fire/cold or sonic/cold corr


AresSupreme

 

Posted

Im trying to decide which I should lvl for pvp. The fire would have rapid damage and being constant with flares but with sonic i get the -res any ideas builds or reasons for your choice

thx in advance


 

Posted

Quote:
Originally Posted by UnleashedPower View Post
Im trying to decide which I should lvl for pvp. The fire would have rapid damage and being constant with flares but with sonic i get the -res any ideas builds or reasons for your choice

thx in advance
Firstly most people go dark with this combo just because cold is a nasty set but lacks a heal.

If you are set on either fire or sonic I would go fire due to the quick attack chain and once you slot reactive it's a wrap. Sonic is a good second choice. I played both on a defender and figure it is similar but still even without scourge I prefer fire.

DO NOT go psy on a corr if you plan on soloing a lot. I learned from experience it does not sit well with scourge. The calculations are all over the place.


 

Posted

Well heres my build for the cold/fire and i went defender just because i dont c many defenders

Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Defender
Primary Power Set: Cold Domination
Secondary Power Set: Fire Blast
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Power Mastery

Hero Profile:
Level 1: Infrigidate

  • (A) Achilles' Heel - Chance for Res Debuff
  • (23) Pacing of the Turtle - Accuracy/Slow
  • (45) Analyze Weakness - Defense Debuff/Endurance/Recharge
  • (46) Analyze Weakness - Defense Debuff
  • (46) Analyze Weakness - Accuracy/Defense Debuff
  • (48) Pacing of the Turtle - Range/Slow
Level 1: Flares
  • (A) Apocalypse - Chance of Damage(Negative)
  • (7) Devastation - Accuracy/Damage
  • (9) Devastation - Damage/Endurance
  • (9) Devastation - Damage/Recharge
  • (11) Devastation - Accuracy/Damage/Endurance/Recharge
  • (11) Devastation - Chance of Hold
Level 2: Fire Blast
  • (A) Gladiator's Javelin - Chance of Damage(Toxic)
  • (3) Devastation - Accuracy/Damage/Recharge
  • (3) Devastation - Accuracy/Damage/Endurance/Recharge
  • (5) Devastation - Damage/Recharge
  • (5) Devastation - Damage/Endurance
  • (7) Devastation - Accuracy/Damage
Level 4: Super Speed
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
  • (23) Endurance Reduction IO
Level 6: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
Level 8: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
Level 10: Rain of Fire
  • (A) Positron's Blast - Accuracy/Damage
  • (36) Positron's Blast - Accuracy/Damage/Endurance
  • (46) Accuracy IO
Level 12: Arctic Fog
  • (A) Luck of the Gambler - Recharge Speed
  • (13) Impervium Armor - Psionic Resistance
  • (13) Aegis - Psionic/Status Resistance
  • (19) Steadfast Protection - Resistance/+Def 3%
  • (19) Impervium Armor - Resistance/Endurance/Recharge
  • (21) Impervium Armor - Resistance/Endurance
Level 14: Super Jump
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
  • (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
Level 16: Acrobatics
  • (A) Endurance Reduction IO
  • (17) Knockback Distance IO
  • (17) Knockback Distance IO
Level 18: Benumb
  • (A) Recharge Reduction IO
  • (21) Recharge Reduction IO
  • (25) Recharge Reduction IO
Level 20: Aim
  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (40) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (42) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
Level 22: Boxing
  • (A) Absolute Amazement - Chance for ToHit Debuff
  • (39) Absolute Amazement - Stun
  • (39) Absolute Amazement - Stun/Recharge
  • (39) Absolute Amazement - Endurance/Stun
  • (40) Absolute Amazement - Accuracy/Stun/Recharge
Level 24: Tough
  • (A) Impervium Armor - Psionic Resistance
  • (25) Steadfast Protection - Knockback Protection
  • (37) Aegis - Resistance/Endurance
  • (50) Titanium Coating - Resistance/Endurance
Level 26: Sleet
  • (A) Achilles' Heel - Chance for Res Debuff
  • (27) Analyze Weakness - Defense Debuff
  • (27) Analyze Weakness - Accuracy/Defense Debuff
  • (34) Analyze Weakness - Accuracy/Endurance/Recharge
  • (34) Analyze Weakness - Defense Debuff/Endurance/Recharge
Level 28: Blaze
  • (A) Devastation - Accuracy/Damage
  • (29) Devastation - Damage/Endurance
  • (29) Devastation - Damage/Recharge
  • (31) Devastation - Accuracy/Damage/Endurance/Recharge
  • (31) Gladiator's Javelin - Chance of Damage(Toxic)
Level 30: Tactics
  • (A) Rectified Reticle - Increased Perception
  • (45) Rectified Reticle - To Hit Buff
Level 32: Heat Loss
  • (A) Tempered Readiness - Accuracy/Damage/Slow
  • (33) Tempered Readiness - Accuracy/Slow
  • (33) Tempered Readiness - Damage/Slow
  • (33) Tempered Readiness - Accuracy/Endurance
  • (34) Tempered Readiness - Range/Slow
  • (50) Endurance Modification IO
Level 35: Hasten
  • (A) Recharge Reduction IO
  • (36) Recharge Reduction IO
  • (36) Recharge Reduction IO
Level 38: Ice Shield
  • (A) Luck of the Gambler - Recharge Speed
  • (43) Luck of the Gambler - Endurance/Recharge
Level 41: Glacial Shield
  • (A) Luck of the Gambler - Recharge Speed
  • (43) Luck of the Gambler - Defense/Endurance
Level 44: Power Build Up
  • (A) Recharge Reduction IO
  • (45) Recharge Reduction IO
Level 47: Temp Invulnerability
  • (A) Impervium Armor - Psionic Resistance
  • (48) Impervium Armor - Resistance/Endurance
  • (48) Impervium Armor - Resistance/Endurance/Recharge
Level 49: Conserve Power
  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO
Level 50: Cardiac Core Paragon
Level 50: Pyronic Core Final Judgement
Level 50: Reactive Radial Flawless Interface
Level 50: Seers Core Superior Ally
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
------------
Level 2: Swift
  • (A) Run Speed IO
  • (15) Run Speed IO
Level 2: Health
  • (A) Empty
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End
  • (31) Performance Shifter - EndMod
  • (37) Performance Shifter - EndMod/Accuracy
  • (37) Performance Shifter - EndMod/Recharge
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Run Speed IO
  • (43) Run Speed IO
Level 1: Vigilance
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run


 

Posted

I'm not the best at making builds but here something I was playing with

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

fire-cold: Level 50 Magic Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Cold Domination
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Villain Profile:
------------
Level 1: Flares
(A) Apocalypse - Accuracy/Damage/Recharge: Level 50
(3) Apocalypse - Accuracy/Recharge: Level 50
(3) Apocalypse - Damage/Recharge: Level 50
(5) Apocalypse - Damage: Level 50
(5) Apocalypse - Chance of Damage(Negative): Level 50
(7) Gladiator's Javelin - Chance of Damage(Toxic): Level 50


Level 1: Infrigidate
(A) Analyze Weakness - Accuracy/Defense Debuff: Level 50
(7) Analyze Weakness - Accuracy/Endurance/Recharge: Level 50
(9) Analyze Weakness - Defense Debuff: Level 50
(9) Analyze Weakness - Accuracy/Recharge: Level 50
(11) Analyze Weakness - Defense Debuff/Endurance/Recharge: Level 30
(43) Achilles' Heel - Chance for Res Debuff: Level 20


Level 2: Fire Blast
(A) Gladiator's Javelin - Accuracy/Damage: Level 50
(11) Gladiator's Javelin - Damage/Recharge: Level 50
(13) Gladiator's Javelin - Accuracy/Damage/End/Rech: Level 50
(13) Gladiator's Javelin - Accuracy/Endurance/Recharge: Level 50
(15) Gladiator's Javelin - Damage/Endurance/Recharge: Level 50
(15) Gladiator's Javelin - Chance of Damage(Toxic): Level 50


Level 4: Snow Storm
(A) Empty


Level 6: Hasten
(A) Empty
(17) Empty


Level 8: Combat Jumping
(A) Karma - Knockback Protection: Level 30
(37) Luck of the Gambler - Recharge Speed: Level 50


Level 10: Super Jump
(A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
(19) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
(19) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50


Level 12: Super Speed
(A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
(21) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
(21) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50


Level 14: Aim
(A) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 50
(23) Adjusted Targeting - To Hit Buff/Recharge: Level 50
(23) Adjusted Targeting - Recharge: Level 50


Level 16: Acrobatics
(A) Endurance Reduction IO: Level 50


Level 18: Blaze
(A) Gladiator's Javelin - Accuracy/Damage: Level 50
(25) Gladiator's Javelin - Damage/Recharge: Level 50
(25) Gladiator's Javelin - Accuracy/Damage/End/Rech: Level 50
(27) Gladiator's Javelin - Accuracy/Endurance/Recharge: Level 50
(27) Gladiator's Javelin - Damage/Endurance/Recharge: Level 50
(29) Gladiator's Javelin - Chance of Damage(Toxic): Level 50


Level 20: Arctic Fog
(A) Luck of the Gambler - Recharge Speed: Level 50
(29) Luck of the Gambler - Defense: Level 50
(31) Luck of the Gambler - Defense/Endurance: Level 50
(31) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
(31) Kismet - Accuracy +6%: Level 30
(33) Karma - Knockback Protection: Level 30


Level 22: Grant Invisibility
(A) Karma - Knockback Protection: Level 30
(37) Luck of the Gambler - Recharge Speed: Level 50


Level 24: Maneuvers
(A) Karma - Knockback Protection: Level 30
(40) Luck of the Gambler - Recharge Speed: Level 50


Level 26: Tactics
(A) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
(33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
(33) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
(34) Rectified Reticle - Increased Perception: Level 20


Level 28: Benumb
(A) Empty
(34) Empty
(34) Empty
(36) Empty


Level 30: Invisibility
(A) Luck of the Gambler - Recharge Speed: Level 50


Level 32: Phase Shift
(A) Empty


Level 35: Sleet
(A) Touch of Lady Grey - Defense Debuff/Recharge: Level 50
(36) Touch of Lady Grey - Defense Debuff/Recharge/Endurance: Level 50
(37) Achilles' Heel - Chance for Res Debuff: Level 20


Level 38: Heat Loss
(A) Performance Shifter - Accuracy/Recharge: Level 50
(39) Performance Shifter - EndMod/Accuracy: Level 50
(39) Performance Shifter - EndMod/Recharge: Level 50
(39) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
(40) Efficacy Adaptor - Accuracy/Recharge: Level 50
(40) Performance Shifter - EndMod/Accuracy/Recharge: Level 50


Level 41: Dark Embrace
(A) Steadfast Protection - Resistance/Endurance: Level 30
(42) Steadfast Protection - Resistance/+Def 3%: Level 30
(42) Steadfast Protection - Knockback Protection: Level 30
(42) Titanium Coating - Resistance: Level 50
(43) Titanium Coating - Resistance/Endurance: Level 50
(43) Titanium Coating - Resistance/Endurance/Recharge: Level 50


Level 44: Soul Storm
(A) Devastation - Accuracy/Damage: Level 50
(45) Devastation - Accuracy/Damage/Recharge: Level 50
(45) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50
(45) Devastation - Damage/Recharge: Level 50
(46) Unbreakable Constraint - Chance for Smashing Damage: Level 50
(46) Gladiator's Net - Chance of Damage(Lethal): Level 50


Level 47: Summon Mistress
(A) Soulbound Allegiance - Damage: Level 50
(50) Soulbound Allegiance - Damage/Recharge: Level 50
(50) Soulbound Allegiance - Accuracy/Damage/Recharge: Level 50
(50) Soulbound Allegiance - Accuracy/Recharge: Level 50


Level 49: Vengeance
(A) Luck of the Gambler - Recharge Speed: Level 50


Level 0: High Pain Threshold
Level 0: Invader
Level 0: Born In Battle
Level 0: Marshal
Level 50: Cardiac Core Paragon
------------
Level 1: Brawl
(A) Empty


Level 1: Scourge
Level 1: Sprint
(A) Empty


Level 2: Rest
(A) Empty


Level 4: Ninja Run
Level 2: Swift
(A) Empty


Level 2: Health
(A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
(36) Regenerative Tissue - +Regeneration: Level 30
(46) Miracle - +Recovery: Level 40


Level 2: Hurdle
(A) Empty


Level 2: Stamina
(A) Performance Shifter - Chance for +End: Level 50
(17) Performance Shifter - EndMod/Recharge: Level 50
(48) Performance Shifter - EndMod: Level 50
(48) Efficacy Adaptor - EndMod: Level 50
(48) Efficacy Adaptor - EndMod/Recharge: Level 50





| Copy & Paste this data into Mids' Hero Designer to view the build |
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Posted

i would go sonic over fire - the attacks do -res you get a stun


 

Posted

I like fire better because it doesn't plant you as long, and has better sustained damage, though sonic is probably better in a team setting.


 

Posted

Thx for all the replies. Ive decided to go with fire and i made another build i worked in some more +rech +acc +kb protection and worked in a few more better pvp powers tell me what you think


Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Defender
Primary Power Set: Cold Domination
Secondary Power Set: Fire Blast
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Medicine
Ancillary Pool: Psychic Mastery

Hero Profile:
Level 1: Infrigidate

  • (A) Achilles' Heel - Chance for Res Debuff
  • (3) Analyze Weakness - Defense Debuff
  • (3) Analyze Weakness - Accuracy/Defense Debuff
  • (5) Analyze Weakness - Accuracy/Endurance/Recharge
  • (5) Analyze Weakness - Defense Debuff/Endurance/Recharge
  • (39) Analyze Weakness - Accuracy/Recharge
Level 1: Flares
  • (A) Devastation - Accuracy/Damage
  • (7) Devastation - Damage/Endurance
  • (7) Devastation - Accuracy/Damage/Endurance/Recharge
  • (9) Devastation - Damage/Recharge
  • (11) Apocalypse - Chance of Damage(Negative)
  • (11) Devastation - Chance of Hold
Level 2: Fire Blast
  • (A) Devastation - Accuracy/Damage
  • (19) Devastation - Damage/Endurance
  • (21) Devastation - Accuracy/Damage/Endurance/Recharge
  • (21) Devastation - Accuracy/Damage/Recharge
  • (23) Gladiator's Javelin - Chance of Damage(Toxic)
Level 4: Snow Storm
  • (A) Pacing of the Turtle - Range/Slow
  • (43) Pacing of the Turtle - Accuracy/Endurance
  • (43) Pacing of the Turtle - Chance of -Recharge
Level 6: Hasten
  • (A) Recharge Reduction IO
  • (25) Recharge Reduction IO
  • (27) Recharge Reduction IO
Level 8: Super Speed
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
  • (9) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
  • (29) Celerity - +Stealth
Level 10: Super Jump
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
  • (27) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
Level 12: Arctic Fog
  • (A) Karma - Knockback Protection
  • (13) Luck of the Gambler - Recharge Speed
  • (13) Steadfast Protection - Knockback Protection
  • (15) Steadfast Protection - Resistance/+Def 3%
  • (17) Impervium Armor - Psionic Resistance
  • (19) Aegis - Psionic/Status Resistance
Level 14: Stealth
  • (A) Luck of the Gambler - Recharge Speed
  • (15) Karma - Knockback Protection
Level 16: Invisibility
  • (A) Karma - Knockback Protection
  • (17) Luck of the Gambler - Recharge Speed
Level 18: Benumb
  • (A) Recharge Reduction IO
  • (23) Recharge Reduction IO
  • (25) Recharge Reduction IO
Level 20: Aim
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (40) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (40) Gaussian's Synchronized Fire-Control - Recharge/Endurance
Level 22: Phase Shift
  • (A) Recharge Reduction IO
Level 24: Aid Other
  • (A) Healing IO
Level 26: Sleet
  • (A) Analyze Weakness - Accuracy/Defense Debuff
  • (33) Analyze Weakness - Defense Debuff/Endurance/Recharge
  • (43) Analyze Weakness - Defense Debuff
  • (46) Analyze Weakness - Accuracy/Endurance/Recharge
  • (46) Analyze Weakness - Accuracy/Recharge
Level 28: Blaze
  • (A) Devastation - Accuracy/Damage
  • (29) Devastation - Damage/Endurance
  • (34) Devastation - Accuracy/Damage/Endurance/Recharge
  • (34) Devastation - Damage/Recharge
  • (37) Gladiator's Javelin - Chance of Damage(Toxic)
Level 30: Aid Self
  • (A) Numina's Convalescence - Heal/Endurance
  • (31) Numina's Convalescence - Heal/Endurance/Recharge
  • (31) Numina's Convalescence - Heal
  • (31) Numina's Convalescence - Heal/Recharge
  • (33) Interrupt Reduction IO
  • (34) Interrupt Reduction IO
Level 32: Heat Loss
  • (A) Recharge Reduction IO
  • (33) Recharge Reduction IO
Level 35: Dominate
  • (A) Unbreakable Constraint - Chance for Smashing Damage
  • (36) Unbreakable Constraint - Hold
  • (36) Unbreakable Constraint - Endurance/Hold
  • (36) Unbreakable Constraint - Accuracy/Hold/Recharge
  • (37) Unbreakable Constraint - Hold/Recharge
  • (37) Lockdown - Chance for +2 Mag Hold
Level 38: Flurry
  • (A) Absolute Amazement - Chance for ToHit Debuff
  • (39) Absolute Amazement - Stun
  • (39) Absolute Amazement - Endurance/Stun
  • (50) Absolute Amazement - Stun/Recharge
  • (50) Absolute Amazement - Accuracy/Stun/Recharge
Level 41: Mind Over Body
  • (A) Impervium Armor - Psionic Resistance
  • (42) Impervium Armor - Resistance/Endurance
  • (42) Impervium Armor - Resistance
  • (42) Impervium Armor - Resistance/Endurance/Recharge
Level 44: World of Confusion
  • (A) Coercive Persuasion - Contagious Confusion
  • (45) Coercive Persuasion - Confused/Endurance
  • (45) Coercive Persuasion - Confused
  • (45) Coercive Persuasion - Confused/Recharge
  • (46) Coercive Persuasion - Accuracy/Recharge
Level 47: Glacial Shield
  • (A) Luck of the Gambler - Recharge Speed
Level 49: Ice Shield
  • (A) Luck of the Gambler - Recharge Speed
  • (50) Kismet - Accuracy +6%
------------
Level 2: Swift
  • (A) Run Speed IO
Level 2: Health
  • (A) Miracle - +Recovery
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End
  • (48) Performance Shifter - EndMod
  • (48) Performance Shifter - EndMod/Accuracy
  • (48) Performance Shifter - EndMod/Recharge
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 1: Vigilance
Level 2: Rest
  • (A) Recharge Reduction IO
Level 4: Ninja Run


 

Posted

I know you are probably set on the corr, but Defenders are pretty much hands down better than corrs, and you can get fire blast on fenders now. Cold is a very good example of how much better fenders are than corrs, mostly because the debuffs for defenders are so much better, which matters more now because debuffs, and specifically slows, are much less effective than they used to be years ago.


@TheKatalyst
My **** is bleeding.

 

Posted

lol the build I made was a defender


 

Posted

Quote:
Originally Posted by UnleashedPower View Post
lol the build I made was a defender
Oh my bad, I missed that in the post with your build, I just assumed it was a corr because that was the original idea.


@TheKatalyst
My **** is bleeding.

 

Posted

I don't know what your budget is but since I'm bored and the servers are down, I made a build for it. Keep in mind I don't have much experience playing or building colds.

bonuses:
16% dmg, 60% rech, 36% acc, 32.5% range, 1506 HP.


Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Defender
Primary Power Set: Cold Domination
Secondary Power Set: Fire Blast
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Infrigidate

  • (A) Analyze Weakness - Accuracy/Defense Debuff
  • (3) Analyze Weakness - Defense Debuff
  • (3) Analyze Weakness - Accuracy/Recharge
  • (5) Analyze Weakness - Defense Debuff/Endurance/Recharge
  • (5) Analyze Weakness - Accuracy/Endurance/Recharge
  • (7) Achilles' Heel - Defense Debuff/Recharge
Level 1: Flares
  • (A) Gladiator's Javelin - Chance of Damage(Toxic)
  • (7) Apocalypse - Chance of Damage(Negative)
  • (9) Apocalypse - Accuracy/Recharge
  • (9) Apocalypse - Accuracy/Damage/Recharge
  • (11) Apocalypse - Damage/Recharge
  • (11) Apocalypse - Damage/Endurance
Level 2: Fire Blast
  • (A) Gladiator's Javelin - Accuracy/Damage
  • (13) Gladiator's Javelin - Damage/Recharge
  • (13) Gladiator's Javelin - Accuracy/Damage/End/Rech
  • (15) Gladiator's Javelin - Chance of Damage(Toxic)
  • (15) Gladiator's Javelin - Accuracy/Endurance/Recharge
  • (17) Gladiator's Javelin - Damage/Endurance/Recharge
Level 4: Super Speed
  • (A) Celerity - Endurance
  • (21) Celerity - RunSpeed
  • (21) Celerity - +Stealth
  • (23) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 6: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
  • (23) Karma - Knockback Protection
  • (25) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 8: Hasten
  • (A) Recharge Reduction IO
  • (25) Recharge Reduction IO
Level 10: Assault
  • (A) Endurance Reduction IO
Level 12: Arctic Fog
  • (A) Luck of the Gambler - Recharge Speed
  • (27) Luck of the Gambler - Defense/Endurance
  • (29) Luck of the Gambler - Endurance/Recharge
  • (29) Luck of the Gambler - Defense/Endurance/Recharge
  • (31) Karma - Knockback Protection
  • (31) Kismet - Accuracy +6%
Level 14: Super Jump
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
  • (31) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
  • (33) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance
Level 16: Tactics
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (34) Gaussian's Synchronized Fire-Control - Recharge/Endurance
Level 18: Benumb
  • (A) Accuracy IO
  • (34) Accuracy IO
  • (36) Recharge Reduction IO
  • (36) Recharge Reduction IO
Level 20: Aim
  • (A) Adjusted Targeting - To Hit Buff
  • (36) Adjusted Targeting - To Hit Buff/Recharge
  • (37) Adjusted Targeting - To Hit Buff/Endurance/Recharge
  • (37) Adjusted Targeting - Endurance/Recharge
  • (37) Adjusted Targeting - Recharge
Level 22: Acrobatics
  • (A) Knockback Distance IO
Level 24: Stealth
  • (A) Luck of the Gambler - Recharge Speed
  • (27) Karma - Knockback Protection
Level 26: Sleet
  • (A) Touch of Lady Grey - Defense Debuff/Recharge
  • (39) Touch of Lady Grey - Defense Debuff/Recharge/Endurance
  • (39) Javelin Volley - Damage/Recharge
  • (42) Javelin Volley - Accuracy/Endurance/Recharge
Level 28: Blaze
  • (A) Devastation - Accuracy/Damage/Recharge
  • (40) Devastation - Accuracy/Damage/Endurance/Recharge
  • (40) Devastation - Accuracy/Damage
  • (40) Gladiator's Javelin - Chance of Damage(Toxic)
  • (42) Gladiator's Javelin - Accuracy/Damage
  • (42) Gladiator's Javelin - Damage/Endurance/Recharge
Level 30: Grant Invisibility
  • (A) Luck of the Gambler - Recharge Speed
  • (45) Shield Wall - Endurance/Recharge
  • (45) Shield Wall - Defense/Recharge
  • (45) Shield Wall - Defense/Endurance/Recharge
Level 32: Heat Loss
  • (A) Performance Shifter - Accuracy/Recharge
  • (39) Efficacy Adaptor - Accuracy/Recharge
  • (43) Performance Shifter - EndMod/Accuracy
  • (43) Performance Shifter - EndMod/Accuracy/Recharge
  • (43) Efficacy Adaptor - EndMod/Recharge
Level 35: Phase Shift
  • (A) Recharge Reduction IO
Level 38: Burnout
  • (A) Recharge Reduction IO
Level 41: Dark Embrace
  • (A) Steadfast Protection - Resistance/Endurance
  • (46) Steadfast Protection - Resistance/+Def 3%
  • (46) Steadfast Protection - Knockback Protection
Level 44: Soul Storm
  • (A) Gladiator's Net - Accuracy/Hold
  • (46) Gladiator's Net - Accuracy/Recharge
  • (48) Gladiator's Net - Recharge/Hold
  • (48) Gladiator's Net - Endurance/Recharge/Hold
  • (48) Gladiator's Net - Accuracy/Endurance/Recharge/Hold
Level 47: Summon Mistress
  • (A) Soulbound Allegiance - Accuracy/Damage/Recharge
  • (50) Soulbound Allegiance - Accuracy/Recharge
  • (50) Soulbound Allegiance - Damage/Recharge
Level 49: Power Boost
  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
------------
Level 2: Swift
  • (A) Run Speed IO
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (19) Miracle - +Recovery
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Efficacy Adaptor - EndMod
  • (17) Efficacy Adaptor - EndMod/Accuracy
  • (19) Endurance Modification IO
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 1: Vigilance
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run


@TheKatalyst
My **** is bleeding.