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Posts
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Joined
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-Redux.
I thought about Grav/TA but I already have an Illusion/TA and I have this weird thing about doing sets twice. Sonic Res is the exception oddly enough. The combination of Wormhole and OSA would be pretty slick, but I'm sort of jaded on TA since I know with Grav, i could never do the sick, sick things I can do with Illusion.
to Tsuji.
I could see myself dropping Tough, since I'll have Mind Over Body and Dispersion Field. But not Weave, It helps put my ranged defense to 42% and AoE to 34%.
Though I am not sure about the End Drain issue though. I can run Disruption Field, Sonic Dispersion, Temp Invuln fairly easily on my VERY active Sonic/Energy/Psi defender who Also has Sonic Repulsion and Telekenesis.
But I think I could get rid of Tough. Might be overkill. But I am going with the Psi Mastery epic to help plug two of Sonic Ressonance's weaknesses which are Sleep mez and Psi damage.
Heh, and yeah, I'm not expecting to do a lot of damage, I just don't want to do NO damage. Psi Tornado will be nice with Containment damage.
I also just thought of how wicked this guy would be against AVs, especially those who resist repel. Buff Singularity, if no team-mates want it, put Disruption Field on Singularity, and then just layer holds :-D
it'll be a wicked controller for tough single targets and it will keep smart teams alive.
-To no one in particular
I thought about making a Mind/Sonic/Psi and focusing on recharge to permanently plug the hole in Sonic with IWill. but The Psi Damage and such pissed me off when I made a Psi Blaster and fought Robots, I figured the same would happen with Mind Control. -
Greetings.
It's been a while since I've made a controller. I made an Illusion/TA/Primal like...3...4 years ago. And she has been my only controller in all that time.
I was thinking of delving back into the realm of controller-dom and came up with this build for a Grav/Sonic/Psi build that I would appreciate some comments on if you could.
The build is meant to excel in positional defense, mainly Ranged and secondly, AoE, since, from up in the air, that's mainly what will be coming at me. Liquefy and GDF for emergencies, Psi Tornado and Crushing Field for some nice, if slow, AoE damage. and Being able to buff Singularity to stupid levels (if i am correct, he can be buffed, but not healed) all seem like interesting concepts. I am well versed in Sonic Res, being as my only level 50 Defender is a Sonic/Energy/Psi.
I guess I just want some feedback. If you could spare a moment and let me know what you think, that would be fantastic.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 50 Technology Controller
Primary Power Set: Gravity Control
Secondary Power Set: Sonic Resonance
Power Pool: Fitness
Power Pool: Flight
Power Pool: Fighting
Ancillary Pool: Psionic Mastery
Hero Profile:
Level 1: Crush -- Thundr-Acc/Dmg/EndRdx(A), Thundr-Dmg/EndRdx(3), Thundr-Acc/Dmg(7), Thundr-Dmg/Rchg(43), Thundr-Acc/Dmg/Rchg(43), Thundr-Dmg/EndRdx/Rchg(43)
Level 1: Sonic Siphon -- Acc-I(A)
Level 2: Gravity Distortion -- Lock-Acc/Hold(A), Lock-%Hold(3), Lock-Acc/EndRdx/Rchg/Hold(5), Lock-Acc/Rchg(9), Lock-Rchg/Hold(37), Lock-EndRdx/Rchg/Hold(40)
Level 4: Sonic Barrier -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/EndRdx/Rchg(5), Aegis-ResDam(11)
Level 6: Sonic Haven -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(7), Aegis-ResDam/EndRdx/Rchg(13)
Level 8: Crushing Field -- P'ngTtl-Acc/Slow(A), P'ngTtl-Dmg/Slow(9), P'ngTtl-Acc/EndRdx(15), P'ngTtl--Rchg%(17), P'ngTtl-Rng/Slow(46), P'ngTtl-EndRdx/Rchg/Slow(48)
Level 10: Swift -- Flight-I(A), Flight-I(11)
Level 12: Hover -- HO:Cyto(A), Flight-I(13), Flight-I(15)
Level 14: Health -- Empty(A)
Level 16: Disruption Field -- EndRdx-I(A), EndRdx-I(17)
Level 18: Gravity Distortion Field -- Lock-Acc/Hold(A), Lock-Acc/EndRdx/Rchg/Hold(19), Lock-Acc/Rchg(19), Lock-Rchg/Hold(29), Lock-%Hold(42), Lock-EndRdx/Rchg/Hold(50)
Level 20: Sonic Dispersion -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(21), RctvArm-ResDam/EndRdx/Rchg(21), RctvArm-ResDam(29), RctvArm-EndRdx(34), S'fstPrt-ResDam/Def+(34)
Level 22: Stamina -- EndMod-I(A), EndMod-I(23), EndMod-I(23)
Level 24: Fly -- Zephyr-Travel(A), Zephyr-ResKB(25), Zephyr-Travel/EndRdx(25)
Level 26: Wormhole -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(27), Stpfy-Acc/EndRdx(27), Stpfy-Stun/Rng(31), Stpfy-Acc/Stun/Rchg(37), Stpfy-KB%(37)
Level 28: Boxing -- Empty(A)
Level 30: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(31), RctvArm-ResDam/Rchg(31), RctvArm-ResDam(33), RctvArm-EndRdx(36)
Level 32: Singularity -- BldM'dt-Acc/Dmg(A), BldM'dt-Acc(33), BldM'dt-Dmg/EndRdx(33), BldM'dt-Acc/EndRdx(34), BldM'dt-Acc/Dmg/EndRdx(36), BldM'dt-Dmg(36)
Level 35: Clarity -- EndRdx-I(A)
Level 38: Liquefy -- Lock-Acc/Hold(A), Lock-Acc/EndRdx/Rchg/Hold(39), Lock-Acc/Rchg(39), Lock-Rchg/Hold(39), Lock-EndRdx/Rchg/Hold(40), Lock-%Hold(40)
Level 41: Indomitable Will -- GftotA-Def/EndRdx/Rchg(A), GftotA-Def/Rchg(42), RedFtn-Def/Rchg(42)
Level 44: Mind Over Body -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(45), RctvArm-ResDam/EndRdx/Rchg(45), RctvArm-ResDam(45), RctvArm-EndRdx(46), ImpArm-ResPsi(46)
Level 47: Weave -- GftotA-Def/EndRdx(A), GftotA-Def/EndRdx/Rchg(48), HO:Cyto(48)
Level 49: Psionic Tornado -- Posi-Acc/Dmg/EndRdx(A), Det'tn-Acc/Dmg/EndRdx(50), Det'tn-Dmg/Rchg(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
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[u]Set Bonus Totals:[u]<ul type="square">[*]9% DamageBuff(Smashing)[*]9% DamageBuff(Lethal)[*]9% DamageBuff(Fire)[*]9% DamageBuff(Cold)[*]9% DamageBuff(Energy)[*]9% DamageBuff(Negative)[*]9% DamageBuff(Toxic)[*]9% DamageBuff(Psionic)[*]6.75% Defense(Smashing)[*]6.75% Defense(Lethal)[*]20.2% Defense(Fire)[*]20.2% Defense(Cold)[*]22.7% Defense(Energy)[*]22.7% Defense(Negative)[*]3% Defense(Psionic)[*]4.88% Defense(Melee)[*]33% Defense(Ranged)[*]25.2% Defense(AoE)[*]2.5% Enhancement(RunSpeed)[*]2.5% Enhancement(JumpHeight)[*]2.5% Enhancement(FlySpeed)[*]2.5% Enhancement(JumpSpeed)[*]3% Enhancement(Stun)[*]16% Enhancement(Accuracy)[*]7.5% Enhancement(Held)[*]6.25% Enhancement(RechargeTime)[*]4% FlySpeed[*]19.1 HP (1.88%) HitPoints[*]4% JumpHeight[*]4% JumpSpeed[*]Knockback (Mag -4)[*]Knockup (Mag -4)[*]MezResist(Held) 9.35%[*]MezResist(Immobilize) 3.3%[*]MezResist(Sleep) 4.4%[*]MezResist(Stun) 1.65%[*]10% (0.17 End/sec) Recovery[*]3% Resistance(Psionic)[*]14% RunSpeed[/list] -
oh sweet! it's the same one the blaster has!
Thanks guys! -
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Kind of an odd question but...
What does EMP Pulse look like?
I have a high level blaster and respec'd into the power on my blaster, just to see what it looked like (on test), but I was curious if the power looked the same for Defenders (or Corruptors)
Thanks! -
The only thing I notice right away is the lack of glue arrow.
If you are dead set on having hasten, I'd just go with super speed @ 22 and pick up Glue Arrow @ 14.
For me, I live pretty well without having hasten. But then I went with a defense intensive build w/ a secondary focus on recharge and i've been happy. -
It's a shame they can't get rid of Conserve Power and create a power Similar to Invincibility/Rttc that does a consistent mob end drain and buff your resistance (like how RTTC has a tohit debuff and gives you regen)
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seriously, can we stop with the labeling and at least try to be civil?
Even with my disquiet about the past couple of weeks, I am looking forewards to both the new tf's and going rogue.
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Why, so you can find new exploits to exploit, Mr. Exploiter!?
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and we know all rpers are just looking for hot cat girl erp. I dont exploit get that through your thick head. It is easy to label people that we absolutely no knowledge of. Everytime you accuse some one of being a exploiter, you help the terrorists win.
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Fool me once, shame on you.
Fool me twice... *gets look on face like a chimp with a concussion*
Uh, won't get fooled again!
(Alternate ending: We'll get those terrorists!)
[/ QUOTE ]Err, I'm a little drunk and can't tell who's joking and who's serious here... I can has halp?
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Only if you are drinking Vodka and Redbull.
Only then shall you be helped.
But not by me. Cause I'm going to sleep -
Must say...
Blasters are my favorite class for as long as i've been playing.
my Ice/Electric/Electric is just silly with who she can take on.
my Electric/MM/Fire is an AoE machine who doesn't mine jumping into the fray, throwing Ball Lightning, PSW, and if I die, ROTP, Drain Psyche, if not, Drain Psyche and Psychic Scream...just...mmm...always works out well. -
After taking a Sonic/ to level 50, my two inf would be Go Sonic Res/Dark Blast/Dark Mastery.
Because shooting Liquefy, running in, Soul Draining that mob then Blackstar (Nova in my case when I had Soul Drain) just sounds sexy. -
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There's so many demons in this game what wield different elements!
Hordelings and Spectral Demons have ice, Behemoths have fire, I think Succubi have Psi...
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Succubi have Pwnage. lol
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QFT
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wrong. succubi have Bewbage.
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Counter point:
This is a video game. Bewbage is directly related to, not exclusive to, pwnage. One could say bewbage dictates pwnage levels in many areas.
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And _Enos_ has a new signature -
Dual Pistols/Sonic Res for me.
Seriously. I scream at them, then shoot them in face.
Simple. Yet awesome. -
Pistols/Devices for me.
that, or Pistols/Fire...or Pistols/Elec...
Pistols/* SOMETHING! -
I feel like I've just gained citizenship to the United States of Win
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GoBots?
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Hey, there is nothing wrong Gobots. they're like the Kmart of transformers.
Elias: thank you! that's what I keep telling him. -
this still hasn't been created?!
/signed! -
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ALL HAIL SHRIKE!
Founder of HTTT and Godfather of Dominators.
We're still carrying the torch for you, wherever you are!
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Must...keep....thread....alive....till...midnight -
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That said there's probably still time to submit your name for thread-necromancer of the year award.
that title would look cool in your sig...
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Still 31 hours left in this year!
C'MON! NECRO MOOOOOOOOORRRRRRRRRRREEEEE.
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KEEEP IT GOING -
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I cannot believe this thread is still so pretty and so strong
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Fixed -
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B) Who would win in a fight, Blue Steel or God? Consider your answer carefully.
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Hey, this isn't Ask a Dev Trick Questions.
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It's not a trick question. The answer SHOULD be obvious.