PVP assistance


False_Fiction

 

Posted

Greetings,

I've been someone who has lurked a lot on the forums, trying to gather as much information as I can. I have found that Ware's seems to rule the roost atm. I enjoy PVP in general for CoH because there is an amount of speed that really can't be obtained in any other game I've played.

I want to become better at PVPing in CoH.. last I played was just after CoV released, so before the I13 death of PVP. I've done a little currently and my SO's slotted stalker hasn't been able to touch IO'ed scrappers, I've still taken significant chunks out of their HPs. I think I could be good, but I need to learn more.

So, from what I've read, Freedom is where it's at for PVP. My preference is stalkers, however I am more than happy to play something else. The other ones I enjoy are brutes, corruptors and MMs. I have about 200 mil at my disposal and I'm willing to put time in to learn how to expand my capabilities. Are there people willing to teach a gamer how to get good at PVP in CoH?


 

Posted

I'm an initiate myself, but I giggled a bit when you mentioned 200mil to build a PvP toon. I mean, I've seen builds going for 100 times that value.

Not saying it won't be playable though gl


@False Fiction - Virtue / Defiant

Current projects - [Glaciologist - Ill/Cold Troller] [Cloudshaper - Storm/Dark Def] [Harald Wartooth - Elec/Psi Domi]

 

Posted

Quote:
Originally Posted by False_Fiction View Post
I'm an initiate myself, but I giggled a bit when you mentioned 200mil to build a PvP toon. I mean, I've seen builds going for 100 times that value.

Not saying it won't be playable though gl
I know that's not a lot in the grand scheme of things. I mentioned it for a specific of what I have now. I have the ability to get more (like everyone else), just trying to be a realist for the funds available.


 

Posted

That's fair mate. Good luck with it!


@False Fiction - Virtue / Defiant

Current projects - [Glaciologist - Ill/Cold Troller] [Cloudshaper - Storm/Dark Def] [Harald Wartooth - Elec/Psi Domi]

 

Posted

You can probably make a cheap 200 mil build for a Stalker that's still viable. Anything /WP can be be very cheaply slotted, as all you really NEED is a stealth IO. It will be totally useless if you're not on a team, though.


 

Posted

Thank you for the response. I do agree that stalkers are best in a team. We're the damage spike that can't be held back for (at least on that first shot). I will look at doing the /wp as well, was thinking about mixing it up from my current KM/EA stalker. The big request I am doing in this thread is seeking strategy assistance. Even if this is something better communicated in game, I would be more than happy to meet up with someone in there for going over information. I also realize that (pre I22) stalkers are not seen as the best, so if it is better to be stronger in PVP with a different AT, I'm willing to do that as well.


 

Posted

You kind of have a two fold problem.

A. You want a decent PvP toon. There are plenty of options, Emp defender/controller for support. Blasters - Psi/EM and if you are limiting yourself to zones things like Fire, Arch, Rad, Sonic/EM work. Poison corrupters, (Pain and therm works too) Rad defenders. Mind/Fire Earth/Fire dom's etc etc.

B. You have 200 million influence.

While WP stalkers aren't listed above, they are pretty much the *only* build I've ever come across that is viable on SO's or frankenslotted for cheap sets. As said, all you need is the Stealth IO to really pvp on a WP stalker.

As far as strategy goes on a stalker, its pretty much hop on a team (since stalker AS does less than 40% of a squishies health with no BU, 50% with, no proc's included) and AS the target, or call out who you are AS'ing, in hopes that someone can finish them off.

Evasion wise, the second you see any damage coming in, turn on invis and run away. Hibernate/Phase shift if you have a lot of people on you. There really isn't much to explain by way of tactics, most of playing a stalker is more about movement/lock speed/ positioning to ensure you get an AS off.

Unless you have someone setting up a mez, there isn't much room for a stalker on an arena team (and even then its a limited use at best). In a standard spike countdown, if you *can* land an AS on the target who hasn't been mezzed, its a matter of luck that they ground at the same time the damage will be comming in otherwise if its too early emps will be healing the target before the damage comes in, its not likely to be too late as the target should have been evading anyway.

I'd reccomend starting off on a blaster, as playing a stalker is easy mode when it comes to survival. A blaster will give you a much more rounded perspective of an offensive toon. Without going all out on a build, you should be able to squeak by with a price tag of 800 mil to 1 billion. Get 1606 HP, 41 KB protection, and you'll be heading in the right direction.

*Note* As a stalker, you shouldn't be expecting to solo people, especially 1 v 1 vs. an IO'ed regen.


 

Posted

Thank you for the advice. I had started a dp/eng blaster before but was feeling a lack of power of all things. I just made an eng/eng blaster on freedom and was enjoying the power and crunch it had. In arena for the big guys the kb wont touch them. I am antisipating any others less than that at least some midigation.

Sorry for any typos. Posting from phone before bed.


 

Posted

sweet dreams


 

Posted

Quote:
Originally Posted by ShadowBound View Post
Thank you for the advice. I had started a dp/eng blaster before but was feeling a lack of power of all things. I just made an eng/eng blaster on freedom and was enjoying the power and crunch it had. In arena for the big guys the kb wont touch them. I am antisipating any others less than that at least some midigation.

Sorry for any typos. Posting from phone before bed.
The only Blasters that you will get much mileage out of PvP wise anymore are Psy, Fire, Sonic, and Dark. Some of those require more expensive builds then others. The rest of the Blaster primaries tend to be lacking a bit. I also forgot Archery, which can be pretty good for zone.

I think there are 2 tiers of viable Blaster primaries more or less, with the first being Psy/Fire/Dark, and the second being Archery/Sonic. I grouped Psy/Fire/Dark together because they are all very good sets, but each one has their own strengths. Psy is the best for ganking/team play, for example.

I will also echo the idea that WP Stalkers are fairly easy/cheap Stalkers to build for PvP. They are easily HP cap without any IO's with just a couple accolades. Your main concern will be figuring out how you can squeeze the most offense out of what funds you have available.


@TheKatalyst
My **** is bleeding.

 

Posted

Rad blasters can work as well, the set it pretty easily proc'd.


 

Posted

Quote:
Originally Posted by The_Masque View Post
Rad blasters can work as well, the set it pretty easily proc'd.
Yeah, the main issue with Rad Blasters is their attack chain is only 3 attacks long, and the recharge isn't fast enough to keep it constant like you can with Rad corrs and fenders, who can do retarded DPS by just spamming proc'd out neutrino bolt with Cosmic Bursts occasionally thrown in. I think that Dark Blast is sort of the new Rad Blast, it's fairly procable, and also has a more consistant attack chain, and has obvious beneficial side-effects (-tohit, life drain).


@TheKatalyst
My **** is bleeding.

 

Posted

Quote:
Originally Posted by ShadowBound View Post
Greetings,

I've been someone who has lurked a lot on the forums, trying to gather as much information as I can. I have found that Ware's seems to rule the roost atm. I enjoy PVP in general for CoH because there is an amount of speed that really can't be obtained in any other game I've played.

I want to become better at PVPing in CoH.. last I played was just after CoV released, so before the I13 death of PVP. I've done a little currently and my SO's slotted stalker hasn't been able to touch IO'ed scrappers, I've still taken significant chunks out of their HPs. I think I could be good, but I need to learn more.

So, from what I've read, Freedom is where it's at for PVP. My preference is stalkers, however I am more than happy to play something else. The other ones I enjoy are brutes, corruptors and MMs. I have about 200 mil at my disposal and I'm willing to put time in to learn how to expand my capabilities. Are there people willing to teach a gamer how to get good at PVP in CoH?
Look me up in game @XxBudweiser8xX
I'll be glad to help you get some funding for a decent pvp build



DEAR CHAMPION, DEAR CHAMPION, II Protectors of Neverland
"8 years Guys....What a Ride"
224 LvL 50's

 

Posted

Hello Shadow. I am Sarita and have been killing people for a while now on a cheap build that is pre I13. I have not re-slotted it at all. I play Sarita Shy and kill everything I can in PvP zones, my favorite being Warburg, since you can kill any toon blue or red side. My Energy/WP stalker if built to hunt and kill other stalkers, although I hunt ALL toons, especially cheating pvp farmers. I invite players to hunt me so I can kill them, but I do not stand toe to toe with a tank that I can not kill. I play to my characters ability.

A few important strategies for you no matter what build you make if all you want to do if pvp:

-First---- Build to a specific zone. If you are going to hunt in RV then build for level 50 Io's and take all powers for max damage and def or run away ability. If you want to hunt in Warburg then do not slot io's above level 40 so that all your bonuses are not lost when playing in this lower level pvp zone.

-Second--- Build to suite for a specific character. Blasters blast with fast attacks and stalkers stalk, they don't stand toe to toe with allot of characters. Example: if you build a stalker, as you were saying you have, triple stealth is a must, otherwise other players can see you with little in the way of perception. Without it you are visible to flying characters easily. Your build, in my opinion, would be a total waste if I can see you the second you enter the zone no matter how strong it is as a stalker. I would have first hit and likely a second follow up as you run away. In today's pvp I suggest the leadership pool, Knock back protection and stun protection in your build if your powers lack this protection. If you want to fight in rv then the incarnate powers and bonuses are a must. If you do use that stalker then ACC is a must. How terrible is it when you miss that AS and your que'd second attack pops off letting everyone know you are there.

-Third--- Know what you what to be able to hunt. I have max perception. I can see triple stealth stalkers,.... because I hunt stalkers. If you don't mind fighting a stalker after they hit you then you don't need allot of perception in your build, just enough to see stealth io'd characters you want to kill. Aoe damage fields are great in pvp. If you want to be able to kill tanks then max your damage like crazy. I think you get the gist of what I am saying here.

-Lastly--- Know what you can not kill. This will save your pvp life more then anything else. If you know you can not kill that ungodly regen scrapper then don't attack it! If that tank can outlast your endurance even before they pop their heal, then DON'T attack it! Immobilization powers and control stuff is not that great anymore so do not depend on them to help more then a few seconds at most. Stuns do not always work so be careful.

-Really Lastly--- Know your io bonuses. You build for them so know that you can't have 6 +5% recharge bonuses. Know that your level 50 bonuses won't work in lower level pvp zones. Know your purples will. Etc.. etc...

That is my two cents. Just very very basic idea-ology. : D I know I am silly but I like to pvp and I like killing farmers and I like to be hunted. I will never be mean and never mouth off if I win or loose, that is just bad taste. If you want to get even more specific with exactly what IO's to slot and What powers to take then I can post my other two cents. Hehehe. See,. I am easy and silly. : P

Sarita Shy