rsclark

Legend
  • Posts

    1370
  • Joined

  1. Quote:
    Originally Posted by Schismatrix View Post
    Dammit! Another victim of Dr. Wrong and his Wrongbots! When will they learn?!
    When. Will. They. Learn?!

    If it's in a context related to playing the game then the EULA is relevant.
    The context here is not "playing the game". It is "keeping the customers happy". The EULA has nothing to say on that topic.
  2. Quote:
    Originally Posted by Hyperstrike View Post
    Because they're NOT repairs. They're server upgrades. They're physically moving to new equipment. Not simply adding on to existing stuff.
    You don't know what they are doing. Something they did at some point didn't work as they intended, so they are trying something else.

    That's great, but unless Zwill came in with a bag of new 8 terabyte solid state drives and they all started dancing around the office singing Love Train, I wouldn't call it an upgrade.

    We have "server upgrades" at work, and you'd be shocked how often it results from someone saying "hey, look what I found in the closet."
  3. Quote:
    Originally Posted by Do0msayr View Post
    Also with the servers being moved and all, I'm definitely under the assumption it will take a bit longer.
    Yea, unless the move is "down 3 plugs on the power strip", I don't buy the 12 hour estimate.
  4. Quote:
    Originally Posted by PsychicKitty View Post
    But as for the rewards....I dont understand the double rewards reference at all.....not sure what the double reward is that is being refered to.....had a choice of 4xmerits a astral merit a hero merit and some threads......so i dont think i am understanding double rewards for first time doing this....
    Did i get the wrong rewards?
    In the future on a normal week, you would be able to run this mission once and get a hero/villain merit (as an example of the good reward.)

    Since you had never run the mission before, after completing, you get that same good reward table and get a hero merit. This is the first time award bonus and it does not count for the once a week reward.

    If you immediately ran it again, you would get that same reward table, and could get your second hero merit - making a total of 2 in one week. That's the double he was talking about. Not double rewards for running it once, but the option to run twice and get the good reward both times.

    Since you can never get the first time bonus again, you will never be able to get 2 in one week again and will be restricted by the timer to only getting one good reward a week.

    So, currently if you run it a third time, you will get lesser rewards. In any future week, you will only need to run it twice to get the lesser reward.
  5. Isn't this like 9 server upgrades in a row? That means that either they are in there installing advanced AI or the original upgrade was running the servers on a calculator wristwatch circa 1982.

    Can't we just call them repairs or something?

    "Today we are bringing JoJo the idiot circus boy back in for server repairs. This time we will beat him if he tries to use a blender as a harddrive again."
  6. Quote:
    Originally Posted by Justice Blues View Post
    You are right.
    I began a statement with the word "if". That makes no claim to the truth value of any other part of the statement, and only links them causally.

    That's an excerpt from my new book "If" the Most Misunderstood Word on the Internet - coming in May from Harper Collins.
  7. Not 15/2 tokens. You get one token when you first buy any points and then one more for every $15 you spend. So, that's 105 for all 7.
  8. Quote:
    Originally Posted by Doomguide View Post
    And further because it acts (or is supposed to, sounds like it is bugged) like a set bonus, it's the level of the IO that matters. The level of the IO must be no more than 3 levels above your current character (exemplar etc.) level for it to function.
    And the level of the io is set by the level of the character. Depending on how they define that second part, it could mean that exemplaring below current level-3 would always diable these - making them worse than buying one on the market.

    I'm guessing that's not how they work, since it would make the whole idea a rip off, but it's possible.
  9. Quote:
    Originally Posted by Chyll View Post
    I was trying to interpret your short reply quoting my question.

    (which is why it had a question mark on it)
    In order to be persistent, the gameworld must maintain continuity. It's definitional.
  10. Quote:
    Originally Posted by Scarlet Shocker View Post
    Not my logic. Careful not to put words in my mouth

    But think on this... sometimes your game is off. You can't come to the crease and smash a century of 20 balls... maybe you'll get out for a duck... or you bowl your best spell ever and still get carted around the field without a wicket to your name.
    I don't know what any of those words mean.

    Quote:
    Sometimes it's tough to achieve a goal and in achieving it against the odds often gives a greater sense of satisfaction.
    That sounds like a case for an arbitrary buff to the opponents or debuff to the character. You know, things that might make it difficult without affecting the act of the player playing the character. "This is harder for some reason" is different than "you have 2 buttons to press and spend 3/4 of your time getting knocked down".

    Quote:
    It's level 20 for a reason. I bet you that you'd enjoy it if you got a toon to 20 and ran it immediately.
    Compared to other level 20 content it's about average. At 20, I don't even know if I'm going to delete the character or not, because it's not done enough to play. There's a reason for shooting through those levels as quickly as possible.

    Quote:
    Being 50 and exemping is your own issue and nothing to do with the content
    A dinner is still bad if the food is high quality, but it's served off of the floor in a truckstop bathroom.
  11. Quote:
    Originally Posted by Dechs Kaison View Post
    The factions they chose fit very well with the story they're telling.
    The story they are telling could be told with a CoH MadLib book.

    "Come here, says <dead magic using NPC>, the traitorous <other NPC faction> have stolen my <generic magic object>."
  12. Quote:
    Originally Posted by Chyll View Post
    OK,... So, by implication, being 'persistent' MMOs are prevented from anthology story telling?
    Huh?

    What definition are you using of those terms?
  13. Quote:
    Originally Posted by Dromio View Post
    MM's get to add a tier 9 blah power on top of all that.
    Tier 9 isn't bla. It's a solid power that just happens to be unavailable half the time.
  14. Quote:
    Originally Posted by SinergyX_EU View Post
    Aah no wonder it didnt go up there.

    Im in a que now, so gonna check in a bit. I'm +2 incarnate, so my pets should be +4 zombies and +3 graveknights?
    Yup, assuming everything is working - which it apparently isn't.
  15. Quote:
    Originally Posted by ketch View Post
    I'll agree with this. The recharge and damage bonuses are quite worthwhile. I wouldn't put it as high as Fortitude, but it does seem a bit better than Forge.
    That's the part that keeps bothering me in these discussions. Fort and Selection are powers with similar uses. Fort is overall more useful because of the incredible defense, but selection is more generally useful, because it isn't duplicated by a dozen different powers and set bonuses. Then people say selection is the worst power in the set, while fort is one of the cornerstones of emp. Fort is better, but it isn't "best vs worst" better.
  16. rsclark

    Time Overpowered

    Quote:
    Originally Posted by Dispari View Post
    Then: "It just tries to do too many things at once and excels at none of them."

    Later: "Oh wait, when you add all those elements together it's actually quite good."
    So, the anti-TA.
  17. Quote:
    Originally Posted by Madadh View Post
    I don't see 22 merits total for 10 minutes of missions as being = to "really isn't all that good."
    Compared to a hero/villain merit which is worth 100+ merits, it's pretty bad. Giving different players a 5X difference in reward is a problem.
  18. Quote:
    Originally Posted by JLane View Post
    Think of it this way - Ask yourself the following question:

    Does the bonus get bigger as the enhancement goes up in level?

    Yes - It is affected by enhancement boosters.
    No - It is not affected by enhancement boosters.
    If Justice Blues is correct (I use "if" since i haven't confirmed that myself), then this doesn't work.
  19. Quote:
    Originally Posted by Benchpresser View Post
    For those who say why must I exempt down- do you run the WTFs?
    Once on a 50 to get the notice, but then never again.

    Quote:
    This is the same deal.
    And I didn't like it on the WTF either. And, remember, they changed the awarding of shards on exemplared content only after people complained about the WTF.

    Quote:
    Personally I think the best function would be to apply the 'zone event' code to all the enemies in the SSA but I doubt that was possible within the timeframe of Beta.
    I agree, except for the beta timeframe thing. It should have been something that was considered and handled long before it got to the beta stage.
  20. Quote:
    Originally Posted by Forbin_Project View Post
    OH NOES! I has to take 5-10 seconds turning my toggles back on befores I enterz a mission. My life iz ruined! Woe iz me!

    Less QQ more pew pew.
    Do you kiss your mother with that mouth?
  21. Quote:
    Originally Posted by Chyll View Post
    Is that a fundamental MMO question?

    Is an MMO better suited solely as anthology or continuity based content?
    Well, the persistent world is pretty much the defining trait.
  22. Quote:
    Originally Posted by Samuel_Tow View Post
    Pardon me for being cynical, but wouldn't the best solution to that be to NOT make missions which require people to hunt a specific kind of enemy in a small location where competition is almost inevitable?

    I get that they didn't want to give us instances... Even though they did anyway. But I refuse to see the upside to NOT being able to pick any Hellion or Skull or Longbow anywhere I can find them. Hunt missions were always a pain in the *** even when we could do them in any zone in the entire game. They get progressively less fun the narrower the location we have to hunt in.
    Yes, they created a potential problem and then solved it badly. The better solution is to avoid creating the problem.
  23. Quote:
    Originally Posted by Rubberlad View Post
    I took Posi's post to mean "Don't allow unpublished backstory to hold back good writing/writers." In no way is he advocating a retcon of published backstory. Am I wrong?
    The question comes down to how easy that is to accomplish. Lets say they got in writers who decided to change who the incarnate letter writer is. How likely is it that they would contradict some hint that had been left in one of the already in-game letters?

    It's not like they have revealed the writer at this time, but there are elements in the game that exist only because people were basing the past writings on that undisclosed fact. By not having a plan beforehand and sticking to it, you increase the chance you're going to write these loose ends and have elements that do not quite fit, and with as much content as already exists, that's a major concern.
  24. Quote:
    Originally Posted by Lothic View Post
    And I'll again ask the basic question: Even if the "tech" as you say exists why -must- it be used in this case or any case? Why is it actually "wrong" to have some new content in this game that is not doable as a level 50?
    Because a 50 is more powerful than a level 20, so should be able to accomplish anything a 20 should be able to. You've yet to give a reason a 50 should be gimped.
  25. Quote:
    Originally Posted by Scarlet Shocker View Post
    Well I've had several but those got deleted. Exemping is part of the game system and works very well. By your logic we should skip the first 49 levels and go straight in to 50.
    Actually, mid 30s works pretty well. By your logic, why not just level lock at 2 - after all, alternating those two underslotted attacks and brawl is loads of fun.

    Lower levels have some semblance of a point when you are learning to use a characters, but once you're past that point, then ... well, you're past that point.