docbuzzard

Renowned
  • Posts

    860
  • Joined

  1. On thing I find amusing in the requests for an alternate path to solo shards ala a mission arc akin to the Remmiel arc is how people call that arc a good example.

    Solo, it is a fine arc for difficulty. Some of my alts have breezed through it, and some have had to yell for help.

    In no case have I ever had a whit of difficulty duoing it. As soon as I've added anyone to help me out, the enemies drop like tenpins.

    Therefore unless the devs are willing to develop this new shard path as solo only mission content, balancing it is likely to be a bear.

    Now this then brings up another concern, is it worth developer resources to bother to produce solo only content which will likely appeal to only a subset of customers? I imagine that's a question for management.

    Oh, and on another issue at hand. People are trying to fine tune the amount of shards it should cost to get that very rare around the time it takes to do the WSTs.

    That then begs a rather important question as who are you going to use as a yardstick? Do you base it on the soloists who clear maps of 0/x8 quickly or something weaker? By merely picking a measuring stick you will surely rile someone.
  2. Quote:
    Originally Posted by Angelxman81 View Post
    Proliferate fire/thermal from corruptors to defender makes no sense to me.
    Who would play defender, if you could play corruptor?
    I tend to prefer defenders over corruptors since the buff powers come faster and with higher values.
  3. Quote:
    Originally Posted by EvilGeko View Post
    Weakened Hamidon ends in a tank n' spank.

    Mr. I Am Nictus ends in a tank n' spank (although a quick one).

    Recluse ends in a tank and spank (with adds) and it often takes longer than Reischman because he's locked at 54 which lowers damage to about half.
    I honestly don't really see why people get so upset about Reichman. On BSF it's a bit annoying with the phasing, but on Kahn it's quite easy and quick. Even with his "massive pile of hp" he still dies quickly enough for any reasonable team.
  4. Quote:
    Originally Posted by Techbot Alpha View Post
    Depends if ones being playing it every available waking hour and ones been playing it a few hours in the evenings. It will make a helluva difference.
    Do you mean to say anything, and I do mean anything PvE, in this this game requires a skill level gained by playing hours daily for seven years to be easy?

    I would beg to differ. I don't play hours daily. I often take weeks off when bored. I don't have any purpled out alts, and I got consistently creamed in my few ventures into PvP. I don't farm, and I really don't think I have any godly builds. I'm certainly no godly, top end player.

    I don't tend to find anything in this game unreasonably hard. I've been on teams which have made content too hard, but that's just how it is. Some people just don't like to follow a battle plan, don't care to make their character effective, and don't bother the minimal skills required to be at least good at their AT.

    Someone who doesn't make the effort to not suck doesn't garner a lot of my sympathy.
  5. Quote:
    Originally Posted by JKCarrier View Post
    Perhaps, but going up to a beginning guitarist and saying, "I don't understand how you can be struggling with 'Master of Puppets', because it's soooo easy" would be a jerk move, and that's exactly how these discussions usually go (see: every Trapdoor thread ever). When someone is being dismissive and insulting, "go to hell" should be the nicest thing they expect to hear back.
    Would it be more or less unkind if the two players had been playing on the guitar for the same number of years?
  6. My favorite character at the moment is my crab spider because I a build where I have good ranged attacks coupled with decent defenses and status protection.

    I would like an AT that allowed that. It would be blaster/corrupter/defender ranged sets coupled with scrapper/etc armor sets. You pick appropriate sets and pick appropriate scalars for the two sides to make it all reasonably balanced.

    This wouldn't have to be rocket science. Just cook it up during a beta and start with a low point on the scalars and buff from there.
  7. Did three nice and straightforward Kahns last night. Each took around 35 minutes. They were all run speed style, and although some of the players were not masters of the game, there really weren't any hiccups.
  8. Quote:
    Originally Posted by Daemodand View Post
    Stalkers really do need to be looked at again. It isn't fair that Scrappers out-damage and out-survive them. Brutes recently had Fury mitigated to keep them from stepping on Scrappers' toes too much, Stalkers need a buff to give them indisputably better damage than Scrappers given how much squishier they are.
    Back before he left, Castle came out on the stalker forum and basically said that stalkers were SOL if they expected to be supreme in damage. At that point the wind was taken out of my sails to play stalkers. As a rule, I've preferred stalkers over scrappers for a while now because I prefer the play style solo. However it is demonstrable that a scrapper is a superior AT, especially on a team.

    I find it completely unreasonable that in the face of a Brute nerf to damage because of their superior durability over scrappers, that stalkers get stuck behind, being at an unequivocal disadvantage.

    To answer the OP's question, clearly I would grab the scrapper. There's pretty much no circumstance under which the stalker would be clearly superior (the burst damage argument I could see in an Apex, but even then the rain of death would have a good chance of invalidating AS, so you are relying on just normal crits).
  9. Quote:
    Originally Posted by BrandX View Post
    The numbers were ran, Super Strength ported as is, wasn't the top set in damage (I believe it was #3), and even if did hit #1 spot, I don't see why that would be so much of an issue, especially with it being all Smashing damage.
    Can you point me to this analysis?

    Quote:
    Not to mention a damage class...doing damage?! Who would of thought?
    Yes, of course. Balance be damned, I want my 'I Win' button.
  10. Quote:
    Originally Posted by Benchpresser View Post
    Definitiely Nin & EA for scrappers.. and PLEASE PLEASE SUPER STRENGTH FOR SCRAPPERS!!!!
    As mentioned by Sam, this is going to take some work. Given that scrappers get would get a +100% damage boost instead of the +80% for tankers and brutes, and couple this with their higher damage scalar, it would put them a bit over the top. Then you have the other issue with Super Strength, the set is dependent on rage to properly work. If you check out the damage values for the attacks, they are generally a bit lower than for comparable sets, so rage is essentially factored in.

    Thus it would take a whole lot of adjustment to make SS compatible with scrappers.

    Quote:

    3) SR for Tanks
    This is another one which isn't terribly likely to happen. If you take a scrapper and give him every SR power slotted up, they get to around 30% defense to all positions coupled with 95% defense debuff resistance.

    Now keep in mind that a scrapper only gets 75% of the defensive values of a tanker. Thus if we adjust SR for a tanker they will be running around with 40% position defense to all without any pool powers. Add in combat jumping with one defense SO and you are sitting at 43% defense to all. That's near softcap with no effort and you're almost totally resistant to defense debuff. That's pretty damned durable. I can't see that happening.
  11. Hmm, well I have notice on:
    crab spider
    tanker
    dark defender
    earth/thermal controller

    I think that's all I've done so far. I do have more alts with unlocked alpha slots (most are filled with common).

    As to why there's plenty of scrappers, brutes and tankers around for these runs, well that's plenty obvious. Those are the easiest solo characters (IMO at least), so most people have them. People like to have a character available to play whenever they want despite not finding a team, even if they like to team.

    Thinking about the 'main's that people I know in game have, most of of soloing/damage classes. Brutes, tankers, scrappers and blasters are the most common 'mains' in my experience. Personally my closest to a 'main' is my crab spider, but I don't really have a beef playing from my stable of alts. Also since I'm not a badger, I don't have to get focused on one alt.
  12. Did 3 Kahns last night at about 35 minutes a piece. Easy enough way to get notice on 3 alts.

    Personally I don't really see the beef with it. Most AV fights are pounding on a large sack of HP, it's just the decor that changes. Here (and cudda) it's the use of temp powers. In ITF it's the fact that he rezzes in between beatdowns. In STF, you beat up towers first. Yes, Reichman is a larger sack of HP, but honestly it doesn't take too long on a good team.

    I like the speed and simplicity of Kahn. Cudda lags too much, and really doesn't reward sufficiently.
  13. I've had a mixed bag of running the STF this past week, and I won't be missing the PUGing process of it.

    Some people just seem to be bad at the game. I've been on plenty of teams which ought to have been OK, not optimal teams, but doable with competent players, but they just had issues.

    My first STF of the week was a brilliant speed run done in 32 minutes. It went downhill from there. My last was yesterday which took a miserable 3 hours.

    Mark me down as looking forward to Kahn.
  14. Quote:
    Originally Posted by TrueGentleman View Post

    Minus being duly deputized under the law (a minor detail that only the Adam West TV show rectified).
    One does not have to be duly deputized under the law to stop criminal acts in progress(felonies that is, only law officers can do something about misdemeanors).

    Of course all the investigating, wiretapping, breaking and entering, and other stuff one might have an issue with.
  15. docbuzzard

    RIP Jack LaLanne

    Quote:
    Originally Posted by Daemodand View Post
    George Burns lived to be 99ish without the exercise or spartan diet. I mean, LaLanne wouldn't even eat a cinnamon role. Call that living? I don't.
    No actually George Burns made it to 100

    I remember a great line on the subject from an interview(well allegedly from an interview):

    Interviewer: Mr. Burns aren't you rather worried about your health considering your age?
    George Burns: Nah, not at all. Not many people die past 100.
    (assume a paraphrase since it's been a while)
  16. docbuzzard

    RIP Jack LaLanne

    Gotta say, living to 96 has to be the finest testament to his fitness advocacy.

    Of course George Burns made it to 100 smoking stogies...
  17. I think I'll pass. I greatly enjoyed the first one. I also find it much better when I just let it stand by itself.
  18. It's pretty moot since kids can't afford comics anymore, nor are they really aimed at kids much (except very limited select lines).
  19. Quote:
    Originally Posted by Ironik View Post
    Clancy himself (I presume, hard to say when the ghostwriters took over) ignored his own world's history fairly soon. I think it might've been the second book after Ryan became President where I was reading it thinking, "How could this possibly *be* if Congress was wiped out?" We've seen what's happened in real life when lesser attacks against America occur, even imaginary ones (the explosion of the Maine). Wiping out Congress and then a city would've started WWIII, no questions asked.

    All of that to say I stopped reading Clancy years ago.
    His world was reasonably internally consistent. Congress was wiped out in Debt of Honor, and the elections to replace them were held in Executive Orders.

    In Sum of All Fears Denver never actually got nuked, only sort of. The bomb didn't work quite right and the yield was low.

    Yes, you can complain that his interpretation of reactions isn't realistic, but his world was consistent and followed the history he created. I've read every Clancy book and until this one there had not been such an issue.
  20. Quote:
    Originally Posted by Furio View Post
    Uh...so, Angel is Wanda Worthington now, i guess?

    Yeah, I was kinda wondering about that myself.
  21. Quote:
    Originally Posted by Paragon View Post
    Pre-IOs, I agree. With soft-capped typed defenses from IO bonuses however, I think some Invulnerability Tankers are actually more powerful now than pre-ED. But that's getting off topic.
    You must not know the numbers for invulnerability from before GDN and ED (if you mean post GDN, but pre ED, you might be right).

    Back in the day (I1-I4) an invulnerability tanker would have capped resistance to everything but psi and toxic (90% of course) as well as almost constantly capped defense due to the bug which double stacked invincibility. For most purposes they took around 1% of incoming damage.

    Back in I1-I2, with perma-unstoppable, they could pull this off with an incredible endurance pool.

    Perma-hasten was also easy to obtain. Of course there were no global recharge bonuses, so that's the only major shortfall.

    For a while there hami-Os gave a 50% boost to powers, and that really made for badass tankers. You could run around easily damage capped.

    While I like IOs, and respect the power levels they can provide, no, they are nowhere near the power levels once found in the game.
  22. I'll say Connery was easily the best bond. I'd also say Dalton was the worst.

    Moore had his moments, but also had some pretty awful movies.

    Brosnan, I actually really liked as Bond, but half his movies were complete crap, and only one did I really like (Goldeneye).

    Craig is batting .500 so far, but I will give a pass on Quantum due to the writers strike. I think Craig does a good bond, though a bit unconventional.
  23. I'm wondering if anyone out there has finished this already. I've been plodding along through it (couple hundred pages in out of 900 or so). I have to say, the fact that Clancy is even on the cover seems to be a stretch. It seems readily apparent that the other named author did most of the writing.

    Even the limited portion I've read has glaring inconsistencies with the 'Clancyverse'. Clancy's reality diverged from ours a goodly time ago. You can't very well smash the Capitol Building wiping out Congress and SCOTUS without it leaving a mark (not to mention nuking Denver in an earlier book). Jack Ryan being president for a couple terms with some crazy international incidents cannot be glossed over, and just referencing real world events instead as if his history never happened(except Ryan still was president, and the other characters are all still there). However the current book appears to be trying that. I suppose they might imagine it would make it easier on new readers, but as a long time Clancy reader I find it extremely jarring.

    Heck, the new author can't even get the Rainbow anti-terrorism squad stuff right. He refers to the team as Rainbow Six, when that's just Clark's designation as the leader. He even gets their equipment wrong. I imagine I'll get on through the book eventually (I did buy it hardcover-foolishly it seems), but it really isn't a classic Clancy page turner.
  24. Actually I have far more resistance than loyalists myself. I'm not sure on the final total, but probably something like 4 to 2.