BS/Fire scrapper


mauk2

 

Posted

I have a 50 BS/Fire scrapper and I have no clue what to do with him. Can someone make me a build so I can figure out how much to save for this guy plz?

Thx in advance


 

Posted

Quote:
Originally Posted by UnleashedPower View Post
I have a 50 BS/Fire scrapper and I have no clue what to do with him. Can someone make me a build so I can figure out how much to save for this guy plz?

Thx in advance

You will likely get more bites if you try to make a build first, then ask for advice.

Also, I know for a fact that there is a good bs/fire build on here somewhere for a toon called Joan of Arkansas, because I loved that name.

Go look at that as a starting point.

Luckily for you, bs/fire is a REALLY potent combo, if you are stubborn enough to get one leveled up. Congrats! The hardest part is over, now it's time for the OMG devastation.


 

Posted

Well this is what I came up with

Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Hack

  • (A) Kinetic Combat - Accuracy/Damage
  • (3) Kinetic Combat - Damage/Endurance
  • (3) Kinetic Combat - Damage/Recharge
  • (5) Kinetic Combat - Damage/Endurance/Recharge
  • (5) Achilles' Heel - Chance for Res Debuff
Level 1: Fire Shield
  • (A) Impervious Skin - Resistance/Endurance
  • (15) Impervious Skin - Resistance/Recharge
  • (17) Impervious Skin - Endurance/Recharge
  • (17) Impervious Skin - Resistance/Endurance/Recharge
  • (23) Impervious Skin - Status Resistance
  • (25) Steadfast Protection - Knockback Protection
Level 2: Slice
  • (A) Obliteration - Damage
  • (7) Obliteration - Accuracy/Recharge
  • (7) Obliteration - Damage/Recharge
  • (9) Obliteration - Accuracy/Damage/Recharge
  • (9) Obliteration - Chance for Smashing Damage
  • (11) Obliteration - Accuracy/Damage/Endurance/Recharge
Level 4: Healing Flames
  • (A) Doctored Wounds - Heal/Endurance
  • (31) Doctored Wounds - Endurance/Recharge
  • (31) Doctored Wounds - Heal/Recharge
  • (31) Doctored Wounds - Heal/Endurance/Recharge
  • (34) Doctored Wounds - Heal
Level 6: Build Up
  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (27) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (29) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
Level 8: Parry
  • (A) Luck of the Gambler - Recharge Speed
  • (11) Luck of the Gambler - Defense/Endurance
  • (13) HamiO:Cytoskeleton Exposure
  • (36) HamiO:Cytoskeleton Exposure
Level 10: Temperature Protection
  • (A) Steadfast Protection - Resistance/+Def 3%
Level 12: Hasten
  • (A) Recharge Reduction IO
  • (13) Recharge Reduction IO
  • (15) Recharge Reduction IO
Level 14: Super Speed
  • (A) Endurance Reduction IO
Level 16: Plasma Shield
  • (A) Reactive Armor - Resistance/Endurance
  • (43) Reactive Armor - Resistance/Recharge
  • (43) Reactive Armor - Resistance
  • (45) Reactive Armor - Resistance/Endurance/Recharge
  • (45) Impervious Skin - Status Resistance
Level 18: Whirling Sword
  • (A) Obliteration - Damage
  • (19) Obliteration - Accuracy/Recharge
  • (19) Obliteration - Damage/Recharge
  • (21) Obliteration - Accuracy/Damage/Recharge
  • (21) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (23) Obliteration - Chance for Smashing Damage
Level 20: Consume
  • (A) Performance Shifter - EndMod
  • (42) Performance Shifter - EndMod/Accuracy/Recharge
  • (43) Performance Shifter - EndMod/Accuracy
Level 22: Boxing
  • (A) Absolute Amazement - Chance for ToHit Debuff
  • (40) Absolute Amazement - Stun
  • (42) Absolute Amazement - Stun/Recharge
  • (42) Absolute Amazement - Accuracy/Recharge
  • (50) Absolute Amazement - Accuracy/Stun/Recharge
Level 24: Tough
  • (A) Titanium Coating - Resistance/Endurance
  • (36) Titanium Coating - Resistance/Recharge
  • (36) Titanium Coating - Endurance/Recharge
  • (37) Titanium Coating - Resistance/Endurance/Recharge
  • (37) Titanium Coating - Resistance
  • (37) Titanium Coating - Endurance
Level 26: Disembowel
  • (A) Kinetic Combat - Accuracy/Damage
  • (39) Kinetic Combat - Damage/Endurance
  • (39) Kinetic Combat - Damage/Recharge
  • (39) Kinetic Combat - Damage/Endurance/Recharge
  • (40) Touch of Death - Chance of Damage(Negative)
  • (40) Mako's Bite - Chance of Damage(Lethal)
Level 28: Burn
  • (A) Obliteration - Chance for Smashing Damage
  • (45) Obliteration - Damage
  • (48) Obliteration - Accuracy/Recharge
Level 30: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (46) Luck of the Gambler - Defense/Endurance
Level 32: Head Splitter
  • (A) Obliteration - Damage
  • (33) Obliteration - Accuracy/Recharge
  • (33) Obliteration - Damage/Recharge
  • (33) Obliteration - Accuracy/Damage/Recharge
  • (34) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (34) Obliteration - Chance for Smashing Damage
Level 35: Fiery Embrace
  • (A) Recharge Reduction IO
  • (46) Recharge Reduction IO
  • (46) Recharge Reduction IO
Level 38: Burnout
  • (A) Recharge Reduction IO
Level 41: Super Jump
  • (A) Endurance Reduction IO
Level 44: Char
  • (A) Basilisk's Gaze - Chance for Recharge Slow
Level 47: Fire Blast
  • (A) Devastation - Accuracy/Damage
  • (48) Devastation - Damage/Endurance
  • (48) Devastation - Damage/Recharge
Level 49: Fire Ball
  • (A) Positron's Blast - Accuracy/Damage
  • (50) Positron's Blast - Damage/Endurance
Level 50: Musculature Core Paragon
Level 50: Pyronic Core Final Judgement
Level 50: Reactive Radial Flawless Interface
Level 50: Cimeroran Core Superior Ally
------------
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Miracle - +Recovery
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End
  • (50) Performance Shifter - EndMod
Level 1: Brawl
  • (A) Empty
Level 1: Critical Hit
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run


 

Posted

Quote:
Originally Posted by UnleashedPower View Post
Well this is what I came up with
Ooookay...


Sorry it took a bit, I missed this.

First, you REALLY want blazing aura. Get rid of burnout for blazing aura, in a second.

Second, yes, +rech is nice, but you need to slot your attacks. Drop the amazement put ALL those slots into burn and blazing aura.

Third, if there is ANY toon that does not need more damage, it is a bs/fa. Drop the fire epic and take the body pool. You want physical perfection and conserve power.

All those resources you would have spent on those purples in Boxing? Get the Glad +3 percent. Yes, it's expensive, but SO WORTH IT.

Here, I tinkered a bit:

This is not close to a build I'd level (CJ should be WAY earlier) but this is basically YOUR build that I tinkered a bit.

The important thing:

Headsplitter with FE and BU is over 1000 points of damage without a crit. JOY!


Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Hack -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), Achilles-ResDeb%(5)
Level 1: Fire Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(15), RctvArm-ResDam/Rchg(17), RctvArm-ResDam/EndRdx/Rchg(17), GA-3defTpProc(23)
Level 2: Slice -- Oblit-Dmg(A), Oblit-Acc/Rchg(7), Oblit-Dmg/Rchg(7), Oblit-Acc/Dmg/Rchg(9), Oblit-%Dam(9), Oblit-Acc/Dmg/EndRdx/Rchg(11)
Level 4: Healing Flames -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(31), Dct'dW-Heal/Rchg(31), Dct'dW-Heal/EndRdx/Rchg(31), Dct'dW-Heal(34)
Level 6: Build Up -- GSFC-Build%(A), GSFC-ToHit/Rchg(25), GSFC-ToHit(27), GSFC-ToHit/EndRdx(27), GSFC-Rchg/EndRdx(29), GSFC-ToHit/Rchg/EndRdx(29)
Level 8: Parry -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(11), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(15), Mako-Acc/Dmg/EndRdx/Rchg(36), Mako-Acc/EndRdx/Rchg(50)
Level 10: Temperature Protection -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(25)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13)
Level 14: Super Speed -- Winter-ResSlow(A)
Level 16: Plasma Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(43), RctvArm-ResDam(43), RctvArm-ResDam/EndRdx/Rchg(45), ImpSkn-Status(45)
Level 18: Whirling Sword -- Oblit-Dmg(A), Oblit-Acc/Rchg(19), Oblit-Dmg/Rchg(19), Oblit-Acc/Dmg/Rchg(21), Oblit-Acc/Dmg/EndRdx/Rchg(21), Oblit-%Dam(23)
Level 20: Consume -- P'Shift-EndMod/Rchg(A), P'Shift-EndMod/Acc/Rchg(42), P'Shift-Acc/Rchg(43)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(36), TtmC'tng-EndRdx/Rchg(36), TtmC'tng-ResDam/EndRdx/Rchg(37), TtmC'tng-ResDam(37)
Level 26: Disembowel -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(39), KntkC'bat-Dmg/Rchg(39), KntkC'bat-Dmg/EndRdx/Rchg(39), T'Death-Dam%(40), Mako-Dam%(40)
Level 28: Burn -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Acc/Rchg(37), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(42), Oblit-%Dam(42), Oblit-Dmg(45)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(46)
Level 32: Head Splitter -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(46)
Level 38: Blazing Aura -- M'Strk-Dmg/EndRdx/Rchg(A), M'Strk-Acc/Dmg/EndRdx(46), M'Strk-Acc/Dmg(48), M'Strk-Dmg/EndRdx(48), M'Strk-Dmg/Rchg(48), M'Strk-Acc/EndRdx(50)
Level 41: Super Jump -- EndRdx-I(A)
Level 44: Conserve Power -- RechRdx-I(A)
Level 47: Physical Perfection -- P'Shift-End%(A)
Level 49: Combat Jumping -- Ksmt-ToHit+(A)
Level 50: Musculature Core Paragon
Level 50: Pyronic Core Final Judgement
Level 50: Reactive Radial Flawless Interface
Level 50: Cimeroran Core Superior Ally
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
------------
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(50)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run



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