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Quote:Pretty much. VIPs get free Paragon Points (Paragon Market Currency) and some free content (Going Rouge Expansion, First Ward Contact missions, Time Manipulation, Signature Story Arcs) on top of the Pre-I21 stuff.Is it basically the same as before except it has free users? i know you've probably been asked this loads of times before but i'm feeling a little lost at the moment, thought i'd ask while the 'parts' are downloading, which to me is weird in itself.
Also everything you had purched (Character Slots, AE Story Slots, Booster Packs, ect.) You retain if you ever drop to Premium status.
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Quote:I'll have to look at a better copy, but looking at the vid Dante linked, I think I figured that out.I had a thought today: what happened to the Doctor and the Tesselecta crew when the Tesselecta Doctor was burned? They never had the opportunity to leave without River, Amy and Rory noticing.
He took the TARDIS into the robo body with him. You see it way in the background in the shot of River looking into the Robo-Doctor's eye.
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Quote:Oh lordy....according to this is the name of the new Batman show set to launch in 2013. Done in CGI, and staring with Batman in this new series will be his new sidekick Katana and his gun-toting butler, Alfred.
Please no, no, no!
I could deal w/The Batman & Bats:TB&TB, but this... this art style just... yech!
I just have a feeling we're seeing a CGI DCAU forming here. Between the style of the GL animated and this thing... :::shudders:::
No argument from me either!
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Quote:That one, I believe, is the Devastator model.I think the one that is missing is the Banana Cannon. It looked like a cross between a banana and Gary Busey, but with a handle.
As I mentioned, both the Shock Rifle and the Devastator models were intended to be put in back on 09/27. I know the one BR Blaster I have wants the Shock Rifle and I have a Traps/BR I eventually want to roll that wants it as well.
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You're maybe thinking of the Shock Rifle model.
Yea, that, and the Devastator model were supposed to of been returned back on 09/27. Unfortunately, they weren't there. Freitag made a reply to a couple of Posters mentioning that in the Feedback thread here.
Believe me, I want that BR model as well.
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Quote:They aren't the only ones miffed about the BR models. I want my Shock Rifle, darn it!!Hi Lazarillo and Alexander_Drako!
I'm looking into this. For now, we've removed the patch note for the beam rifles until we can provide you with more information. Sorry about that.
~Freitag
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Quote:Thing is, there are no Contacts in Galaxy Echo. I'll have to look and see if I have anyone who have old Galaxy Contacts as well.i think this issue was brought up last week, and it seems the issue is pointing to the flashback trying to use the galaxy city contact instead of the echo: galaxy city contact
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I've noticed the occasional double Salvage reward as well.
I pretty much run +0/+0 or +0/+1. I've used no Windfall Power at all. I've got a feeling it is a part of the increase in the Salvage drop rates w/I 21.
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Ok, so it seems the rumors were true.
Appears to be a 2-hour Live Action special going to be aired in December.
ANN story on it
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Quote:Clarification needed here. I was under the impression that the devs had told us that content, rather than zones, would be gated. If this is true, then a Premium character would still have access to First Ward itself, but would be unable to access any of the contacts/arcs there. Has anyone tested to see if this is the case?
Yes, Premium players can access First Ward, but can not play the Contact content. That content can be bought though. and once bought, you'd have it for the life of the game. I know from experiencing it during Beta.
I transferred a mid-20s Character over to the Beta to test First Ward. It was in the early points of the Open Beta and VIP setting weren't fully in. I could access First ward, but not start any of the Zones content.
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::: Facepalms :::
Kind sir,
The Base Raiding feature was disabled a while back. Please wait in line along with those want serious attention done to the whole SG/Bases systems.
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To be honest, if possible, I'd want to see the old Faultline put in as a Echo. With adding a Field Medic and a jetpack vendor.
Honestly, while the new Fault is wonderful and all, there's a certain amount of wonder in the old one as well.
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Quote:Fan made trailerWell, I think I was right with the CGI thing, if this trailer is a real one, and the 'wing shown from 1:41 on is any indication.
http://www.youtube.com/watch?v=v1Q0TsGPFWU
It sure looks like it's a real trailer and not a fanboi/fangurl creation, what with the action and dialog and such.
So, assuming it's real, then at 1:40, you can get ready to hit the pause. If you catch the 'wing in it's first two or three frames, and then compare the cockpit section to what you see there...
Definitely CGI is gonna be happening, without question. But now, it's more like the F-22 in function, pending further footage of it 'operating.'
/oh, and I like the trailer. I hope the movie is terribly awesome, at least halfway between 1 and 2, if not more than halfway.
The 'Wing' you mentioned is from 'Batman Forever'.
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Umm guys...
You aren't referring to the Gameplay/Technical Issues & Bugs forum, are you?
Because if it was, it's still there.
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Quote:You're right...Could be worse. They could be trying to do Project A-Ko.
*Shudder*
Think of Arnie in a battle-bikini.
*SHUDDER*
Actually please, DON'T think of Arnie in a battle-bikini.
I'm not sure who you could get to play D 'properly', much less the Ken knock-off of B-Ko's gang...
On topic though...
I'd be afraid a Ranma 1/2 live action film would turn out like DB:Evolution. And from what I've seen of that film, yesh...
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I would reclarify the wording on the Paragon Rewards. The granting of the things like the AE, Invention, and Market licenses are based on Reward Levels. The Tiers are what grants powers and rewards from the old Vet Rewards system. Might not seem all that important, but you never can tell where a misunderstanding can happen. Especially since you need just a number of Reward Tokens to complete a Reward Level.
Also...
Quote:With the Chat channels, I would consider saying something more like "Premium players get greater access to the chat system...". Becasue it isn't 'till Rewards Level 3 (5 Reward Tokens), that you get Broadcast, Request, and Global System access.What do Premium players get? Well, anything they've purchased. So any costumes, rewards, special items, boosters, etc. They can also use any and all chat channels. As long as the account is in good standing (i.e., you didn't get your *** banned), you've got it all. And you can play all fifty levels and all previous legacy content for free.
I'd also mention the ability to joining SGs as a Premium player.
Finally...
Quote:Besides the new payment models, there's all new content for all players levels 1-15, and a brand new shinny tutorial and early level zone revamps (also for all players). I'll review those later once I've had time to see how the new content flows into the old, and once I've had time to take some decent screen shots.
Otherwise, a decent overview of the changes in I21.
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After looking at the descriptions when this was being chatted about in the Beta a while back, I copied/pasted the Descriptions into a personal file and added some notes of my views of the set. Below is from that file and I think gives a solid description of Staff Fighting, at that time.
Quote:After seeing the leaked vid and reading the descriptions, I wouldn't have a problem pluncking Paragon Points for the set. If it was released as a freebie for VIPs, that would be even better.From the overall descriptions, Staff Fighting seems to incorporate Mechanics from both Dual Pistols (Non-enhanceable power that grants 3 secondary Powers) and Street Justice (Staged Effect system). Each of the Effects granted by [Staff Mastery] add different typed damage or buff/debuff effects.
'Perfection' is the name given the charges generated by some of the attacks. Once three Perfection charges have been generated, using [Eye of the Storm] or [Sky Splitter] will generate additional effects, depending on which attack is used and which Form toggle (Generated by [Staff Mastery]) is active.
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I rolled a BR/NRG Blaster on Beta (which I've rerolled on the Mains)(no Level Bump, made it into the 20s). I liked what I did w/the Character. Kept mostly w/the ST attacks early on.
What I liked was the overall recharge speed in the powers and I could tab targets easily enough to take them down. The changes made about a week & a 1/2 ago to the Spread rates made all the difference, I feel, in the use of BR.
For example: On Beta, I took the Character through the Midnighters Arc (Blue Side). I really don't like the Lady Jane mission. I managed through that facing +1 mobs most of the way with very little problem. I was catching the spread on say 80-85% of the mobs.
And if you have a couple of BRs? The mayhem gets fun. Imagine running Forstfire w/a couple of BRs. The overall tight quarters and spreads going off everywhere, it crazy.
Though that brings me to the one downside w/BR. You do need mobs reasonably close together for the Spread to work right. This is where Defs and Corrs have a slightly better advantage, I think.
Overall, I'd say grab BR now, if you feel you have the points. It is a fun set and has a good number of sets it can play off of.
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I also wish to chime in and agree that IP needs some kind of extra Tram/Ferry solution for both the extreme south and north ends. Where the Tram in IP is currently is just fine. You have quick access to Hospital/Trainer/Store/SG and Steel's access is there too.
But in cases where there is a contact at the far ends of the zone (a 1 & done, Cape on the north. Another 1 & Done and a Tsoo Storyline in the south), it is a chore in the travel times. I think modifying a couple more of the cargo boats and linking them into the Striga Ferry would be the better option.
Art wise would be needed is a couple more undercover cops, Police Drones, and a ship ramp at each needed ship. While it adds a little zone travel from the Tram to the center Ferry, it would be the least amount of development work, I believe. The overall benifit would be a better opening up of IP.
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Quote:Actually I usually add a specific 'Events' tab to one of my chat windows with the specific Side Event chat feed as the only feed in that tab. Works rather well, as far as I'm concerned.Quote:Well, it won't update until said Giant monster, or even first starts, or ends, but you can always turn on the hero/villain event channel, and it'll tell you what and where is spawning for GMs/events/etc.
http://paragonwiki.com/wiki/Hero_Zone_Event_Message
http://paragonwiki.com/wiki/Villain_Zone_Event_Message
If you have the Event channel turned on it tells you exactly when a Giant Monster or similar spawns. It tells you about GMs, the Steel Canyon fires, Troll raves, and the Ghost Ship spawning. It also tells you about zombie and Rikti invasions.
I read the OP and thought "Doesn't this already exist in the chat window?"
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Well it's coming everyone.
Just brought up test and noticed a update for it. It's D/Ling a 2.5Gig patch w/a ver number matching the one for the update of the Beta that's happening today (9/8/11). I wouldn't be surprised to see I21 go fully live on 9/20 w/the head start on 9/15 or 9/16.
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As I mentioned before, I've seen the Sub. I've also seen as much of the Manga as I've been able to find.
I find that the Anime of HOTD is a solid adaptation of the Manga, and that is a good thing. Granted there are a couple of pacing and story swap points in the Anime compared to the Manga, but the overall first couple of Storyarcs are done well. I do hope a second series is done that covers from the Shopping Mall Arc forward.
Did Madhouse go a little overboard in ep. 8? Maybe. But you have to admit that particular sequence (Starting from the point Takashi starts firing w/Rei's gun and finishing off w/the "Matrix Boobs") is a very interesting sequence.
Now then, my concerns are strictly squared on the Dub. I haven't herd it yet and I'm not in a position to attain the series just yet. Honestly, I know there are liberties taken when translating is done, usually for cultural means, but are the changes keeping in the nature of the characters? The ANN Review hints that this wasn't the case in the HOTD Dub. And that is what concerns me.
I can stand most Dubs and get a good enjoyment from watching (and listening to) a show's Dub. Very rarely will I prefer a Sub over a Dub (USMC's Dub of Dominion Tank Police squarely comes to mind...). I just hope I don't have to include HOTD's Dub on that very short list of Sub over Dub.
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Quote:Now I've seen the Sub of HOTD. If this review is worth believing (And I'm not 100% sure it is. I think the reviewer is a tad angry), I'm not sure the dub will be worth listening to.High School of the Dead is on Netflix instant. Only watched the first episode, but the dubbing was fantastic!
Now don't get me wrong, HOTD is still on my want list. I'm just afraid that this might be one of the few titles where I won't listen to the Dub.
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Caught tonight's ep.
Interesting...
Didn't get a real good look at the Tower last week, but the overall design harkens back to the Tower from TOS. Very nice indeed.
Almost was ready to make a Mecha joke when Mumm-Ra went armored. Same with Leo/Lion-o. Would make for a interesting rematch, if it happens later on.
Caught the Mon-Starr cameo there. And I thought there was another cameo in there, Tigersharks! Gawd, I barely remember that show.
Overall I'm liking this reimagining. I just wish there was more coming after next week. But Young Justice'll be back, so it's a start...
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