This is all good stuff from the general/theoretical level. But at the nuts and bolts technical level there's really not much information out there beyond "look for other roleplayers, they usually hang out at Gemini Park on the Virtue Server".

Some good pointers might be:

1. Are there channels for roleplaying, or do people just use local? Or do they form teams, so the New Guy has to break character a bit and ask for an invite or channel name?

2. What is the convention for executing missions v. maintaining dialog with other players. Ie, should we expect in-character mission completion followed by an expected break to chat it up a bit ("Well, that was a close shave, no? How did you fall into this hero racket anyway? Now to see what kip has to say about this data we pinched off that council file in there...")? Or should the novice roleplayer not start into a new roleplay session if there's a mission that just _must_ get done that evening? Or do most roleplayers just slow down the in-mission pace to allow dialog between spawns, but otherwise play remians the same ("So the last thing I remember is this blue beam of light, and when I woke up I could shoot fire from my hands. Well, back to it then. Pulling Howitzer.")

3. Aside from Gemini Park, if someone's played the game for a while and wants to see what roleplaying stories/groups are out there, where does one go, and how does one get invited to a session? After all, if you don't know what the shared story is, how do you know if your character even fits in?

4. Do most roleplayers try to work in game content to their stories or is most roleplaying solely about the players coming up with their characters' shared narrative on their own?

5. The answers to alot of these questions are undoubtably "it depends on the group". Where do the different types of roleplayers tend to congregate, and how do they get in touch with one another? I'm sure there's some common ground but if one group has worked their missions into their story then they will naturally pull away from an adjacent group that is roleplaying either their downtime or is creating their own story that has develop more before they go back to running missions.

Just some stuff I always wondered that fell under the heading "how do I get into role playing in CoH?" but hasn't really been answered.


 

Posted

Some comments arising from my own RP experience in CoX...

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1. Are there channels for roleplaying, or do people just use local? Or do they form teams, so the New Guy has to break character a bit and ask for an invite or channel name?

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I do most of my RP'ing on teams, and it generally occurs in Team chat. If a non-team character obviously ants to get in on it, we switch to local for the conversation.

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2. What is the convention for executing missions v. maintaining dialog with other players. Ie, should we expect in-character mission completion followed by an expected break to chat it up a bit ("Well, that was a close shave, no? How did you fall into this hero racket anyway? Now to see what kip has to say about this data we pinched off that council file in there...")? Or should the novice roleplayer not start into a new roleplay session if there's a mission that just _must_ get done that evening? Or do most roleplayers just slow down the in-mission pace to allow dialog between spawns, but otherwise play remians the same ("So the last thing I remember is this blue beam of light, and when I woke up I could shoot fire from my hands. Well, back to it then. Pulling Howitzer.")

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While there is some variance, depending on teh composition of the team (some players are mor e"full speed ahead" than others), the SG teams my characters are on RP their way through missions. Obviously in the heat of battle there's not as much time for typing out emotes, but for the most part, the RP is an ongoing thing. A lot of players like to set up binds for certain battle situations. A snipe attack bound to saying "Time to reach out and touch someone!" would be an example.

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3. Aside from Gemini Park, if someone's played the game for a while and wants to see what roleplaying stories/groups are out there, where does one go, and how does one get invited to a session? After all, if you don't know what the shared story is, how do you know if your character even fits in?

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Can't help ya there. I just don't "get" the Gemini Park thing. I mean, I understand the shared story (as opposed to actual gameplay) model, I just don't see why anyone would need CoX to do it. Wouldn't, say, IRC work just as well. If you're not going to play the game, why be in the game? It's not as if a good part of the stories being acted out there have anything to do withthe CoX universe, anyway. Many of them seem more related to a fantasy worldview...

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4. Do most roleplayers try to work in game content to their stories or is most roleplaying solely about the players coming up with their characters' shared narrative on their own?

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In my case, all my RP is game-content-related. I started a "good Carnie" SG on Triumph based on the Carnival of Light from the Praetorian arc. Other SGs (and even those rare jewels, RP'ing pick-up groups) tend to use the game's worldview as the context for RP.

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5. The answers to alot of these questions are undoubtably "it depends on the group". Where do the different types of roleplayers tend to congregate, and how do they get in touch with one another?

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I've never seen any set place for in-game RP'ers (as opposed to the Gemini Park style) to meet, unless they're part of an SG. Obviously, a RP'ing SG can arrange meeting places easily. RP'ing PUGs are just a matter of good fortune, in my experience on several servers. I play on Triumph, Infinity, Liberty, Virtue, and Guardian (yes, yes...severe altoholism...what can I say?).

Lots of RP'ers out there...and an increasing willingness of PUGs to give it a go, which I really enjoy.


"And in this moment, I will not run.
It is my place to stand.
We few shall carry hope
Within our bloodied hands."