Statesman's Strike - it's official!


Aethon_NA

 

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In case people haven't seen this yet...

OPERATION: Statesman's Strike

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We have received confirmation from Manticore about Operation: Statesman’s Strike. The greenlight has been given, and the mission is a go. The Longbow tactical assault teams will launch at 7:00 CST (8:00 Eastern, 6:00 Mountain, 5:00 Pacific).

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Thanks.

I'll be sure Lord Recluse has dinner ready for his "guests".


 

Posted

[ QUOTE ]
In case people haven't seen this yet...

OPERATION: Statesman's Strike

[ QUOTE ]
We have received confirmation from Manticore about Operation: Statesman’s Strike. The greenlight has been given, and the mission is a go. The Longbow tactical assault teams will launch at 7:00 CST (8:00 Eastern, 6:00 Mountain, 5:00 Pacific).

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Probably a dumb question, but hey I didn't that dumb time-system of yours , is this PM or AM?


 

Posted

[ QUOTE ]
[ QUOTE ]
In case people haven't seen this yet...

OPERATION: Statesman's Strike

[ QUOTE ]
We have received confirmation from Manticore about Operation: Statesman’s Strike. The greenlight has been given, and the mission is a go. The Longbow tactical assault teams will launch at 7:00 CST (8:00 Eastern, 6:00 Mountain, 5:00 Pacific).

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Probably a dumb question, but hey I didn't that dumb time-system of yours , is this PM or AM?

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That would be PM

Strike


Strike Sentinel - 40 Kat/SR - Champion
Hammerhands - 32 Invul/EM - Champion (and working harder than before)
Spiritshaper - 30 Illus/Storm - Protector
Savage Ruin - 48 Spines/Regen - Protector
Darius Jones - 48 AR/Dev - Guardian
Mystic Talon - 31 Claw/DA - Champion
and a whole *lot* of others

 

Posted

Now wouldn't that be sneaky of States to attack at 7am instead of 7pm!


We don' need no stinkin' signatures!

 

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Ok, two things. Two sad, sad statements.

Tanks are fine... I can tank 6 +2s...

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Now THAT is what's really sad!


 

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Do we know what zone/zones it will take place in? Is it going to be like The Siren's Call thing. Or we we be fighting all over?


 

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6 +2's?


Spines/ D A lvl 50 Scrap, stone/wm lvl 50 tank, Kat/reg lvl 50 Scrap
Grav/Kin lvl 50 Cont, Fire/Enegry lvl 50 Blast
Warshade lvl 50, PB lvl 39, nightwidow lvl 50, crab lvl 42
plant/thorns lvl 50 dom, ice/fire lvl 40 dom, grav/nrg lvl 41 dom

 

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And it isn't that friggen bad. Try it before you complain. And I don't mean on invincible, I mean on the real level the game was originally made for. You'll be fine.My blaster is actually better after ed, I can finally take bosses one on one.

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Not to get off-topic, but I'm wondering how it is you're better now? There isn't anything in I6 enhancement-wise that you couldn't have done in I5.


 

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*TAGS onto last post*
Are they gonna open the PVP server early so we can build up are characters? At work right now so don't have my link to the COV boards.


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
In case people haven't seen this yet...

OPERATION: Statesman's Strike

[ QUOTE ]
We have received confirmation from Manticore about Operation: Statesman’s Strike. The greenlight has been given, and the mission is a go. The Longbow tactical assault teams will launch at 7:00 CST (8:00 Eastern, 6:00 Mountain, 5:00 Pacific).

[/ QUOTE ]

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Probably a dumb question, but hey I didn't that dumb time-system of yours , is this PM or AM?

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That would be PM

Strike

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Ah, so the attack will be 2 in the morning for me. Yeah, figures. Damn you americans and your pesky time zones!


 

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Artic, please tell me that we'll be using the toons we've worked on since Beta opened and NOT the "go make a new toon and goto..." scenario like yesterday's Bloody Bay event.
Also, what zone will this be taking place in?


 

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lol, you guys are all off topic. This is supposed to be about Statesman Strike. Not ED.


 

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6 +2's?

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I know. How we mighty have fallen. Of course, that's in PvE. In PvP you can't tank that many, especially against status effects (like Freeze Ray or Terrorize) that slice through Unyielding without stopping and perma-hold you. So villains should have a field day against Statesman and crew tonight.


One forum name, two members: Molly Hackett & Heliphyneau.

AE arcs:
27327 - Enter the Homunculi
176837 - Homunculi 2: Tectonic Boogaloo -- UPDATED

 

Posted

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Artic, please tell me that we'll be using the toons we've worked on since Beta opened and NOT the "go make a new toon and goto..." scenario like yesterday's Bloody Bay event.
Also, what zone will this be taking place in?

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Since it's the end of beta event, I'm fairly sure it's the characters we've been on for awhile. Besides, once we've painted the hospital with our blood from the dev team smacking us around like red headed step children, total server wipe. This is the last time we will play these characters.


 

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All I want to know is where Positron's going to show up....

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He'll be late. He has to take Synapse, y'know...and ever since the world found out that he's (Synapse, I mean) a tool, well, the guy just doesn't want to go do the heroing thing anymore.

7pm Central? YES! Perfect timing with my getting home!

...no more patches, though. Please?

Oh, and happy birthday, Athyna.


My first "turning point" in this city was during the Rularuu Invasion, and charging in with my BS/Regen Scrapper. Skyway City, at Level 10. It went...poorly.

 

Posted

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Artic, please tell me that we'll be using the toons we've worked on since Beta opened and NOT the "go make a new toon and goto..." scenario like yesterday's Bloody Bay event.
Also, what zone will this be taking place in?

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Yes, you'll be using your established characters.

The event will be all over the place - server-wide!

cheers,
Arctic_Sun


 

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Follow up question:

Do we know roughly how long this will last?


 

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Any word on when it will END? Since I am GMT and have to get up at 6am I better not play CoV at 1am! I am assuming it ends at midnight, but would it be possible to get some confirmation?


 

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You and me, States, One on one, mano-e-mano.

I just need one shot. Just one. Go ahead and clobber me after that.

Right in the jimmies, Jack!

For destroying Tankers and everything they ever stood for.

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Its the player not the skill set every tanker I know is fine


Police officer: 'Have you any idea how fast you were going back there?'
Werner Heisenberg: 'Nope, but I knew exactly where I was!'

 

Posted

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You and me, States, One on one, mano-e-mano.

I just need one shot. Just one. Go ahead and clobber me after that.

Right in the jimmies, Jack!

For destroying Tankers and everything they ever stood for.

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Its the player not the skill set every tanker I know is fine

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Don't know any tankers, huh?


"Tell my tale to those who ask. Tell it truly, the ill deeds along with the good and let me be judged accordingly. The rest is silence." -- Dinobot

 

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If it is anything like the CoH beta, you are going to be in for a long night.
That went on for a good few hours, so I'd expect to be up until about 03:00 GMT at the earliest!


Aethon - Scrapper, Rampart Strategos, Pinnacle
Krasnaya Zvezda - Warshade CCCP Official - Pinnacle
Gail Donovan - Defender, Justice
Volcanic Flame - Tanker, Team Volcano Captain, Freedom
Praesidium - Mastermind, Freedom

 

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For destroying Tankers and everything they ever stood for.

If they are as bad as everyone KNOWS they will be, I will be cancelling my account the same day.


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Ok, two things. Two sad, sad statements.

Tanks are fine, if you don't believe me I'll show you the ones I play with. If I can tank 6 +2s and live to complain about it with my 'underpowered' sloting(he's an invun tank mind you) I don't think you've got ground to stand on for that one.

And it isn't that friggen bad. Try it before you complain. And I don't mean on invincible, I mean on the real level the game was originally made for. You'll be fine.My blaster is actually better after ed, I can finally take bosses one on one.

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Six +2s, eh? That's, what, a two-three person team spawn? What happens when you are on an eight-person team against Cabal or similar foes, and you take about three quarters (or half, even with a ringer) of the damage of the alpha-strike you are supposed to take for the team because your resistance does next to nothing against non-S/L damage?

Then, of course, the other defender (I *hope* you have another defender, since ringers can't heal!) tries to heal you, but even a strongly slotted (but still Ed-compliant) heal does 2/3 of the amount it used to, so your health bar stays low as your opponents continue to pummel you. So your only hope is that the blasters and scrappers can quickly deal with them, but their damage potential was cut, too, so the fight's taking a lot longer than it should.

Of course, *you* are doing better, because now the blasters are taking damage for you, and try as you might, you can't taunt all those happy-fun(tm) balls, thanks to all those great improvements to Taunt that came in i5!

I love how people keep saying that they can still "tank" X +Y villains, then forget to mention that said villains were Council, doing nothing but S/L damage (the only damage Invulns are still strong against, and even then only by spending an extra three power slots on RPD and Tough).

My *defender* could have "tanked" that group of opponents, so long as the group was mez-free, and even then with the help of Clear Mind, Density Increase, or the like. (Maybe not in i6, since my debuffs got hit by the nerf bat, too, and my wife says she doesn't want to play her Empath any more because she lost so much healing potential.)

And I completely reject that your blaster is doing better than before, since villains were (according to the Devs) not adjusted at all, and (other than a slight endurance benefit that you won't notice unless you didn't have Stamina) your powers were not changed. Well, except for the new effective limit on your maximum slotted damage.


 

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Its the player not the skill set every tanker I know is fine

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Don't know any tankers, huh?

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... BURN


 

Posted

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You and me, States, One on one, mano-e-mano.

I just need one shot. Just one. Go ahead and clobber me after that.

Right in the jimmies, Jack!

For destroying Tankers and everything they ever stood for.

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Its the player not the skill set every tanker I know is fine

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Don't know any tankers, huh?

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My tanker's more than fine and, given half a chance, I'd be on giving States a hand.

Actually, I did rescued him from Tyrant so he does owe me one... <goes to give Statesman a call>


Aethon - Scrapper, Rampart Strategos, Pinnacle
Krasnaya Zvezda - Warshade CCCP Official - Pinnacle
Gail Donovan - Defender, Justice
Volcanic Flame - Tanker, Team Volcano Captain, Freedom
Praesidium - Mastermind, Freedom

 

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O yes. Mr Ugly is gonna get dowwwwwnn!!!