totally destroyed
wow where do i start with this...
LOL,i knew that when i was there something was terribly wrong.ok just tell me what are some of the thing tanker and brutes have for pvp.
well first of all these are definately PvE builds. What you need to look for in PvP is +hp,+recharge and some +dmg and +recov. With DR slamming defense sosososo bad it is not good to build for +def because all of you work will be for nothing once DR hits it. You also had no escape power, which will help you in not dying so much.
I do not have a WP tank or brute, just a WP stalker but here is a build I made for the tanker, sorry didn't have time to do one for the brute(have to take my 10yr old trick-or-treating) but you can see the differences between your PvE build and a PvP build.
There are many people that can/will be able to tweak this for ya(just don't listen if it is dahjee,galactor or sbane) but here ya go:
Hero Plan by Mids' Hero Designer 1.81
http://www.cohplanner.com/
Click this DataLink to open the build!
tank i19: Level 50 Mutation Tanker
Primary Power Set: Willpower
Secondary Power Set: Stone Melee
Power Pool: Leaping
Power Pool: Speed
Power Pool: Concealment
Power Pool: Leadership
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: High Pain Tolerance -- Numna-Heal/Rchg(A), Numna-Heal(3), Numna-Heal/EndRdx(5)
Level 1: Stone Fist -- Hectmb-Dam%(A), Hectmb-Dmg(7), Hectmb-Acc/Rchg(9), Hectmb-Dmg/Rchg(17), Hectmb-Acc/Dmg/Rchg(21)
Level 2: Fast Healing -- Numna-Heal(A), Numna-Heal/EndRdx(3), Numna-Regen/Rcvry+(5), Mrcl-Rcvry+(25)
Level 4: Stone Mallet -- ExStrk-Dam%(A), GS-%Dam(7), Mako-Dam%(13), GS-Acc/Dmg(13), GS-Acc/End/Rech(23), GS-Acc/Dmg/End/Rech(43)
Level 6: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def(46), LkGmblr-Def/EndRdx(48)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(9), LkGmblr-Def(29)
Level 10: Heavy Mallet -- GS-%Dam(A), GS-Acc/Dmg(11), GS-Acc/Dmg/End/Rech(11), GS-Acc/End/Rech(21), Mako-Dam%(40), ExStrk-Dam%(43)
Level 12: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(15), P'Shift-EndMod/Acc(15), P'Shift-End%(25), Efficacy-EndMod(34), Efficacy-EndMod/EndRdx(48)
Level 14: Mind Over Body -- GA-ResDam(A), GA-RechEnd(17), GA-Res/Rech/End(19), GA-End/Res(19), GA-3defTpProc(46)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(23)
Level 18: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(34), LkGmblr-Def/EndRdx(34)
Level 20: Grant Invisibility -- LkGmblr-Rchg+(A)
Level 22: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg/Rng(27), Mocking-Rchg(27), Mocking-Taunt/Rng(31), Mocking-Taunt/Rchg(37)
Level 24: Super Speed -- HO:Micro(A), HO:Micro(29)
Level 26: Maneuvers -- LkGmblr-Rchg+(A), Ksmt-ToHit+(42)
Level 28: Super Jump -- HO:Micro(A), HO:Micro(31)
Level 30: Stealth -- SW-ResDam/Re TP(A), SW-Def/Rchg(31), SW-Def/EndRdx(33), SW-Def(33), SW-EndRdx/Rchg(33), SW-Def/EndRdx/Rchg(40)
Level 32: Phase Shift -- RechRdx-I(A)
Level 35: Hurl Boulder -- Apoc-Dam%(A), Apoc-Dmg(36), Apoc-Dmg/Rchg(36), Apoc-Acc/Dmg/Rchg(36), Apoc-Acc/Rchg(37), GJ-Dam%(37)
Level 38: Seismic Smash -- UbrkCons-Dam%(A), UbrkCons-Hold(39), UbrkCons-Acc/Hold/Rchg(39), UbrkCons-Acc/Rchg(39), UbrkCons-EndRdx/Hold(40), GladNet-Dam%(50)
Level 41: Tactics -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(42), AdjTgt-EndRdx/Rchg(42), AdjTgt-ToHit/EndRdx(43), AdjTgt-ToHit/EndRdx/Rchg(45), Rec'dRet-Pcptn(45)
Level 44: Build Up -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(45), AdjTgt-Rchg(46), AdjTgt-ToHit/EndRdx/Rchg(48), AdjTgt-ToHit/EndRdx(50)
Level 47: Strength of Will -- ResDam-I(A)
Level 49: Conserve Power -- RechRdx-I(A), RechRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
Level 4: Ninja Run
------------
Set Bonus Totals:
- 15.5% DamageBuff(Smashing)
- 15.5% DamageBuff(Lethal)
- 15.5% DamageBuff(Fire)
- 15.5% DamageBuff(Cold)
- 15.5% DamageBuff(Energy)
- 15.5% DamageBuff(Negative)
- 15.5% DamageBuff(Toxic)
- 15.5% DamageBuff(Psionic)
- 11.75% Defense(Smashing)
- 11.75% Defense(Lethal)
- 6.125% Defense(Fire)
- 6.125% Defense(Cold)
- 3% Defense(Energy)
- 3% Defense(Negative)
- 3% Defense(Psionic)
- 7.375% Defense(Melee)
- 3% Defense(Ranged)
- 4.563% Defense(AoE)
- 8.55% Max End
- 48% Enhancement(Accuracy)
- 85% Enhancement(RechargeTime)
- 5% FlySpeed
- 351.39 HP (18.75%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- Knockback (Mag -3)
- Knockup (Mag -3)
- MezResist(Confused) 20%
- MezResist(Held) 22.75%
- MezResist(Immobilize) 20%
- MezResist(Repel) 2000% (10% chance)
- MezResist(Sleep) 20%
- MezResist(Stun) 20%
- MezResist(Terrorized) 20%
- 20% Perception
- 20.5% (0.342 End/sec) Recovery
- 80% (6.259 HP/sec) Regeneration
- 20% ResEffect(FlySpeed)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(RunSpeed)
- 3% Resistance(Smashing)
- 3% Resistance(Lethal)
- 8.04% Resistance(Fire)
- 8.04% Resistance(Cold)
- 7.41% Resistance(Energy)
- 7.41% Resistance(Negative)
- 6.15% Resistance(Toxic)
- 6.15% Resistance(Psionic)
- 5% RunSpeed
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1416;721;1442;HEX;| |78DA9D94C972124118C77B60087B000909D9171206020C19BD1873F0603662A88A2| |6C68B9A22499B8C19070A70E1E603E4A256E929C6E5292C5FC7A5B47C050BBFA589| |77A798FFAF976F9D9EA1FA7C3922C48BEB428BDC706AADD6DE4ECD3D91CD40F549B| |BD6B6EB6EA00DF329DB5AF40B21D2BCB9B72C1F4AB725CDBBB6E334EACF64B3B751| |958E94E676BBEE4A1E272AEEB16C4AB76DF60691AD7ADD313765AD61BB47219A6C3| |7A43C4CD0B0E23EB55BF6BEEDD8ED4EAC6779289BAD63BB915C69D807E68A2B9B47| |9DBD6AADD596CD4E1AAACAC3FD3508A2C12DBA1EB10D034B78EE10F45B844C48A8A| |BAB8B820797FAB284409E1037080339C27788A7713CAFC6813C1C48DF25A43700E3| |6216C27A39ACCFDB01D7A4E8CBC1C28C889C0842C68BE683595A9C3768F603A2FB5| |4B5BE14C52B0D10CA71C2203C6D3F87F5F8D920C03B636C370779832A6F90138632| |0C8330C0090DACC212F35CDA4F7009735E5FF81535DAFF9AF186907E4B983E25945| |F12BE815794BDF468D98B6DC7AF102E2D302C80214A97A9B919283CC6A569B102A5| |1F64FC824009D57682BB9AE676A6B9B97E3F56490622C906596834A5CE2D754CF58| |C3C623C264C3884599B908108432AF9D01240F78A31C504EC0D737A6D98A3E7FF08| |6C6008764695D728590B31A1BCA27EB4E067367E933A9C58234CAD323618EB04A34| |28883D7A4EA6492BBCF87F04038D08CC5D516192586C99D9419450A5400AF39E535| |57A19DEC326395B14630D609D60A7925217D4E79E5DED14EFE9CF18130FF91507CC| |F38A3D7C3805C0575D005F62AB257E913BF106C6EB1F36F384E53F56816A9C773C8| |BEA01EE402B76D31C6F48BEF0F7E70894DFDE293856F88226EE96A05963432CAFF3| |3EA06E317DFDAFF5E9F23BD70C1DBF887B083B205A2EDE2E81ECA7D9C3EC0510D47| |FB280738ED7E89F47A885DC5BA1651AEA12CA1A4A03E718A96FE30481825821245E| |94789A1C451922823286728DDBF6A31EDB7| |-------------------------------------------------------------------|
OLD SCHOOL PvP
Rad/Psi,Psi/Em,Fire/Em,Cld/Sonic,FF/Sonic,Grav/Ta,Storm/Psi,Sp/WP,Fire/Psi,Sonic/Pain
RIP:Southern Comfort PvP,PE PvP,INTEGRITY PvP,After School Special PvP Test SG's,TPvPL Season1+2 Runner ups
thanks psyrene for helping me see that i will need more +hp recharge and all,but all those purple might set me back to much for my first build in pvp,kinda of thinking of rolling another toon to get the hang of thing that wont set me back so much.Ithink i'm going to go look at an blaster or scapper i heard an dark/sr scapper might work for an first toon not sure what to look foran blaster.will start looking over the pvp forum.
no matter what you are going to find builds that are spec'd with purps and PvP IO's, unless you say to make one with out them. A blaster build will normally have 4 glad jav procs(1 for each attack) and then 4 acc/dam glad jav's or 4 acc/dam/end/rech for a set of 2 in each ranged attack soooo hate to tell you that a good PvP build will cost you a bit of inf. And I don't know who told you dark/sr, I am pretty much sure I would never waste the time to make a /sr scrapper. Prior to the elusivity nerf they were pretty good, now though....eh.....
OLD SCHOOL PvP
Rad/Psi,Psi/Em,Fire/Em,Cld/Sonic,FF/Sonic,Grav/Ta,Storm/Psi,Sp/WP,Fire/Psi,Sonic/Pain
RIP:Southern Comfort PvP,PE PvP,INTEGRITY PvP,After School Special PvP Test SG's,TPvPL Season1+2 Runner ups
no matter what you are going to find builds that are spec'd with purps and PvP IO's, unless you say to make one with out them. A blaster build will normally have 4 glad jav procs(1 for each attack) and then 4 acc/dam glad jav's or 4 acc/dam/end/rech for a set of 2 in each ranged attack soooo hate to tell you that a good PvP build will cost you a bit of inf. And I don't know who told you dark/sr, I am pretty much sure I would never waste the time to make a /sr scrapper. Prior to the elusivity nerf they were pretty good, now though....eh.....
|
Don't worry about the beatings you take. Those come regardless. Instead, focus more on what you can learn from those beatings and what works. A good character to start with would be a blaster. Psi/EM and Fire/EM are both solid builds that can teach a lot of the basics of PvP through use. Starting with a melee toon can often lead to bad habits that will warp one's perception of how PvP "should be."
If you can get good on a blaster, you can learn other characters such as Doms and Corrs without too many problems.
"the reason there are so many sarcastic pvpers is we already had a better version of pvp taken away from us to appease bad players. Back then we chuckled at how bad players came here and whined. If we knew that was the actual voice devs would listen to instead of informed, educated players we probably would have been bigger dicks back then." -ConFlict
Don't worry about the beatings you take. Those come regardless. Instead, focus more on what you can learn from those beatings and what works. A good character to start with would be a blaster. Psi/EM and Fire/EM are both solid builds that can teach a lot of the basics of PvP through use. Starting with a melee toon can often lead to bad habits that will warp one's perception of how PvP "should be."
If you can get good on a blaster, you can learn other characters such as Doms and Corrs without too many problems. |
Don't worry about the beatings you take. Those come regardless. Instead, focus more on what you can learn from those beatings and what works. A good character to start with would be a blaster. Psi/EM and Fire/EM are both solid builds that can teach a lot of the basics of PvP through use.
If you can get good on a blaster, you can learn other characters such as Doms and Corrs without too many problems. |
Playing a blaster will only give you a false sense of skill. You'll end up dueling and think you're good untill you get wrecked by a cold/therm corr/Defender because you haven't learned how to kite or conserve your endurance.
A blaster is a great AT to play if you don't care for actual competitive pvp.
Don't worry about the beatings you take. Those come regardless. Instead, focus more on what you can learn from those beatings and what works. A good character to start with would be a blaster. Psi/EM and Fire/EM are both solid builds that can teach a lot of the basics of PvP through use. Starting with a melee toon can often lead to bad habits that will warp one's perception of how PvP "should be."
If you can get good on a blaster, you can learn other characters such as Doms and Corrs without too many problems. |
And blasters giving a "false sense of skill"???? Wow. I think scrappers will do that worse than any other AT.
*edit*
And hi Rei
And blasters giving a "false sense of skill"???? Wow. I think scrappers will do that worse than any other AT.
*edit* And hi Rei |
Sure, Blasters are a great way to introduce you to pvp... But take a moment and consider i13 rule set concerning Mez, DR, HD and base HP.
You'll go farther in 6v6 or 8v8 with 2 doms then you will with a blaster and emp.
You'll go farther in 6v6 or 8v8 with 2 doms then you will with a blaster and emp.
|
It also depends on the skills of the emps. If they are not good then they will either be farmed or your teammates will be farmed. Same for the blasters, if they can not lock quickly and take down targets and evade then yeah they will get wrecked but on a team with skilled emps and blasters, nothing can really stand up to them.
The only time to run a dom is if you are running a 2 stalker 3 blaster, dom and 2 emp lineup, the dom is there to set up the stalkers.
You can also run a 4 or 5 blasters a dom and a Rad or just a Dom and 2 emps.
In actual competitive PvP we wouldn't run a 2 dom lineup, that would be stupid because of mez suppression. You only need one toon to be stunning/holding a target. (which is why a lot of those people that think their Psi Blasters are great even in a KB environment and they are not. It is because they all have the Placate Proc, Explosive Strike Proc, probably have kinetic crashes 6 slotted in Power Thurst etc and on a real Team build you would not have any of those.)
A blaster is a great AT to play if you don't care for actual competitive pvp. |
You should maybe competitively PvP in this game before you tell people what not to play for competitive PvP. Just sayin...
OLD SCHOOL PvP
Rad/Psi,Psi/Em,Fire/Em,Cld/Sonic,FF/Sonic,Grav/Ta,Storm/Psi,Sp/WP,Fire/Psi,Sonic/Pain
RIP:Southern Comfort PvP,PE PvP,INTEGRITY PvP,After School Special PvP Test SG's,TPvPL Season1+2 Runner ups
yikes!
umm....no that is why we usually ran 6 Psi/Em's and 2 emps or 5 Psi/Em's a rad defender and 2 emps....
It also depends on the skills of the emps. If they are not good then they will either be farmed or your teammates will be farmed. Same for the blasters, if they can not lock quickly and take down targets and evade then yeah they will get wrecked but on a team with skilled emps and blasters, nothing can really stand up to them. The only time to run a dom is if you are running a 2 stalker 3 blaster, dom and 2 emp lineup, the dom is there to set up the stalkers. You can also run a 4 or 5 blasters a dom and a Rad or just a Dom and 2 emps. In actual competitive PvP we wouldn't run a 2 dom lineup, that would be stupid because of mez suppression. You only need one toon to be stunning/holding a target. (which is why a lot of those people that think their Psi Blasters are great even in a KB environment and they are not. It is because they all have the Placate Proc, Explosive Strike Proc, probably have kinetic crashes 6 slotted in Power Thurst etc and on a real Team build you would not have any of those.) Again I don't get it. I have never seen a "competitive" Team not run any blasters. Unless you are talking about the Villian Test Ladder way back when there was one and I would be that if there were a "villian" ladder still going then the teams would run villian Psi Blasters. You should maybe competitively PvP in this game before you tell people what not to play for competitive PvP. Just sayin... |
I never said not to run blasters. 2 to 3 competent blasters is enough to spike through most heals these days thanks to DR.
Mez supression is only a problem if you have both doms mezing the same target. I'm guessing you're refering to the school of 1,2,3 spike.
ATs DO play other rolls besides spikers. Hence why the 2 mind/Energy doms were a better investment than an emp and blaster for KB.
I wasn't telling anyone what not to play for competitive PvP I was saying if he wants to get better at PvP a psi/em is probably the worst to pickup basic pvp skills with.
If you can get good on a blaster, you can learn other characters such as Doms and Corrs without too many problems. |
I've never been a proponent of giving someone a tricycle to learn how to ride a bike. You want to teach someone to ride a bike, put them on a bike.
P.s. do you seriously only use Doms to setup for stalkers? Are you serious?
P.s. do you seriously only use Doms to setup for stalkers? Are you serious?
|
If you are thinking that a rad/pain corr would be the one to do this, there again you show that you have never really competitively pvp'd in this game in an 8v8 environment because if the other team is competent at all and you are running a pain and an emp or 2 pains or whatever, that pain will be doing his job which will be buffing the team and healing the other teams target and will not have time to get locked on target, stun the target and heal the target the other team is attacking. Now if your team was just rolling the opposing team then yeah you could easily do that since your healing/buffing duty would really not be needed. The dom or whatever is like in baseball, the setup man and that is his prime duty, and disrupt other toons between spikes by spamming other holds on random targets.
and you did say this:
You'll go farther in 6v6 or 8v8 with 2 doms then you will with a blaster and emp. |
Totally agree that playing a blaster and playing a support toon is a different skill set. One of the most difficult toons to play use to be a sonic/sonic. You were there as a buffer for shields, a cager for disruption, and had to be on target for debuffing with sonic siphon and then back to finding the cage target and rinse and repeat.
I am not going to argue it with you, you have said many times over you do not competitively PvP in this game and never have so there are somethings you just don't understand about it...and kb's on Freedom is not competitive PvP.
OLD SCHOOL PvP
Rad/Psi,Psi/Em,Fire/Em,Cld/Sonic,FF/Sonic,Grav/Ta,Storm/Psi,Sp/WP,Fire/Psi,Sonic/Pain
RIP:Southern Comfort PvP,PE PvP,INTEGRITY PvP,After School Special PvP Test SG's,TPvPL Season1+2 Runner ups
You run Psi/em with emp because every other ladder lineup has the same exact thing... I'm not really surprised that I haven't seen more rad/pain corrs taking the place of emps either.
|
I never said not to run blasters. 2 to 3 competent blasters is enough to spike through most heals these days thanks to DR. |
Mez supression is only a problem if you have both doms mezing the same target. I'm guessing you're refering to the school of 1,2,3 spike. |
ATs DO play other rolls besides spikers. Hence why the 2 mind/Energy doms were a better investment than an emp and blaster for KB. |
I wasn't telling anyone what not to play for competitive PvP I was saying if he wants to get better at PvP a psi/em is probably the worst to pickup basic pvp skills with. Playing a blaster competitively...you'll learn to count to 3. Playing an emp or Corr, different skill set altogether. Much more challenging as well. (And you need to challenge yourself in this game, otherwise it gets painfully boring.) And you can move the skills you've learned playing a corr or defender to a blaster. |
As someone who blasts and emps, if someone wanted to get into PvP and wanted to play offense? I'd never stick them on an emp to start. Start on a Psi/EM, then maybe progress to things like rad/psi or rad/son, some sort of dom, or a stalker.
I've never been a proponent of giving someone a tricycle to learn how to ride a bike. You want to teach someone to ride a bike, put them on a bike. P.s. do you seriously only use Doms to setup for stalkers? Are you serious? |
In conclusion, I've never been a proponent of trying to teach someone to ride a bicycle having only ever watched others ride it myself.
Earth/Nrg doms, mind/nrg doms, i have seen multiple doms or sonic blasters or rad/sonic defenders it really just depends on the team. We did it a couple of times on test when Vex wanted to play his stalker. Him and FD or Rice would run their stalkers and we would have a dom or mage on his Rad/Sonic.
If you are thinking that a rad/pain corr would be the one to do this, there again you show that you have never really competitively pvp'd in this game in an 8v8 environment because if the other team is competent at all and you are running a pain and an emp or 2 pains or whatever, that pain will be doing his job which will be buffing the team and healing the other teams target and will not have time to get locked on target, stun the target and heal the target the other team is attacking. Now if your team was just rolling the opposing team then yeah you could easily do that since your healing/buffing duty would really not be needed. The dom or whatever is like in baseball, the setup man and that is his prime duty, and disrupt other toons between spikes by spamming other holds on random targets. and you did say this: Which is entirely untrue. If they learn to play a blaster then hey there ya go they play a blaster. There is more to it than what you say with counting to 3. Gotta be able to lock fast, not give away the target by following to soon or pre-firing. Have to learn how to evade and how to get back on target etc. Much more than counting to 3 and you see this when someone gets on your team and a target is called and they never get a lock on the target or just get repeatedly farmed. Totally agree that playing a blaster and playing a support toon is a different skill set. One of the most difficult toons to play use to be a sonic/sonic. You were there as a buffer for shields, a cager for disruption, and had to be on target for debuffing with sonic siphon and then back to finding the cage target and rinse and repeat. I am not going to argue it with you, you have said many times over you do not competitively PvP in this game and never have so there are somethings you just don't understand about it...and kb's on Freedom is not competitive PvP. |
Most of those skills you've listed fall under common sense to those who PvP on other games. Nothing a beginning PvPer wouldn't learn playing a support toon, especially a corr when you're buffing, debuffing and locking target. If your pain doesn't have time to lock the target and buff, that's a bad pain considering Enforced Morale lasts 90 seconds as well as painbringer and WoP; even on an 8v8 team that gives the corr a fair amount of time to lock and spike.
I agree I shouldn't be arguing about what AT works in what is called competitve pvp in this game because like you said, I don't play it. However, telling someone they can learn how to play other ATs by playing a blaster is laughable.
Correction, I never said you could learn other AT's by playing a blaster. I said a blaster was a good start that's easy to get into while still learning the basics. Those same basics are used when learning another AT while being considerably less difficult for a beginner to get a handle on.
"the reason there are so many sarcastic pvpers is we already had a better version of pvp taken away from us to appease bad players. Back then we chuckled at how bad players came here and whined. If we knew that was the actual voice devs would listen to instead of informed, educated players we probably would have been bigger dicks back then." -ConFlict
I run a WP tank for Zonal and I have had great times on it... Best thing to go for on one is massive Hp, Recharge and Regen... There are a few toons that can kill your regen completely so make sure you have Aid self and slot loads of Numi's thoughout the build to get yourself the 30% Heal bonus... Currently my Tank's Aid is healing over 800Hp every 7secs and that's after DR, she sits at 3189 Hp base and with alright Res throughout the build especially against Psi blasters as I also have tough makes it the closest to pre i13 tanking in pvp as I feel you can get.
So yea, alround great fun if you build it right... Whether your in Arena, 2v2 or more, Zonal or even fightclubbing.
Hope the OP has as much fun on their WP as I do.
Consciousness: that annoying time between naps.
make a WP/SS/Stone if you like WP and tanks. Get taunt hurl and fossilize and you'll be good for most fights.
"If you can get good on a blaster, you can learn other characters such as Doms and Corrs without too many problems."
really? |
I would agree with the original statement to a certain extent. Blaster style play is more similair to Doms and Corrs than if you were playing a stalker, or Melee class so in that way it's correct but you won't become a wonderful Corruptor from playing blasters, you could pick up some useful skills that you will also use on those similair style of characters tho.
At least that is how i read it.
Consciousness: that annoying time between naps.
actually - an emp is superior to a pain dom in every way in 8v8. Two good emps on a team can counter a three blaster spike anyday. 5 and you are racing against kills. AB > Painbringer (+100% recharge over 50% dmg boost) and pains don't get a fort like power (power boosted +too hit and +25% dmg on a troller). Add in the RAs for drive bys and self preservation. That and the dmg to the target on enforced morale is a pain in the butt when people are twitchy about taking dmg.
as far as wp goes in arena - easy to build + HP + RES - the aura is great for stalkers etc..but you have to manage your heals (greens or pool aid self) - end is not an issue though
if you really like wp and want a pvp toon try KM/WP scrapper
I took my lvl 50 toons(ss/wp brute wp/stone tanker) to the arena and was destroyed. was wondering what do i need to change to help me out in the | Copy & Paste this data into Mids' Hero Designer to view the build |arena.Let me post both of the builds there great by the way in pve
|-------------------------------------------------------------------|
|MxDz;1408;702;1404;HEX;|
|78DA9D934973124114C77B60905D4042201B49C8028464123 C19ADD2838955B1421|
|509315ED488491B46C940C1589A9371397A723D597E0ECBAF E35EF133C4D7EFDF60|
|E5EA14FC7F336FDEDA3D5D79B21211E2E88A3022579BF56E7 767ABEE3C949D40E59|
|15B77ED961370E979C22E2FFB851019BCDC5991F7A5D395D6 4DBBD96CB71ECB4EEF|
|454536A5B46A6ECB91B84FAC390DD9918E6BF56E22D556AB6 9ADCB7ADB76F6A3FC7|
|0CDDE6FB8F414E2A75A5BCABD58CF6B4F76BA0DBB9D5C6DDB BBD6AA233BFB873B95|
|7AD7959DC30C7554A4FFD72089417F71628A6DBA290BCF0D8 6B9C108A40963A27CD|
|EAB9EA642425FE45E25E4C4990D467C933150632CEC09E5FE 9DB21BC8EE3590D683|
|B4668D91B9CCD9A729AD17697DDE536923483B88B47348BBB 0CBF841D97DC82E7C2|
|9CEF7934C7E23C4FDF9AF93292F026B8C08CA0FA27C19E567 C833A8EB06513784BA|
|A153E3E451770E757F514818757DE1D71E653AFB0678CFC87 C604CBE652CBE637CA|
|3A8A85EE9688E7B8A6719E7C6814946798A3148DF4C4C0F17 C370BF294302264F02|
|A6C90120CE3028268971BC498C338C718631CE28C699A5B15 37A17530DEE6EDA66E|
|40F180B0FD0799391A3B4695D375DE2251805E6012F390CE9 6D1EC268598C96C568|
|598C9626BF11D41523050E35C934A643C730CC04869948001 834417EE3F033C6E15|
|7C49B42488D84DDC83D65D3D411F00C78C1987E093C679428 6A462FC10C76775602|
|D8E4D9BB8C7C1D3B4FEE055DA4D06253F18F477DBAC563C65 C130B72003808A6A89|
|26EBA84A55A048E692B2DBD12D63C9B3ED10158D2A625BDCA 66FFB4D18F2EB16EF6|
|8F2B9D18DE9DAAA92D6432D8A9F8CFE92418EF9FACFFBD3E4 77A5D0437D5C9DA525|
|255B2ADE49692DB4AEE28A92BB9A764978FE1977E74EC82EA 6B59C945259794A4A8|
|3FF14A79FAC3246125112551256795C494C49524950C2BF9A 8E4E42F696CED6E|
|-------------------------------------------------------------------| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1417;711;1422;HEX;|
|78DA9D945B6F12411886675990D322504A69E991424B2BEDB 6DC794834D1DAA4A62|
|4AD586BD488D88E856403049654BDF20778A1AD870BF58FE8 2FF1D878EDE12FE07C|
|DF3B70E98524BCCFEE372FDFBC3B334BE9D19A25C4D34BC20 85F71AA9D4EE572BBE|
|BCA40A9EB56DD7AB31174DB5D39F3C0E94ABF1022CD839592 74A4B4CBDD966C57CA|
|6E5B360EDC5A0A436BF2A16C74A4BD5B779C56F350B6E31B8 D9A5416D7EE5F585BC|
|DA663AFD7DD86EC74A27CB329ABFBB2DDA9D55B113D785073 EB8D03AB3FDA5237A9|
|ABADFA9E8D69CACDAE5329553BAE6C3F1E55C116D577D610F AD3F38A2D2A08CF36C|
|37B9D71AACCC8DF57288A4FE434B4FDA641A5A11DC6F23663 A5CC28E6D89E35B45B|
|F47CC63FBA67F6D9BEB2C7F8ACD4D4939853EA222F4E4F035 9466C1648294C8A2FC|
|AE883DDF4218C853016C28C5C64DF9C52BF0EE3479800C204 1026843021842922CC|
|57A5417417C124F7F3A92E615D0A2FB32BAE4A11948C085CF 918E39BAA458D10A78|
|B5EE3DCF31B00B2E69135AF346E18EC8BBFF508911043EF18 E98220CC1778A6EF74|
|A39F36F1C643A5E123E09831FA9AE1578992F079929869043 3A5B12A016548E946A|
|919EE3D8A7E2BB82BA2ADA17C635836730CCB3681659BC0B2 4D61D94E948EEB7EE3|
|5882A961002B7126C13055BF49ED9BC4EE66B19F596C72169 BBCA8745A6FD7F41F0|
|FEDE0CC6FE017F0939179C26933870CAFBF7FA67BE62C52E4 9022871439A41851BE|
|39BD8773F0ED9B422CE809179E7369F10570041CE3395E02A F1852FDAA8046BE82D|
|FA4D25200080221C67218B01827EAEFC3D6D3DB194EFE43E9 2AA617AB4B5C9AF00E|
|5E4E216EF02A6F7A072FA03A97BC415BDEC14B260C1C92757 6D139EEF582B1C1F0F|
|F7E3E58FD1CC16D3AC965921D925D925B24B749EE90DC25B9 4752E163FF71F0EBE8|
|59CA758EE43CC90592A4CA279E91D31F561226B1482224A74 9A224319204499AE43|
|D49EF2F81E3E91E|
|-------------------------------------------------------------------|