Zombie Man

Ebil-o FTL June-21 & Feb-22-2010
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  1. FUNGEBIL - the ability transfer goods to another form, such as Inf or tears.
  2. The ninja should get the first part of the Ninja Leap costume change animation -- jump straight up and disappear.

  3. Quote:
    Originally Posted by Shadow Ravenwolf View Post
    If you purchase Going Rogue: Complete Collection - Free Month and it automatically gets added to your current time, so if your sub is expiring this month it will give you an extension.

    Regular Edition: NO Free Month
    Nitpick: That 'regular edition' of which you type is really the "Expansion" edition ($30). It's slightly cheaper, but doesn't have the free month nor the extra goodies in the Complete Edition ($40). the "Expansion" edition was the edition used for pre-purchase which allowed early access to Dual Pistols and Demon Summoning. The GR: Item Pack ($7) adds in the extra goodies the Expansion edition is missing.

    So, really, the Complete Edition should be considered the 'regular edition' of the game. Even though it's $10 more, it has the extra goodies plus a free month worth $15.

    The extra value of the Expansion was early access to the 2 power sets, and that advantage is now gone. It makes no economic sense at all to buy the Expansion after GR had went Live.
  4. Quote:
    Originally Posted by Rick_Tacular View Post
    No, I tried my hand at customization, and then later accidentally deleted the Chat tab that was on the bottom of the Chat Window, then tried to recreate it and although it's functional, I'd just like to reset everything to it's default setting. The suggestions you sent didn't work. I guess because I didn't actually *save* a default...but I *can* load another toon I *didn't* screw up, save that one as Default, and then load it! Thanks guys! =D

    (yes, why read the entirety of the post above me before coming to that conclusion. I'm off to get my morning coffee. Thanks again)
    I so happy you were able to help yourself. If you have any more questions for yourself, feel free to ask yourself and you will get back to you as soon as possible!
  5. Quote:
    Originally Posted by Peregrine_Falcon View Post
    Quote:
    Originally Posted by Zombie Man View Post
    I know. Imagine him saying, "soft corinthian leather."
    Yeah. Leo really does have quite the exotic voice, doesn't he?

    That's who he reminds me of! Leandro, you're like a younger, cooler version of Ricardo Montalban!
    Leandro is City of Heroes' Latin Lover.


    ((Sorry, Leo, you shouldn't have left your Mesmerize toggle on while recording!))
  6. There needs to be a "Most Interesting Man/Woman in Praetoria" badge.
  7. It seems the mature woman finds Mr. G. irresistible...





    And how about that, even the younger ladies are into "The G."





    Looks like word has spread though out the office....








    Well, that's all the girls in the office who... Hey now!




    At least it can't get odder than thi... never mind.

  8. Please post the results of these two programs:

    • CoH Helper - it will show us basic computer settings and your CoH configuration.
    • HijackThis - it will show us what's running on your computer concurrently with CoH. Click on "Do a system Scan and save a logfile." It will automatically open up Notepad and put the info there. Make sure Wordwrap is off in Notepad (Format > Wordwrap unchecked) before you cut and paste here.
  9. You know, the ones that regular herd the catgirls into doing successful Hami, CoP, and Mothership Raids?
  10. Try deleting checksum.coh and rebooting.

    If that doesn't work, download the updater and run it from the desktop.
  11. Quote:
    Originally Posted by Kheldarn View Post
    Costume Changes are now built into the default QuickMenu (/popmenu Quickmenu or ')
    Unfortunately, they're not. They're in the file, but disabled.
  12. Quote:
    Originally Posted by LISAR View Post
    Your voice over almost made me swoon I demand you never do that again.
    I know. Imagine him saying, "soft corinthian leather."

    ====

    Since Nos doesn't attack at all, it could be a bug just with him.

    Or it could be a problem with the Taunt of the Phantom Army. Some mobs are smart enough to know that it's you they should be attacking, but if the Taunt prevents them, they do nothing. And if they can't do anything... morale break.

    I see this with my MM when I'm hidden out of sight and a foe is in Tar Patch slowly trying to get to me around the corner. I'll send my pets to attack, and the foe doesn't attack back... he still wants to get to me. And if it's taking too long, he then turns to run.
  13. Besides that fact that the current power generators are operating at the same capacity without a humongous water supply now, so, they probably didn't need such previously.
  14. "It flattens out. Almost like it's painted on the roadway. Isn't that something?"

    Please let me use the R-word... PLEASE!!!! Preferably preceded by the gerund form of the F-word.

    ==========

    There won't be accidents from people slamming on their brakes thinking it's real. There will be many run-overs of actual children who will be standing in the middle of the road to look at the special effect, though.

    =========

    The troump l'oile.. the treomp loil'e... the trump loy chalk works should find a home in theme parks where they make it not of chalk but some semi-permanent process and put a protective glaze over it.
  15. Quote:
    Originally Posted by Impish Kat View Post
    Dagnabbit! I think I know what you're talking about...

    Talek did something similar for teleport beacons

    But for the life of me, I can't remember the program that does this... You might try PMing Talek... or Zombie Man... IIR, he likes to play with that kind of stuff too.

    .
    I like to play with a lot of things, like with this...

    BALL OF YARN!! <throws it over Impish Kat's head>


    Oh, umm... look here.



    .
  16. Quote:
    Originally Posted by RobertoLyon View Post
    Minor issue but Searching turns up no other mentions...

    Since I-18 went live my initial Loading... and zone loading screens are in the wrong resolution. I'm running 1680x1050 - the loading screens look like non-widescreen size.

    Do I remember seeing somewhere that I might have to add a -tag to the end of the CoH launcher text?
    No Dev has ever spoken to this. There has been no Patch Note about this.

    It's presumed that this is WAI so that images aren't stretched and so they don't need to provide loading screens in 5 different formats.
  17. Quote:
    Originally Posted by SonicRemedy View Post
    Does anyone know what the Vanguard Sigil is locked by? I was working on a set of Costume Change menus and thats the only one I couldn't think of how it was locked. Im trying to set it so that it locks all of the costume change emotes that you don't have access too. For that matter is there one to lock based on your Archetype?
    All the authbits we know about are listed in the OP.

    The game file has a section for costume changes, but it's not enabled and it doesn't include the Vigil cc emote. See here for a cleaned up version of the current game file.

    Based on the Snowflake unlock, try SigilEmoteBadge or VanguardSigilEmoteBadge.
  18. In other news, Microsoft bans Marcia Gay Harden from using computers.
  19. From all the lore:

    1. The DE Scourge began in South America and was heading up to the US through Mexico. It was nuked in Mexico and had no effect. States went to meet it... but we're not told *in Mexico*, though, it's easy to read it that way.

    2. We're told that Praetoria was built on the site in which Cole sent Hamidon on retreat. But we're not told where exactly that was.

    3. There's a story arc where an old man tells you that Praetoria is in the U.S.

    4. Background on Neutropolis is that the reactors there were providing all the power for the Eastern U.S. Which would tend to point to a place east of the Mississippi River.

    5. Parts of old Metropolis are called a 'Ward.' While that language and the look of the buildings would point to a New New Orleans, 'Ward' is used in many cities, including Chicago. Neither New Orleans nor Chicago would really seem be east enough for a set of reactors to power the whole Eastern U.S.

    6. Palm trees = the South, right? Well, yeah, except there are palm trees in Paragon City with is definitely supposed to be Providence, Rhode Island -ish.

    7. The Devs themselves may not have a particular place in mind for Praetoria.
  20. Thanks, David, for seeking our input!


    Quote:
    Originally Posted by Noble Savage View Post
    Just so we're completely clear, the hypothetical 'new' pieces would look 100% identical at distance, use essentially the same geometry, and differ only in the sense that they look crisper/cleaner/sharper up close. There would be absolutely NO impact to a toon's theme because there'd be no discernable aesthetic change.

    Would you really use the legacy asset w/ older, blurrier texture if a cleaner, sharper version was available to you? If so, I'd love to understand why you feel that way.
    The Gladiator shoulder piece is a case study in this regard. It had been in the game for a long time.

    When Cimerora was added to the game, so was a complete Gladiator costume set, minus a Gladiator Shoulder piece because that was already in the game.

    But, a problem arose: The new Gladiator Set was hi-rez, the old Gladiator Shoulder piece was low rez, and it clashed. So, the Gladiator Shoulder piece was updated with a hi-rez skin.

    But, that led to another problem: People had been incorporating the low-rez Gladiator Shoulder piece for years with the other low-rez costume pieces. When the Gladiator Shoulder piece went hi-rez, it now clashed with all the legacy pieces.



    Quote:
    Originally Posted by Noble Savage View Post
    Good point. The Metallic set is something I'd like to deal with separately, but to weigh in really quickly: I agree that a certain look and feel is missing now, and we'd like to put that back for you but probably under a different name. I think 'new' Metallic is truer to the concept of an all-chrome character, but I understand that you'd like a mix-n-match plainer version as well. Totally understood.
    Quote:
    Originally Posted by Noble Savage View Post
    Duly noted. If shiny finish and/or geometry were altered, I wouldn't have a problem with leaving the legacy version.

    This goes back to my running plea: standardized 'skins'. All pieces ideally should be able to be skinned with a standard set of skins such as: matte flat, shiny flat (spandexy), leather rough, metallic shiny, metallic reflective, etc.... This should be the ultimate goal and all updates working towards it. This would be the costume creator 2.0 that CoH needs to move towards to stay competitive; otherwise, what is the jewel in the CoH crown will be dismissed as "it's no All Points Bulletin costume creator."



    Quote:
    Originally Posted by bAss_ackwards View Post
    Thank you for giving us the opportunity to chime in!

    Old vs. New

    Look at that old wing detail. That looks like 18 polygons total. Yeesh. The texture is so blurry and the specularity is just a super-bright spot that doesn't (or barely) interact with the normal map. All of this combined just clashes with the character so profoundly.

    It is just infuriating to have these kinds of inconsistencies. I really don't believe any of the old pieces should be left alone.
    What if players have been taking the low-rez version and coloring it to be horn ridges or ear flaps? One of the advantages of the low-rez 'blurry' pieces were how they could be re-purposed.

    This brings me back to my point about 'skins' for pieces. It would be nice if there was a 'blank' skin that had no specific hi-rez texture precisely so that it can be colored to be almost anything.



    Conclusions

    Option 1.

    Yeah, as much as I made an argument for Option 2, there is a reason why most of the old low-rez pieces must go away: Because others have to look at them.

    Take, e.g., the competitor's creator which has taken an art style of human anatomy which I find sickening with it's shrunken cranial tops and jaws, over-pronounced brows, and slouching stance. I can use their sliders to correct all that on my toon. But the moment I go into the game, I'm sickened by seeing the uncorrected style on every other toon and critter around me.

    If CoH is going to advance and be considered a modern game and not some six year old relic, it has to eject the old low-rez pieces.

    But to that end, there are some rules of advancement that I recommend be followed to ameliorate the pain of change:

    1. Start with complete sets. For example, the Steampunk pieces are horrendously low-rez. They should be updated and presented as a complete set... it will feel as if we have indeed received a brand new set.

    2. Complete uncompleted sets: Steampunk is missing options, like Steampunk boots. Finish the set. Updating the look while leaving the gaps in the set will feel like salt in the wounds of all those who've been clamoring for the set to be completed for years.

    3. Don't change the design. As mentioned above, the snowflake design got upgraded, and at the same time, redesigned. Don't do that! If the artist really, really wants to change the design, then add, don't change. Up-rez the old design and *add in* the new design.

    4. Matching skins. See what I posted above. If you're going to up-rez the Steampunk set, then it would be nice to see a rusted skin, a shiny metal skin, and a UM reflective metal skin: Costume creator 2.0! Do something like that and no player crying over losing the old low-rez version will be heard over the ewwing and ahhing of the crowds over the new options.

    5. Fix missing and broken pieces. I don't know how it can be justified for the Dev team to spend time up-rezzing pieces and not fixing what's been broken for a long time - a very long time. Really, I hate to be rough with you, David, but you've been pointed to a really broken part of the costume system and under your watch it hasn't been fixed yet. I regard that as a failure on your part and the other Devs involved. When are you going to fix the cape problem outlined here?

    6. Join the Patch Notes process. It seems that the costume art department is immune to the patch notes process. When the Gladiator Shoulder piece was up-rezzed, there were no Patch Notes. In fact, except for when new costume *sets* are added, we're never informed of changes in the costume creator. Pieces go purposefully missing? No notes. Pieces not part of a set get added? No notes. Pieces that were broken get fixed? No notes. It makes me wonder if the costume department is in the same country as the rest of the Studio, let alone the same building. Getting back to the OP... it will reduce a lot of the anxiety and nerdrage of up-rezzing legacy pieces if you actually let us know which pieces have been up-rezzed when it happens rather than having to hunt through all the menus.
  21. When you go up against /Dark Miasma, your ToHit is instantly floored.
  22. 1. Check with your computer or motherboard manufacturer to see if there's a driver update for your motherboard chipset/CPU.

    2. Check to see if the lag persists after server maintenance on Thursday.
  23. Air Superiority's -Fly is 1.6. The Fly of an Eagle is 1. So, it should work, unless they were conning much higher than you. A +1 Boss's Fly magnitude compared to you would be scaled such that it might be 1.6 or higher, and thus, AS wouldn't work any more.
  24. Zombie Man

    Bug or WAI?

    Quote:
    Originally Posted by Transhade View Post
    Either that or they were not working story arcs. Either way I call this a big issue to be missed between the beta testers and the developers.
    In the scale of Things That Can Go Wrong, I call this a very minor issue.

    It's not something that will pop up often and it's something the player can fix themselves.

    In the MMO world... that's minor.