wasabivirus

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  1. lol guardian was my home until a few months after server xfers appeared and it died. i keep meaning to show up to the friday night fights but i always forget soz
  2. what set is fun and deals decent dmg with time manipulation?
  3. nay but i changed my mind. i dont want a dark miasma anymore.
  4. lf a fun combo for a dark miasma corr or def. not troller..
  5. Ahh. I keep forgetting. I need to set an alarm for every friday lol
  6. wasabivirus

    Happy Turkey Day

    Happy Thanksgiving Guardian.
  7. Cold/sonic always seemed fun to me. I've always wanted a dark maisma def or corr and i love my rad/ice defender. They're all good primaries and cold is very fun.
  8. I'm not the best at making builds but here something I was playing with

    Villain Plan by Mids' Villain Designer 1.952
    http://www.cohplanner.com/

    fire-cold: Level 50 Magic Corruptor
    Primary Power Set: Fire Blast
    Secondary Power Set: Cold Domination
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Concealment
    Power Pool: Leadership
    Ancillary Pool: Soul Mastery

    Villain Profile:
    ------------
    Level 1: Flares
    (A) Apocalypse - Accuracy/Damage/Recharge: Level 50
    (3) Apocalypse - Accuracy/Recharge: Level 50
    (3) Apocalypse - Damage/Recharge: Level 50
    (5) Apocalypse - Damage: Level 50
    (5) Apocalypse - Chance of Damage(Negative): Level 50
    (7) Gladiator's Javelin - Chance of Damage(Toxic): Level 50


    Level 1: Infrigidate
    (A) Analyze Weakness - Accuracy/Defense Debuff: Level 50
    (7) Analyze Weakness - Accuracy/Endurance/Recharge: Level 50
    (9) Analyze Weakness - Defense Debuff: Level 50
    (9) Analyze Weakness - Accuracy/Recharge: Level 50
    (11) Analyze Weakness - Defense Debuff/Endurance/Recharge: Level 30
    (43) Achilles' Heel - Chance for Res Debuff: Level 20


    Level 2: Fire Blast
    (A) Gladiator's Javelin - Accuracy/Damage: Level 50
    (11) Gladiator's Javelin - Damage/Recharge: Level 50
    (13) Gladiator's Javelin - Accuracy/Damage/End/Rech: Level 50
    (13) Gladiator's Javelin - Accuracy/Endurance/Recharge: Level 50
    (15) Gladiator's Javelin - Damage/Endurance/Recharge: Level 50
    (15) Gladiator's Javelin - Chance of Damage(Toxic): Level 50


    Level 4: Snow Storm
    (A) Empty


    Level 6: Hasten
    (A) Empty
    (17) Empty


    Level 8: Combat Jumping
    (A) Karma - Knockback Protection: Level 30
    (37) Luck of the Gambler - Recharge Speed: Level 50


    Level 10: Super Jump
    (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
    (19) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
    (19) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50


    Level 12: Super Speed
    (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
    (21) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
    (21) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50


    Level 14: Aim
    (A) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 50
    (23) Adjusted Targeting - To Hit Buff/Recharge: Level 50
    (23) Adjusted Targeting - Recharge: Level 50


    Level 16: Acrobatics
    (A) Endurance Reduction IO: Level 50


    Level 18: Blaze
    (A) Gladiator's Javelin - Accuracy/Damage: Level 50
    (25) Gladiator's Javelin - Damage/Recharge: Level 50
    (25) Gladiator's Javelin - Accuracy/Damage/End/Rech: Level 50
    (27) Gladiator's Javelin - Accuracy/Endurance/Recharge: Level 50
    (27) Gladiator's Javelin - Damage/Endurance/Recharge: Level 50
    (29) Gladiator's Javelin - Chance of Damage(Toxic): Level 50


    Level 20: Arctic Fog
    (A) Luck of the Gambler - Recharge Speed: Level 50
    (29) Luck of the Gambler - Defense: Level 50
    (31) Luck of the Gambler - Defense/Endurance: Level 50
    (31) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
    (31) Kismet - Accuracy +6%: Level 30
    (33) Karma - Knockback Protection: Level 30


    Level 22: Grant Invisibility
    (A) Karma - Knockback Protection: Level 30
    (37) Luck of the Gambler - Recharge Speed: Level 50


    Level 24: Maneuvers
    (A) Karma - Knockback Protection: Level 30
    (40) Luck of the Gambler - Recharge Speed: Level 50


    Level 26: Tactics
    (A) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
    (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
    (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
    (34) Rectified Reticle - Increased Perception: Level 20


    Level 28: Benumb
    (A) Empty
    (34) Empty
    (34) Empty
    (36) Empty


    Level 30: Invisibility
    (A) Luck of the Gambler - Recharge Speed: Level 50


    Level 32: Phase Shift
    (A) Empty


    Level 35: Sleet
    (A) Touch of Lady Grey - Defense Debuff/Recharge: Level 50
    (36) Touch of Lady Grey - Defense Debuff/Recharge/Endurance: Level 50
    (37) Achilles' Heel - Chance for Res Debuff: Level 20


    Level 38: Heat Loss
    (A) Performance Shifter - Accuracy/Recharge: Level 50
    (39) Performance Shifter - EndMod/Accuracy: Level 50
    (39) Performance Shifter - EndMod/Recharge: Level 50
    (39) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
    (40) Efficacy Adaptor - Accuracy/Recharge: Level 50
    (40) Performance Shifter - EndMod/Accuracy/Recharge: Level 50


    Level 41: Dark Embrace
    (A) Steadfast Protection - Resistance/Endurance: Level 30
    (42) Steadfast Protection - Resistance/+Def 3%: Level 30
    (42) Steadfast Protection - Knockback Protection: Level 30
    (42) Titanium Coating - Resistance: Level 50
    (43) Titanium Coating - Resistance/Endurance: Level 50
    (43) Titanium Coating - Resistance/Endurance/Recharge: Level 50


    Level 44: Soul Storm
    (A) Devastation - Accuracy/Damage: Level 50
    (45) Devastation - Accuracy/Damage/Recharge: Level 50
    (45) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50
    (45) Devastation - Damage/Recharge: Level 50
    (46) Unbreakable Constraint - Chance for Smashing Damage: Level 50
    (46) Gladiator's Net - Chance of Damage(Lethal): Level 50


    Level 47: Summon Mistress
    (A) Soulbound Allegiance - Damage: Level 50
    (50) Soulbound Allegiance - Damage/Recharge: Level 50
    (50) Soulbound Allegiance - Accuracy/Damage/Recharge: Level 50
    (50) Soulbound Allegiance - Accuracy/Recharge: Level 50


    Level 49: Vengeance
    (A) Luck of the Gambler - Recharge Speed: Level 50


    Level 0: High Pain Threshold
    Level 0: Invader
    Level 0: Born In Battle
    Level 0: Marshal
    Level 50: Cardiac Core Paragon
    ------------
    Level 1: Brawl
    (A) Empty


    Level 1: Scourge
    Level 1: Sprint
    (A) Empty


    Level 2: Rest
    (A) Empty


    Level 4: Ninja Run
    Level 2: Swift
    (A) Empty


    Level 2: Health
    (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
    (36) Regenerative Tissue - +Regeneration: Level 30
    (46) Miracle - +Recovery: Level 40


    Level 2: Hurdle
    (A) Empty


    Level 2: Stamina
    (A) Performance Shifter - Chance for +End: Level 50
    (17) Performance Shifter - EndMod/Recharge: Level 50
    (48) Performance Shifter - EndMod: Level 50
    (48) Efficacy Adaptor - EndMod: Level 50
    (48) Efficacy Adaptor - EndMod/Recharge: Level 50





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  9. im deciding between /poison, ta, and therm
  10. wasabivirus

    VIPvP

    I didn't know there were pvpers on exalted
  11. Sorry wrong IO. I mean Glaad jav acc/end/rech

    PM me in-game. Global Handle: @KoolVirus
    I rarely log into the forums.
  12. If I had to pick from those 3 builds I would pick sonic/pain corr. I really enjoyed mine
  13. Can someone help me out with this build please and thank you.
    My dark/poison is already 50, but I kind of want to roll a psy/poison. Should I?

    Villain Plan by Mids' Villain Designer 1.951
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    dark-poison dueler: Level 50 Magic Corruptor
    Primary Power Set: Dark Blast
    Secondary Power Set: Poison
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Concealment
    Power Pool: Leadership
    Ancillary Pool: Leviathan Mastery

    Villain Profile:
    Level 1: Dark Blast -- Apoc-Dmg:50(A), Apoc-Dmg/Rchg:50(3), Apoc-Acc/Dmg/Rchg:50(3), Apoc-Acc/Rchg:50(5), Apoc-Dam%:50(5), GJ-Dam%:50(7)
    Level 1: Alkaloid -- Numna-Heal/EndRdx:50(A), Numna-Heal:50(7), Numna-Heal/Rchg:50(9), Numna-Heal/EndRdx/Rchg:50(43)
    Level 2: Gloom -- GJ-Acc/Dmg:50(A), GJ-Dam/Rech:50(9), GJ-Acc/Dmg/End/Rech:50(11), GJ-Acc/End/Rech:50(11), GJ-Dam%:50(13), Cloud-%Dam:30(13)
    Level 4: Envenom -- AnWeak-Acc/DefDeb:50(A), AnWeak-Acc/Rchg/EndRdx:50(15), LdyGrey-DefDeb/Rchg/EndRdx:50(15), LdyGrey-DefDeb/Rchg:50(17), Achilles-ResDeb%:20(17)
    Level 6: Weaken -- SipInsght-Acc/ToHitDeb:50(A), SipInsght-Acc/EndRdx/Rchg:50(19), DarkWD-ToHitdeb/Rchg/EndRdx:50(21), DarkWD-ToHitDeb/Rchg:50(21)
    Level 8: Combat Jumping -- Krma-ResKB:30(A), LkGmblr-Rchg+:50(50)
    Level 10: Super Speed -- Zephyr-ResKB:50(A), Zephyr-Travel/EndRdx:50(23), Zephyr-Travel:50(23)
    Level 12: Super Jump -- Zephyr-ResKB:50(A), Zephyr-Travel/EndRdx:50(25), Zephyr-Travel:50(25)
    Level 14: Hasten -- Empty(A), Empty(27), Empty(27)
    Level 16: Acrobatics -- Empty(A)
    Level 18: Stealth -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(19), LkGmblr-Def/EndRdx:50(29), LkGmblr-Def/EndRdx/Rchg:50(29), Ksmt-ToHit+:30(31)
    Level 20: Antidote -- S'fstPrt-ResKB:30(A)
    Level 22: Maneuvers -- Krma-ResKB:30(A)
    Level 24: Tactics -- GSFC-Rchg/EndRdx:50(A), GSFC-ToHit/Rchg/EndRdx:50(31), GSFC-ToHit/EndRdx:50(31), GSFC-ToHit:50(33), GSFC-ToHit/Rchg:50(46), Rec'dRet-Pcptn:20(46)
    Level 26: Life Drain -- Dev'n-Acc/Dmg:50(A), Dev'n-Acc/Dmg/Rchg:50(33), Dev'n-Acc/Dmg/EndRdx/Rchg:50(33), Nictus-Acc/Heal:50(34), Nictus-Acc/EndRdx/Heal/HP/Regen:50(34), Nictus-Heal/HP/Regen/Rchg:50(34)
    Level 28: Paralytic Poison -- NrncSD-Acc/Rchg:30(A), NrncSD-Acc/EndRdx:30(36), NrncSD-Hold/Rng:30(36), NrncSD-Acc/Hold/Rchg:30(46)
    Level 30: Invisibility -- Krma-ResKB:30(A)
    Level 32: Neurotoxic Breath -- P'ngTtl-Acc/Slow:50(A), P'ngTtl-Acc/EndRdx:50(39), P'ngTtl-Rng/Slow:50(39), P'ngTtl-EndRdx/Rchg/Slow:50(39)
    Level 35: Shark Skin -- S'fstPrt-ResDam/EndRdx:30(A), S'fstPrt-ResDam/Def+:30(40), S'fstPrt-ResKB:30(40), TtmC'tng-ResDam/EndRdx:50(40), TtmC'tng-ResDam:50(42), TtmC'tng-ResDam/EndRdx/Rchg:50(42)
    Level 38: Grant Invisibility -- LkGmblr-Rchg+:50(A)
    Level 41: Hibernate -- Numna-Heal:50(A), Numna-EndRdx/Rchg:50(42), Numna-Heal/Rchg:50(43), Numna-Heal/EndRdx/Rchg:50(43)
    Level 44: Summon Coralax -- S'bndAl-Dmg/Rchg:50(A), S'bndAl-Acc/Dmg/Rchg:50(45), S'bndAl-Acc/Rchg:50(45), S'bndAl-Dmg/EndRdx:50(45)
    Level 47: Spirit Shark Jaws -- Thundr-Acc/Dmg:50(A), Thundr-Acc/Dmg/Rchg:50(48), Thundr-Acc/Dmg/EndRdx:50(48), Thundr-Dmg/Rchg:50(48), GladNet-Dam%:50(50), UbrkCons-Dam%:50(50)
    Level 49: Vengeance -- LkGmblr-Rchg+:50(A)
    Level 0: Invader
    Level 0: High Pain Threshold
    Level 0: Born In Battle
    Level 0: Marshal
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Scourge
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    Level 2: Swift -- Empty(A)
    Level 2: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(36)
    Level 2: Hurdle -- Empty(A)
    Level 2: Stamina -- P'Shift-End%:50(A), Efficacy-EndMod:50(37), Efficacy-EndMod/Acc:50(37), Efficacy-EndMod/Rchg:50(37)



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  14. Good luck and take care man. I may have to unsub for a few months because of school too. Hoefully you'll be able to come back.

    Kool Virus
  15. wasabivirus

    Rad/cold corr

    Can anyone give me some tips with this build please?

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  16. Quote:
    Originally Posted by Reiraku View Post
    Don't worry about the beatings you take. Those come regardless. Instead, focus more on what you can learn from those beatings and what works. A good character to start with would be a blaster. Psi/EM and Fire/EM are both solid builds that can teach a lot of the basics of PvP through use. Starting with a melee toon can often lead to bad habits that will warp one's perception of how PvP "should be."

    If you can get good on a blaster, you can learn other characters such as Doms and Corrs without too many problems.
    yes daddy
  17. wasabivirus

    PVP resists?

    Quote:
    Originally Posted by Mazdryk View Post
    So DR is only in PVP right? Im scared to ask how DR would affect a Perma Hasten build? Is perma hasten possible anymore in PVP?
    even your costume gets DR'd! your fairy wings wont be as shiny
  18. Quote:
    Originally Posted by Zeta Orionis View Post
    Not really. The idea that other builds take more skill because they are less viable is pretty washed out, and in almost all cases, completely wrong. Your numbers will be the same, it doesn't matter how "good" you are.
    outside of heal decay, heals are less suppressed. my 75% defense on my widow gets DR'd down alot more than dullpain or reconstruction.. see the difference? also, on a regen played right, it should never die b/c something is always up. if not, phase/hiber and that extra time has allowed for a few things to have recharged already. that is not the case with SR. also, unresistable damage hits resist sets pretty hard. i did not say that other builds take more skill at all. reread my post. i simply stated that they are 'easymode' because they have so many options for survival. you can beat defense sets with more accuracy/tohit. you can beat resist sets with unresistable damage and such. but against a regen? hard to burst on outside of a gank b/c of huge heals/mog/hiber/phase. come on now. its so simple
  19. Quote:
    Originally Posted by MrLiberty View Post
    I wish I knew why everyone thinks a Psi/EM plays so much different than any other decent blaster primary in zones?
    the way it bursts damage is different and more difficult to counter
  20. Quote:
    Originally Posted by Thunder-Kool View Post
    ok so why should i not make a kat/regen? what should i make for ur likings?
    regens are easymode. its like psi/em blaster- you only need half a brain to pilot one. if you try another secondary and actually make it worth something, you will be much more noticed than the rest of the regen tards