TwoHeadedBoy

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  1. It'll probably sell faster if you just put it on the market. If I posted every time I sold a purple recipe I would start like 10 threads a day.
  2. TwoHeadedBoy

    +4x8 question

    Well my human form Warshade can solo 54x8 Council/Rikti/etc with complete ease and without inspirations (Clarion is used, granted, and I also have t4 Reactive) and 54x8 Malta/Arachnos with inspirations.

    The latter is obviously more difficult but still doable. I usually use Judgement just because it speeds things up a bit, but that's not to say it's strictly necessary. I very rarely (if ever) use my lore pets. I never go to the market and buy medium/large/ultimate inspirations for any given task.

    Up against more difficult groups I will do some pre-planning with the inspirations already in my tray and then buy the small ones that will be most beneficial for said task at a normal vendor.

    For farming I just use reds.
  3. It's not the most practical thing to do without taking Dwarf but it's possible... There's really nothing wrong with using Dwarf for set mules, you'll be losing power choices that can aid recharge because you'll need to spend an extra choice on def mules. You'll also have to skip out on getting some better enhancement values and helpful procs.

    That being said, I just threw this together.. Doesn't even require Spiritual Core Paragon for Perma LF (though it's missing Perma IL by 1s)

    Hero Plan by Mids' Hero Designer 1.952
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Natural Peacebringer
    Primary Power Set: Luminous Blast
    Secondary Power Set: Luminous Aura
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leaping
    Power Pool: Leadership

    Hero Profile:
    Level 1: Gleaming Bolt -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(5), Decim-Build%(5)
    Level 1: Incandescence -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(7), GA-3defTpProc(7)
    Level 2: Gleaming Blast -- Apoc-Dam%(A), Apoc-Dmg/Rchg(11), Apoc-Acc/Dmg/Rchg(13), Apoc-Acc/Rchg(13), Apoc-Dmg/EndRdx(15)
    Level 4: Essence Boost -- Numna-Regen/Rcvry+(A)
    Level 6: Radiant Strike -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(15), Hectmb-Acc/Dmg/Rchg(17), Hectmb-Acc/Rchg(17), Hectmb-Dam%(19)
    Level 8: Proton Scatter -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(19), Ragnrk-Acc/Dmg/Rchg(21), Ragnrk-Acc/Rchg(21), Ragnrk-Dmg/EndRdx(23)
    Level 10: Hasten -- RechRdx-I(A), RechRdx-I(23)
    Level 12: Inner Light -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(27)
    Level 14: Luminous Detonation -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(27), Posi-Dmg/Rchg(29), Posi-Acc/Dmg/EndRdx(29), Posi-Dam%(31)
    Level 16: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(31), KntkC'bat-Dmg/Rchg(31), KntkC'bat-Dmg/EndRdx/Rchg(33)
    Level 18: Incandescent Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(34)
    Level 20: Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(34), KntkC'bat-Dmg/Rchg(34), KntkC'bat-Dmg/EndRdx/Rchg(36)
    Level 22: Reform Essence -- Panac-Heal/EndRedux(A), Panac-EndRdx/Rchg(36), Panac-Heal/Rchg(36), Panac-Heal/EndRedux/Rchg(37), Panac-Heal(37)
    Level 24: Weave -- LkGmblr-Rchg+(A), HO:Enzym(37), HO:Enzym(39)
    Level 26: Solar Flare -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(39), Armgdn-Acc/Dmg/Rchg(39), Armgdn-Dmg/EndRdx(40), Armgdn-Dam%(40)
    Level 28: Combat Jumping -- LkGmblr-Rchg+(A), HO:Enzym(40), HO:Enzym(42)
    Level 30: Maneuvers -- LkGmblr-Rchg+(A), HO:Enzym(42), HO:Enzym(42)
    Level 32: Photon Seekers -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(43), ExRmnt-Acc/Dmg/Rchg(43), ExRmnt-EndRdx/Dmg/Rchg(43), S'bndAl-Dmg/Rchg(45)
    Level 35: Restore Essence -- RechRdx-I(A)
    Level 38: Light Form -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(45), RctvArm-ResDam/EndRdx/Rchg(45), RctvArm-ResDam(46), RechRdx-I(46)
    Level 41: Tactics -- Rec'dRet-ToHit(A), Rec'dRet-Pcptn(46)
    Level 44: Vengeance -- LkGmblr-Rchg+(A)
    Level 47: Shining Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(48), RctvArm-ResDam(48), RctvArm-EndRdx(48)
    Level 49: Quantum Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(50), RctvArm-ResDam(50), RctvArm-EndRdx(50)
    ------------
    Level 2: Swift -- Empty(A)
    Level 2: Health -- Mrcl-Rcvry+(A)
    Level 2: Hurdle -- Empty(A)
    Level 2: Stamina -- P'Shift-End%(A)
    Level 1: Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(11)
    Level 1: Cosmic Balance
    Level 1: Energy Flight -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    Level 10: Combat Flight -- LkGmblr-Rchg+(A), HO:Enzym(25), HO:Enzym(25)
    ------------
  4. Nope, it's probably not going to happen. However, you can get a jetpack, and it'll be invisible while shadow cloak is on... If that helps.
  5. Quote:
    Originally Posted by Master_Templar View Post
    Human only or tri form?

    MT

    He was referring to myself and our other friend AIB. I play Human Form, AIB plays Tri Form. You can find in depth discussions about what both can bring to the table all over the Kheld board.
  6. TwoHeadedBoy

    Kheldians 3.0

    Quote:
    Originally Posted by The_mini_gunman View Post
    It's an old & well-worn argument that the newer Arachnos epic AT's are better than the older, blueside AT's. I personally feel that the newer AT's leave the older ones in the dust. Others will disagree, and I respect their opinions.

    You bring your VEAT, I'll bring my Warshade... Let's do a 54x8 Psi Farm.
  7. TwoHeadedBoy

    Kheldians 3.0

    Quote:
    Originally Posted by Aura_Familia View Post
    General comment: As someone who has had BOTH types of khelds since the beginning I'm gong to say NO to anything that changes their animations or the general way they look.

    I LOVE the way they look.
    The animation change I was referring to was how long the animations take, not a change to their appearance. I was pretty vague because most of the people who regular the Kheld forum have been supporting shortened animation times... In the future I'll be more specific. No aesthetic gripes here.
    Quote:
    And NO I DO NOT need my PB's forms to be better at end game it's not necessary. It's not just IOs that help now in the endgame. There's this little thing called INCARNATE ABILITIES. Which apply to Dwarf and Nova. Also keep in mind next year we will be seeing new abilities/slots.
    Yea I am interested to see what the new slots have to offer, but nothing currently available to us makes forms worth using on high end IO builds.
    [qupte]
    Also having perma lightform from 39-40 to 50 is not most of the game. The game is 50 levels, most of the game would be from 25.[/quote]

    Well the XP rate slows pretty drastically as you level up so that's something to keep in mind... Plus the time it takes the average person to finish a nice IO build. Forms are relevant for most of your career as a Peacebringer, it's only when you get to the "Alright, I'm done with everything" point that they become unneeded.
    Quote:
    Let the Incarnate abilities scale down to level 35 for the FORMS only.
    I don't think that's necessary, helpful, or a good idea.
  8. Quote:
    Originally Posted by Errant View Post
    Yes, but until I craft the 7 Spiritual Incarnates needed to get to T4 Core Spiritual... Should I go with this? Try for a SLEN Def-build with modest Recharge? Not even bother and just carry on carrying on with my Common IO's build?

    I wouldn't bother trying to build e/n defense at any point.
  9. Quote:
    Originally Posted by Bionut911 View Post
    1. Human, Bi, or Tri-form? Why?
    For Warshades and Peacebringers: Tri Form while leveling up without a doubt, if for no other reason than experiencing the full spectrum of both AT's (other reasons amended.)

    For Warshades: Forms remain viable and Tri Form is the way to go for end game play after a decent amount of investment (Say 2 billion covering your whole build)* but if you get to a point where you're investing in top end enhancements and your goal is to maximize performance, human form is the way to go. (Disclaimer: I know AIB, a good friend of both myself and the OP, has managed to do wonderful things on a high end Tri Form build, but that doesn't change the fact that the human form offers superior ST damage, superior control ability, superior survivability, and only slightly lags behind on AOE output at max investment.)

    For Peacebringers: If you decide to invest enough inf. into your build (once again around the minimum 2 bil threshold) human form will be 'where it's at,' there's just no way around it. Perma Essence Boost happens by accident when building Perma Light Form, which means you are able to match the HP and Resists of Dwarf form on top of having the option for high defense- Dwarf is irrelevant. Human Form also does more AOE damage than Nova, while being more survivable. It's just that simple.
    Quote:
    2.What is "wrong" with Peacebringers?
    While the forms are more than useful leveling up or without IO's, they are still clunky to use. The animation times need to be shortened.
    Quote:
    3. What's wrong with Warshades?
    Once again, the form animation issue. Warshades differ from Peacebringers because the forms actually have a conceivable purpose at all times- Dwarf has that extra Mire, which can stack Shades to the damage cap. I feel that Warshade forms most need toggle suppression. To repeat myself for the trillionth time, I'd love that damage boost from dwarf Mire, and I'd love to be able to fire off those Nova AOE's, but it's just not worth sitting through the 10 minute animations and turning all of my toggles back on afterwards... A chance to fire off some quick blasts is not worth dying every time I try it because A.) My softcap disappeared and B.) It took me three years to get the damn things off in the first place.
    Quote:
    4. What's wrong with the respective human forms?
    Nothing.
    Quote:
    5. How do they, if at all, compare to VEATs
    I do feel that VEAT's have a greater ability to contribute to a team in terms of buffs, but they can't be like Kheldians- Killing everything, out-surviving everyone, and in essence, becoming the team. When I play my Warshade on standard PUG teams, the most I've ever seen anyone contribute is pronouncing themselves Veng Bait and providing entertaining conversation.

    That being said, I do feel that VEAT's access to epic pools and debuff capacity is pretty unfair compared to Kheldians.

    *The 2 billion mark referenced does not necessarily need to be paid for in cash, and in most cases it isn't. I'm just using that as a marker for "buy it now" prices on the market.
  10. Quote:
    Originally Posted by ultrawatt View Post
    Yup, only if their resistance to smashing or fire is low enough tho. It takes awhile but it is possible.
    That's pretty freakin' impressive.
  11. Yea your recharge is sort of overkill- I recommend shooting around the 170% mark and softcapping your s/l defense. You should consider taking Dwarf and using Strike, Smite, Boxing, Brawl and I Strike for Kinetic Combat sets. You'll also be able to help your defense a bit by keeping Combat Flight on and 3 slotting w/ LOTG Recharge, Def, and Def/End.

    With Spiritual Core Paragon...

    You can 1 slot Essence Boost with a numina, miracle, or regenerative tissue proc and keep it perma. You can 2 slot inner light w/ rectified recticle for s/l defense and keep it perma. You can pull the last IO from LF and keep that perma too (drop q Flight for Shining Shield or Kick for Tough to keep your s/l resists capped) You can also 2 slot Hasten and keep that perma.
  12. My Fire/Mental Blaster held his own solo and contributed a lot to teams throughout his entire level up career, and now that he is lightly decked out he can solo most enemy groups on +2x8. Granted I don't play him much anymore, but when I do I enjoy myself.
  13. TwoHeadedBoy

    Kheldians 3.0

    I'm just not comfortable with a total rework of how the AT functions, since it's already pretty powerful and a lot of people are very fond of their Peacebringers how they are. I know the OP is only trying to make the forms relevant for end game play, but I really just don't see a reason for that to be necessary. You get plenty of mileage out of forms from levels 1-50 and on cheap builds/lack of build.

    I see no reason for forms to be turned into something that they're not. I feel like the suggestion quoted in the last post is more a desire for an aesthetic change for Peacebringers, and there's a simple solution for HEAT's to be distinguishable: Give us teh Kheld sash!
  14. Alright, so the Underground run picked up every badge but Avatar Assassin. My computer started to double clutch on me a bit around the bombs phase, and I was struggling with low performance by the time we got to the Avatar which made it pretty impossible for me to attempt any real coordination.

    Sorry to everyone that we missed that badge- I'm up for giving it another try tomorrow. If enough people aren't around I'll set it up for some time during
    the week.

    MoKeyes is next Saturday, and I'll be updating the second post with a strategy soon... All I'm going to say for now is expect multiple runs.
  15. TwoHeadedBoy

    Perma Human PB

    Quote:
    Originally Posted by NecroOmNomNomicon View Post
    I think I'm just used to always managing with less. Whether you LIKE to have more defense or more recharge, the fact of the matter is that the recharge route will cost you more inf. Not everyone sits and farms all day, my main source of income is constant lotg 7.5%s from 200 reward merits since I run TFs all the time. However, with how many new toons I make and how many each one needs, most of those actually get used by me rather than sold, so income only comes in from farming and I just don't really sit and farm anymore... it's soul crushing.

    I make all of my cash on the market- I only farm when I need to get a character to the 1 billion mark before I can start flipping.
  16. Yeah, send me a tell (@Septipheran) when you're around. I'll start up in RWZ in about an hour- Once again, MoUnderground is tonight. I'll be posting in Protector Vigilance when we start forming, see you guys soon.
  17. TwoHeadedBoy

    Perma Human PB

    Quote:
    Originally Posted by NecroOmNomNomicon View Post

    I purposely didn't take the weak low level blast AoEs, instead only taking the two highest damage ones, Solar Flare and Spring Attack. Also, I will use Jump Kick over Glinting Eye any day of the weak, the two level 1 attacks PB's can take are embarassing, their DPA is so bad.
    You're actually right that jump kick has higher base damage than bolt and eye but it also has a 2.8s recharge vs. 1.5s for gleaming bolt. I'm not positive but I don't think you would be able to work jump kick into a higher DPS attack chain than strike>bolt>blast.

    As for Spring Attack, it has 70.9 base damage vs. 44.04 and 40.04 from detonation and scatter, but it's also recharging in 120s Vs. 12 and 16s. This means that even with lower damage values per attack, the primary AoE's will still do significantly more damage than Spring Attack.

    Quote:
    Yes I went Spiritual Alpha... it's da bomb, and as you guys were saying up there, if you build for defenses you don't really get as much recharge. Well I tended to build for defenses at least partially because defense sets are a lot cheaper than purples on a recharge build, and spiritual alpha helps get my recharges where they need to be.
    The next part of your post is a big part of your problem with building defense and recharge- Purple sets are very helpful for building up recharge in less slots and being able to devote other slotting to defense.

    Quote:
    No PvP IOs, No Purps, I don't have billions to waste.
    'Waste' is definitely a pretty biased term to use. I find high end enhancements to be extremely helpful for getting the most out of character performance.
  18. I guess it's fair enough. Sorry for being snippy with you about this, I was just extremely aggravated yesterday after all my UI's exploded (not to mention how irksome the more extensive and undocumented AE nerfs were) and I sort of lashed at you a bit.

    I'll concede that you're welcome to your thread- I know Zwil isn't the person to blame for anything but he is a representative of those who are... I guess it would just be best for me to apologize for being rude to you and keep my mouth shut on the subject from this point forward.
  19. TwoHeadedBoy

    Perma Human PB

    Quote:
    Originally Posted by Starcloud View Post
    I have a human-form PB build; boosting Defense is a fool's game on an AT where your defenses are primarily Resist-based.

    Simply, if you're building for Defense, that's ALL you're building for. You can't build for Recharge or much else, because of the way the Defense bonuses are paired in IO sets.

    Having some defense is good, but it's not nearly so easy to build for Defense as you might think.
    Uh... My PB build has 168% recharge- Perma Inner Light, light Form, Essence Boost, softcapped s/l defense, and superb enhancement values in all attacks. Maybe the problem lies more with your inability to build a viable character and not it being an poor build option.
  20. TwoHeadedBoy

    Kheldians 3.0

    Quote:
    Originally Posted by Ashlocke View Post
    I want to emphasize the point of this post that I'm quoting. Are we really suggesting that the only good reason to have forms is simply...to not use them? That they are basically only good to stick IOs in them?

    If that is so, what of people who can't use IOs and are using only SOs? Are those folks left wondering what's the benefit of my two forms now?
    If you re-read the post you quoted, I specifically mentioned that I was only referring to high end builds. Forms are certainly more than viable for leveling up and on low budgets. Forms are incredibly useful on a low budget and while leveling, I don't think myself or anyone else has said otherwise.
    Quote:
    I'm just wondering because my whole point of this thread was to somehow address the odd pointlessness that has now become Dwarf and Nova forms, which is made worse when one is able to use IOs. I agree that an SO build might have more of a use for them because if it's inability to perma the powers needed to completely make the forms worthless.
    Right, it has been hashed over and over that the more you invest into a Peacebringer the more irrelevant forms become. That doesn't mean that they aren't serving a purpose for the majority of the game (all the levels before 50) and once again for those who don't want to/can't invest in a nice IO build.
    Quote:
    My suggestion was just a means to jump start this conversation and I do hope that whatever way the Devs finally come up with to make them worth taking actually makes them worth taking. Because right now, they did the exact opposite when they made the recent PB changes.
    At this point I really can't see a way to make the forms useful, unless some serious work was done- Perhaps if Dwarf was given a taunt aura and pool toggles were able to run, it could tank more effectively.

    Nova is more tricky as it would involve nerfing human powers to make it relevant, and the last thing we want to be asking for is nerfs in any sense.
    Quote:
    Also, folks saying this only affects end game builds, aren't taking into consideration that you can use IO boosters on lv 30s (on up) and have the ability to play with a lv 50 build the moment you can get Lightform, and -5 levels below that if you have it and play exemplared. So basically from lv 33+ you can be godly.
    I don't think you can Perma Light Form before you even have it. Once again, there is a whole game before level 50 and for a lot of people that is the majority of their experience with a given character. It's only the more enthusiastic players of Peacebringers who will notice the disparity you're referring to once they reach a certain investment threshold at the level cap.
  21. TwoHeadedBoy

    Perma Human PB

    One of the reasons you're seeing Human only hyped up on the forum is that it allows you to retain the HP of Dwarf, exceed the AoE of Nova, and also build up high defense. Without building up any defense at all, you are missing out on one of the best parts of the build style.

    Since it doesn't seem like you plan to break the bank on this, I would recommend not taking the human form shields and instead making a second Tri Form build for exemping below light form levels. You are overslotting and throwing away power choices that could instead be used to flesh out your defense and drastically improve level 50 performance.

    I wouldn't waste slots on the Status Resistance IO, Perma LF provides constant protection and those things just aren't helpful. You might also want to consider 4 slotting LF with frankenslotted res/rech IO's.

    I don't understand why you took (and slotted) both Bolt and Eye... I would drop Eye and once again focus the power choice on something that can help your defense.

    You slotted Blast for KNOCKBACK, and it's your second best ST attack. That is going to hurt your DPS in too many ways... The first being no damage values for one of your best attacks, the second being that it is knocking things away from your melee powers.

    Essence Boost is perma when 1 slotted with a recharge IO, and that's before spiritual alpha would be taken into account.
  22. First off, is Hasten available at level 4 now? It's showing as an impossible placement in Mids there, but I know that they rearranged the availability of travel powers when i21 launched so that could just be showing up incorrectly.

    Something I'm noticing is that you seem to be aiming for e/n defense with those partial thunderstrike sets which is not something I would try to chase.

    Honestly I would pull both of those extra slots from NovaST attacks, Nova is best for AoE and by the time you double stack your mires and hit both AoE's it will be time to switch back to Dwarf for another Mire anyways.

    I would use those slots to get some better enhancement values for Dwarf Strike and Smite since the way you built implies that you'll be using your Dwarf form for single target damage. It also couldn't hurt to stick a Recharge IO on the end of Unchain Essence- Posi Blast is sort of lacking in that department.

    I know Dechs recommends the Basilisk's Gaze slotting in G Well, but it's your best single target attack and I really feel you'd be better suited slotting it up with 4 Kinetic Combats, a Nucleo, and a Recharge IO if you don't want to use Hecatomb. This will get you better enhancement values, more defense, and retain Perma Eclipse.

    If you wanted to make up a little recharge eafter that change and you're content with your Defense levels, you could re-slot Dwarf with 2 resistance IO's (your perf shifter proc is optional- When I played Tri Form I never found I had room to fit that proc into Dwarf) and use the extra slots to 6 slot Dwarf Antagonize with Mocking Beratement for a 7.5% recharge bonus and 2.5 s/l defense.

    Here are the changes to your build fleshed out... G Well will 1 shot even level LT's to set up unchain/extraction, and Dwarf ST attacks are seeing much better enhancement values.


    Edit: Just thought I'd clarify that the reason I didn't worry about getting extra recharge values out of your Nova Aoe's is that your general AoE chain will be dwarf mire>emanation>detonation, hitting Sunless Mire, Unchain, and Quasar whenever they're up, but by the time you finish re-stacking the Dwarf Mire your Nova Aoe's should be good to go.

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  23. I just think it's pretty-freaking-silly to start a thread praising the voice of the dev team after a completely atrocious issue update that broke more things than it fixed... Especially considering the fact that this forum has a PM system for a reason- When you have a message to direct to a certain person, you message it to them.

    The only conceivable reason for anyone to start or post in a thread brown-nosing the community team after they broke everyone's UI and bases is... Well, I'm assuming to score points or something? And if that's your thing, why not at least do it in an appropriate section of the board? You're starting a thread about it which means you want to get as much attention as you possibly can rather than just sending a 'thank you' PM so what's the sense in doing it in the Proctector forum...?
  24. Quote:
    Originally Posted by Major_T View Post
    A "GG" post usually has the structure of a {useless comment} followed immediately by an {emoticon}.

    The useless comment is sometimes one word, a rather short post that contains no new or useful information, or (as you put it) is purely Dev/Mod brown-nosing. There are other variations, but these are atypical. The typical effect is that it inflates her post count, nothing more. Additionally, these are usually present in large numbers in a given thread at regular intervals.

    As Charnage noted, your first post does fit that pattern. Fortunately, your second in this thread does break the pattern. <silliness>I think it may have been a short term affliction, but you may want to have a professional take a look at that, just to be sure.</silliness>

    The key difference between 'GG Posts' and 'My post' is that she makes said snarky short comment-emoticon statements in discussions that are sort of substantial, whereas I (granted, following a comparable format) made a condemning comment in a pointless thread.

    There's a big difference between having nothing to say whatsoever when contributing to a topic that's worth discussion and posting a 'this is pointless' comment in a thread that is well... Pointless.
  25. If by quick, you mean...

    never mind.