Willowpaw

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  1. Quote:
    1. Do Outbreak and don't use your insp.
    Also do not slot those starting enhancers, then sell them at one of the vendors in Atlas or Galaxy for your seed money.

    Quote:
    2. Kill two or three Hellions running from Ms Lib to Went's.
    Always a good thing, but now optional if you kept your enhancers. ***EDIT*** Outcasts changed to Hellions since that is the cannon fodder for Atlas.

    Quote:
    3. Place each up for auction at 12 or so. They'll sell for 5k and 40k.
    I found the most effective way is to first sell the red for however much you can afford to list it for. Most frequently, you can get around 20-40K for that. Then play the patience game and put up the big green for around 60-100K. You have really good odds of getting the 100K or more for it within the hour. And while you are waiting, you still have plenty left over for your Raptor Pack. Remember, there is no big rush to sell the second one, since you really don't need inf until level 7 at the earliest (level 10 TOs do make a noticeable difference.) and it is easy enough to live off of whatever inspirations drop for you during that time.

    Quote:
    4. Shout for an SG or run to SC, green line, Talos, PI, FBZ.
    5. If you got a SG, tp to PI. Run to FBZ.
    As others mentioned, Vanguard Base to PI is easiest way. As no one else mentioned though, take to the water if you can't find someone to port you. You can swim fairly safely all the way to Portal Corp.

    Quote:
    6. Pay the man. Fly away.
    May be more efficient to teleport to Pocket D then exit to King's Row and go from there actually.
  2. Quote:
    Originally Posted by Twisted Toon View Post
    Serenity Dark...
    Kaylee Dark...
    Firefly reference? Shiny!
  3. Quote:
    Originally Posted by Fleeting Whisper View Post
    I tend to start using Common IOs at level 22 (using lv25 IOs); they're about the same as an SO (the best enhancements available before the invention system and before you were level 47), and I don't have to replace them *ever*.
    Actually, it does seem like a good idea to replace your 25s with 45s once you hit 42. The increased benefit is fairly significant (32.0% for the level 25 vs. 40.5% for the level 45). And by the time you are that level, the cost of upgrading to 45s should be insignificant since you should have plenty of inf to throw around.
  4. Well, although not specifically stated, the question appears to be, "Can the devs please let us keep more than 10 enhancements after a respec?"

    I thought that was pretty obvious myself. /em shrug
  5. For set IOs, since you keep the same primary and secondary, chances are you will be reusing a lot of them anyway, same with generics. So, you typically are not losing out on much.

    If you really want to maximize what you keep, then you have to bite the bullet and use up a second or third respec, saving 10 and slotting the rest each time.

    In fact, I will probably be doing that on my 50s when and if I ever get around to giving them a final optimized build. At that time, I will go ahead and use up however many respecs it takes and stash my best IOs that the final build won't need for the benefit of my alts. May as well, since after that, she should never really need to respec again, and if she does, and I'm out of free and vetspecs, I can always do the trials or wait until the next freespec comes down the pike.

    By the way, is this holiday respec that will be available from the Candy Keeper this year stackable with other freespecs (like the freebie given out each issue stacks with the Patron Freespec)? How does it work?
  6. Quote:
    Originally Posted by Westley View Post
    If I was those wings I'd want to touch that butt too....
    Problem is, those wings are not simply touching; they look like they are slicing into her bottom. Granted, since they are feathers and not steel blades, I can handwave the issue away and just claim that they are pressed and crumpled against her rump.

    Still, it would be nice to have them fixed so they are placed more like the angelic wings from the vet reward.

  7. Quote:
    4) Valkyrie Pack. I have a valkyrie character, but I find most of the new parts way too gaudy to use. I also hate the big bulbous joints. I do however get a lot of use out of the small shoulderpads, as well as the belt, sword, and in a couple instances the headwings. I occasionally get use out of the mission teleporter when the game wants me to go to Dark Astoria or Mercy.
    Quote:
    Originally Posted by Vega View Post
    In my opinion the best pack released. The costume pieces blend well with others there is no real bad clipping
    Then I take it you haven't made use of the wings.



    They clip really really bad as you can see. They need fixed by perhaps tilting them up a few degrees so they sit like the other wings in the game.


    I still make pretty decent use of the wings anyway despite the bad clipping, but am hoping they do get fixed anyway. And many of the other pieces are just fantastic, not all of them, but many of them.)
  8. Quote:
    Originally Posted by Westley View Post
    And PONIES! Don't forget the PONIES!

    Agreed...

  9. Quote:
    Originally Posted by Duck Dim Sum View Post
    and Twilight's Jewel (Warshade - Freedom). The first two were first tries/choices, and Twilight's Jewel was a third try. I'm pretty happy.
    It took me two tries to name my first Warshade. First attempt was Twilight Melody. That was taken. Second attempt was Twilight Dream, who is sitting at level 40 now.
  10. Willowpaw

    Lost curing wand

    Quote:
    Originally Posted by Fleeting Whisper View Post
    "I thought you were a heroo~o"
    *Runs away from angry Clockwork, screaming for help*
    Think of it as a hazing ritual...initiating them back into the fraternity known as Humanity.
  11. Quote:
    Originally Posted by Rodoan View Post
    wasn't too far back that I made a Psy/Fire blaster on Virtue. Syfyr. was surprised that was available.
    Why would that be surprising? Seeing how you picked a really odd misspelling of whatever it was you originally wanted, it would be highly unlikely that anyone else would have thought of it.

    And on that note, I was not really surprised that I was able to get Deja Thorax on Virtue. I was also not surprised that all three sensible variants of another holiday girl I was considering making were taken on Virtue: Jingle Belle, Jingle-Belle, and Jinglebelle. At least I have both Holly Day and Holly-Day there.

    It was also no surprise that Nevermore and most sensible variants were not to be had on Virtue. Fortunately, Never-Moore was available, and thus was born one of my villain epics (who is also a Mercs MM on Protector, leader of Team Blackbird).

  12. Willowpaw

    Lost curing wand

    True, but there is something amusing about watching a pack of robots chase after them.
  13. Willowpaw

    Lost curing wand

    Quote:
    Originally Posted by Postagulous View Post
    Meanwhile, Lost Wand sucks. IMO.
    How so? It does what it is intended to do, and it is auto hit.

    Plus, it makes a really neat magic wand for my magical heroes and villains:





    Quote:
    Originally Posted by FreckledAvenger View Post
    It's awesome when you run into a big group of Lost and cure one...the rest of the group immediately turns and begins attacking them. Of course, then you have to chase the rest of the Lost around and cure/turn them on each other.
    Even more fun is curing them and then leading them into a pack of Clockwork or Vhaz.
  14. Willowpaw

    Worst Mobs Ever.

    Quote:
    Originally Posted by Sigium View Post
    CoT Ghosts - Immune to hold/sleep/knockback/etc, lowers your accuracy, and drains your health.
    I know they are not immune to knockback. Well, at least not knockdown. In fact, it is rather satisfying hitting one with AS or Focus and seeing it get knocked on its spectral rear.

    I am also pretty certain I have been able to hold and stun CoT spooks as well. Can't remember if I have ever slept one of them though.

    Quote:
    Sorcerers: Kb/mez. Many sets have at least one of those. while getting up, they cannot port or do anything. mez shuts off toggles....if you can, use range. All of their debuffs effectively give them melee defense, but none elsewhere. Watch the debuff disappear with distance, then fire away. (If you can.)
    Best way to deal with Sorcerers is to confuse them, then they work for you. And now that anyone can get a confuse power by defeating a Greater Mystic Aspect, the claim that there are not many powersets with confuses is no longer a valid excuse.
  15. Quote:
    Originally Posted by The_Thorny_Devil View Post
    I'm trying to work out how a resistance power fits into Fitness.
    Well... Out in the real world, if you have good physical fitness, you do tend to have better resistance to infections, germs, etc. Sure, those aren't like the damage types in the game, but it shows that resistance and fitness can be intertwined. *shrug*
  16. Quote:
    Originally Posted by Sigium View Post
    Honestly, nearly ALL powersets have a full attack chain by level 4. About the only ones that don't are Controllers, Tankers (no tier 3 Secondary 'til 6), Mastermind, and generally builds that are built for support.

    My Defender has 2 attacks. 2 at level 20, not counting Veteran Rewards. Those 2 attacks do me just fine, and have thus gotten me through the game with him.
    Of course, that attack chain goes right out the window once you hit big groups of things like Reapers, Morts, and Marksmen. Those stacked slows from the crossbows and cold rays are killer.
  17. Quote:
    I'm pretty sure it's because Kheldians belong to a different union than Heroes.
    They have their own unique contacts and story arcs, and the union stated they weren't going to take power customization without added benefits like a +10% influence bonus or the "I win" button or something.
    The Kheld Union is not all that useful. After all these years, we still are not authorized those really cool sashes sported by the likes of Sunstorm, Shadowstar, and Moonfire.


    Quote:
    More specifically, we are H omo sapiens sapiens, just like the Western Lowland Gorilla is Gorilla gorilla gorilla.

    Quote:
    Originally Posted by Smurch View Post
    or Iguana iguana iguana
    Or Hastur Hastur Hastur?

    AAAAAGGGGHHHH!!!!! ****munchmunch-crunch... URP!***

    ...Transmission terminated at source
  18. Quote:
    Originally Posted by tensionfade View Post
    And this is why they should offer the items as microtransactions. If you do buy the $90 one - you're out $90 - and Paragon is out the free month, as I doubt any of that box sale is going to end up back at Paragon
    Considering that they did not send them free to the original retailers who later dumped them at Big Lots or whatever, then that means NC/Paragon/Whatever already got their money for that box. Little thing called First Sale and whatnot.

    The only person who is out anything is the doorknob who was willing to pay the $90 for the set.


    *** EDIT ***

    Quote:
    Originally Posted by Ninus View Post
    I wouldn't mind seeing the Hero Gear being available again at the store eventhough I dont need it. BUT you are somewhat incorrect about Paragon being 'out the free month'. The secondary market has no real bearing on what Paragon is or isnt 'out' of since the the box was 'sold' to someone at sometime, and Paragon did get the money that they expected even if the sale was a wholesale clearance as with the plethora of Boxes that ended up in Big Lots inventory. It would be like the Trial codes being considered 'lost money' to Paragon (they arent BTW).
    Note to self. Stick to your policy of reading through an entire thread before posting.

    Though seriously, I really was not expecting anyone else to actually think to point out the above detail.
  19. Willowpaw

    Ninja Run

    Quote:
    Originally Posted by Schismatrix View Post
    2 level 50 IO's in Fly should be plenty to cap flight speed. My level 50 Defender with 1 flight speed slot in Fly, 1 in Swift and a couple minor set bonuses is over the cap for for flight speed. If i dropped Swift from the build i would still be just slightly below the speed cap.
    There is one little problem there. You can't slot level 50 IOs until level 47, so that little bit of information is not very useful throughout the greater part of a hero or villain's career.

    Quote:
    Quickness Three-Slotted
    Swift Three-Slotted
    Hurdle Three-Slotted
    Sprint Three-Slotted
    Ninja Run

    70 mph
    And that is balanced out by the fact that you have to spend 8 enhancement slots (which would most likely be better used elsewhere) in order to get that speed.
  20. Willowpaw

    Pet Emotes?

    Quote:
    Originally Posted by stever View Post
    Logged in to Enforcer 2, My Thugs MM.
    Ran the boys through their paces.

    They danced, They spoke.

    Was there any other things broken lately?
    When they spoke, was it in speech bubbles, or was it limited to the pet chatter chat channel? If it was the latter, then that particular aspect is still broken.
  21. Also, /em eat would become /em nom

    Ms. Liberty would be moved to Skyway City, and Mynx would become the trainer in Atlas Park.
  22. Quote:
    Originally Posted by Kitsune Knight View Post
    Then you better not go near Guardian.


    So I was correct in making Guardian my personal "Silly Server?" That is where I have characters such as: Bow Chicka Bow Wow, Krispy Kremator, and The Poultrygeist. I decided to keep the silliest of the names on one server (with some exceptions like Therm O'Dynamic and Deja Thorax on Virtue for example), and Guardian was my random choice for this. Odd coincidence, hmmm?
  23. Quote:
    Originally Posted by IncredibleMouse View Post
    Someone said this game doesn't have healers?
    That's an old-old misconception of words that's been fought many times over on these forums. There are healers in this game, because they have the ability to heal, therefore they are healers. If your toon can heal, you are thusly a healer. That is what was meant by the OP, and that is what was understood. So, yes, in that context, there are healers in this game.
    As several of my villains who have healing powers have had to explain several times to potential team leaders, "We are not healers. We are hurters. We will heal if needed, but we prefer to put the hurt on the enemy and generally make life hard for them, which makes life a bit easier for the team."

    As for Energy being a useless secondary... Remember, the enemy can't attack if he is on his back. KB, especially reliable single target KB is actually a pretty decent form of damage mitigation. The AOE stuff can be too if you know how to use it properly. And it is just plain fun.

    Energy is also one of the funnest sets just due to the visual effects as well. Don't ignore the other half of your abilities. You may learn to like it. Granted, Energy is more fun for Blasters (decent stun and the wonderful Boost Range), but I do enjoy it on my Defenders as well.
  24. For future reference, don't edit out your original question. And also, if you find the solution on your own, it is considerate to come back and post a reply to your own post detailing said solution.
  25. If going for a rad based character, Large Hadron may be a good name (not sure if it is available on any servers or not though, since I'm not logged in). Then again, that one could get accidentally genericed by a dyslexic GM...