Weatherby Goode

Renowned
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  1. [ QUOTE ]
    [ QUOTE ]
    Secondary effects are not considered when balancing a power's primary effects.


    Psi is crappy for two reasons:

    Psychic Shockwave and Drain Psyche (less so for Drain Psyche)

    If Psi Shockwave got the nerf it so badly deserves, that power could be redistributed to the rest of the set making the leveling experience of /Psi Assault that much smoother without overpowering the set.

    [/ QUOTE ]

    Fulcrum shift and granite first, please.

    [/ QUOTE ]

    I wouldn't be against it, so long as the other powers in the sets got a buff.
  2. Secondary effects are not considered when balancing a power's primary effects.


    Psi is crappy for two reasons:

    Psychic Shockwave and Drain Psyche (less so for Drain Psyche)

    If Psi Shockwave got the nerf it so badly deserves, that power could be redistributed to the rest of the set making the leveling experience of /Psi Assault that much smoother without overpowering the set.
  3. I like it.


    Now where's mah Magic Booster? My credit card is ready and waiting.
  4. Scrappers will never get Hotfeet.

    If I was designing Pyre Mastery for Scrappers, it would look like this:

    41: Fire Blast
    41: Ring of Fire
    44: Fire Ball
    44: Melt Armour
    47: Char
  5. Weatherby Goode

    Gravity (Again)

    In addition to the Wormhole changes suggested (larger radius, earlier set position, shorter animation) I would suggest making it autohit and forcing the stun to hit at -25%. Basically that would make certain that a spawn doesn't get slip up without giving Grav an autohit stun.
  6. Weatherby Goode

    Gravity (Again)

    <QR>

    I could write up a big long post on this subject (its an issue near and dear to my heart) but I'm lazy, so I'll just refer to the link in my Sig. my thoughts on the subject haven't really changed since I started that thread.
  7. I suppose, though it isn't difficult to perma.
  8. Weatherby Goode

    Rikti Rescued

    Seeing them like that reminds me how much the Rikti resemble Species 8472.
  9. I dunno, if Castle and his minions are going to put together a new set, wouldn't you rather they actually made a new set?
  10. [ QUOTE ]
    (Kind of like how Council overspawn regularly.)

    [/ QUOTE ]

    That's supposed to happen. The Council's whole schtick is lots and lots of expendable minions.
  11. In over two years of playing I have never seen this. It sounds bizzare.
  12. Basic gist of Jay's post:

    There are entirely too many nation/country/province/state/city/protectorate/whathaveyou flags for him to make them all. And if he doesn't make them all, someone somewhere will be offended.
  13. Yeah, we already have this.
  14. Weatherby Goode

    Savage Lands

    Unfortunately, Dinos require new skeletons (four legged long necks, and two legged). It would be cool, but probably not worth the effort...
  15. Weatherby Goode

    Super Villains!

    Some people refuse to acknowledge that this an MMO first and foremost, and a Super Hero/Villain Simulator second.
  16. Weatherby Goode

    Group Fly

    [ QUOTE ]
    More like Group Up Skirt `_ยด

    [/ QUOTE ]

    Suddenly, Group Fly seems more desirable.
  17. Weatherby Goode

    Group Fly

    [ QUOTE ]
    [ QUOTE ]
    Good idea. Group fly is the most annoying involuntary team debuff.

    /signed.

    [/ QUOTE ]

    Fix't

    [/ QUOTE ]

    'Cause that's what it does, really.
  18. Castle has said he would love to add this, but it is not possible without a huge recoding effort.
  19. Not likely, since no player can summon those pets.
  20. Unresistable -recharge. That isn't really relevant to this discussion, but it does make Siphon Speed very nice for AVs.
  21. Spines has -8% recharge on its powers. Even stacked, that will hardly have an effect.

    Widow Claws are paired with an uber defense secondary.

    Psi blast has TK Blast, Will Dom, Scramble Thoughts, PsiNado, and PsiWail for those tough foes.

    Psi Assault is always paired with a control primary, making any -recharge mostly superfluous.

    Mental Manip is has Drain Psyche, WoC, Scare, TK Thrust, and Psi Shockwave to mitigate damage.

    Only Ice Control is being negatively affected in any meaningful way.