fire/cold or sonic/cold corr
Im trying to decide which I should lvl for pvp. The fire would have rapid damage and being constant with flares but with sonic i get the -res any ideas builds or reasons for your choice
thx in advance |
If you are set on either fire or sonic I would go fire due to the quick attack chain and once you slot reactive it's a wrap. Sonic is a good second choice. I played both on a defender and figure it is similar but still even without scourge I prefer fire.
DO NOT go psy on a corr if you plan on soloing a lot. I learned from experience it does not sit well with scourge. The calculations are all over the place.
Well heres my build for the cold/fire and i went defender just because i dont c many defenders
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Defender
Primary Power Set: Cold Domination
Secondary Power Set: Fire Blast
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Power Mastery
Hero Profile:
Level 1: Infrigidate
- (A) Achilles' Heel - Chance for Res Debuff
- (23) Pacing of the Turtle - Accuracy/Slow
- (45) Analyze Weakness - Defense Debuff/Endurance/Recharge
- (46) Analyze Weakness - Defense Debuff
- (46) Analyze Weakness - Accuracy/Defense Debuff
- (48) Pacing of the Turtle - Range/Slow
- (A) Apocalypse - Chance of Damage(Negative)
- (7) Devastation - Accuracy/Damage
- (9) Devastation - Damage/Endurance
- (9) Devastation - Damage/Recharge
- (11) Devastation - Accuracy/Damage/Endurance/Recharge
- (11) Devastation - Chance of Hold
- (A) Gladiator's Javelin - Chance of Damage(Toxic)
- (3) Devastation - Accuracy/Damage/Recharge
- (3) Devastation - Accuracy/Damage/Endurance/Recharge
- (5) Devastation - Damage/Recharge
- (5) Devastation - Damage/Endurance
- (7) Devastation - Accuracy/Damage
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (23) Endurance Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (A) Luck of the Gambler - Recharge Speed
- (A) Positron's Blast - Accuracy/Damage
- (36) Positron's Blast - Accuracy/Damage/Endurance
- (46) Accuracy IO
- (A) Luck of the Gambler - Recharge Speed
- (13) Impervium Armor - Psionic Resistance
- (13) Aegis - Psionic/Status Resistance
- (19) Steadfast Protection - Resistance/+Def 3%
- (19) Impervium Armor - Resistance/Endurance/Recharge
- (21) Impervium Armor - Resistance/Endurance
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (A) Endurance Reduction IO
- (17) Knockback Distance IO
- (17) Knockback Distance IO
- (A) Recharge Reduction IO
- (21) Recharge Reduction IO
- (25) Recharge Reduction IO
- (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (40) Gaussian's Synchronized Fire-Control - To Hit Buff
- (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (42) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (A) Absolute Amazement - Chance for ToHit Debuff
- (39) Absolute Amazement - Stun
- (39) Absolute Amazement - Stun/Recharge
- (39) Absolute Amazement - Endurance/Stun
- (40) Absolute Amazement - Accuracy/Stun/Recharge
- (A) Impervium Armor - Psionic Resistance
- (25) Steadfast Protection - Knockback Protection
- (37) Aegis - Resistance/Endurance
- (50) Titanium Coating - Resistance/Endurance
- (A) Achilles' Heel - Chance for Res Debuff
- (27) Analyze Weakness - Defense Debuff
- (27) Analyze Weakness - Accuracy/Defense Debuff
- (34) Analyze Weakness - Accuracy/Endurance/Recharge
- (34) Analyze Weakness - Defense Debuff/Endurance/Recharge
- (A) Devastation - Accuracy/Damage
- (29) Devastation - Damage/Endurance
- (29) Devastation - Damage/Recharge
- (31) Devastation - Accuracy/Damage/Endurance/Recharge
- (31) Gladiator's Javelin - Chance of Damage(Toxic)
- (A) Rectified Reticle - Increased Perception
- (45) Rectified Reticle - To Hit Buff
- (A) Tempered Readiness - Accuracy/Damage/Slow
- (33) Tempered Readiness - Accuracy/Slow
- (33) Tempered Readiness - Damage/Slow
- (33) Tempered Readiness - Accuracy/Endurance
- (34) Tempered Readiness - Range/Slow
- (50) Endurance Modification IO
- (A) Recharge Reduction IO
- (36) Recharge Reduction IO
- (36) Recharge Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (43) Luck of the Gambler - Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (43) Luck of the Gambler - Defense/Endurance
- (A) Recharge Reduction IO
- (45) Recharge Reduction IO
- (A) Impervium Armor - Psionic Resistance
- (48) Impervium Armor - Resistance/Endurance
- (48) Impervium Armor - Resistance/Endurance/Recharge
- (A) Recharge Reduction IO
- (50) Recharge Reduction IO
Level 50: Pyronic Core Final Judgement
Level 50: Reactive Radial Flawless Interface
Level 50: Seers Core Superior Ally
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
------------
Level 2: Swift
- (A) Run Speed IO
- (15) Run Speed IO
- (A) Empty
- (A) Empty
- (A) Performance Shifter - Chance for +End
- (31) Performance Shifter - EndMod
- (37) Performance Shifter - EndMod/Accuracy
- (37) Performance Shifter - EndMod/Recharge
- (A) Empty
- (A) Run Speed IO
- (43) Run Speed IO
Level 2: Rest
- (A) Empty
I'm not the best at making builds but here something I was playing with
Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/
fire-cold: Level 50 Magic Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Cold Domination
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Leadership
Ancillary Pool: Soul Mastery
Villain Profile:
------------
Level 1: Flares
(A) Apocalypse - Accuracy/Damage/Recharge: Level 50
(3) Apocalypse - Accuracy/Recharge: Level 50
(3) Apocalypse - Damage/Recharge: Level 50
(5) Apocalypse - Damage: Level 50
(5) Apocalypse - Chance of Damage(Negative): Level 50
(7) Gladiator's Javelin - Chance of Damage(Toxic): Level 50
Level 1: Infrigidate
(A) Analyze Weakness - Accuracy/Defense Debuff: Level 50
(7) Analyze Weakness - Accuracy/Endurance/Recharge: Level 50
(9) Analyze Weakness - Defense Debuff: Level 50
(9) Analyze Weakness - Accuracy/Recharge: Level 50
(11) Analyze Weakness - Defense Debuff/Endurance/Recharge: Level 30
(43) Achilles' Heel - Chance for Res Debuff: Level 20
Level 2: Fire Blast
(A) Gladiator's Javelin - Accuracy/Damage: Level 50
(11) Gladiator's Javelin - Damage/Recharge: Level 50
(13) Gladiator's Javelin - Accuracy/Damage/End/Rech: Level 50
(13) Gladiator's Javelin - Accuracy/Endurance/Recharge: Level 50
(15) Gladiator's Javelin - Damage/Endurance/Recharge: Level 50
(15) Gladiator's Javelin - Chance of Damage(Toxic): Level 50
Level 4: Snow Storm
(A) Empty
Level 6: Hasten
(A) Empty
(17) Empty
Level 8: Combat Jumping
(A) Karma - Knockback Protection: Level 30
(37) Luck of the Gambler - Recharge Speed: Level 50
Level 10: Super Jump
(A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
(19) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
(19) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
Level 12: Super Speed
(A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
(21) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
(21) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
Level 14: Aim
(A) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 50
(23) Adjusted Targeting - To Hit Buff/Recharge: Level 50
(23) Adjusted Targeting - Recharge: Level 50
Level 16: Acrobatics
(A) Endurance Reduction IO: Level 50
Level 18: Blaze
(A) Gladiator's Javelin - Accuracy/Damage: Level 50
(25) Gladiator's Javelin - Damage/Recharge: Level 50
(25) Gladiator's Javelin - Accuracy/Damage/End/Rech: Level 50
(27) Gladiator's Javelin - Accuracy/Endurance/Recharge: Level 50
(27) Gladiator's Javelin - Damage/Endurance/Recharge: Level 50
(29) Gladiator's Javelin - Chance of Damage(Toxic): Level 50
Level 20: Arctic Fog
(A) Luck of the Gambler - Recharge Speed: Level 50
(29) Luck of the Gambler - Defense: Level 50
(31) Luck of the Gambler - Defense/Endurance: Level 50
(31) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
(31) Kismet - Accuracy +6%: Level 30
(33) Karma - Knockback Protection: Level 30
Level 22: Grant Invisibility
(A) Karma - Knockback Protection: Level 30
(37) Luck of the Gambler - Recharge Speed: Level 50
Level 24: Maneuvers
(A) Karma - Knockback Protection: Level 30
(40) Luck of the Gambler - Recharge Speed: Level 50
Level 26: Tactics
(A) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
(33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
(33) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
(34) Rectified Reticle - Increased Perception: Level 20
Level 28: Benumb
(A) Empty
(34) Empty
(34) Empty
(36) Empty
Level 30: Invisibility
(A) Luck of the Gambler - Recharge Speed: Level 50
Level 32: Phase Shift
(A) Empty
Level 35: Sleet
(A) Touch of Lady Grey - Defense Debuff/Recharge: Level 50
(36) Touch of Lady Grey - Defense Debuff/Recharge/Endurance: Level 50
(37) Achilles' Heel - Chance for Res Debuff: Level 20
Level 38: Heat Loss
(A) Performance Shifter - Accuracy/Recharge: Level 50
(39) Performance Shifter - EndMod/Accuracy: Level 50
(39) Performance Shifter - EndMod/Recharge: Level 50
(39) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
(40) Efficacy Adaptor - Accuracy/Recharge: Level 50
(40) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
Level 41: Dark Embrace
(A) Steadfast Protection - Resistance/Endurance: Level 30
(42) Steadfast Protection - Resistance/+Def 3%: Level 30
(42) Steadfast Protection - Knockback Protection: Level 30
(42) Titanium Coating - Resistance: Level 50
(43) Titanium Coating - Resistance/Endurance: Level 50
(43) Titanium Coating - Resistance/Endurance/Recharge: Level 50
Level 44: Soul Storm
(A) Devastation - Accuracy/Damage: Level 50
(45) Devastation - Accuracy/Damage/Recharge: Level 50
(45) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50
(45) Devastation - Damage/Recharge: Level 50
(46) Unbreakable Constraint - Chance for Smashing Damage: Level 50
(46) Gladiator's Net - Chance of Damage(Lethal): Level 50
Level 47: Summon Mistress
(A) Soulbound Allegiance - Damage: Level 50
(50) Soulbound Allegiance - Damage/Recharge: Level 50
(50) Soulbound Allegiance - Accuracy/Damage/Recharge: Level 50
(50) Soulbound Allegiance - Accuracy/Recharge: Level 50
Level 49: Vengeance
(A) Luck of the Gambler - Recharge Speed: Level 50
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Born In Battle
Level 0: Marshal
Level 50: Cardiac Core Paragon
------------
Level 1: Brawl
(A) Empty
Level 1: Scourge
Level 1: Sprint
(A) Empty
Level 2: Rest
(A) Empty
Level 4: Ninja Run
Level 2: Swift
(A) Empty
Level 2: Health
(A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
(36) Regenerative Tissue - +Regeneration: Level 30
(46) Miracle - +Recovery: Level 40
Level 2: Hurdle
(A) Empty
Level 2: Stamina
(A) Performance Shifter - Chance for +End: Level 50
(17) Performance Shifter - EndMod/Recharge: Level 50
(48) Performance Shifter - EndMod: Level 50
(48) Efficacy Adaptor - EndMod: Level 50
(48) Efficacy Adaptor - EndMod/Recharge: Level 50
| Copy & Paste this data into Mids' Hero Designer to view the build |
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i would go sonic over fire - the attacks do -res you get a stun
I like fire better because it doesn't plant you as long, and has better sustained damage, though sonic is probably better in a team setting.
Thx for all the replies. Ive decided to go with fire and i made another build i worked in some more +rech +acc +kb protection and worked in a few more better pvp powers tell me what you think
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Defender
Primary Power Set: Cold Domination
Secondary Power Set: Fire Blast
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Medicine
Ancillary Pool: Psychic Mastery
Hero Profile:
Level 1: Infrigidate
- (A) Achilles' Heel - Chance for Res Debuff
- (3) Analyze Weakness - Defense Debuff
- (3) Analyze Weakness - Accuracy/Defense Debuff
- (5) Analyze Weakness - Accuracy/Endurance/Recharge
- (5) Analyze Weakness - Defense Debuff/Endurance/Recharge
- (39) Analyze Weakness - Accuracy/Recharge
- (A) Devastation - Accuracy/Damage
- (7) Devastation - Damage/Endurance
- (7) Devastation - Accuracy/Damage/Endurance/Recharge
- (9) Devastation - Damage/Recharge
- (11) Apocalypse - Chance of Damage(Negative)
- (11) Devastation - Chance of Hold
- (A) Devastation - Accuracy/Damage
- (19) Devastation - Damage/Endurance
- (21) Devastation - Accuracy/Damage/Endurance/Recharge
- (21) Devastation - Accuracy/Damage/Recharge
- (23) Gladiator's Javelin - Chance of Damage(Toxic)
- (A) Pacing of the Turtle - Range/Slow
- (43) Pacing of the Turtle - Accuracy/Endurance
- (43) Pacing of the Turtle - Chance of -Recharge
- (A) Recharge Reduction IO
- (25) Recharge Reduction IO
- (27) Recharge Reduction IO
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (9) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (29) Celerity - +Stealth
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (27) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (A) Karma - Knockback Protection
- (13) Luck of the Gambler - Recharge Speed
- (13) Steadfast Protection - Knockback Protection
- (15) Steadfast Protection - Resistance/+Def 3%
- (17) Impervium Armor - Psionic Resistance
- (19) Aegis - Psionic/Status Resistance
- (A) Luck of the Gambler - Recharge Speed
- (15) Karma - Knockback Protection
- (A) Karma - Knockback Protection
- (17) Luck of the Gambler - Recharge Speed
- (A) Recharge Reduction IO
- (23) Recharge Reduction IO
- (25) Recharge Reduction IO
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (40) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (40) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (A) Recharge Reduction IO
- (A) Healing IO
- (A) Analyze Weakness - Accuracy/Defense Debuff
- (33) Analyze Weakness - Defense Debuff/Endurance/Recharge
- (43) Analyze Weakness - Defense Debuff
- (46) Analyze Weakness - Accuracy/Endurance/Recharge
- (46) Analyze Weakness - Accuracy/Recharge
- (A) Devastation - Accuracy/Damage
- (29) Devastation - Damage/Endurance
- (34) Devastation - Accuracy/Damage/Endurance/Recharge
- (34) Devastation - Damage/Recharge
- (37) Gladiator's Javelin - Chance of Damage(Toxic)
- (A) Numina's Convalescence - Heal/Endurance
- (31) Numina's Convalescence - Heal/Endurance/Recharge
- (31) Numina's Convalescence - Heal
- (31) Numina's Convalescence - Heal/Recharge
- (33) Interrupt Reduction IO
- (34) Interrupt Reduction IO
- (A) Recharge Reduction IO
- (33) Recharge Reduction IO
- (A) Unbreakable Constraint - Chance for Smashing Damage
- (36) Unbreakable Constraint - Hold
- (36) Unbreakable Constraint - Endurance/Hold
- (36) Unbreakable Constraint - Accuracy/Hold/Recharge
- (37) Unbreakable Constraint - Hold/Recharge
- (37) Lockdown - Chance for +2 Mag Hold
- (A) Absolute Amazement - Chance for ToHit Debuff
- (39) Absolute Amazement - Stun
- (39) Absolute Amazement - Endurance/Stun
- (50) Absolute Amazement - Stun/Recharge
- (50) Absolute Amazement - Accuracy/Stun/Recharge
- (A) Impervium Armor - Psionic Resistance
- (42) Impervium Armor - Resistance/Endurance
- (42) Impervium Armor - Resistance
- (42) Impervium Armor - Resistance/Endurance/Recharge
- (A) Coercive Persuasion - Contagious Confusion
- (45) Coercive Persuasion - Confused/Endurance
- (45) Coercive Persuasion - Confused
- (45) Coercive Persuasion - Confused/Recharge
- (46) Coercive Persuasion - Accuracy/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (A) Luck of the Gambler - Recharge Speed
- (50) Kismet - Accuracy +6%
Level 2: Swift
- (A) Run Speed IO
- (A) Miracle - +Recovery
- (A) Jumping IO
- (A) Performance Shifter - Chance for +End
- (48) Performance Shifter - EndMod
- (48) Performance Shifter - EndMod/Accuracy
- (48) Performance Shifter - EndMod/Recharge
- (A) Empty
- (A) Empty
Level 2: Rest
- (A) Recharge Reduction IO
I know you are probably set on the corr, but Defenders are pretty much hands down better than corrs, and you can get fire blast on fenders now. Cold is a very good example of how much better fenders are than corrs, mostly because the debuffs for defenders are so much better, which matters more now because debuffs, and specifically slows, are much less effective than they used to be years ago.
@TheKatalyst
My **** is bleeding.
lol the build I made was a defender
any builds?
I don't know what your budget is but since I'm bored and the servers are down, I made a build for it. Keep in mind I don't have much experience playing or building colds.
bonuses:
16% dmg, 60% rech, 36% acc, 32.5% range, 1506 HP.
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Defender
Primary Power Set: Cold Domination
Secondary Power Set: Fire Blast
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Soul Mastery
Hero Profile:
Level 1: Infrigidate
- (A) Analyze Weakness - Accuracy/Defense Debuff
- (3) Analyze Weakness - Defense Debuff
- (3) Analyze Weakness - Accuracy/Recharge
- (5) Analyze Weakness - Defense Debuff/Endurance/Recharge
- (5) Analyze Weakness - Accuracy/Endurance/Recharge
- (7) Achilles' Heel - Defense Debuff/Recharge
- (A) Gladiator's Javelin - Chance of Damage(Toxic)
- (7) Apocalypse - Chance of Damage(Negative)
- (9) Apocalypse - Accuracy/Recharge
- (9) Apocalypse - Accuracy/Damage/Recharge
- (11) Apocalypse - Damage/Recharge
- (11) Apocalypse - Damage/Endurance
- (A) Gladiator's Javelin - Accuracy/Damage
- (13) Gladiator's Javelin - Damage/Recharge
- (13) Gladiator's Javelin - Accuracy/Damage/End/Rech
- (15) Gladiator's Javelin - Chance of Damage(Toxic)
- (15) Gladiator's Javelin - Accuracy/Endurance/Recharge
- (17) Gladiator's Javelin - Damage/Endurance/Recharge
- (A) Celerity - Endurance
- (21) Celerity - RunSpeed
- (21) Celerity - +Stealth
- (23) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Luck of the Gambler - Recharge Speed
- (23) Karma - Knockback Protection
- (25) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Recharge Reduction IO
- (25) Recharge Reduction IO
- (A) Endurance Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (27) Luck of the Gambler - Defense/Endurance
- (29) Luck of the Gambler - Endurance/Recharge
- (29) Luck of the Gambler - Defense/Endurance/Recharge
- (31) Karma - Knockback Protection
- (31) Kismet - Accuracy +6%
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (31) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (33) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (34) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (A) Accuracy IO
- (34) Accuracy IO
- (36) Recharge Reduction IO
- (36) Recharge Reduction IO
- (A) Adjusted Targeting - To Hit Buff
- (36) Adjusted Targeting - To Hit Buff/Recharge
- (37) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (37) Adjusted Targeting - Endurance/Recharge
- (37) Adjusted Targeting - Recharge
- (A) Knockback Distance IO
- (A) Luck of the Gambler - Recharge Speed
- (27) Karma - Knockback Protection
- (A) Touch of Lady Grey - Defense Debuff/Recharge
- (39) Touch of Lady Grey - Defense Debuff/Recharge/Endurance
- (39) Javelin Volley - Damage/Recharge
- (42) Javelin Volley - Accuracy/Endurance/Recharge
- (A) Devastation - Accuracy/Damage/Recharge
- (40) Devastation - Accuracy/Damage/Endurance/Recharge
- (40) Devastation - Accuracy/Damage
- (40) Gladiator's Javelin - Chance of Damage(Toxic)
- (42) Gladiator's Javelin - Accuracy/Damage
- (42) Gladiator's Javelin - Damage/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (45) Shield Wall - Endurance/Recharge
- (45) Shield Wall - Defense/Recharge
- (45) Shield Wall - Defense/Endurance/Recharge
- (A) Performance Shifter - Accuracy/Recharge
- (39) Efficacy Adaptor - Accuracy/Recharge
- (43) Performance Shifter - EndMod/Accuracy
- (43) Performance Shifter - EndMod/Accuracy/Recharge
- (43) Efficacy Adaptor - EndMod/Recharge
- (A) Recharge Reduction IO
- (A) Recharge Reduction IO
- (A) Steadfast Protection - Resistance/Endurance
- (46) Steadfast Protection - Resistance/+Def 3%
- (46) Steadfast Protection - Knockback Protection
- (A) Gladiator's Net - Accuracy/Hold
- (46) Gladiator's Net - Accuracy/Recharge
- (48) Gladiator's Net - Recharge/Hold
- (48) Gladiator's Net - Endurance/Recharge/Hold
- (48) Gladiator's Net - Accuracy/Endurance/Recharge/Hold
- (A) Soulbound Allegiance - Accuracy/Damage/Recharge
- (50) Soulbound Allegiance - Accuracy/Recharge
- (50) Soulbound Allegiance - Damage/Recharge
- (A) Recharge Reduction IO
- (50) Recharge Reduction IO
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
------------
Level 2: Swift
- (A) Run Speed IO
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (19) Miracle - +Recovery
- (A) Jumping IO
- (A) Efficacy Adaptor - EndMod
- (17) Efficacy Adaptor - EndMod/Accuracy
- (19) Endurance Modification IO
- (A) Empty
- (A) Empty
Level 2: Rest
- (A) Empty
@TheKatalyst
My **** is bleeding.
Im trying to decide which I should lvl for pvp. The fire would have rapid damage and being constant with flares but with sonic i get the -res any ideas builds or reasons for your choice
thx in advance