dbhellfist

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  1. I think you as usual have over compacted things mr leo this guy from another thread has the right idea

    Quote:
    Originally Posted by Roderick View Post
    This isn't so much a suggestion, as me asking for opinions from other players.

    If Stalker Snipes were given the Assassin Strike treatment (Range, Accuracy, Endurance, Recharge left the same, shorter non-interruptable animation with similar damage to the current version with a chance to crit when used unhidden, and long version with an actual Assassin strike when hidden), would they become worth using?

    I'd say that the Assassin Strike (Assassin Shot?) would have to do more damage than a crit, but less than a melee Assassin Strike, for the sake of balance. Personally, I think this would make them worth taking, especially since they'd become useable in combat as a filler attack.

    It's just too bad that, without Hide, there's no way I can think of to give this change to Blasters, Defenders and Corruptors too.
    Where as you seam to have a fixation of trying to get multiple uses for the same things. I hate to bring it up but "weapon skins being one" what a dumb idea. Any way back on topic if they did this as the person i quoted here states would really improve things
  2. dbhellfist

    Animal pack II

    So let me get this right a Sea life pack, an animal pack with deer, bear, rabbit, gorilla and rat type heads and parts (maybe dog as well that can be colored to make different breeds that would have to have snout and ear options ) and a fantasy creature pack with cyclops, unicorn, dragons, ravens etc, I like it sounds like 3 packs total adding the odd parts that were misted last time would be great
  3. /signed
    This would be a vast improvement because it would feel like getting more than a zone and a few missions which i would also like. Heck if they would just re-skin some of the old maps would be nice with some of the updated graphic's. Maybe add some effects to the maps as well like steam pipes for smoke or fog like effects, flooded areas, some lava caves and please redo the blue caves of death with a better texture more like a real cave.
  4. dbhellfist

    Animal pack II

    They could put out a fantasy pack with dragon, cyclops, raven, like heads and parts
  5. dbhellfist

    Animal pack II

    I will break this up in to sections

    Heads: gorilla, chimpanzee, Anubis dog head, antlers, bear, shark, and hammer head shark.
    upper body: gorilla, Shark, and bear
    lower body: gorilla, bear and shark skin for legs
    belt options: some of the banished pantheon options would work here
    head options: some of the banished pantheon options would work here as well
    feet options: gorilla feet, bear feet, and webbed feet for shark (maybe just re skinning the monster feet from the Halloween pack.
    tail options: don't know if a fish like tail would be possible but maybe, a bear tail would be small, a monkey tail for the none gorilla.
    weapons: again some of the banished pantheon options would work here as well,
    arms and hands: for gorilla, and chimpanzee, bear, and shark (maybe just re skinning the monster feet from the Halloween pack.
    options for the upper torso: there again some of the banished pantheon options would work here

    that is all i can think of right now
  6. i personally could care less about this or the idiotic super packs that are for those who want it now so let them through away there money. I for one can wait run missions or till a pack comes out with the costume peaces i want.
  7. ( ape master mind )

    1) boomerang
    2) call monkeys (chimpanzees ) there are models in game already that would work
    3) spear attack
    4) first up grade
    5) poison dart/ blow gun (causes confusion)
    6) call Monkeys (orangutangs )
    7) ant swarm (covers target area in bugs (ants) causing dot damage as well as slow)
    8) call gorilla
    9) second upgrade
  8. dbhellfist

    CoH2 already

    the only way i would play coh2 is if i can have all of whats in coh 1 but just up graded.
  9. dbhellfist

    Stuff I Want

    I want dear horns an antlers a hood that's been pulled back off the head. Some native American costume options. A glow effect for the eyes and possible patters that glow for the tights.
  10. dbhellfist

    CoH2 already

    I for one have invested time and money just like a lot of vets and do not want to start over. I think if they keep improving the game engine we can have our cake and eat it. I only play this game on line because its the best. It has all i like and most of what i want and just keeps adding things i did not know i wanted every day
  11. sweatshirts, jeans, hoodie, jackets, Hawaiian shirt, back options for hoodie, patterns as well, bling, high tops, and a few loose shirt options
  12. OK everyone can't we all just get along I say remove the level cap leave the badges and story arc's. I have been here from issue 2 or so and i can tell you those early days of constant death was not fun. Running every were no travel power till 14 (all ways thought was stupid because that's not how the comic book characters super man with out fly come on) Sorry back on topic I like Rping as much as any one else but do not see how removing a level cap will stop that as long as the mission arc's are there to tell the story and the badges for those who hunt them so we all win.
  13. I always thought a mid level pool to chose from would be cool like around 20 or so to further vary the powers some one has and to help with a few concepts. like low level powers pools that the villains and heroes get at level 40.
  14. "tech weapons" or "medieval weapons", or "melee pack" and "ranged pack", that kind of thing. would work and the price may be more in line with the other sets they have released. I do want this
  15. i would like this as well as has happened more than once
  16. i have already stated some thing about this topic check my signature
  17. I think as some here do that time on these travel powers had made some good options. Which should be incorporated in to the powers we have all ready example beast, ninja run alternate for low level speed power and super speed. Flying carped, hover bored alternate for low level fly (hover) and fly its self. this leaves teleport a device thats a pack pack like that teleports you or a magical effect that opens a rift that you step though. And super jump which has the steam pack and the back pack from the bank missions which could fill that option as well not to mention all the flying back packs already in the game so come on already do the power pools all ready
  18. How about this (this idea is one i have put in another thread but will repeat here) How about cover missions along the lines of what twigman said but adding more options even special contacts if so may completed successfully. Like heroes going to the rogue islands to get a villain, recover some thing stole, to disrupt some thing on the villain side, ect. And on the villain side doing some thing along those lines as well. And the special contact could give the hero or villain to go to the other sides areas to do special missions incognito. All of this with out switching sides
  19. dbhellfist

    Retool the Nukes

    I really do not know the numbers or and tech stuff about the game i can give my honest opinion on how they play and the way i think they should. the end power before they started adding the levels above 50 was the top at the time. I say remove the recover time increase damage or give it a secondary effect fitting the power of each. It still drains almost all of the end so your still weak so may have to pop some inspirations. And i know there will be those who will say that this may be too much but the recharge should fix this. make it to were its not effected by powers or effects that recharge powers. So they really have to wait for it to come back and recharge so theirs no over nuking. And have the secondary effect last a long time.
  20. This is a great idea posted some thing like this about alternate death animations this idea goes farther with a condition that gets worse as they take damage, kind of like that.
  21. Quote:
    Originally Posted by Kirsten View Post
    Hm...Mid-level weapon pools? That could be interesting, but could possibly require a bit of rebalancing. As for the second bit of what was described, that sounded more like expanded Patron Pools, which would be cool, but isn't in the scope of this thread. Try the one in my sig.
    The re-balancing could be in how many slots you are able to put in to it or what enhancements can be used in it. But to think of it it would be yet another power to put slots in so i think with the limited number of slots may fix its self.
  22. dbhellfist

    Death Emotes

    Quote:
    Originally Posted by Aneko View Post
    I know there is an older thread about this, but don't know how big it got.


    and here is is
    boards.cityofheroes.com/showthread.php?t=192217
  23. I just had a thought this would be good for a mid power pool of sorts to unlock a at 20 or so The require to unlock would be a induction mission during which the chance to test the first power of each. like a temp

    There would be hero and villain groups with there own set of powers

    hero longbow, Manticore and P.P.D. ect

    villain side vozalock, skulls, and freak show ect
  24. the blaster needs more secondary sets just look at them the one i am playing mow is energy / energy and the secondary has more melee attacks than i like. Heck the pistol or sword may only have 3 or so melee attacks the rest could be power ups or booster powers. Get creative

    I have had a lot of ideas that i thought were good here are a few re posting them now hope some one will see

    i have suggested a few things in the past none really have been commented on here is the fist on my list. thread is here http://boards.cityofheroes.com/showthread.php?t=192217

    I call this a good death when you die an alternate animation would play like for a robot pc would fall apart or explode no damage, a magic one would melt turn to a puddle or the energy would leave there body, natural maybe over act the death "must go int to the light " a demonic pc could be sucked back to hell "demon summon example" there are may different ones out there right now any of which could be used or modified with little effort.


    second: travel power customization link here http://boards.cityofheroes.com/showthread.php?t=195762

    jet pack active when fly or jump used like the jet boots for the pack it would unfold from your back could also be used for wings normal and mechanical as do not like that thay stick out while running around on the ground or a winged demon on your back for fly a device they teleports or a runic circle appears and you teleport. I have more Ideas but just getting started. here is some more ideas i posted in another older link

    The travel powers would be easy to do with what is in game now a heat shimmer for fly, or punching a few buttons on the arm like summoning pet to open a gate to step through, super sped could trail electric like, and super jump could send out some type of pulse from the feet. I had said some thing like this before but the last time i i said some things that are not in game already these could easily be taken from other places and made to work with the powers. I mean they all ready said they would may just have to wait a bit more down the road I my self love this game and will be here until I get too old to see the keys. A big thank you to all you guys that work on this game with out you a lot of my imagination would have never have thought of some very cool super heroes and there counter parts so thank you some day would love to some of my ideas come true and a major face lift to the game graphic wise.

    even an older post i did again coped here for all to see again
    What i would like to see is costume parts that inter act with the powers like the jet boots do with fly, like wrist bands that pop up to shoot lasers or automatic weapons fire, (i know its been said but jet packs that pop out of the back to work with the fly power and retract so there out of the way for those who use tech and science origins). Its a cool idea and may have been said before.


    third: master mind powers link here were i posted in a thread about this http://boards.cityofheroes.com/showthread.php?t=236458

    let me expand on this a bit the choice of what powers for the master mind to use with the first would be nice like dual pistols for mercenary's would be nice or electrical for ninjas i really hate the bow and arrow. For the robots electrical would be nice as well and not the lazer gun which would be good for the mercenary's or thugs maybe what i am saying a sub power set under the first.

    so there would be a sub set under the other example: pick your pets and pick your power sub with the minions think about it black lightning with zombies would be cool

    again coped this from an older post i did here
    I know this is off topic but the one thing i would like to see is the master mind primary sets divided to allow chose between the type of pets with the power ups in one list and the attack options in another example (the ninja master mind has a bow which i hate i would like the option to have electricity to go with the storm secondary). which would give the character a ninja magic feel. Going one step further having alternate pets would be great as well so those who do not want the magic route could have some thing besides the oni

    most of these can be done with very little difficulty i think but would give so much more to the game and players