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Posts
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Joined
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Is it possible to raise the confuse duration of the power or at least enhance the chances of it going off? I find this to be a terrible interface power honestly. I have t4 just to see how it would fair and it was sad. I hardly confused anything in pve and IF it did fire off it was less than 2 seconds...and in pvp its pretty much useless (most likely gonna get ignored but worth mentioning) I unloaded everything i had on the guy and asked him after i killed him how many times he got confused...he said 1 time... im just hoping for some kind of buff for this power.
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Thanks for the replies all of you. I had a feeling I was missing a few things I usually play a brute or a PvP blaster. Blizzard only doing 4000 damage is fine with me lol still havent seen that much damage coming from a non AV. I took a bit of advice from all the comments and tried to attempt to fit them it in. Somethings I still wasnt sure how to re arrange for slotting but I got a extra rech in hasten, reslotted bitter ice blaster and got a few changes in FS and transferance. Also I put in a acc/slow2x in siphon speed...cuz that would suck if that missed lol and all recharge is lost.
So hows this
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Corruptor
Primary Power Set: Ice Blast
Secondary Power Set: Kinetics
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Electricity Mastery
Hero Profile:
Level 1: Ice Blast- (A) Thunderstrike - Damage/Endurance/Recharge
- (3) Thunderstrike - Accuracy/Damage/Endurance
- (3) Thunderstrike - Accuracy/Damage
- (5) Thunderstrike - Damage/Endurance
- (5) Thunderstrike - Damage/Recharge
- (7) Thunderstrike - Accuracy/Damage/Recharge
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (19) Numina's Convalescence - Heal
- (19) Numina's Convalescence - Heal/Endurance
- (21) Numina's Convalescence - Endurance/Recharge
- (21) Numina's Convalescence - Heal/Recharge
- (25) Numina's Convalescence - Heal/Endurance/Recharge
- (A) Thunderstrike - Accuracy/Damage/Endurance
- (7) Thunderstrike - Accuracy/Damage
- (9) Thunderstrike - Damage/Endurance
- (9) Thunderstrike - Damage/Endurance/Recharge
- (11) Thunderstrike - Damage/Recharge
- (11) Thunderstrike - Accuracy/Damage/Recharge
- (A) Accuracy IO
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (13) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (13) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (15) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (15) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (17) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Recharge Reduction IO
- (17) Recharge Reduction IO
- (A) Pacing of the Turtle - Accuracy/Endurance
- (36) Tempered Readiness - Accuracy/Slow
- (A) Positron's Blast - Accuracy/Damage
- (37) Positron's Blast - Chance of Damage(Energy)
- (37) Positron's Blast - Accuracy/Damage/Endurance
- (37) Positron's Blast - Damage/Recharge
- (39) Positron's Blast - Damage/Endurance
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Impervium Armor - Resistance/Endurance
- (A) Apocalypse - Chance of Damage(Negative)
- (34) Apocalypse - Damage/Endurance
- (34) Apocalypse - Damage
- (36) Apocalypse - Accuracy/Damage/Recharge
- (36) Apocalypse - Damage/Recharge
- (A) Endurance Modification IO
- (A) Luck of the Gambler - Recharge Speed
- (23) Luck of the Gambler - Defense/Endurance
- (23) Luck of the Gambler - Defense
- (25) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Kinetic Combat - Accuracy/Damage
- (39) Kinetic Combat - Knockdown Bonus
- (39) Kinetic Combat - Damage/Endurance
- (40) Kinetic Combat - Damage/Recharge
- (A) Steadfast Protection - Resistance/+Def 3%
- (27) Reactive Armor - Resistance/Endurance
- (27) Reactive Armor - Resistance
- (33) Reactive Armor - Resistance/Endurance/Recharge
- (33) Reactive Armor - Resistance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (29) Luck of the Gambler - Defense/Endurance
- (29) Luck of the Gambler - Defense
- (31) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (31) Luck of the Gambler - Defense/Endurance
- (31) Luck of the Gambler - Defense
- (33) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Ragnarok - Damage/Endurance
- (40) Ragnarok - Damage
- (40) Ragnarok - Accuracy/Recharge
- (42) Ragnarok - Damage/Recharge
- (42) Ragnarok - Accuracy/Damage/Recharge
- (A) Performance Shifter - EndMod/Accuracy/Recharge
- (A) Accuracy IO
- (A) Obliteration - Accuracy/Damage/Endurance/Recharge
- (42) Obliteration - Chance for Smashing Damage
- (43) Obliteration - Damage
- (43) Obliteration - Damage/Recharge
- (43) Obliteration - Accuracy/Recharge
- (45) Obliteration - Accuracy/Damage/Recharge
- (A) Enfeebled Operation - Accuracy/Immobilize
- (45) Enfeebled Operation - Accuracy/Immobilize/Recharge
- (45) Enfeebled Operation - Accuracy/Recharge
- (46) Enfeebled Operation - Endurance/Immobilize
- (46) Enfeebled Operation - Accuracy/Endurance
- (50) Enfeebled Operation - Immobilize/Range
- (A) Titanium Coating - Resistance
- (48) Titanium Coating - Resistance/Endurance
- (48) Titanium Coating - Resistance/Recharge
- (48) Titanium Coating - Endurance
- (50) Titanium Coating - Endurance/Recharge
- (50) Titanium Coating - Resistance/Endurance/Recharge
- (A) Recharge Reduction IO
Level 50: Reactive Radial Flawless Interface
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
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Level 2: Swift- (A) Run Speed IO
- (A) Miracle - +Recovery
- (A) Jumping IO
- (A) Performance Shifter - Chance for +End
- (34) Endurance Modification IO
- (46) Endurance Modification IO
- (A) Empty
Level 1: Sprint- (A) Empty
- (A) Empty
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Ok im extremely new to corrs and I found a deadly combo IMO ice/kin...once i found out i got blizzard to do pretty much 5000 damage I just had to make on elol... I made a build on mids for trials Tfs and pretty much all high lvl PvE I would like some feed back. I wasnt able to soft cap melee or ranged but eh a purple can easily solve that problem. Check out my build and tell me what you think or what I need to change.
Thanks in advance for your help
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Corruptor
Primary Power Set: Ice Blast
Secondary Power Set: Kinetics
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Electricity Mastery
Hero Profile:
Level 1: Ice Blast- (A) Thunderstrike - Damage/Endurance/Recharge
- (3) Thunderstrike - Accuracy/Damage/Endurance
- (3) Thunderstrike - Accuracy/Damage
- (5) Thunderstrike - Damage/Endurance
- (5) Thunderstrike - Damage/Recharge
- (7) Thunderstrike - Accuracy/Damage/Recharge
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (19) Numina's Convalescence - Heal
- (19) Numina's Convalescence - Heal/Endurance
- (21) Numina's Convalescence - Endurance/Recharge
- (21) Numina's Convalescence - Heal/Recharge
- (25) Numina's Convalescence - Heal/Endurance/Recharge
- (A) Thunderstrike - Accuracy/Damage/Endurance
- (7) Thunderstrike - Accuracy/Damage
- (9) Thunderstrike - Damage/Endurance
- (9) Thunderstrike - Damage/Endurance/Recharge
- (11) Thunderstrike - Damage/Recharge
- (11) Thunderstrike - Accuracy/Damage/Recharge
- (A) Accuracy IO
- (17) Recharge Reduction IO
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (13) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (13) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (15) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (15) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (17) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Recharge Reduction IO
- (A) Pacing of the Turtle - Endurance/Recharge/Slow
- (36) Pacing of the Turtle - Accuracy/Slow
- (A) Positron's Blast - Accuracy/Damage
- (37) Positron's Blast - Chance of Damage(Energy)
- (37) Positron's Blast - Accuracy/Damage/Endurance
- (37) Positron's Blast - Damage/Recharge
- (39) Positron's Blast - Damage/Endurance
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Impervium Armor - Resistance/Endurance
- (A) Siphon Insight - Accuracy/Endurance/Recharge
- (34) Siphon Insight - ToHit Debuff
- (34) Siphon Insight - Accuracy/ToHit Debuff
- (36) Siphon Insight - Accuracy/Recharge
- (36) Siphon Insight - ToHit Debuff/Endurance/Recharge
- (A) Endurance Modification IO
- (A) Luck of the Gambler - Recharge Speed
- (23) Luck of the Gambler - Defense/Endurance
- (23) Luck of the Gambler - Defense
- (25) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Kinetic Combat - Accuracy/Damage
- (39) Kinetic Combat - Knockdown Bonus
- (39) Kinetic Combat - Damage/Endurance
- (40) Kinetic Combat - Damage/Recharge
- (A) Steadfast Protection - Resistance/+Def 3%
- (27) Reactive Armor - Resistance/Endurance
- (27) Reactive Armor - Resistance
- (33) Reactive Armor - Resistance/Endurance/Recharge
- (33) Reactive Armor - Resistance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (29) Luck of the Gambler - Defense/Endurance
- (29) Luck of the Gambler - Defense
- (31) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (31) Luck of the Gambler - Defense/Endurance
- (31) Luck of the Gambler - Defense
- (33) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Ragnarok - Damage/Endurance
- (40) Ragnarok - Damage
- (40) Ragnarok - Accuracy/Recharge
- (42) Ragnarok - Damage/Recharge
- (42) Ragnarok - Accuracy/Damage/Recharge
- (A) Endurance Modification IO
- (A) Recharge Reduction IO
- (A) Obliteration - Accuracy/Damage/Endurance/Recharge
- (42) Obliteration - Chance for Smashing Damage
- (43) Obliteration - Damage
- (43) Obliteration - Damage/Recharge
- (43) Obliteration - Accuracy/Recharge
- (45) Obliteration - Accuracy/Damage/Recharge
- (A) Enfeebled Operation - Accuracy/Immobilize
- (45) Enfeebled Operation - Accuracy/Immobilize/Recharge
- (45) Enfeebled Operation - Accuracy/Recharge
- (46) Enfeebled Operation - Endurance/Immobilize
- (46) Enfeebled Operation - Accuracy/Endurance
- (50) Enfeebled Operation - Immobilize/Range
- (A) Titanium Coating - Resistance
- (48) Titanium Coating - Resistance/Endurance
- (48) Titanium Coating - Resistance/Recharge
- (48) Titanium Coating - Endurance
- (50) Titanium Coating - Endurance/Recharge
- (50) Titanium Coating - Resistance/Endurance/Recharge
- (A) Recharge Reduction IO
Level 50: Reactive Radial Flawless Interface
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
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Level 2: Swift- (A) Run Speed IO
- (A) Miracle - +Recovery
- (A) Jumping IO
- (A) Performance Shifter - Chance for +End
- (34) Endurance Modification IO
- (46) Endurance Modification IO
- (A) Empty
Level 1: Sprint- (A) Empty
- (A) Empty
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Ok so ive made a cold/fire defender and i dont see how other cold/ defenders do it...i constantly die...all my targets run away soon as I debuff..... how the heck do cold/dark or cold/ defenders do it???? do i have to get soul storm to hold my target first or what?!?!?! plz give me a strategy for my cold/fire def plz
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Ive posted a build a while ago a necro/time but no responses about it
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Hmm im starting to get a way better understanding of this im gonna still give it a shot should be fun but does anyone have a build that may be survivable and still able to kill something? I lvled mm new mm to lvl 36 now and did a little pvp in sirens....thing has great survival but it terrible on endurance (of course its normal IOs) but ive stood toe to toe with a full IOd KM/regen scrap...didnt kill him of course but it took him a minute to kill me till my end crashed then i got wrecked
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I only had time to make a build for the Necro/time...Feel free to add or do whatever you see needs to be changed or add your own taste to it...just trying to get as many ideas as possible for this guy
Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Mastermind
Primary Power Set: Necromancy
Secondary Power Set: Time Manipulation
Power Pool: Speed
Power Pool: Teleportation
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Zombie Horde- (A) Soulbound Allegiance - Damage/Recharge
- (3) Soulbound Allegiance - Damage/Endurance
- (3) Soulbound Allegiance - Accuracy/Damage/Recharge
- (17) Dark Watcher's Despair - To Hit Debuff
- (19) Dark Watcher's Despair - To Hit Debuff/Endurance
- (45) Dark Watcher's Despair - To Hit Debuff/Recharge
- (A) Pacing of the Turtle - Accuracy/Slow
- (7) Pacing of the Turtle - Chance of -Recharge
- (7) Pacing of the Turtle - Accuracy/Endurance
- (A) Numina's Convalescence - Heal/Endurance
- (11) Numina's Convalescence - Endurance/Recharge
- (11) Numina's Convalescence - Heal
- (45) Numina's Convalescence - Heal/Endurance/Recharge
- (A) Dark Watcher's Despair - To Hit Debuff
- (45) Dark Watcher's Despair - To Hit Debuff/Endurance
- (46) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
- (A) Endurance Reduction IO
- (A) Recharge Reduction IO
- (9) Recharge Reduction IO
- (9) Recharge Reduction IO
- (A) Numina's Convalescence - Heal/Endurance
- (46) Miracle - Heal/Endurance
- (A) Soulbound Allegiance - Damage
- (13) Soulbound Allegiance - Chance for Build Up
- (13) Soulbound Allegiance - Accuracy/Recharge
- (33) Dark Watcher's Despair - To Hit Debuff
- (34) Achilles' Heel - Chance for Res Debuff
- (39) Dark Watcher's Despair - To Hit Debuff/Endurance
- (A) Touch of the Nictus - Healing
- (15) Touch of the Nictus - Accuracy/Healing
- (15) Touch of the Nictus - Chance for Negative Energy Damage
- (36) Apocalypse - Damage
- (36) Apocalypse - Accuracy/Damage/Recharge
- (36) Apocalypse - Damage/Recharge
- (A) Ghost Widow's Embrace - Accuracy/Recharge
- (17) Ghost Widow's Embrace - Accuracy/Hold/Recharge
- (19) Impeded Swiftness - Accuracy/Slow
- (34) Impeded Swiftness - Range/Slow
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (46) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (A) Unbreakable Constraint - Hold
- (21) Unbreakable Constraint - Hold/Recharge
- (21) Unbreakable Constraint - Accuracy/Hold/Recharge
- (23) Unbreakable Constraint - Endurance/Hold
- (23) Unbreakable Constraint - Accuracy/Recharge
- (A) Accuracy IO
- (34) Range IO
- (A) Luck of the Gambler - Recharge Speed
- (25) Luck of the Gambler - Defense/Endurance
- (25) Luck of the Gambler - Defense
- (27) Luck of the Gambler - Defense/Endurance/Recharge
- (50) Karma - Knockback Protection
- (A) Defense Debuff IO
- (27) Defense Debuff IO
- (31) Dark Watcher's Despair - To Hit Debuff/Endurance
- (31) Dark Watcher's Despair - To Hit Debuff
- (33) Touch of the Nictus - Accuracy/Healing
- (33) Touch of the Nictus - Healing
- (A) Luck of the Gambler - Recharge Speed
- (29) Luck of the Gambler - Defense/Endurance
- (29) Luck of the Gambler - Defense
- (31) Luck of the Gambler - Defense/Endurance/Recharge
- (50) Karma - Knockback Protection
- (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (40) Gaussian's Synchronized Fire-Control - To Hit Buff
- (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (43) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (A) Endurance Reduction IO
- (A) Achilles' Heel - Chance for Res Debuff
- (37) Analyze Weakness - Defense Debuff
- (37) Analyze Weakness - Accuracy/Defense Debuff
- (37) Analyze Weakness - Accuracy/Endurance/Recharge
- (39) Analyze Weakness - Defense Debuff/Endurance/Recharge
- (40) Analyze Weakness - Accuracy/Recharge
- (A) Recharge Reduction IO
- (39) Recharge Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (42) Luck of the Gambler - Defense/Endurance
- (42) Luck of the Gambler - Defense
- (42) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Recharge Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (48) Luck of the Gambler - Defense/Endurance
- (48) Luck of the Gambler - Defense
- (48) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (50) Karma - Knockback Protection
Level 2: Swift- (A) Empty
- (A) Regenerative Tissue - +Regeneration
- (A) Empty
- (A) Performance Shifter - EndMod
- (5) Performance Shifter - EndMod/Accuracy
- (5) Performance Shifter - Chance for +End
- (A) Empty
- (A) Empty
Level 2: Rest- (A) Empty
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I wanted to try something different so ima branch out my normal toons and try this out. Was thinking of a Mastermind maybe a necro/time, ninja/poison or a ninja/pain ...i know these are odd combos but I HATE common toons in pvp (psy/em blasters km/regens.....stalkers lol) and these combos seem workable if built right btu since this is my first MM can can someone help me choose between these 3 and show a couple builds so i can get a mental picture on how much to save and strategies
Thanks in Advance -
Thx for all the replies. Ive decided to go with fire and i made another build i worked in some more +rech +acc +kb protection and worked in a few more better pvp powers tell me what you think
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Defender
Primary Power Set: Cold Domination
Secondary Power Set: Fire Blast
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Medicine
Ancillary Pool: Psychic Mastery
Hero Profile:
Level 1: Infrigidate- (A) Achilles' Heel - Chance for Res Debuff
- (3) Analyze Weakness - Defense Debuff
- (3) Analyze Weakness - Accuracy/Defense Debuff
- (5) Analyze Weakness - Accuracy/Endurance/Recharge
- (5) Analyze Weakness - Defense Debuff/Endurance/Recharge
- (39) Analyze Weakness - Accuracy/Recharge
- (A) Devastation - Accuracy/Damage
- (7) Devastation - Damage/Endurance
- (7) Devastation - Accuracy/Damage/Endurance/Recharge
- (9) Devastation - Damage/Recharge
- (11) Apocalypse - Chance of Damage(Negative)
- (11) Devastation - Chance of Hold
- (A) Devastation - Accuracy/Damage
- (19) Devastation - Damage/Endurance
- (21) Devastation - Accuracy/Damage/Endurance/Recharge
- (21) Devastation - Accuracy/Damage/Recharge
- (23) Gladiator's Javelin - Chance of Damage(Toxic)
- (A) Pacing of the Turtle - Range/Slow
- (43) Pacing of the Turtle - Accuracy/Endurance
- (43) Pacing of the Turtle - Chance of -Recharge
- (A) Recharge Reduction IO
- (25) Recharge Reduction IO
- (27) Recharge Reduction IO
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (9) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (29) Celerity - +Stealth
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (27) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (A) Karma - Knockback Protection
- (13) Luck of the Gambler - Recharge Speed
- (13) Steadfast Protection - Knockback Protection
- (15) Steadfast Protection - Resistance/+Def 3%
- (17) Impervium Armor - Psionic Resistance
- (19) Aegis - Psionic/Status Resistance
- (A) Luck of the Gambler - Recharge Speed
- (15) Karma - Knockback Protection
- (A) Karma - Knockback Protection
- (17) Luck of the Gambler - Recharge Speed
- (A) Recharge Reduction IO
- (23) Recharge Reduction IO
- (25) Recharge Reduction IO
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (40) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (40) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (A) Recharge Reduction IO
- (A) Healing IO
- (A) Analyze Weakness - Accuracy/Defense Debuff
- (33) Analyze Weakness - Defense Debuff/Endurance/Recharge
- (43) Analyze Weakness - Defense Debuff
- (46) Analyze Weakness - Accuracy/Endurance/Recharge
- (46) Analyze Weakness - Accuracy/Recharge
- (A) Devastation - Accuracy/Damage
- (29) Devastation - Damage/Endurance
- (34) Devastation - Accuracy/Damage/Endurance/Recharge
- (34) Devastation - Damage/Recharge
- (37) Gladiator's Javelin - Chance of Damage(Toxic)
- (A) Numina's Convalescence - Heal/Endurance
- (31) Numina's Convalescence - Heal/Endurance/Recharge
- (31) Numina's Convalescence - Heal
- (31) Numina's Convalescence - Heal/Recharge
- (33) Interrupt Reduction IO
- (34) Interrupt Reduction IO
- (A) Recharge Reduction IO
- (33) Recharge Reduction IO
- (A) Unbreakable Constraint - Chance for Smashing Damage
- (36) Unbreakable Constraint - Hold
- (36) Unbreakable Constraint - Endurance/Hold
- (36) Unbreakable Constraint - Accuracy/Hold/Recharge
- (37) Unbreakable Constraint - Hold/Recharge
- (37) Lockdown - Chance for +2 Mag Hold
- (A) Absolute Amazement - Chance for ToHit Debuff
- (39) Absolute Amazement - Stun
- (39) Absolute Amazement - Endurance/Stun
- (50) Absolute Amazement - Stun/Recharge
- (50) Absolute Amazement - Accuracy/Stun/Recharge
- (A) Impervium Armor - Psionic Resistance
- (42) Impervium Armor - Resistance/Endurance
- (42) Impervium Armor - Resistance
- (42) Impervium Armor - Resistance/Endurance/Recharge
- (A) Coercive Persuasion - Contagious Confusion
- (45) Coercive Persuasion - Confused/Endurance
- (45) Coercive Persuasion - Confused
- (45) Coercive Persuasion - Confused/Recharge
- (46) Coercive Persuasion - Accuracy/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (A) Luck of the Gambler - Recharge Speed
- (50) Kismet - Accuracy +6%
Level 2: Swift- (A) Run Speed IO
- (A) Miracle - +Recovery
- (A) Jumping IO
- (A) Performance Shifter - Chance for +End
- (48) Performance Shifter - EndMod
- (48) Performance Shifter - EndMod/Accuracy
- (48) Performance Shifter - EndMod/Recharge
- (A) Empty
- (A) Empty
Level 2: Rest- (A) Recharge Reduction IO
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Well heres my build for the cold/fire and i went defender just because i dont c many defenders
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Defender
Primary Power Set: Cold Domination
Secondary Power Set: Fire Blast
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Power Mastery
Hero Profile:
Level 1: Infrigidate- (A) Achilles' Heel - Chance for Res Debuff
- (23) Pacing of the Turtle - Accuracy/Slow
- (45) Analyze Weakness - Defense Debuff/Endurance/Recharge
- (46) Analyze Weakness - Defense Debuff
- (46) Analyze Weakness - Accuracy/Defense Debuff
- (48) Pacing of the Turtle - Range/Slow
- (A) Apocalypse - Chance of Damage(Negative)
- (7) Devastation - Accuracy/Damage
- (9) Devastation - Damage/Endurance
- (9) Devastation - Damage/Recharge
- (11) Devastation - Accuracy/Damage/Endurance/Recharge
- (11) Devastation - Chance of Hold
- (A) Gladiator's Javelin - Chance of Damage(Toxic)
- (3) Devastation - Accuracy/Damage/Recharge
- (3) Devastation - Accuracy/Damage/Endurance/Recharge
- (5) Devastation - Damage/Recharge
- (5) Devastation - Damage/Endurance
- (7) Devastation - Accuracy/Damage
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (23) Endurance Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (A) Luck of the Gambler - Recharge Speed
- (A) Positron's Blast - Accuracy/Damage
- (36) Positron's Blast - Accuracy/Damage/Endurance
- (46) Accuracy IO
- (A) Luck of the Gambler - Recharge Speed
- (13) Impervium Armor - Psionic Resistance
- (13) Aegis - Psionic/Status Resistance
- (19) Steadfast Protection - Resistance/+Def 3%
- (19) Impervium Armor - Resistance/Endurance/Recharge
- (21) Impervium Armor - Resistance/Endurance
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (A) Endurance Reduction IO
- (17) Knockback Distance IO
- (17) Knockback Distance IO
- (A) Recharge Reduction IO
- (21) Recharge Reduction IO
- (25) Recharge Reduction IO
- (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (40) Gaussian's Synchronized Fire-Control - To Hit Buff
- (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (42) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (A) Absolute Amazement - Chance for ToHit Debuff
- (39) Absolute Amazement - Stun
- (39) Absolute Amazement - Stun/Recharge
- (39) Absolute Amazement - Endurance/Stun
- (40) Absolute Amazement - Accuracy/Stun/Recharge
- (A) Impervium Armor - Psionic Resistance
- (25) Steadfast Protection - Knockback Protection
- (37) Aegis - Resistance/Endurance
- (50) Titanium Coating - Resistance/Endurance
- (A) Achilles' Heel - Chance for Res Debuff
- (27) Analyze Weakness - Defense Debuff
- (27) Analyze Weakness - Accuracy/Defense Debuff
- (34) Analyze Weakness - Accuracy/Endurance/Recharge
- (34) Analyze Weakness - Defense Debuff/Endurance/Recharge
- (A) Devastation - Accuracy/Damage
- (29) Devastation - Damage/Endurance
- (29) Devastation - Damage/Recharge
- (31) Devastation - Accuracy/Damage/Endurance/Recharge
- (31) Gladiator's Javelin - Chance of Damage(Toxic)
- (A) Rectified Reticle - Increased Perception
- (45) Rectified Reticle - To Hit Buff
- (A) Tempered Readiness - Accuracy/Damage/Slow
- (33) Tempered Readiness - Accuracy/Slow
- (33) Tempered Readiness - Damage/Slow
- (33) Tempered Readiness - Accuracy/Endurance
- (34) Tempered Readiness - Range/Slow
- (50) Endurance Modification IO
- (A) Recharge Reduction IO
- (36) Recharge Reduction IO
- (36) Recharge Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (43) Luck of the Gambler - Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (43) Luck of the Gambler - Defense/Endurance
- (A) Recharge Reduction IO
- (45) Recharge Reduction IO
- (A) Impervium Armor - Psionic Resistance
- (48) Impervium Armor - Resistance/Endurance
- (48) Impervium Armor - Resistance/Endurance/Recharge
- (A) Recharge Reduction IO
- (50) Recharge Reduction IO
Level 50: Pyronic Core Final Judgement
Level 50: Reactive Radial Flawless Interface
Level 50: Seers Core Superior Ally
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
------------
Level 2: Swift- (A) Run Speed IO
- (15) Run Speed IO
- (A) Empty
- (A) Empty
- (A) Performance Shifter - Chance for +End
- (31) Performance Shifter - EndMod
- (37) Performance Shifter - EndMod/Accuracy
- (37) Performance Shifter - EndMod/Recharge
- (A) Empty
- (A) Run Speed IO
- (43) Run Speed IO
Level 2: Rest- (A) Empty
-
Im trying to decide which I should lvl for pvp. The fire would have rapid damage and being constant with flares but with sonic i get the -res any ideas builds or reasons for your choice
thx in advance -
I might be missing something but when im in RV I see blasters taking damage and giving it and mine gets owned all the time...so ive come up with a build tell me what you think. I also need help deciding on incarnate powers thx in advance
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
I'm Possible: Level 50 Magic Blaster
Primary Power Set: Archery
Secondary Power Set: Energy Manipulation
Power Pool: Flight
Power Pool: Concealment
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Force Mastery
Hero Profile:
Level 1: Snap Shot- (A) Devastation - Accuracy/Damage
- (3) Devastation - Damage/Endurance
- (3) Devastation - Damage/Recharge
- (5) Devastation - Accuracy/Damage/Endurance/Recharge
- (5) Apocalypse - Chance of Damage(Negative)
- (7) Gladiator's Javelin - Accuracy/Damage
- (A) Kinetic Crash - Damage/Knockback
- (7) Kinetic Crash - Accuracy/Knockback
- (9) Kinetic Crash - Recharge/Knockback
- (9) Kinetic Crash - Recharge/Endurance
- (11) Kinetic Crash - Accuracy/Damage/Knockback
- (11) Kinetic Crash - Damage/Endurance/Knockback
- (A) Devastation - Accuracy/Damage
- (13) Devastation - Damage/Endurance
- (13) Devastation - Damage/Recharge
- (15) Devastation - Accuracy/Damage/Recharge
- (15) Gladiator's Javelin - Damage/Endurance/Recharge
- (17) Gladiator's Javelin - Damage/Recharge
- (A) Absolute Amazement - Endurance/Stun
- (17) Absolute Amazement - Stun
- (19) Absolute Amazement - Stun/Recharge
- (19) Absolute Amazement - Accuracy/Stun/Recharge
- (21) Absolute Amazement - Accuracy/Recharge
- (A) Adjusted Targeting - To Hit Buff
- (23) Adjusted Targeting - To Hit Buff/Recharge
- (23) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (25) Adjusted Targeting - Endurance/Recharge
- (25) Adjusted Targeting - Recharge
- (A) Devastation - Chance of Hold
- (27) Devastation - Accuracy/Damage
- (27) Devastation - Accuracy/Damage/Endurance/Recharge
- (29) Devastation - Damage/Endurance
- (29) Devastation - Accuracy/Damage/Recharge
- (33) Gladiator's Javelin - Chance of Damage(Toxic)
- (A) Adjusted Targeting - To Hit Buff
- (31) Adjusted Targeting - To Hit Buff/Recharge
- (31) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (31) Adjusted Targeting - Endurance/Recharge
- (33) Adjusted Targeting - Recharge
- (A) Luck of the Gambler - Recharge Speed
- (21) Blessing of the Zephyr - Knockback Reduction (4 points)
- (33) Karma - Knockback Protection
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (34) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (34) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Luck of the Gambler - Recharge Speed
- (36) Karma - Knockback Protection
- (36) Kismet - Accuracy +6%
- (A) Recharge Reduction IO
- (36) Recharge Reduction IO
- (A) Karma - Knockback Protection
- (A) Recharge Reduction IO
- (A) Sting of the Manticore - Chance of Damage(Toxic)
- (34) Devastation - Accuracy/Damage
- (37) Gladiator's Javelin - Chance of Damage(Toxic)
- (39) Devastation - Accuracy/Damage/Endurance/Recharge
- (39) Devastation - Damage/Endurance
- (39) Devastation - Damage/Recharge
- (A) Karma - Knockback Protection
- (40) Luck of the Gambler - Recharge Speed
- (A) Rectified Reticle - Increased Perception
- (37) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (A) Karma - Knockback Protection
- (43) Luck of the Gambler - Recharge Speed
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (42) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (A) Recharge Reduction IO
- (A) Recharge Reduction IO
- (43) Recharge Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (43) Luck of the Gambler - Defense/Endurance
- (45) Luck of the Gambler - Defense/Recharge
- (A) Steadfast Protection - Resistance/Endurance
- (45) Steadfast Protection - Resistance/+Def 3%
- (45) Steadfast Protection - Knockback Protection
- (46) Titanium Coating - Resistance/Endurance
- (46) Titanium Coating - Resistance
- (46) Titanium Coating - Resistance/Endurance/Recharge
- (A) Titanium Coating - Resistance/Endurance
- (48) Titanium Coating - Resistance
- (48) Titanium Coating - Resistance/Endurance/Recharge
- (48) Steadfast Protection - Knockback Protection
- (50) Steadfast Protection - Resistance/Endurance
- (A) Recharge Reduction IO
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Rebirth Core Epiphany- (A) Empty
Level 1: Brawl- (A) Empty
Level 1: Sprint- (A) Unbounded Leap - +Stealth
- (A) Empty
Level 2: Swift- (A) Run Speed IO
- (A) Miracle - +Recovery
- (50) Numina's Convalescence - +Regeneration/+Recovery
- (A) Jumping IO
- (A) Performance Shifter - Chance for +End
- (37) Performance Shifter - EndMod
- (40) Performance Shifter - EndMod/Recharge
- (42) Performance Shifter - EndMod/Accuracy/Recharge
- (50) Performance Shifter - Accuracy/Recharge
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I really cant make up my mind I want a Trap/Fire for uniqueness but im not sure if it can be done or a Trap/Sonic for damage and debuff reasons can someone please help me decide
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I have a BS/fire scrapper i want to pvp with mainly RV and sirens but i NO clue where to start. Can someone make me a efficient build plz or at least some pointers
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Well this is what I came up with
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Hack- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance
- (3) Kinetic Combat - Damage/Recharge
- (5) Kinetic Combat - Damage/Endurance/Recharge
- (5) Achilles' Heel - Chance for Res Debuff
- (A) Impervious Skin - Resistance/Endurance
- (15) Impervious Skin - Resistance/Recharge
- (17) Impervious Skin - Endurance/Recharge
- (17) Impervious Skin - Resistance/Endurance/Recharge
- (23) Impervious Skin - Status Resistance
- (25) Steadfast Protection - Knockback Protection
- (A) Obliteration - Damage
- (7) Obliteration - Accuracy/Recharge
- (7) Obliteration - Damage/Recharge
- (9) Obliteration - Accuracy/Damage/Recharge
- (9) Obliteration - Chance for Smashing Damage
- (11) Obliteration - Accuracy/Damage/Endurance/Recharge
- (A) Doctored Wounds - Heal/Endurance
- (31) Doctored Wounds - Endurance/Recharge
- (31) Doctored Wounds - Heal/Recharge
- (31) Doctored Wounds - Heal/Endurance/Recharge
- (34) Doctored Wounds - Heal
- (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (27) Gaussian's Synchronized Fire-Control - To Hit Buff
- (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (29) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (11) Luck of the Gambler - Defense/Endurance
- (13) HamiO:Cytoskeleton Exposure
- (36) HamiO:Cytoskeleton Exposure
- (A) Steadfast Protection - Resistance/+Def 3%
- (A) Recharge Reduction IO
- (13) Recharge Reduction IO
- (15) Recharge Reduction IO
- (A) Endurance Reduction IO
- (A) Reactive Armor - Resistance/Endurance
- (43) Reactive Armor - Resistance/Recharge
- (43) Reactive Armor - Resistance
- (45) Reactive Armor - Resistance/Endurance/Recharge
- (45) Impervious Skin - Status Resistance
- (A) Obliteration - Damage
- (19) Obliteration - Accuracy/Recharge
- (19) Obliteration - Damage/Recharge
- (21) Obliteration - Accuracy/Damage/Recharge
- (21) Obliteration - Accuracy/Damage/Endurance/Recharge
- (23) Obliteration - Chance for Smashing Damage
- (A) Performance Shifter - EndMod
- (42) Performance Shifter - EndMod/Accuracy/Recharge
- (43) Performance Shifter - EndMod/Accuracy
- (A) Absolute Amazement - Chance for ToHit Debuff
- (40) Absolute Amazement - Stun
- (42) Absolute Amazement - Stun/Recharge
- (42) Absolute Amazement - Accuracy/Recharge
- (50) Absolute Amazement - Accuracy/Stun/Recharge
- (A) Titanium Coating - Resistance/Endurance
- (36) Titanium Coating - Resistance/Recharge
- (36) Titanium Coating - Endurance/Recharge
- (37) Titanium Coating - Resistance/Endurance/Recharge
- (37) Titanium Coating - Resistance
- (37) Titanium Coating - Endurance
- (A) Kinetic Combat - Accuracy/Damage
- (39) Kinetic Combat - Damage/Endurance
- (39) Kinetic Combat - Damage/Recharge
- (39) Kinetic Combat - Damage/Endurance/Recharge
- (40) Touch of Death - Chance of Damage(Negative)
- (40) Mako's Bite - Chance of Damage(Lethal)
- (A) Obliteration - Chance for Smashing Damage
- (45) Obliteration - Damage
- (48) Obliteration - Accuracy/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (46) Luck of the Gambler - Defense/Endurance
- (A) Obliteration - Damage
- (33) Obliteration - Accuracy/Recharge
- (33) Obliteration - Damage/Recharge
- (33) Obliteration - Accuracy/Damage/Recharge
- (34) Obliteration - Accuracy/Damage/Endurance/Recharge
- (34) Obliteration - Chance for Smashing Damage
- (A) Recharge Reduction IO
- (46) Recharge Reduction IO
- (46) Recharge Reduction IO
- (A) Recharge Reduction IO
- (A) Endurance Reduction IO
- (A) Basilisk's Gaze - Chance for Recharge Slow
- (A) Devastation - Accuracy/Damage
- (48) Devastation - Damage/Endurance
- (48) Devastation - Damage/Recharge
- (A) Positron's Blast - Accuracy/Damage
- (50) Positron's Blast - Damage/Endurance
Level 50: Pyronic Core Final Judgement
Level 50: Reactive Radial Flawless Interface
Level 50: Cimeroran Core Superior Ally
------------
Level 2: Swift- (A) Empty
- (A) Miracle - +Recovery
- (A) Empty
- (A) Performance Shifter - Chance for +End
- (50) Performance Shifter - EndMod
- (A) Empty
Level 1: Sprint- (A) Empty
- (A) Empty
-
Idk I was messing around mids and it seems kind of good only problem i would have would be heals but that can easily be covered with green insp and with tht e-tohit AoEs survival would bee pretty good...tell me what you think
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Blaster
Primary Power Set: Dual Pistols
Secondary Power Set: Darkness Manipulation
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Soul Mastery
Hero Profile:
Level 1: Dual Wield- (A) Decimation - Chance of Build Up
- (3) Decimation - Accuracy/Damage
- (3) Decimation - Damage/Endurance
- (5) Decimation - Damage/Recharge
- (5) Decimation - Accuracy/Damage/Recharge
- (A) Gravitational Anchor - Immobilize
- (7) Gravitational Anchor - Immobilize/Recharge
- (7) Gravitational Anchor - Accuracy/Immobilize/Recharge
- (9) Gravitational Anchor - Accuracy/Recharge
- (9) Gravitational Anchor - Chance for Hold
- (A) Achilles' Heel - Chance for Res Debuff
- (11) Positron's Blast - Accuracy/Damage
- (11) Positron's Blast - Damage/Recharge
- (13) Positron's Blast - Damage/Endurance
- (13) Positron's Blast - Damage/Range
- (15) Positron's Blast - Chance of Damage(Energy)
- (A) Obliteration - Damage
- (15) Obliteration - Accuracy/Recharge
- (17) Obliteration - Damage/Recharge
- (17) Obliteration - Accuracy/Damage/Recharge
- (19) Obliteration - Accuracy/Damage/Endurance/Recharge
- (19) Obliteration - Chance for Smashing Damage
Level 8: Bullet Rain- (A) Positron's Blast - Accuracy/Damage
- (50) Positron's Blast - Chance of Damage(Energy)
- (50) Positron's Blast - Damage/Endurance
- (A) Siphon Insight - ToHit Debuff
- (21) Siphon Insight - Accuracy/ToHit Debuff
- (21) Siphon Insight - Accuracy/Recharge
- (23) Siphon Insight - ToHit Debuff/Endurance/Recharge
- (23) Siphon Insight - Chance for +ToHit
- (A) Luck of the Gambler - Recharge Speed
- (A) Empty
- (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (25) Gaussian's Synchronized Fire-Control - To Hit Buff
- (25) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (A) Recharge Reduction IO
- (43) Recharge Reduction IO
- (43) Recharge Reduction IO
- (A) Kinetic Combat - Accuracy/Damage
- (33) Kinetic Combat - Knockdown Bonus
- (33) Kinetic Combat - Damage/Endurance
- (34) Kinetic Combat - Damage/Recharge
- (A) Endurance Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (29) Red Fortune - Defense/Endurance
- (31) Red Fortune - Defense/Recharge
- (31) Red Fortune - Endurance/Recharge
- (31) Red Fortune - Defense/Endurance/Recharge
- (33) Red Fortune - Endurance
- (A) Luck of the Gambler - Recharge Speed
- (A) Positron's Blast - Chance of Damage(Energy)
- (46) Positron's Blast - Accuracy/Damage
- (46) Positron's Blast - Damage/Endurance
- (A) Endurance Modification IO
- (36) Obliteration - Damage
- (37) Obliteration - Accuracy/Recharge
- (37) Obliteration - Damage/Recharge
- (37) Obliteration - Accuracy/Damage/Endurance/Recharge
- (40) Obliteration - Chance for Smashing Damage
- (A) Obliteration - Damage
- (34) Obliteration - Accuracy/Recharge
- (34) Obliteration - Damage/Recharge
- (36) Obliteration - Accuracy/Damage/Endurance/Recharge
- (36) Obliteration - Chance for Smashing Damage
- (40) Force Feedback - Chance for +Recharge
- (A) Absolute Amazement - Stun
- (42) Absolute Amazement - Stun/Recharge
- (42) Absolute Amazement - Accuracy/Stun/Recharge
- (42) Absolute Amazement - Accuracy/Recharge
- (43) Absolute Amazement - Chance for ToHit Debuff
- (A) Steadfast Protection - Resistance/+Def 3%
- (39) Reactive Armor - Resistance/Recharge
- (39) Reactive Armor - Resistance/Endurance
- (39) Reactive Armor - Resistance
- (40) Reactive Armor - Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (A) Siphon Insight - ToHit Debuff
- (45) Siphon Insight - Chance for +ToHit
- (45) Siphon Insight - Accuracy/Endurance/Recharge
- (45) Siphon Insight - Accuracy/ToHit Debuff
- (46) Siphon Insight - Accuracy/Recharge
- (A) Reactive Armor - Resistance/Endurance
- (48) Reactive Armor - Resistance/Recharge
- (48) Reactive Armor - Endurance/Recharge
- (48) Reactive Armor - Endurance
- (A) Stupefy - Accuracy/Endurance
- (50) Stupefy - Endurance/Stun
Level 50: Void Radial Final Judgement
Level 50: Reactive Radial Flawless Interface
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
------------
Level 2: Swift- (A) Empty
- (A) Miracle - +Recovery
- (A) Empty
- (A) Performance Shifter - Chance for +End
- (A) Empty
Level 1: Sprint- (A) Empty
- (A) Empty
Level 6: Chemical Ammunition
Level 6: Cryo Ammunition
Level 6: Incendiary Ammunition -
I have a 50 BS/Fire scrapper and I have no clue what to do with him. Can someone make me a build so I can figure out how much to save for this guy plz?
Thx in advance -
Hey all, I want to make a MM and actually try to get one to 50 but I cant chose which MM to go for. I have my mind set on AV killing and HUGE spawn kill but I dont know which to choose from. I know the buiser will be doing the melee damage and him+ noxious gas would be a good combo plus the new splash affect for poison. As for Pain the Heals and the perc that come with it seem nice also and I cant make my mind up plz help me decide and can someone make a build for the one you see best fit plz
Also im kind of looking into demons but I dont know much about them so some info would also be nice
Thanks again -
lol im normal Zalarious xD didnt know it did that much
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Hi, since i20 my computer has been crashing everytime i do the new incarnate trials. I get constant errors and it causes me to miss the rest of the trial im on. I frequently have missed the end of serveral completions after staying in the trial until the last part or I may disconnect at the beginning. I have ran the BAF and Lam trial a bunch of times now and about 3/40 (just guessing) i havent crashed or dissconnected. My game works perfectly fine when doing anything else in the game but those two trials. Is there anything I could do to avoid this problem again or at least reduce how often it happens?
Thanks in advance -
Hey, for some reason my CoH Updater is not connecting. It says Connecting #1 and will continue to say connecting. I left it up all night and it said connecting #500. My laptop was working fine and still is, it just randomly did this the next day when I wanted to play. I have NO clue what to do please help thanks in advance
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I already said it was a bad primary, but that doesnt really matter to me im tired of seeing the same old ATs in ever pvp zone and im pretty sure i can get this build to work with a little help. Its not going to be the best build but im gonna try to make peopke see axe in a new light
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yeah the end thing is a problem thats y i picked Willpower but i still dont feel comfortable with it. Also what is it that you dont understand about so i can look for it