New Power set rumors.
I disagree.
Shields would be a neat and different attack set, one that specializes in both some range, and some defense.
As far as the "any Hero can learn" argument goes, is it realistic (or even thematic?) that my Martial Artist knows no punching moves...at all?
Street Fighting wouldn't be unique - it would be needed, though. There simply isn't a punching-based set available to Scrappers/Stalkers, other than Dark Melee, which is... Dark and hard to see. And not alway thematic.
Although you didn't mention it, pistols would be a unique set: all "short range" attacks. While Claws and Spines have ranged attacks, range isn't the core of those sets.
So, yes, both Shield and Street Fighting are strong enough for thier own set... not from a "uniqueness" standpoint, but from a "Thank <$diety> I can Remake my Super Strength Tank as a Scrapper" standpoint.
Currently playing:
Infaerna Who knew Fire/Fire Brutes were fun to play?
Well I would think Shields are gonna be part of their Defense. We're not really sure if these shields are even actual shields, or if they are actual shields, if we're going to be able to use them offensively.
Overall, it's just a Defense set IMO.
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Well I would think Shields are gonna be part of their Defense. We're not really sure if these shields are even actual shields, or if they are actual shields, if we're going to be able to use them offensively.
Overall, it's just a Defense set IMO.
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I'm going to assume that since the idea to have a powerset focused on using a shield most likely came from Marvel's Captain America, that it'll be both defensive and offensive. Because that's how the Captain used his shield.
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Well I would think Shields are gonna be part of their Defense. We're not really sure if these shields are even actual shields, or if they are actual shields, if we're going to be able to use them offensively.
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Here's the info on the shield set as best as I can remember.
Tankers and Scrappers will get them.
They are, literally, shields. Like Captain America's shield.
They will have two seperate sets - one for shield offense, one for shield defense.
I am almost 100% positive of that information as well.
As to that - Screw shields! Gimme lightning melee/Armor for my damn scrapper!
Dawnslayer on Virtue.
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As to that - Screw shields! Gimme lightning melee/Armor for my damn scrapper!
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I don't think Scrappers or Stalkers are getting elemental damage sets... ever.
It's the same argument as not giving Super Strength to Scrappers... Who would play Blasters/Tanks then?
I don't think we're ever going to get Developers to admit that Scranks and Blappers are a phenomenon caused by poor game design.
Poor both in the sense that we were overpowered enough for those play-styles to work, and poor in the sense that they were needed.
Currently playing:
Infaerna Who knew Fire/Fire Brutes were fun to play?
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Here's the info on the shield set as best as I can remember.
Tankers and Scrappers will get them.
They are, literally, shields. Like Captain America's shield.
They will have two seperate sets - one for shield offense, one for shield defense.
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Cool. When were we supposed to get this? First quarter? Or was there a more specific date?
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I don't think Scrappers or Stalkers are getting elemental damage sets... ever.
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My pessimist agrees.
But
As to whether lightning is actually an 'elemental' is open to debate.
After all, Stalkers already get Energy Melee, and Lightning is pretty much the same damn thing except without Total Focus/Energy Transfer - instead with Hand Clap, slow AoE KaPOWza, and a right hand o' death hold. (Those three powers from the Blaster secondary)
So, since stalkers already get a positive energy melee, and lightning is the same, Scraps are the only ones left out - Add to that the fact that lightning is simply not as powerful as energy and it becomes more of a possibility.
I'd love it and consider it incredibly fun if Tankers, Brutes, AND Scrappers got the electric melee/armor sets.
But fun and the dev's aren't often on the same page. Hope they prove me wrong.
Dawnslayer on Virtue.
anything that allows me to make another few chars is ok with me.
We shouldn't be penalized for the Devs' fuzzy thinking. If they can't make each AT appealing without withholding powersets from them, I really think they should address the problem directly.
~Gabriel
As far as shield are concerned. That powerset was mention by States in his response thread for the "Ask a Dev" series. Look in the Developer's Forum.
Dominators don't need mitigation from their secondaries. Even if they did, there's ice (slows), psi (-recharge), and fire and elec (death).
-Talen_Lee commenting on Energy Assault's Utility
Electric armor and melee are going to be given for Brutes.
Good points. The only hand fighting move in MA is cobra strike. Street Fighting would be needed, and welcome.
Question: Would Shield work for both Scrappers and Tankers?
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I disagree.
Shields would be a neat and different attack set, one that specializes in both some range, and some defense.
As far as the "any Hero can learn" argument goes, is it realistic (or even thematic?) that my Martial Artist knows no punching moves...at all?
Street Fighting wouldn't be unique - it would be needed, though. There simply isn't a punching-based set available to Scrappers/Stalkers, other than Dark Melee, which is... Dark and hard to see. And not alway thematic.
Although you didn't mention it, pistols would be a unique set: all "short range" attacks. While Claws and Spines have ranged attacks, range isn't the core of those sets.
So, yes, both Shield and Street Fighting are strong enough for thier own set... not from a "uniqueness" standpoint, but from a "Thank <$diety> I can Remake my Super Strength Tank as a Scrapper" standpoint.
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Would it be completly rediculous to alter existing powersets for this? It really is rediculous that there are no punches in MA, but isn't that just a matter of changing the animation? Afterall, in reality Eagle Claw is a punch in which you shape your hand into a claw, like an eagle's talon. Why in the world did they animate it as a kick?
I think that the time is right for a ranged powerpool though. James Bond is clearly an MA/SR scrapper, but if I want to base my scrapper Open Secret Agentman on him I'll still never be able to do that cool profile walk to gunshot move. I'm not asking for big damage for a scrapper, even the powerpools' effectiveness seems to be archetype dependent. I'm thinking something like:
Gunshot - A medium range light damage power. Short recharge.
Tranq dart - A single target short duration sleep power. Moderate Recharge
Scope - Increases the range and accuracy of other ranged powers for a few seconds at the expense of making them interuptable.
Flare gun - Illuminates an area granting ToHit Debuff resistence to allies in the area.
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May I suggest perhaps they would make good Pool power sets, as any hero should be able to learn how to ... kick Frostfire in the jumblies.
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Take Kick from the fighting pool...
sounds good, but can u aim at his jumblies with kick?
For shields, I do remember it being used by one of the villains.. I forget who though, but he used it like a phase shift where he cant do anything and I cant hit him. Twas pretty neat.
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Would it be completly rediculous to alter existing powersets for this? It really is rediculous that there are no punches in MA, but isn't that just a matter of changing the animation? Afterall, in reality Eagle Claw is a punch in which you shape your hand into a claw, like an eagle's talon. Why in the world did they animate it as a kick?
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Not for not, but other than power pools MA is the only set to have a kick at all. (unless I forget one somewhere). I think MA's focus on kicking was to offer an alternative to the punch heavy attacks sets.
That being said, I would love a power that combined the two, punches and kicks. Streetfighting hopefully will fit the bill. I just hope its not the Jean Claude Van Dam Streetfighting and more the Sonny Chiba Streetfighter. You know the' I am gonna rip your nippels off' kind of street fighting.
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So far I hear many rumors about new power sets and the ones I hear over and over are: Street fighting and Shields.
While I guess they each have a cool power or two. I think neither seems strong enough to warrent their own power set.
May I suggest perhaps they would make good Pool power sets, as any hero should be able to learn how to use a shield or kick Frostfire in the jumblies.
I'm afraid I have not been here from the start but I do not know when the last time the added a power pool set was. I hope they will prove me wrong (lord knows it wouldn't be the first time) and come out with some kick butt sets.
What say you?
Archbishop
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Just wanted to say: I'm completly with you on the new power pools frontier. I would love new power pools.
But the thing is that They prob won't be adding too many too soon. I think that it's rather hard for them to add new power pools and acctually make them worthwhile. This is hard because they want to make them okish but also make sure that they can't overpower anyone.
Power pools can be taken by absolutely every character no matter what (unless they restrict certain ones for EATs like for the Khelds). This means that they'd have to test the new power pool with ever combination of powersets in ever AT.
This could end up being a whole lotta work. And then of course they're BOUND to let something slip by accident that goes live. Then when they fix this thing that was never supposed to happen they get all kinds of crap on these forums from people that liked the extra power.
Again I'm 100% with you that it would be cool to have more power pools, but not if it takes way too much work and keeps them from giving me other goodies.
Oh and I'm pretty sure that these have been announced as actual Power Sets. And I'm not sure but I think the "Shield" set you gave is actually supposed to be an "Armor" set for tankers. The way that this will work is the tanker gets a new piece of armor with every power. (Technology and natural origin themed it seems). Not sure about my info. feel free to correct me if i'm wrong
Not sure if you'd still call this a "rumor" per se, but from the Ask Statesman Answers thread:
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Do you seriously think that there's any chance of seeing clown mastermind pets?
Clowns? NEVER. Carnival set, with clowns, strongmen and acrobats? Definitely.
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No one seems to have pointed this out, and here seems as good a place as any.
Look at the CoH Korea video. There is a hero using a sword and gun. Not just for one super special move, his main thing is sword and gun. Now imagine if you are Korean for a second and see this video. "That looks cool, I want to play with a sword and gun". If they -don't- have a sword and gun set they are pretty close to false advertising. Also, it seems like a response to the desire for the pistol scrapper set. ANd its only half a new set. A set has 9 powers. I'll bet it has 3 katana powers, build up, taunt, 3 gun powers, and a final gun and sword power. Thats only 4 new powers that have to be made from scratch. As for the lighting thing, probably not. The Iconic characters are allowed to have something cool we can't. But not a whole power set.
As for the others. Foreshadow is obviously MA, but also has "chi blasts", which could be considered any of the energy melee powers, but right now ther is no way to combine those. Maybe a "Kung Fu" (as oppsed to ma :/ ) tanker and brute set? The stuff the girls showed off in the trailer seemd super specialized, so I'm guessing its epic power pool/at stuff, assuming we will see it in game at all.
I posted my idea for Shield as an offensive set awhile ago ( Check it out here ), I'm really not sure how well it would work as a defensive set. Some of the powers (like status protection) would have to really stretch the concept, and I also wonder about how well Shield graphics would work with some of the other weapon animations. But the Devs may have already worked that out, who knows.
Although- my idea was posted months ago, but I put Taunt as the fourth power in the set, as it now is for Tankers! Was the change made in preparation of implementing my suggestion???
...No... Probably not...
They're 'Signature Characters' and thus not necessarily constrained by what's available for players. Just keep that in mind.
Winston Churchill
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They're 'Signature Characters' and thus not necessarily constrained by what's available for players. Just keep that in mind.
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It's also a marketing tool, designed to wow people. Much of what you see in promo videos isnt possible in game.
I mean, its been months since the CoV video and there's still no "use a blaster as a Corpse-puppet" power.
Edit: Thugs are coming for MM's, and a tech based melee defense set is coming. In CoV beta Castle mentioned he was redoing Dark Armor and Dark Melee for Stalkers, though that may be just a design exercise as opposed to something thats likely to see the light of day anytime soon.
Heroes
Dysmal
Lumynous
Sam Steele
Pluck
Wile
Slagheap
Pressure Wave
Rhiannon Bel
Verified
Stellaric
Syd Mallorn
Villains
Jotunheim Skald
Saer Maen
Jen Corbae
Illuminance
Venator Arawn
Taiga Dryad
Tarranos
Never mind Spider Arms for Villains... though who knows what faction based Villain EPPs will bring?
It's obviously quite easy to set up outrageous displays of power for videos as they don't need to be balanced for gameplay or -worse- PVP. Same with signature character appearances. They get a 'simple' unique look that doesn't have to fit in with the modular character generator because they'll never have to go to the tailor.
A few powersets were mentioned as being *somewhere* in the design stage a while back in one of the 'Ask X' threads IIRC. Posi's? I forget. But no idea how far along those are. I'd suggest scouring the 'Ask X Answers' threads in the Developers' Corner.
Winston Churchill
So far I hear many rumors about new power sets and the ones I hear over and over are: Street fighting and Shields.
While I guess they each have a cool power or two. I think neither seems strong enough to warrent their own power set.
May I suggest perhaps they would make good Pool power sets, as any hero should be able to learn how to use a shield or kick Frostfire in the jumblies.
I'm afraid I have not been here from the start but I do not know when the last time the added a power pool set was. I hope they will prove me wrong (lord knows it wouldn't be the first time) and come out with some kick butt sets.
What say you?
Archbishop