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Posts
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Joined
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Damn man, well it was cool getting to know you and your bro...take it easy and maybe see ya back sometime soon in game. Peace, Ulti
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I played a petless thug/poison mastermind, outside of having gangwar and ranged attacks, and patron powers. It was a pre nerf i11 ish build. It was amusing to play...
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Happy B Day...go find your inner Tru Warrir at the bar.
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What are your in-game Globals?:@Ultima's Revenge, @Ultima's Alts, @Ultima Consumed, @Ultima The Impaler, @Ultima Is Nuts
What characters do you have on Freedom?: Alot...short list of ones i use for pvp--->...Mind/Elec, Mind/Thorn, Mind/Fire, Son/Cold, Dark/Cold, Rad/Cold, Rad/Pain, Son/Therm, Fortunata(VEAT), Psi/Em, Rad/Rad, Em/Regen
Are you willing to respec into a PvP build?: sure
Are you willing to roll a new character if needed?: sure
Briefly describe your PvP experience: been actively pvp'ing since at least issue 7, was mainly on Champion at that time, did pvp on test for awhile back then also. -
I'm gonna see it this weekend, and i have an IMAX 5 minutes from my house...so game on.
p.s. the new IRONMAN 2 trailer looks badass also.
http://www.youtube.com/watch?v=CVNjSoAj9SI -
I have around 33% on my em/regen stalk from set bonus'es and such...so thats prob a good ballpark number to work from.
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I got a fever and the only prescription is more PLACATE....
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I will only say that YMMV. I have 4 /colds that i pvp with(guess i'm a fan of click debuffs vs toggles),and /rads, and /therms, and i have found out that of all my corrs, my sonic/cold is by far the hardest hitting, and most brutal for solo or team pvp...jump canceling is a thing of beauty.
Irony would have it that my Dark/Cold is my 2nd fav to use, it survives better then the sonic/cold over all, and has a very sneaky scourge with gloom and life drain, but Divine is correct that the lack of aim can be an issue at times(even on a stacked i/o'ed toon with solid +acc and Tactics) -
PVP?!?!?!?!? What,When,Where???
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people can say what they want, but i have NO issues on my dark/cold in zones and duels...it is underestimated still by people
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Fire Armor/SS tank would give some good damage and healing for ya also in SC(you get firey embrace/rage/knock out blow all in SC range)
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Take your Fire/EM and just auto-cue up flares with a hold proc in it and annoy everyone in pvp to death with it...pew,pew,pew.....
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lol. what makes it worse is alot of them will try and insist that you don't use powers from your patron pool(like hibernate)...then i find myself asking why take a patron pool power if i can't use it.
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Actually if you want to get technical about it....all blasters have access to a sleep (flash freeze from cold mastery). I not saying its a fast recharging attack or anything, just pointing out that it is available for all.
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lol that placate proc is probably the most abused one currently...outside of the fire blasters with flares auto cued with a hold proc in it...because everyone knows targeting someone and hitting F takes so much skill.
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yea regardless how much they tone down rad blast for blasters...they can't tone down the effect procs have without having a global effect on all AT's
i have a number of rad primary AT's and i will say those proc'ed out attacks shred people.
(imagine neutrino bolt with 4 damage procs and 2 nuc's, auto cued with a 1 sec cast time and .5-.6 sec recharge firing off non stop...procing very fast along with building defiance fast) -
Its a torn decision from me, i love mace mastery for zones(who doesn't love being able to drop fliers an webnade everyone, plus focused acc too boot).
I also have found Leviathan to be a lifesaver, but usually only when i use hibernate for about 1/2 its cycle and cue up the temp phase from WB to escape the hibernate afterwards. That has saved me countless times, but its not using hibernate solely by itself. Plus i like the leviathan hold for the -fly effect in it. -
hmmm thats a tough one...but for overall annoyance as a group i would have to say devouring earth with the cairn and quartz pets that spawn and buff the living daylights out of the primary mobs in large groups(one of the pets gives like massive +regen/healing making it real hard to kill mobs, the other gives a massive +to-hit +damage aura)...and carnies also will share this spot, all that psi damage + the end drain's + the ring mistress debuff + many unkillable pets/decoys makes for an adventure.
my favorite i would have to say freakshow, i always have liked how crazy and chopped up they look like. -
I'd be interested if i could fit it in my schedule.
I have like 2 low level dom's i would like to level up more(a lvl 4 earth/nrg, and a 4 fire/nrg).
I already have a large number of lvl 50 dom's, just wanted to try out a few new ones with the /nrg assault buff in effect now. -
Dunno how others feel, but i like the changes.
My mind/elec is tearing stuff apart, maybe its due to his build being tweeked well enough before the changes, but hes taking people/mobs down alot faster in pvp & pve now it seems.
Haven't tested in depth with my other dom's yet due to lack of free time. -
I already have a mind/elec,mind/fire,ice/ice,mind/thorn,plant/psi,ice/psi...i rolled a earth/nrg, and fire/nrg to mess with
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I agree with neeto 100%, i tested both on a few corrs of mine, and hibernate can leave you to be a sitting duck, if you don't have the temp phase to cycle into about 1/2 way through hibernate to escape easier.
Regardless of what you choose to do i would get the temp phase from warburg, just in case you choose the hibernate route, always nice to have another out even if its a temp one for zone pvp.
also in zones web envelope, web cocoon with mace mastery help alot more vs spirit shark jaws, and the leviathan immob. -
I found that mace is nice still for pvp, granted pff isn't the auto i live button anymore like it used to be( many people tend to miss me alot on my mind/elec when i'm in pff still).
I am not sure about a dom's HP cap but i have mine at 1400'ish atm, gather it can get a bit higher.
Don't take plant for pvp, granted it has some nice utilities, its definitely a more aoe/pve friendly set.
I would definitely say earth/nrg or mind/nrg are sound for pvp(earth has real nice synergy with nrg due to nrg not having aim or BU and earth debuffing def)
/elec has build up /nrg doesn't, but with the i15 dom buffs to /nrg it should make it more on par with other sets, plus /nrg has alot of KB, which rocks in pvp atm.