seebs

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  1. Quote:
    Originally Posted by Fleeting Whisper View Post
    These are the enhancements you got if you purchased Going Rogue: Complete Collection.
    If you preordered it, I think only from one specific vendor.

    And a friend of mine is doing a traps/ toon who is doing nothing but putting all of them in Caltrops.
  2. Sadly, I didn't notice these until this announcement, and there's just no way for me to make 26 in the time available, especially with having to sleep and actually show up at work. I'll just have to tell the reader to imagine the other henchmen.
  3. I have this great idea. It requires six henchmen. I am levelling Very Fast.
  4. I bought it, and I still have several characters who have, and use, fly.
  5. Quote:
    Originally Posted by Forbin_Project View Post
    No it's not. Regardless of how much you deny it your subscription gets you a minimum of 12 characters on 16 servers.
    Language!

    Which is to say: The non-English ones are completely useless to me. In practice, I only play on two. No number of characters I can play on Justice helps me bring a different character to play with friends on Virtue.

    In practice, I have the slots I've gotten on Virtue, and that's 99% of what I'm using. This is why I have a second account.
  6. seebs

    Memory leak?

    Quote:
    Originally Posted by BurningChick View Post
    CoH just bombed on my PC -- it usually starts at 1.1 gigs, and by the time it crashed 1.6.

    So ... do we have any commonalities?

    Win7, 64 bit fully patched
    ATI 6950 11.8 drivers
    6 core 1090T
    Nothing overclocked
    CPU temp stable at 33o
    Auzentech x-fi audio
    I'm also on win7 64-bit with a 6950, but I'm using the 11.4 drivers because otherwise it hangs alla time.
  7. Quote:
    Originally Posted by Emberly View Post
    Wait, the market coding was farmed out? If so, you guys got ripped off.
    Uh.

    Do you remember the ncsoft online store?

    I don't think this was "farmed out" in the sense of "subcontractor". I think ncsoft itself is the culprit. Look at the commonalities.

    ncsoft launcher: hilariously awful with nested failures and incoherence
    ncsoft online store: famously unusable and a major source of newbie questions
    paragon market: has reduced me to helpless tears of laughter repeatedly

    All the people I know who play ncsoft games have the experience that the game developers are pretty decent, but any time you interact with ncsoft corporate, it's awful.

    I see no reason to expect this one to be different.
  8. Quote:
    Originally Posted by Zwillinger View Post
    We are still working on a way to filter past purchases, however there's some snags with how the database plays with individual items, past purchases and bundles. It's a known request and something we're working with our partners to figure out.
    The mystery of why I21 is so awesome, except that the Paragon Market is broken beyond my capacity to express in words, just stopped being a mystery.

    I kid you not, I read the Daily WTF regularly, and I have been jaw-droppingly amazed by the Paragon Market several times.
  9. This is ... I mean.

    This is brokenness within idiocy within WTF.

    It spews a single line containing a giant HTML table. At least it shows up in the log. This table does not actually contain point values for anything, nor timestamps. It shows the items from bundles individually, and I'm not sure it shows everything. They don't appear to be in any order whatsoever; not alphabetical, not alphabetical by product code, not chronological. It lists two copies of "Wedding Pack - Bridal Tights Package" (CUCPWPEP, CUCPWPHP). It shows "Singleton - Male - Back - School Backpack", but makes no mention of the female one (which I also have).

    So, back to my question.

    Is there any kind of log of what points were spent on?
  10. Quote:
    Originally Posted by Dromio View Post
    Then don't set expectations that a feature "will" be in a product.
    This part, I agree with. It's an understandable mishap, but it would have been better to stick with "we would like to do it that way" or something similar.
  11. Hah! I hadn't even realized why /bug was confusing me, I just thought I'd forgotten how to use it.

    All I really want is for the market to stop showing things I've already got.
  12. Okay, the dust's mostly settled.

    backback
    barbarian kit
    both enhancement trays
    3-pack of character renames
    5 auction slots
    5 recipe slots
    10 salvage slots
    aura/cape unlocks
    costume slot #6
    rocket board

    Rationales, since people might care:
    The transfers/renames are just because they're SO cheap right now, and I do sometimes want to rename characters. This should be enough buffer to get over the fact that I get a rename every two months.

    Aura/cape unlocks: Sick of doing those missions.

    Rocket board: Frees up the travel power slot on any character whose travel power isn't either character-necessary (a couple of flyers) or mechanically useful (super speed for stealth and outrunning tanks on a traps/ defender). I like it a lot more than ninja run.

    Barbarian costume bits, backpack: They're just that awesome. I may yet get around to rolling Fanservice Lass.

    Costume slot #6: The big reason here is that I often want a spare costume slot right away for concept reasons. Now I don't have to make level 20 to start working on my secret identity.

    auction/recipe/salvage: Really pretty obvious.

    Enhancement: I'm a sucker. Well. That, and I really do end up stuck with all my enhancement slots full sometimes when marketing or respeccing or whatever. Also lets me pull in an extra 10M inf or so from a respec (because I can start it with 30 level 50 crafted IOs from sniper and sleep sets, which are then sold for 490,400 each).
  13. Quote:
    Originally Posted by Chaos Creator View Post
    They have weekly new stuff planned through May
    Yes, but by March they'll be down to the Die Horribly power set, which is available as a secondary for any archetype, and all of its powers are just death emotes which trigger as you, well, die. It's there for people who are sick of debating whether their primary is really all that good.

    It'll sell very well.
  14. Was comparing notes with a couple of friends on pricing.

    What we concluded is that the current prices vary from way too high to really cheap depending on:

    * What aspects of the game you spend the most time with
    * What your income and available cash are like
    * Things like that

    Basically, those factors dominate. I got both enhancement tray unlocks on both accounts, because I do a lot of shuffling of stuff wherein being able to move 20+ enhancements at a time is really convenient to me, and saves me other kinds of time and hassle. I only got one each salvage/auction/recipe storage increases, because those numbers are already pretty livable. Now that I have the equivalents of vet rewards from the points I picked up to get those things.

    Power set prices? Fine by me. Costume/part/etc prices? Prices are fine, lack of bundling is annoying. I really want the option of buying something roughly equivalent to The Mutant Pack all at once. Otherwise it's just so many things to keep track of, a problem massively amplified by the store listing things you already have.

    The special deal on server transfer tokens is awesome when you realize that 480 points buys you three character renames.

    But yeah. For an active marketeer with serious short-term memory problems and sufficient income, enhancement trays are cheap. For someone who doesn't marketeer, has a really good memory, and has to survive on a smallish fixed income, they're ludicrously overpriced.

    What I would suggest ncsoft do, if they want to maximize revenue, is a Rotating Sale. There's a company ("The Learning Company") who sell video and audio courses on various topics, and they do this; absolutely everything they sell is on sale at 50% or more off at least once per year. People who really want a given thing will buy it, people who can't afford that price will wait for the sale. ncsoft could do the same kind of thing; make sure everything goes on sale occasionally, so people who are really strapped for cash will still buy stuff eventually, but for people who have the money, it won't be worth waiting.
  15. I'm happy with the Barbarian set because it offers a belt for female characters that doesn't clip horribly if the waist slider is above the median. :P
  16. seebs

    Cebr

    Topdoc said in channels that it got banned.
  17. It does, but it also has a really low endurance cost (0.02/s) and provides some protection against -fly attacks. I think it would be Too Powerful if you had that and could also use it with abilities up.

    Think of using it with a damage aura...
  18. seebs

    Memory leak?

    Since I21 hit, I've had issues with CoH eventually getting laggy and then crashing. When this happens, task manager shows it at 2.6GB or so of active memory, which is about twice what it has in use when it's just started up.

    Anyone else?
  19. I don't actually care whether or not they eventually deliver it. Or have an opinion on it.

    I just think there is no plausible basis for asserting that there cannot be a real technical justification for their choice.
  20. I got:
    Doctor Freemium (thugs/ MM, his backstory is that he broke in from a F2P server)
    Donna Matrix
  21. Quote:
    Originally Posted by Dark One View Post
    And yet, said system can reliably deliver tokens every month, whilst keeping track of how many you've earned and spent. But it can't do a check that amount delivered = amount earned + amount bought? Sorry, I really don't buy the "technical limitation" for this mess up.
    Right, but we've already established that you don't know enough about it to have an informed opinion.

    And actually, what you describe seems very reasonable to me as a thing that a system couldn't do. You're just assuming that a system which can track one thing can automatically track all other conceivable things, and that just plain isn't how computers work.

    Quote:
    And yet, they felt quite comfortable enough to tell people over and over that it was in fact happening. It's only at the 59th minute that they say it's undoable. You would think that maybe, just maybe, they would've known, oh say, last week that they wouldn't get it done or that it was unfeasible.
    Again, all you're doing is confirming that you have no meaningful knowledge of software development.

    Last-minute bugs are pretty normal. Sometimes they mean that you can't deliver something -- or at least, can't deliver it without serious problems.

    Quote:
    I did say, didn't I, that it was a while ago? I could've sworn I said that. Along with having SOME limited experience, but nowhere near a "professional" such as yourself. But of course, that doesn't matter to Arcanaville.
    Well, uhm. I think her point is, you listed something as a qualification which is genuinely completely irrelevant, except in terms of Dunning-Kruger evaluation problems.

    If you want to argue that, politically, it makes sense for them to be sneaky about this, well, yes, it would make sense. I tend to think that they're not inclined to bother -- there is really no need to try to convince the CoH player base to send them money.

    But if you want to argue that there's no way there could be a technical justification, you have to show that you know enough about programming to make a qualified observation on this... and I don't think you do. Heck, I don't think I do -- all I can say is that I certainly can't rule it out, and I can think of several ways in which a system could be able to do what it's doing now, and have a hard time doing what they wanted to do without screwing something up.
  22. That's another good thought.

    I can easily imagine unintended side effects in this system, and there comes a point where you have to launch, and Safer Is Better.

    Maybe they'll fix it. Maybe they won't. I don't think I'll ever care; by the time it might otherwise matter, I'll probably have spent a small fortune on storage space and have gotten all the tokens anyway.
  23. Quote:
    Originally Posted by Dark One View Post
    Miss the part where I said "Overly simplistic"? And yes, I've had a few programming classes in C++ (did quite well in them) and TA'd a class or two on Visual Basic back in college.
    Funny, my background is in psychology. Which may be part of why I find the Dunning-Kruger effect so fascinating.

    FWIW, I have a lot of programming experience, random strangers I meet know who I am and have used my code, and I do not feel I have enough information to speculate usefully on how easy or hard it would be to assign tokens up front. Maybe it would be technically easy. Maybe it would be hard.

    My first candidate guess would be that it's not that they can't give a bunch of tokens at once when you renew, it's that they can't prevent giving a token later when they would have if they hadn't given it up front. Subscription-type systems can be pretty rough at answering questions like "when did this payment apply". It might be possible to do it if you were starting from scratch and all subscriptions would be set up in the future and start then, but trying to do it right with existing subs which can be part-way through a multi-month thing would be harder.

    Which is to say, not even having seen the specific code, just thinking about what it does, I can imagine a thing which would be hard enough to make work reliably that I would not be comfortable saying that I could deliver it.