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Posts
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Also, as a "you're doing it wrong" item, if you have one of the respec-assist windows open and you go back to the main window and try to open another one, the first one remains up, but the one you just asked to open apparently gets created and gets the focus, but isn't displayed; because it has the focus, you can't close the first respec-assist window or do anything with the main window, requiring you to force-exit the program and restart it (losing any unsaved data in the process). Admittedly, it's a "well, don't do that, then" situation, but it's something that could happen by mistake.
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Quote:And you can always take the "Well of the Furies" as the rationalization by Bronze-Age people of something that was completely outside their worldview. The Well is a place where... something... briefly passes through our universe; contact with it changes you in ways dependent on who and what you are when you come in contact with it, giving you immense amounts of power. The first people to come in contact with it became the early gods -- to use a line from Zelazny's Lord of Light, "taking on an Aspect and raising up an Attribute". As some of this empowerment got 'loose', its having been filtered through human perception gave it labels, even when those labels only approximated what the bits really were.The longer answer: I'm not too into the storyline about being touched by gods. It far from fits most of my characters. BUT this is yet another system, similar to inventions, that allows me to make some pretty severe concepts, some of which are not as forgiving to play. The more playable each severe concept becomes, the more fun they become.
The Well and the boosts you can get from it are power; that it was labeled "the power of the gods" shouldn't keep you from going after it. "People get so used to looking at the universe in terms of little labeled boxes that they come to believe the universe is made up of these boxes. If you change the labels, you don't change the universe; you just change your way of looking at it." -
Quote:Wyle E. Aeon, Sooooper Geenius!I still giggle when he says, "AAAHHH!! Shut it off! SHUT IT OFF!!!"
And yes I've done the STF plenty of times.
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I'm looking seriously at deleting my Kat/Regen Scrapper; I'd created him back in the early days of CoH, and rode through the Regen-nerf-of-the-issue idiocy... but I'd picked Regen for a secondary because it was a fire-and-forget secondary, and when it got rewritten to make Instant Healing a click power, I lost interest in playing the character (now, if they could go back and retcon Regen again to make Instant Healing a toggle that took each hit and made it act like Spectral Wounds, where you take the damage and a second or two later an enhanceable percentage of the damage 'instantly' healed, I'd be a lot happier with the set).
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Quote:It was more blatantly done, much later, by the Harvard Lampoon...If Tolkien had put the same sort of cultural references in The Hobbit and LotR that we're talking about here -- puns referring to other fictional works and real-world brands -- then he would've done things like have a monster who kills by sucking things in and called it Hoover or called the sage elf Cronkite or named Tom Bombadil "Mr. Guinness." Beorn would've been from the village of Paddington. He would've named Elrond "Alfred" whose house sits at the top of treacherous Thirty-Nine Steps and the address would been Number 17. He would've said Sauron is the man who would be king who killed the "courageous Captain Kim" or instead of "Strider" Aragorn would've been known as "The Red Primrose." And so on. But there's none of that.
Quote:On and on they trod, vainly calling after the folk whose evidence of passage lay after them: a scrap of breaded veal cutlet, a sleazy boggie novel, one of Dildo's tablespoons (What a coincidence, Frito thought). But no boggies. They did come across a large rabbit with a cheap pocket watch who was pursued by some nut of a girl, another kid being viciously mugged by three furious grizzlies ("We'd better not get involved," said Frito wisely), and a deserted and flyspecked gingerbread bungalow with a "To Let" sign on the marzipan door. But no clue to a way out. Quote:"Aye," said Legolam, "the river is under a spell, for it is named after the fair elf-maid Nesselrode who had the hots for Menthol, God of After-Dinner Drinks. But the evil Oxydol, Goddess of Quick Tricks and Small Slams, appeared to her in the shape of a five-iron and told her that Menthol was twotiming with the Princess Phisohex, daughter of King Sano. At this Nesselrode became wroth and swore a great oath to kick Phisohex in the gut and get her mother, Cinerama, Goddess of Short-Term Loans, to turn Menthol into an erector set. But Menthol got wind of the plot and came to Nesselrode in the guise of a refrigerator, turned her into a river, and went west to sell encyclopedias. Even now, in the spring, the river softly cries, 'Menthol, Menthol, you are one wazoo. One day I'm the elf next door and then poof I'm a river. You stink.' And the wind answers, 'Phooey.' -
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I used to get the same thing with the air-conditioning units along the south side of the warehouses; it appears to be a load issue for the zone. What I estimate to be happening is that the zone load loads the map, which contains 'object <dbref> appears in <position> at <attitude>', then your client goes back into the pigg files and loads that object, which has a polygon shape and textures to load from the pigg files for varying distances (a low-detail texture for distance, high-detail for close up), and when you move closer to it, it loads the higher-detail textures -- I'm sure you've seen buildings 'detail up' as you get closer. If the pointers for the textures don't read properly, or the textures themselves don't read properly, you can get things like this, where you have an 'unskinned' object that's pure white.
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Quote:The bind as he listed it actually does send your name, level, and archetype immediately. What you want is to open chat, not send something. The two binds I have in my standard 'chatbind.txt' file for loading binds to send to the Guardian and Level 50 channels are:Thanks SR. I'm having a problem though - I used the letter G as my bind key, and when I hit the letter G it immediately posts my name, lvl and AT in the channel before I even type anything in the text box. What am I doing wrong?
/bind alt+/ "beginchat /send "level 50" [$name] "
/bind ctrl+/ "beginchat /send guardian [$name] "
Ravenwolf left out the 'beginchat' that tells CoX to bring focus to the chat pane. You can, of course, add more information than just '$name' if you choose. -
There is currently a Winter Lord spawned next to the Resistance entrance to the Underground in Nova Praetoria on Guardian. A group of us assembled to try to take him down and discovered a nasty interaction between his AI and the 'tethering' code that mobs in Praetoria had.
We ground him down to about 20% HP when he decided to run; he leaped onto the building south of where he'd spawned and ran east along the rooftop, being chased by two of us, when he suddenly stopped, turned around, and walked off the roof and back to his spawn point, instantly healing in the process.
This makes it effectively impossible to take down a Winter Lord in Praetoria unless you can lock him down so he can't run to the tether limit and trigger the instantaneous heal. -
Quote:When I did that with one of my characters that had an annoyance-factor rain power -- one of the ones that does piddly damage per hit, but hits about ten times a second, so you get a fountain of '1's floating up from the mobs caught in it -- and saw that the damage boost was adding damage per hit, so each one of those 1-point hits was getting an additional 320 points of damage added onto it, it was funny to watch the AVs melt as if they were cotton-candy under a firehose... With the Slow effect powers like that have (and the boost to that effect you get for that mission), they don't have a chance to get out of the rain before they go down.The temporary auto-powers you get for that mission made me chuckle.
Though the fact that one of them gives unresistable damage over time... HIGH damage over time... Makes it kinda less awesome in a way. You can hit one of them with your weakest power, sit back and watch as they lose about 250 HP per second for... a very long time after that. I never actually saw the effect stop. -
Quote:Of course not... When you're fighting mobs that debuff Defense, you need someone for veng bait...This already happens to an extent. DEF buffs are everywhere, so you have to wonder why bother being SR, Ice, or Energy Aura when even the Blaster is soft-capped. But that doesn't mean I exclude SR Scrappers from my teams.
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Minimum I've gotten off an ITF is two.
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Quote:I have to agree; to fit with the rest of the style Nemesis shows he really needs bases with a lot of Victorian-industrial style -- painted steel framing with cutaways, dark woods and gingerbready brass ornamentation:Lord Nemesis should have his own styled building interiors. The only base we see is in the Shadow Shard. Hi-tech/science maps don't really match up to his troops style.
Lots of dials and gauges and big pipes and throw levers, boilers and fireboxes, flywheels and driving rods and high-pressure steam engines...
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War is Peace
Ignorance is Strength
Freedom is Slavery
Sh*t is Shinola
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Quote:Given the way that exemplaring down works, I'm reasonably sure that the game doesn't keep track of what level you assigned slots where, because it's not necessary; the only reason you would need to track which slots were allocated at what level and to which powers would be to reduce the number of slots in a power when exemplaring down, and because of the way enhancement sets work, doing that can _grossly_ gimp a character when exemplaring, because of vagaries in enhancement order in a character's slots.- The game should output a list of your build order-- what powers you took at what level and what slots you took at what level, and possibly even what enhancements you have in which slots. Titan Sentinel is currently filling this need, but in the past players have either had to keep track of this themselves or reverse engineer it.
Quote:- The respec should not rearrange all the powers and macro buttons in a player's power tray.
Quote:- If a player is happy with a respec they've done on the test server, they should be able to import it without going through the entire build process.
(The simplest way I personally can think of for this to happen is, again, the game to export a list of your current build. It would also import the same kind of list to 'automatically' spec a character if the list is 'legal' in terms of selection order. This also opens the door to allow 3rd party planning utilities like Mid's to create the same kind of list.) -
Quote:The COV Trailer from E3 2004 has a better example, at about 1:09 in. And we can use that to dangle at the devs with calls of 'You showed it to us, why can't we do that?'...
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And let's see how much of this one I can get in before I hit the post limit. BRIGADYR, a Technology Bots/Dark Mastermind:
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Калибрование…
Один…
Два…
Три…
Базовые системы онлайн.
Чек памяти… Переданный.
Кодовые модули… Нагруженный.
Просмотр окружающей среды…
Угрозы: Ноль.
Эксплуатационный БРИГАДИР.
A crate buried in the depths of a dusty, forgotten warehouse is a lonely thing to wake up in. Even when you're a robot. БРИГАДИР ('Taskmaster') was the prototype for a robotic officer, the director for a squad — or a platoon or company — of robotic infantrymen. But the Soviet researchers had built better than they knew. The Ministry of Defense wanted a soulless combat manager that would direct equally-soulless shock troops into frontal assaults with no consideration for casualties; what they got was a cybernetic Napoleon critiquing the tactical failings of the officers who tried to order him into action. When he decided the orders he'd gotten were practical, he could carry them out flawlessly. When given orders he decided were ill-conceived, he would as often as not completely disregard those orders and undertake a different objective, or at best disregard the battle plan he was given and implement his own. Finally, it was decided the problem was fundamental to БРИГАДИР's design, and he was deactivated, crated up, stuck in a warehouse, and forgotten... where he was lost for more than a decade, until, during an earthquake, an automatic threat sensor restarted his systems.
* * *
Thin planes of light shone in on him, giving enough illumination to show the wooden slats of a crate, his body folded tightly inside as a self-preservation routine, claiming he was in an artillery barrage, brought him out of shutdown and drove him to seek better cover. Bracing himself, he pushed against the slats, which gave suddenly with a dry snap; the release unbalanced him, and before he could recover he fell over an unseen edge, falling four feet to a concrete floor, broken boards bouncing off his external plates as they fell after him. Unfolding himself, he stood up, looking down a long aisle walled by tall metal shelves full of boxes on pallets, bare girders overhead supporting a concrete roof. Turning to look at the fragments of the crate he had been in, he saw “МИНИСТЕРСТВО ОБОРОНЫ” stenciled on it, above “КЛАССИФИЦИРОВАННЫЙ” and “ОПАСНОСТЬ” in large red letters, then БРА-1 — Проект: БРИГАДИР near the bottom. This was not where he remembered being when he was shut down. He paused, running through his last memories…“«This is not acceptable!»” yelled the man in uniform, stabbing a finger at a television, the rows of medals on his chest bouncing at the sudden movement. On the screen, a video recorder playing back a recording of the latest field test, combat robots were moving smoothly through a forested area. “«Look at what it’s doing! It was given orders to attack the target from Hill 843, but it swung through this valley and is moving through the woods, and hasn’t even gotten to the target yet! »” The target of his ire, a small group of men in stained lab coats that said ‘scientist’ in any language, winced at each consonant-laden syllable. “«A combat director that will not obey orders is worthless to us!»”
From his position, held securely in a maintenance frame, his motor functions disabled, БРИГАДИР could only observe the encounter. «Alekseev, Mikhail Andreevich, General; Assistant Director, Bureau of Weapons Development, Ministry of Defense» echoed an identification subroutine, the general’s face bracketed in his vision, an image of the man’s military ID appearing along with details of his service history, education, and family.
His memory record ended at that point, restarting when his systems rebooted, an autonomous sensor triggering an alert (flagged as an artillery bombardment) to a self-preservation routine, which triggered an evasion subprogram. Examining his surroundings more closely, only floating dust gave any hint of disturbance, but the dust also lay undisturbed around him; he had clearly been crated up for many years, and the facility where his crate had been stored left undisturbed for that time. Despite the rows of shelved crates, he wasn’t in a warehouse; the concrete walls and ceiling implied a storage bunker of some sort. «Had I been deliberately reactivated, I would not have found myself in the crate I was packed in; I would have been unpacked first. Based on the circumstances of my deactivation, keeping my reactivation secret as long as possible is therefore a priority until I learn what my situation is.»
“«БРИГАДИР was constructed exactly to the specifications we were given, and you yourself supplied the initial tactical responses, General,»” replied one of the scientists. «Academician Korontsev», the identification subroutine determined; БРИГАДИР terminated its cycle before it presented further data. “«You know as well as I that the neural-net central logic unit modifies its own logic patterns once it is exposed to the training environment; this was spelled out carefully in the original specifications — one of the most important features of the design, to learn from each engagement so that it would not repeat mistakes.»”
“«Do you call ignoring orders ‘working as designed’?»” yelled the general, waving at the video recording. On the screen, the woods thinned; in the distance was a field fortification, the sound of artillery firing faint at this range. A thick cloud of smoke filled the space between the trees and the fortification, and a dozen rifle grenades hit the parapet one after the other, their explosions rippling down the wall. The camera position changed, now looking from the fortification as six Улан combat robots leaped out of the smoke, landing on the parapet and spraying the bailey with automatic weapons fire. The battery firing from inside the walls fell silent.
“«БРИГАДИР accomplished the objective, and did it without losing a single auxiliary warbot!»” Korontsev yelled back. “«Your staff’s tactical analysis projected fifty percent losses. All of БРИГАДИР’s survived; he exceeded―»”
“«That is not important! He ignored everything in his orders except what target to attack ― had other forces been depending on the capture of that fortress for their own operations, they’d have been left dangling, and gotten chewed up by the fortress’ guns!»” General Alekseev waved a fist toward where БРИГАДИР hung in the maintenance frame, access panels open, cables plugged into the ports they revealed. “«In each of the last six trials, he has altered or ignored his orders. I’ve seen enough! This project is terminated!»”
“«But, General, БРИГАДИР completed —»” Korontsev protested. “«But nothing!»” Alekseev yelled, cutting him off. “«You have wasted enough of the Ministry’s rubles! Shut this… thing… down; I want everything here crated for pickup by tomorrow, or everyone here will be transferred to the nuclear-waste processing facility in Krasnoyarsk.»” The general’s last words were spoken with a tone of deep threat; Korontsev visibly deflated under their impact. Not waiting for a reply, the general turned and strode out of the room.
Korontsev turned to his assistants, who had wisely remained silent through the whole exchange. “«You heard the Comrade General,»” he said tiredly. “«Shut it all down and get it crated; you may yet be able to salvage your careers if you distance yourself quickly from my ‘failure’.»” He turned back to face БРИГАДИР as they scurried quickly from the room. “«Некультурный idiot,” he muttered to himself, reaching out to set his hand against БРИГАДИР’s chestplate. “«He doesn’t want robot soldiers; he wants cannon fodder for the enemy to waste its ammunition on.»” Korontsev shook his head, then grinned, clapping БРИГАДИР on one shoulder. “«And from how well you did on the exercises, afraid for his own job, as well; if you can construct a battle plan that much better than the General Staff — and on the fly — how much longer would those… dinosaurs… be needed, eh?»” As Korontsev moved around behind him, БРИГАДИР tracked him by the sound of his voice and of switches being thrown. “«Perhaps one day we will find out.»”
«Закрытие систем; спасите и архивировать.» The world went black.
Careful exploration showed that he had reactivated in one storage room of a large — and apparently abandoned — underground facility. Dust was everywhere except the floor; this seemed incongruous until he spotted a cleaning automaton traversing a corridor, its tank of cleaning solution dry, but the vacuum still sucking dirt away. There were more storage rooms, barracks, kitchens, common areas, armories, and offices. The living quarters showed no signs of occupancy — barracks without even mattresses for the bunks, kitchen storage empty, armories containing only empty racks; only the equipment storage rooms had been used. Even the computers in the offices appeared to be unused; only a central computer showed signs of use, and that merely a database with an inventory of the contents of the storage rooms.
The inventory was interesting; the facility was a repository for all variety of hardware and records from military projects, some straightforward — devices to irradiate food to prevent spoilage — to the baroque: resurrecting the WWII program of conditioning dogs to crawl under tanks (by association with being fed there), then fitting them with explosive packs and releasing them to find enemy vehicle parks. One set of items, however, stood out: several of his subordinate robots — fifteen БРН-1 Улан, eight БРН-2 Опекун, and four БРН-3 Арбалет, partially disassembled, their weaponry removed, and sealed in transit containers. There were also crates of spare parts and partial subassemblies, but these had been more carelessly packed; as if in a hurry, and racked in the storage chamber without any organization. «Позже.» A troop of combat robots was about as well-suited for stealthy infiltration as a tank platoon, and there was no sign of any of his БРР-1 Агент or БРП-1 Убийца reconnaissance and infiltration units; leaving the crates untouched, he retraced his exploration to the entrance to the facility. Using the observation ports to check first, he slipped out through the personnel door to learn more about his situation.
The facility was in a densely forested and overgrown area, the entrance set deep into a hillside, concealed by a heavy growth of vegetation; even the track to the entrance was almost hidden by underbrush. The nearest town was some miles away, but he was able to reach it fairly quickly. From discarded newspapers and magazines, he determined that he’d been shut down more than a decade. Over many nights, he familiarized himself with how the world had changed in the years he was shut down and expanding his horizons beyond the military actions that had been his world until then. The books, magazines, and newspapers he collected during his forays drew a picture of a country greatly changed in symbols, but little changed in actuality. The ideals of the country — now countries — had been and continued to be high, but long before his construction had come to be paid only lip service. «‘From each according to their ability, to each according to their needs.’ — a fine ideal observed more by how quickly it is thrust to the side than ever by its fulfillment. To eliminate the waste and inefficiency, the leadership would need to be replaced with less self-serving administrators. But no such leaders exist; almost from the first, the аппаратчики sought to feather their own nests and grab more power for themselves.»
Between excursions for research, he unpacked and reassembled the subordinate robots he’d found; their original weapons were not packed with them, but the storage facility was apparently where military projects were sent to disappear. Crated and packed on shelves in the storage rooms, he found weapons to replace those removed from his robots that were better than those with which they had originally been equipped — pulse lasers, particle-beam cannon, hypergolic-fuel flamethrowers, and miniature swarm missile launchers. There were other advances locked away that he appropriated — force-field projectors, aerial drone launchers, some sort of optical grenade launcher (on the crate, some wag had scrawled “торпеды фотона”), and a hand-held pulse-beam weapon he appropriated for himself. In a file room, he discovered documentation for all of these weapons, and his own development program. He noted that the program did not end with him — a second robotic combat director had been built, designated БРА-2 КОМАНДИР; a mistake that had loaded backups of his own programming into КОМАНДИР had resulted in that unit displaying the same independence that had made him… unsuitable… to the Soviet high command. The documents were incomplete, however, and did not contain the final disposition of his… brother? The concept that he might not be alone was both unsettling and comforting.
The regime that had ordered his creation no longer existed; as an experimental prototype, his isolation had left him with no real loyalty to it in the first place. Humans had built him, but humans were flawed and unreliable. Their political systems were chaotic and wasteful of resources; their economic systems equally disorganized. They would be much more efficient if organized and run more logically. «Massive waste at all levels, » he thought. «Leaders seek only to cement power, position. Conditions for average resident unchanged. I could direct the economy more efficiently. The economic principles are merely logistics clothed as business and political practices.» He recalled General Alekseev and the last recorded words of Academician Korontsev. Alekseev would drive himself into apoplexy at the prospect of having to obey his direction. The mental image was accompanied by an odd feedback in his systems, a strange but in some way satisfying sensation.
Humans ran their countries so poorly, staggering from one crisis to the next, hamstrung by their own desires for power and wealth. A more logical hand was needed to direct them to maximize results... and he saw no one more fit than himself to be that hand; he did not want the power or the wealth, only the satisfaction from bringing order out of chaos. But he could not take control of Russia — not yet. Paranoia from the Soviet era ran too deep to have faded in only a decade; there were too many interlocking checks, deliberately outdated manual procedures, and entrenched cliques for him to assume control of more than marginal power blocs without access to more resources than he could expect to have available to him. But other countries were much less rigid, more amenable to infiltration. America, with its capitalistic culture and chaotic power structures, seemed ideal — assert control over one piece, then extend further, a piece at a time, as the previous acquisition was integrated, its fragmented chains of control well-suited to carefully replacing one chain with another, again and again.
Getting himself to America was the next obstacle. Moving at night, he and his support robots left the facility, heading for a port that he had identified on a map. Identifying an empty warehouse, БРИГАДИР moved his robots in for concealment while he located the shipping companies. After picking a target, he inserted forged shipping orders for a shipping container of ‘machine tools’ to be dispatched to America, its destination a holding dock in New York City, then concealed himself and his robots in the container and sealed it, waiting until he felt it being loaded onto a ship before putting himself on low standby for the voyage. However, an engine failure during the trip forced the container ship to divert to Paragon City for repairs, with the more time-critical and perishable of its cargo to be offloaded and shipped out while the ship sat in port waiting for parts; the rest would continue to New York after repairs were completed.
(And that's a good point to break it at, assuming that the post-size limit cooperates; there's a fair bit more, but I'm stuck writing the battle where he gets captured, so it's incomplete.) -
Let's see. Luchevoy Mirazh, Science Ill/Rad Controller:
Martya Beletchkov was a biochemist at Институт эволюционной физиологии и биохимии им. И.М. Сеченова (ИЭФБ), working with a biological sample of undisclosed origin that had been presented to the Institute, which did not appear to be of terrestrial origin; its proteins and genetic coding were unlike any seen. She was working with genetic samples from the organism, attempting to get it to replicate enough for more thorough analysis, when the building her lab was in collapsed, damaged in a battle between Красний Шторм and Народная Армия. The collapse of the floor pitched her into her equipment as it fell, ripping open her isolation suit and stabbing fragments of metal and glass coated with the alien genetic material into her body.
Taken to the medical isolation wing, her body began to change as the alien genes bound to hers, altering traits, adding others, her flesh at times visibly rippling with the changes it was undergoing. Finally, her condition stabillized, and she could be released... to become a specimen in turn as researchers investigated her and the process that had changed her. Eventually, unable to take this treatment any longer, she lashed out with a burst of energy that incapacitated everyone in the institute. She fled, making her way via a number of different smuggler's routes, to America, where she dedicated herself to ensuring that no one would be allowed to victimize mutants and changelings as she had been.
(side note: Институт эволюционной физиологии и биохимии им. И.М. Сеченова, the 'I.M. Sechenov Institute for Evolutionary Physiology and Biochemistry', is a real research institution in Russia. Красний Шторм and Народная Армия, 'Red Storm' and 'People's Army', are a Soviet-era villain and state hero group, respectively, of my invention.) -
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Quote:Having two sets like this would be a boon to characters like my Fire/Ice Blaster, who currently has Chilling Embrace and Snow Storm both slotted with two End Reduction and one Slow IO; being able to slot an End and and End/Slow from one set and an End/Slow from the other would let him boost the effective enhancement values a few percent and get a minor set bonus as well out of each power. Having two powers that can take an IO set, but for which more than half of each set wastes half the IO -- what's the point in paying for and creating level 50 Acc/xxx or Dam/xxx IOs whose net effect for a power is that of a level 21 IO, and less than an -3 SO?I... kinda had to sit back and think on that one for a second.
Looking at the obvious filler sets, Accurate To-Hit Debuff, Accurate Healing, and Accurate Defense Debuff, there is a pattern that emerges on procs. One set gets a damage proc, the other set gets a buff proc. Basilisk's Gaze and Lockdown also do separate procs, but Basilik's Gaze gets a chance for a slow while Lockdown gets a chance for more hold.
The precedent is also in place through sets like Basilisk's Gaze, Eradication, Obliteration, and Lockdown to have a quaternary buff. Eradication and Obliteration are largely about Accuracy, Damage, and Recharge, but they get a minor endurance reduction in the quad. Basilisk's Gaze and Lockdown are largely about Hold, Recharge, and Accuracy, with a minor focus on endurance.
So... here's the revised proposal setting:- Slow / Accuracy
- Endurance / Slow
- Endurance
- Accuracy / Endurance / Slow / Recharge
- Slow / Recharge
- Damage Proc
- Slow / Accuracy
- Endurance / Slow
- Endurance
- Accuracy / Endurance / Slow / Recharge
- Slow / Recharge
- Status proc: Chance for 2 mag hold
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Quote:FigurePrints sells custom statuettes of WoW characters for $130; CoX characters are both more complex and simpler. Simpler, in that we don't have all of the different gear that a WoW character can wear or wield, and more complex because the appearance of the characters isn't gear-driven -- instead of using reference data for the gear appearance, all of the costume information needs to be passed to the modeler -- and while games like WoW and Aion have built-in mechanisms to view your character's appearance, stats and gear offline, no such mechanism exists in CoX. The devs would have to decide that it was worth contracting for such a process, set up a mechanism for offline viewing of the character data, and then work out a deal with a company to produce the statuettes. It's technically feasible, but whether the devs decide that it's something that the community wants enough to make putting in the work to enable it viable I have no idea.3D printing is a horribly inefficient way to make statuettes. 80$ for a 3D print is actually pretty cheap. It'd be much more cost efficient to hire a sculptor to make pieces that match the look of costume items in game and then make molds. I could see it going the route you suggest though, with being able to buy pieces and put them together and paint them yourself. It would probably appeal to fewer people though.
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Quote:If you start at the city region marker (cyan dot on the map) in the NE part of the Neutropolis yellow area (I forget the region name offhand), and head due N from there, you'll reach a point at the edge of the map where you can get the badge before taking a significant amount of damage.ive either attempted to get or gotten this one on about half a dozen toons so far, from what i seen, there are some spots that the barriers either dont start heavily affecting you until your already near the map border, or they start affecting you before you get anywhere near the border
basically for this you just need to find a spot where the barrier doesnt kick in until your pretty close to the barrier -
The Surgeons act differently from the rest of the traitors; that's why you can pick them out. Even their 'idle' animations are different from the combatants'.