Why is a defender's chrono shift 500s instead of 360s ?!


kinaki

 

Posted

I've been working with Mids, trying to decided between a Time/ice def or a Fire/time Corr... when I stumbled upon this insult. Why the heck is the defender version of Chrono Shift LONGER RECHARGE than a corruptor's? If anything, it should be the reverse!

Edit: mk, checked in game - 360s on both? Another case of a Mids oopsie?


 

Posted

It was bugged when it was released ingame, now it's fixed, Mids still shows the old value.


 

Posted

Mid's just isn't updated yet. The defenders had a longer recharge (in error) when Time first came out. Mid's correctly displayed what was in game, but CoH got the defenders version fixed to be the same recharge time as everyone else's fairly quickly.