rsclark

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  1. rsclark

    Free the names!

    Quote:
    Originally Posted by TrueGentleman View Post
    Off the top of my head, I can think of two that have "Carrot" in them. Try getting away with that in a typical "orcs 'n' dorks" fantasy setting.
    And those are great names for a hero who is an animate carrot. Or has carrot powers. Or maybe, with a good backstory, is orange. But for the vast majority of characters, any combination of "carrot" is inappropriate.

    Take, for instance, my midget, mutant green, Mexican lucha libre tanker turned villianous brute when they gave me the option. His name is his fighting name - el Chupacabra. Without the name, the character does not exist. It loses the whole point for it's existence.

    The same applies to plenty of character names. Any anagram name doesn't have the easy option of just coming up with something else. Names that are puns or references can't be changed - "Mortal Coil" doesn't have the same impact as "Daily Grind" even if the core meaning in usage is the same. My teen goth in mesh shirt and utili-kilt character "Hot Topic" would not have been able to run with his reluctant partners Abercrombie and The Fitch if I hadn't snagged the names.

    I'm just astounded by how much support you can get for a (very valid) complaint that not having colorable hair on a hat costume piece so severely limits how useful it is for making characters, but not get the same outrage at the name limitations - as if the name is somehow a less important part of the character than hair color or how they stand when they are angry.
  2. rsclark

    Free the names!

    Quote:
    Originally Posted by Bloodspeaker View Post
    I understand people wanting, but unable to get, the special names they associate with their special characters. They all need to get over the fact that, in an environment with potentially tens of thousands of (at least) equally creative fellow players, the "first come, first served" law is the only one that's fair... and they lost out.
    No, it's obviously not the only fair rule. The "get whatever name you want" rule is equally fair - additionally, it is equally fair to both new and old players.
  3. rsclark

    Free the names!

    Quote:
    Originally Posted by Forbin_Project View Post
    Some people can't admit to themselves that the only "problem" with unique names lies between their keyboard and the chair they are sitting in and the devs can't fix that. The rest of us have no trouble coming up with new original names.
    And some people cannot admit that their "original" names are little more than a random assortment of letters that fails to communicate anything meaningful about the character or simply screams out "I used to be dark elf #6".
  4. rsclark

    Free the names!

    Quote:
    Originally Posted by Forbin_Project View Post
    That would only create a new problem where the devs would then have to deal with the majority of players that would be upset that their names were no longer unique. So who should the devs cater to? The sixty to one hundred thousand customers that like having unique names or the couple dozen that don't like unique names. I have a hunch the devs will go with keeping unique names.
    It sure is dark, sticky, and smelly where you pulled that little piece of information from.
  5. rsclark

    Free the names!

    Quote:
    Originally Posted by MajorPrankster View Post
    As far as I cam concerned, the supposed 'iconic' names should remain forever frozen in time.
    Why? Because they are generally un-creative and boring to me.
    Yet, your forum name falls in that category.
  6. rsclark

    Free the names!

    Quote:
    Originally Posted by Dechs Kaison View Post
    Again, in the real world your name is only part of your identity. To the superhero, his name is his identity. You don't get newspaper articles about "Sparky Flame Man (the one with a targeting monocle, boost range, and doesn't have leadership powers, and his address is @rsclark in Steel Canyon) saves kitten!"
    And how does any of that happen in a game. If you see a newspaper article in the game, it is one that has been tailored to the character you are playing.

    No matter what you would like to believe, I have never seen your "identity" in the game and I never will. Any effect you see in the game from your character's actions are exclusive to you and are affected in no way by what name any other player chooses to use for their character.

    In a very real way, your "identity" in the game is "character_db.char_id_sid = 239482398472" and everything else is just a pretty flashing light to make you feel special.

    Quote:
    Think of it less literally. If someone acts in your name (i.e. identity theft)
    Which they would never be able to do in the game, so it's a meaningless observation.

    Quote:
    and purchases a large quantity of things, your credit rating is at risk.
    Which, again, cannot happen in the game - as the character's money would be tied to that character ID string and not to the display name that pops up on other people's screens.

    If you want to use an analogy, pick one that has at least a vague parallel with what we are talking about.

    And, before you start some tangent about your reputation inside the game, it seems that if someone judges you based on nothing but character name in a game where character names are not unique, then you've been lucky to avoid that person given that they are, in fact, a moron.
  7. rsclark

    Free the names!

    Quote:
    Originally Posted by Dechs Kaison View Post
    We call comic incontinence like this "milking an idea for all the revenue we can get." These things keep children entertained and parents buying. I don't see how you could expect your argument to carry any weight unless you fit into the first category.
    And names like Squirrel Girl and Fish Police are not attempts to get people buying. They are stupid and in all likelihood failed attempts to do so, but the intent is the same. If anything, you are demonstrating the fact that a half dozen well named characters like "Green Lantern" tends to be more popular than one unique "Squirrel Girl".
  8. rsclark

    Free the names!

    Quote:
    Originally Posted by Forbin_Project View Post
    Chase is right. In fact it had so many players it had to go F2P because it was making too much money.
    Wow, you spectacularly failed to understand anything he said. How does the fact that the game is doing poorly in any way invalidate his statement that you can have a number of people far in excess of any of the CoH servers without having any of the duplicate name problems that people preemptively complain about.

    Quote:
    So sure we'd look like we had a lot more people online if we only allowed our players to use Praetoria and got rid of all the indoor missions.
    Again, a sparkling irrelevancy that has nothing to do with his point.
  9. rsclark

    Redraw?

    I thought it did it based on stance - if "drawn weapon", then "use kick animation". If you're correct, that explains why it doesn't work for eye beams, but I really didn't think that was true.
  10. rsclark

    Free the names!

    Quote:
    Originally Posted by Dechs Kaison View Post
    It's not that I need to be a unique snowflake. I don't want anyone else to run around with my name. In the real world, we call this identity theft.
    In the real world, there are 18 pages of people with my exact same name that shop at Microcenter. Don't be melodramatic.
  11. rsclark

    Free the names!

    Quote:
    Originally Posted by Dechs Kaison View Post
    How good is a name like Cyclops when you team with another Cyclops every other day?
    Well, if the character's theme involves having one eye, it's probably a pretty good name.
  12. rsclark

    Free the names!

    Quote:
    Originally Posted by CactusBrawler View Post
    I'd like it if they snagged the name system from Cryptics game.
    It would be nice, but it's a little late in the game for that. I would really prefer they look into it if there ever is a CoH2.
  13. rsclark

    Redraw?

    Quote:
    Originally Posted by ClawsandEffect View Post
    Yes. Anything that is not part of the Claws power set will cause redraw.

    Works the same with every drawn weapon set. If you use a power that is not one of the 9 powers in that set it will cause you to put your weapon away and redraw it.
    Brawl.
  14. rsclark

    LAMDA bites

    Quote:
    Originally Posted by Arcanaville View Post
    The way I look at it, my blaster can't get any more squishy and I'm used to it: scrappers and tankers are the ones that are going to have more difficulty adjusting. And in fact it took a little bit longer for my scrapper to adjust to the difficulty increase than my blaster, because my scrapper is almost indestructible anywhere else. In the trials, I'm still plenty tough but significantly more situationally vulnerable.
    While that is true, in normal content, there usually aren't 30-40 mobs running around looking for someone to aggro on. Sure, formerly sturdy characters need to learn "I can't jump into that group alone", but squishies need to learn "I can't stand here in this empty area and do nothing and hope to live".
  15. Quote:
    Originally Posted by Eiko-chan View Post
    This may be the single best argument for why Dual Pistols uses the visual style it does. When I watch my DP Defender use those animations, I don't think "girl with guns", I think "girl who trained her butt off to be that good."
    I think circus monkey.
  16. Quote:
    Originally Posted by Anti_Proton View Post
    Never realized wanting just Primary, Secondary, and Epics was "doing it wrong", but I guess I am going against popular opinion here.
    Since it has never, ever been possible at any point in this game's history, I guess you could call it "wrong"; although, a better word would be "impossible".
  17. Quote:
    Originally Posted by HelinCarnate View Post
    So if game B is so much better, why are you playing this one still?
    Your comment only makes sense if an otherwise bad game cannot have good elements and an otherwise good game cannot have bad elements. The world is not that binary.
  18. Quote:
    Originally Posted by Arcanaville View Post
    Where it gets tricky is when you want to make a character wearing a dress, say.
    You mean I'm supposed to have options other than "pencil"? I don't believe you.
  19. Quote:
    Originally Posted by Leo_G View Post
    Although we have the feet down.

    *cries T_T*
    It includes a news run animation that causes a rock or small explosion to appear every time your feet would need to touch the ground.

    That plus the switchable left and right foot costume pieces for those times it really just doesn't matter.
  20. I noticed that of my 8 50s, every single one has Assault.
  21. Quote:
    Originally Posted by Golden Girl View Post
    Well, that's not really as versatile as the classic little black dress, which everyone should have at least 2 of in their closet
    Strapless, backless, classical.
  22. rsclark

    Buffers rejoice!

    Quote:
    Originally Posted by Silas View Post
    The thing is, Empathy, Pain and Poison didn't (and don't) have to apply 2 click buffs to every team member every 2-4 minutes to fully contribute their buffing power.
    No, my emp has to apply one buff every 16 seconds. If you want to compare QoL, I would gladly trade that for running down the list once every 2 minutes, since on an 8 man team, I'm keeping it up on the same 7 people as the other buffers are, but with much more hassle and redraw.
  23. Quote:
    Originally Posted by Demobot View Post
    Agreed, Chaos. That sounds like so much fun.
    Compared to what? Would their beatings be less severe if they were making those shoes you are wearing and fell behind quota?
  24. Quote:
    Originally Posted by Arilou View Post
    The jangling of their wallets IS the voice of the players.
    Only if the player's voice only has two volumes - shouting and totally silent.
  25. Quote:
    Originally Posted by Liz Bathory View Post
    I started as an mm... but it took me almost a month to realise I could drop inspirations on my pets. I felt so overpowered by that at that time
    I had 2 MMs to 50 before I knew that.