Air Superiority...
As far as I know it still does -fly. It's one of the key aspects of the power, so I can't see them removing it, except maybe as a bug if they were making some other change to it.
Perhaps Eagles have a high enough magnitude to their fly that Air Superiority isn't enough -fly to bring them down? Someone has to know the numbers...
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Air Superiority's -Fly is 1.6. The Fly of an Eagle is 1. So, it should work, unless they were conning much higher than you. A +1 Boss's Fly magnitude compared to you would be scaled such that it might be 1.6 or higher, and thus, AS wouldn't work any more.
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Even conning, level 32 and yellow level 33 Eagles. I am playing a 32 Blaster so they die anyway, but there are instances that they do not lose altitude, they are just flipping and and still flying. Yes they do gain altitude and speed.

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"Sorry bucko, but CoH and CoV are the same game." -BackAlleyBrawler
"Silly villain, CoX is for Heroes!" -Saicho
It may be certain types of Eagles that have this situation (or it may be tied to certain types of missions). Some of the time, though, you have Eagles that you just can't bring down. Either they have a much higher flly mag or they have something weird going on, like the Mitos on their invisible pedestals.
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As I recall the explanation, there are two types of "fly" an NPC could have.
One is like your fly, and -fly will work perfectly fine on it.
The other is basically them sitting on an invisible "column." No -fly will affect it. (Remember heroclix? Yeah. These are like that. They've got a giant clear plastic rod stuck up their nethers, essentially.)
The other is basically them sitting on an invisible "column." No -fly will affect it. (Remember heroclix? Yeah. These are like that. They've got a giant clear plastic rod stuck up their nethers, essentially.)
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Years ago, when people complained about Longbow Eagles not falling to Air Sup in Mayhem Missions, one of the devs said that instead of being given the fly power the mission designer had instead "set them to always fly in the mission/zone rules", or words to that effect.
They then went on to say they'd look into it. That was before Issue 9. Now with Issue 19 coming up, not only have they not looked into it, but it appears that they've propagated this error from those missions to the Alignment Missions. Excellent work there!
You'd think they'd eventually hire someone to take notes and keep their [censored] straight. I guess that'd make too much sense.
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The other is basically them sitting on an invisible "column." No -fly will affect it. (Remember heroclix? Yeah. These are like that. They've got a giant clear plastic rod stuck up their nethers, essentially.)
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Years ago, when people complained about Longbow Eagles not falling to Air Sup in Mayhem Missions, one of the devs said that instead of being given the fly power the mission designer had instead "set them to always fly in the mission/zone rules", or words to that effect.
They then went on to say they'd look into it. That was before Issue 9. Now with Issue 19 coming up, not only have they not looked into it, but it appears that they've propagated this error from those missions to the Alignment Missions. Excellent work there! |
The issue isn't that the devs are lazy, it's that the critters are -- they'll only fly to you if you're the one flying.
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When did it stop doing -fly? I've been pounding longbow Eagles with it, they flip then fly away. Did I miss a patch note?
"Sorry bucko, but CoH and CoV are the same game." -BackAlleyBrawler
"Silly villain, CoX is for Heroes!" -Saicho