Stuff I Want


dbhellfist

 

Posted

some more impossible than others

Costumes:

Deer-Stalking Cap
Pipe
Mantel with tweed texture option

(yes, all this talk of Bees and Dogs has me thinking Holmes)


Weapons
Stick, Mace and Axe options for DB
Magic Staff options for Beam Rifle

Themes: Multi-Armed Characters (either a new skeleton or a power set)

Powers:

Psychic Melee
Blade/Pistol Assault
Pistol (not dual pistol)

Missions:

Dealing with natural disasters rather than evil villains


Thrythlind's Deviant Art Page
"Notice at the end, there: Arcanaville did the math and KICKED IT INTO EXISTENCE." - Ironik on the power of Arcanaville's math

 

Posted

I used to want Psy Melee so bad. Like, SO BAD.



Then i13 happened.


 

Posted

I want dear horns an antlers a hood that's been pulled back off the head. Some native American costume options. A glow effect for the eyes and possible patters that glow for the tights.


Some of my suggestions from posts i have done
boards.cityofheroes.com/showthread.php?t=195762&highlight=dbhellfist
boards.cityofheroes.com/showthread.php?t=278178&highlight=dbhellfist
Here is all My toons
http://img261.imagevenue.com/gallery...9625081-24.php

 

Posted

Quote:
Originally Posted by dbhellfist View Post
I want dear horns an antlers a hood that's been pulled back off the head. Some native American costume options. A glow effect for the eyes and possible patters that glow for the tights.
Dear horns? Do you mean dear as in precious and beloved, or dear as in really expensive? You kind of lost me there.


I used to fiddle with my back feet music for a black onyx. My entire room absorbed every echo. The music was . . . thud like. The music was . . . thud like. I usually played such things as rough-neck and thug. Opaque melodies that would bug most people. Music from the other side of the fence.

 

Posted

Quote:
Originally Posted by PSLAnimal View Post
Dear horns? Do you mean dear as in precious and beloved, or dear as in really expensive? You kind of lost me there.
Those precious and beloved horns are really expensive.


your = Belonging to you.
you're = Contraction meaning "You are."
Ur = The name of an ancient Mesopotamian city.
ur = This is not a word.

 

Posted

While we're on the topic of OP's desires, mystic seer from cimerora costumes please. Or even a costume code event would be nice.


 

Posted

Quote:
Originally Posted by Lulipop View Post
While we're on the topic of OP's desires, mystic seer from cimerora costumes please. Or even a costume code event would be nice.
You mean the Sybils/Sister Solaris?


 

Posted

Quote:
Originally Posted by DreadShinobi View Post
You mean the Sybils/Sister Solaris?
Yup.


 

Posted

You inspire me! The hunting cap got me thinking about themes, like a hunting theme!

Traditional lever action 30-30 rifle and pump shotgun weapon option for rifle type attacks. Blaze Orange hunting vest, Hound Dog type pet, Pack type snow/mud boots!

I sooooo want the Sybil's gauze costume for many of my toon's, good call!

Natural disasters should be a super heroes bread and butter!


 

Posted

I want a staff blasting set kinda like dual pistols/staff melee (switching ammos/forms) each with their own benefits to the player or detriments to the npcs

OR

A staff weapon alternate animation for blasts (Defenders/Corruptors/Blasters)


Quote:
Originally Posted by Paladiamors View Post
I love you, I Burnt the Toast!

 

Posted

Going to add this to the list:

more asymmetrical costume options

Broken horns (http://fav.me/d1rus43)

options for things being on one shoulder but not the other (if right and left shoulder were separate markers, this would be easy, but as things stand we'd need three versions of each shoulder option: both shoulders, left shoulder, right shoulder...and mixing and matching would be in the practically impossible category)

there are some new pieces coming that will help with this


also:


Scabbards and weapon holsters, I don't care if they stay on during the fight...it doesn't seem to bother Valkyrie or Ms Liberty


also:


Whip Blast - Demon Summoning shows us that whips are a viable blast special effect. Granted, some people will complain why they aren't a melee set and others will complain why a normal whip (which I assume we'll get) can hit someone 80ft away, but I can deal with both of those

I just want whips

Characters who use whips:

Indiana Jones
Simon Belmont
Kodachi Kuno
Ayako Mano
Kiyone Makibi (well, technically, it's a yo-yo)
Catwoman

Skirmisher AT - Assault Primary, Self-Buff/Heal Secondary - basically a slightly more survivable Blapper (partially because I feel Gun/Blade would fit here)

Martial Manipulation Blaster Secondary - mostly self buff, some attacks

the option to use kinetic melee animations for some blasts

Actually, one way I wish customizable animations worked would be that all animations with the appropriate time-length be listed as possibilities for a power, ie, if you have a power with a 1.2 second animation time, then you're able to chose from every 1.2 second animation that exists....but I know that's asking WAY too much


Thrythlind's Deviant Art Page
"Notice at the end, there: Arcanaville did the math and KICKED IT INTO EXISTENCE." - Ironik on the power of Arcanaville's math

 

Posted

Quote:
Originally Posted by Lycanus View Post
Actually, one way I wish customizable animations worked would be that all animations with the appropriate time-length be listed as possibilities for a power, ie, if you have a power with a 1.2 second animation time, then you're able to chose from every 1.2 second animation that exists....but I know that's asking WAY too much
I'm not very tech savvy like many other posters are, but I'm pretty sure there are quite a few issues in the way of it, such as projectile speed, root time, melee vs ranged, taking a dump over concept/theme/sense (which the devs tend to care about most of the time), and just in general probably being a coding nightmare.

That's not to say it wouldn't be fun to play around with though.


 

Posted

Quote:
Originally Posted by DreadShinobi View Post
I'm not very tech savvy like many other posters are, but I'm pretty sure there are quite a few issues in the way of it, such as projectile speed, root time, melee vs ranged, taking a dump over concept/theme/sense (which the devs tend to care about most of the time), and just in general probably being a coding nightmare.

That's not to say it wouldn't be fun to play around with though.
hence the last line where I said "asking WAY too much"

^_^


Thrythlind's Deviant Art Page
"Notice at the end, there: Arcanaville did the math and KICKED IT INTO EXISTENCE." - Ironik on the power of Arcanaville's math