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Posts
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Joined
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So, I'm in game and have access to the weaken and empower combos so far. I successfully execute a combo, then immediately queue nimble slash to queue the other combo... and the orange circle around ablating strike, the next power, doesn't come up. This happens pretty routinely and is turning me off from the set...
What mechanic am I missing? Yes, I am hitting the target. Is there currently a bug sometimes preventing back to back combos? -
Werner's your guy for any kat/da questions. But, personally, if I were running your build, I would tear my eyes out at the inadequate +recovery. Additionally, most people aim for 32.5% ranged/Aoe defense (melee capped with DA).
-You don't need both of the first attacks - gambler is better DPA
-Why bother getting CoF if you're not going to slot it? Needs more acc/end
-Dark Regen needs acc
-If you're building this from a munchkin's ST DPS point of view, include an achilles' heal -res IO or two
-include the entire set of gaussians.
Much more. Have you played this to 50? You should. It will give you an idea of where your priorities lie, def vs recharge vs recovery. -
Quote:I think I've read all your guides over the yearsBy the way, you may want to take a look at my Illusion/Rad guide (link in my sig) for your Illusion side. Lots of stuff in there about the powers and some strategy suggestions. It is a good idea to understand how Illusory damage works or you will miss out on a lot of damage. Illusion has some unique aspects that are unlike other powersets.
Thanks for the tips, guys.
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Heyo... I'm looking to delve into time and I keep pushing myself to try a primary I've never played before - illusion in this case!
I enjoy playing in melee range and /time lends itself well to that, but what about illusion's phantasm? Do it's KB powers seriously annoy in regard to positioning? -
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I've been agonizing over a couple def/corr builds. Since I hate wasting 3 power picks for the sake of weave, I've also been trying to reach the softcap without delving into the fighting pool.
So far, I have the below build with 44/41/38 positional values.
http://www.cohplanner.com/mids/downl...33C67FDDE9E4C4
Code:Any insight? If I can't get it, I might just give up and go with a Time/Ice Defender build...| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1461;690;1380;HEX;| |78DA6594594F135114C7EF74A622A5580AA5806517E84687964523B824A0224A958| |8F1B5A930E024B56DBA283CFA15F4019757375E8C0A089F812763DC627CF4D5E559| |C0F1CCFC0F2D4927697EBDFF7BB67BCF99892F9D73BE9ABC775648AE8954329F4F4| |C6472B962B690C9D9E3C9457D4E16F454D1CF57DA485C4BA617B579F5829ED312E3| |E454E82CEF8D171716D4EBFA6D2D114FA6F56C31952CE899B470CE643229755A4B6| |6F5F4A26B7F31AFE5F2B7F4ACC35ACF66356DDE6DFD9D4ADFD1F3FA4D3DA517967D| |E7B3FA9C5A4E309B29A62876BEA0E5969BA9AE5EFAF96D821F4311315AC414618B3| |255501900EB23E06B4FC9478855C9D202B425711C694B58DA914DE60658B7C65C07| |DF501C997DE4AB88A35C061D5740679C390D06298F9D7DEC43A8E7D0307304741C0| |79B07C1B71EF4817C6C5527088A2C0EEF730CF49241B58433553722D71AF9D5C04F| |AA9924CDAF08EF45B089EC6B79AFF63BF20C7C03D7C9CFC535BAFE92D6A608CF67D| |0FB096CFE0AF67C01FB096EF6713F16568EFA15B0FD11F321D8F504DCA03C0DF091| |1B389EE723D8CAF95A39BE9BEA6DC4F96C8D7CBEA32338FB3EBBC9A609365253183| |DEA61D6D25E0BF7BC85FDDF517E1FEC651F6BC71A98A3664CC19445D82C03FEF6B6| |17B8A7F655D0FF92F9140C3D0723CF40730C3BD8B7C380D6694E8EC91D5EEF825D7| |BCC7FE026D5D8CDBDEFFE00ADE73D18DC06B73C7817CC73F43E80D6C7F3D7C77DEF| |E3BEDFA5B4016BD20D7BC0C0DD06F798BB6068078C708D31AE65899661BEAFB079D| |166DF0761D37F06F714614A5E21549E07F534CFD729E628181B639E047F38858872| |8FA2DCB79F0E7A2F79AEA508B4DF654D926EE09CFE4B38DFAF83F601D8FF296B366| |9857B741FECEF844DAB72E09B60D02342154AB4428955284315CA70853255568CE9| |8ADD19A5F4251292A554D795BE33C67FDDE9E4C4| |-------------------------------------------------------------------|
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I've been working with Mids, trying to decided between a Time/ice def or a Fire/time Corr... when I stumbled upon this insult. Why the heck is the defender version of Chrono Shift LONGER RECHARGE than a corruptor's? If anything, it should be the reverse!
Edit: mk, checked in game - 360s on both? Another case of a Mids oopsie? -
Aye, just found out in-game... ;( That stinks.
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I know you can buff Shield and SR's defdebuff resists, but what about EA's?
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A while ago, I tried leveling a /DA brute. DA is normally my favorite armor, but I absolutely hated it on a brute due to it not supressing when I wanted enemies to see me beat up their buddies and come over and 'help'.
I would like to make a TW/DA (or maybe /EA) brute, but not if this still works in this fashion... -
Hey, returning to the game (yet again) and while looking into possible new characters, I read that changes were made to rain nukes in the latest patch? Since I was considering Archery, could anyone expand on this?
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Also be mindful of the fact that RI (and EF) only have a 15ft radius; in addition, the enemies on which its anchored tend to be poster-children for KILLMENOW scrappers on some teams. So, a little defense is never a bad thing.
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I may be nuts, but I've always enjoyed the yodeling while skiiing in the ski chalet...
...Dare I ask the name of the yodeler and/or availability? No,no - I'm sane of mind, really! -
Well it aint soft-capped on melee but it's fairly close... what exactly are you having issues with?
P.S. if you have the cash for all those purples, I'm going to assume you have enough for some lotg's... so stick one in grant cover and CJ. Move the zephyr set to SJ to keep the same # of slots.
shrug.
P.P.S. 6 slotted armageddon? move the sixth slot into fire sword and you'll have your capped melee def. -
Quote:I tried this on a brute. End-consumption to rival fire/storm corrs and trollers. And that was after shifter, miracle, and numina procs. It was just attrocious. Perhaps I'll revisit the concept now with the alphas... but it's gruelingly end-heavy without.I figured a da/stone tanker could be fun OG + Fault stacked mag 2 stuns if we had stone on a scrapper I so build a stone/da scrapper
Wish there were indeed more smash damage sets on scrappers though. -
Above all else, I would strive to get membranes (at least 2) into active defense. Yes, they're expensive, but they're worth it.
Softcap and DDR go hand in hand, if you don't have one the value of the other is lessened. -
I personally love my WM/SD brute - it's just so satisfying to bring down [Shatter] on several enemies at once and hear that bone-cringing CRUNCH! And then you get your wide-as-a-city-bus Crowd Control.
Of course, you could make a Bane as well, but they notably do not get any DDR and Shatter is single target. -
As I was playing a new Psi assault dominator, I could not help but be distracted by what was marring an otherwise great power, Telekinetic Thrust... and that happened to be the poor quality sound effect it uses, practically to the point of distortion.
And so, I thought of this post and a much-needed bump. As it stands, I would be surprised if sound and music comprise 1% of any new content's development time. -
My spines/da and kat/da dont have issues that I recall. But I build for a high recharge heal as well as decent defense.
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I don't like Fire melee either - simply not enough smash. If this is part of the boredom factor for you, have you considered War Mace? It's a very visceral set. And good AoE as well.
SR goes fine on either brute or scrapper - your choice will mostly be dictated by your primary's availability. -
Think I've decided on psi... holds, sleeps, stuns suck bad when you're in the middle of a pack without toggles. Will still have 20-25% positional defense, so not terrible... I just hate not having my beloved fissure.
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I love fissure. I made a fire/rad instead of an earth dom specifically to get the earth pool for fissure. Having said that, OMG MEZ IS SO GDAMN ANNOYING ON A FIRE/RAD !! If toggles drop, I'm a dead man.
I'm about to ding 50 and having reservations on my build
Which would you guys choose, an S/L-capped fire/rad with fissure or the same build without capped S/L, but with perma indomitable will? -
Still no crashes or other oddball behavior with the 11.1a's.