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Posts
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Joined
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Quote:Last spring, a friend of ours (who does the 'Hollywood review and previews" panels at Norwescon) told us that a movie version of "Rock-em, Sock-em Robots" was in the works (under the heading "WHY!?!"). I guess this is it.Saw the trailers for this flick and the first thing that popped into my mind was, "They made a movie based on Rock 'Em Sock 'Em Robots?". According to wikipedia, it appears that it's based on a short story from '56.
It does look interesting, I'll give it that. But I just can't seem to get past the resemblence to RESER... -
Quote:My wife and I had the same problem; this took care of it.Edit: Updated so you don't need to read through alot of replies to see the fix.
If you are currently unable to get on the forums, log in to your account management page.
Change/Update the password you use to log in to City of Heroes (the forum password is the same as your City of Heroes log in).
You seem to be able to simply 'change' your City of Heroes password to what it already was in order to gain forum access.
Try again, you should now be able to log in.
As talked about lower down in the thread, several of us were able to log in after doing the above. -
Quote:In the early days the SFX were very limited: The first few doctors regenerated off-camera. Then were some regenerations where they basically defocused the camera while looking at the old actor, and re-focused with the new one wearing the same clothes (it helped that he was usually lying down at the time).No, it's not Quantum Leap. Technically (in a wibbly-wobbly sort of way) the Eleventh Doctor has the same body as the First Doctor, just in a different form. Kinda-sorta. The new body isn't appearing out of nowhere, it's the existing body repairing and reforming itself. Basically think of it as a one-way shape shift that can (usually) only be performed at the moment of death.
It'll make more sense once you've seen it happen.
In the 'modern' series they do it with a gold glowy effect and morphing software. -
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Quote:The new series (post-2005) has never mentioned a regeneration limit, and I believe one of the new Doctors outright stated that he can regenerate an arbitrary number of times. So I've been assuming they are ignoring the "you only get 12" (which, AIR, was said by Dr #4 in the 1970's, and the BBC probably never imagined the show would last long enough for it to be an issue).I do believe they've already gone with "That's more a guideline than a rule" already.
The best semi-cannon reason for the change I've seen: Assume that Rassilon removed the 12-regeneration limit as a desperation move during the Dalek war. -
Make sure you remember to use combat travel powers instead of distance travel powers when in a fight (hover, not flight, combat jumping, not superleap, etc). And turn sprint off when you're not using it.
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Sigh. Wanted all through the exhibitor's areas; couldn't find CoH anyplace. Did make the panel (my brother, wife, and myself tried a new approach to determine if one Hero is equal to three Minions :-)
Also misread the announcement for the meet & greet and showed up at the Elephant and Castle tonight instead of last night.
Guess this means no costume code. -
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#1 is a robot solider from Laputa: Castle In the Sky.
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Quote:"There are two novels that can change a bookish fourteen-year old's life: The Lord of the Rings and Atlas Shrugged. One is a childish fantasy that often engenders a lifelong obsession with its unbelievable heroes, leading to an emotionally stunted, socially crippled adulthood, unable to deal with the real world. The other, of course, involves orcs. "Yeah, I don't get the "before it's too late" thing either. Why would anyone want to stop them?
It sounds less LotR and more Atlas Shrugged. I need to find that quote comparing the two. -
Quote:Well at least when you mix Star Trek, time travel and Abrams at any rate.
Yes I was also one of the few who liked how ENT handled the tensions of the original Federation founder races learning the get along with each other. I also loved their "Mirror, Mirror" episodes. Beyond that it's shame they only managed to produce about a season's worth of good episodes.
Idea for how Enterprise should have ended:
With Dr. Beckett leaping out of Captain Archer. Into Col. Tigh, just after Boomer shot Adama.
Oh boy. -
Quote:They would lose *some* money. Mainly, the time and associated costs of their employees dealing with the theft. Not a lot of money, I know, but those bits and bytes don't push themselves.The "Positron loves the idea" quote was in reference to being able to buy a fourth page of characters, not being able to gift items to other players.
For another thing, keep in mind that these purchasables are for virtual goods. NCsoft isn't really losing any money. It's not like NCsoft has material costs that they're out, because there's no physical product. They're not even out the cost of shipping. We're talking only about bits and bytes. Worst-case scenario, they're out the opportunity cost had someone bought the item legitimately, and because of the above paragraph, that only applies to consumables like inspirations.
And in some instances, it might get complicated. If someone used fraud-achieved points for a consumable item (like a respec, or ability to run a trial) it can't be taken back. -
Quote:How about anything like the "Mehve"; a personal jet-wing from Naussica of the Valley of the Wind. Images:That's actually a lot easier/more feasible than broomsticks, etc. If the stance animations remain the same, all we'd really have to add would be new models to go beneath the feet. Should be very doable, so please let us know what would be your top requests for alternate flying devices.
http://mehve.net/media/caps/movie/im...sicaa_0295.jpg
http://mehve.net/media/caps/movie/im...sicaa_0109.jpg
http://mehve.net/media/caps/movie/im...sicaa_0114.jpg
I'm sure you would not be able to duplicate the way it was flown in the movie (body horizontal), and it's a bit too large, but it would be a neat concept. -
Quote:I do NOT want to see Snarf turn into a battleship.Got a chance to rewatch it w/the GF.
We both enjoyed it and like the overall take on the mythos.
As to Snarf, it feels like the writers were trying to channel Ryo-ohki somehow. In the way of giving Snarf just a bit more overall intelligence that it would appear. It's the best way I can describe it.
Thank you for the time... -
[QUOTE=Olantern;3765022]Well, that's the best way to handle any faction, of any alignment, but limitations of the game design and writing time tend not to allow for it. Witness the fact that every single employee of the Crey Corporation is trained for combat and attacks heroes and allied factions on sight. (And more puzzlingly, since every project Crey works on is underhanded, meaning they get thwarted by our characters, what pays for all those forcefields and freeze rays? Does Countess Crey have an endless supply of gold? Maybe that's what she's keeping in that cave she hides in.)
An argument can be made that Crey Toons *should* have used the "neutral unless attacked" tech, but that tech didn't exist when the game launched. -
Nevermind, I figured out all I needed to do was disable the proxy settings.
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Have been using the new NCSoft launcher on my home desktop for some time with no problems, but now I am attempting to run it on a laptop on the same network, and can't get it to start. The laptop can run the old launcher.
I have admin rights on it. Am using the home network only (the same one that the desktop does). Running Windows XP.
The firewall is McAfee, and I have added NCLauncher.exe and NCAccess.exe to the firewall's application list.
So, the symptoms are- when attempting to launch the game, I get a pop-up with the warning:
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Unable to Contact Launcher Update Server
There is either a problem with your internet connection, or the update server is currently down. You may retry or skip the update.
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Retrying does not work, and skipping brings up the launcher with an error message:
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Currently Unavailable
The NCSoft.com server is temporarily unavailable. Please check your network connections and try again later.
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I can't figure out what else to try. The NCApplicaitonlog.log file seems to be complaining about proxy problems, but I can't figure out what the problem is. -
Quote:Yes, that is correct, nothing can be brought from the training server to a 'live' one. There is a good reason for this:I did the 7 day free trial and then decided to purchase the game. I'm trying to transfer a character I created in the Training room to a server such as Freedom. I have submitted a question to support, but so far they have been extremely unhelpful
. The character copy doesn't work to bring a character from the training room to a live server. Any help will be most appreciated.
Moving characters between regular servers is a transfer- they are no longer available where they started. Moving a character onto the training server *copies* them- the original is still present, on the original server. Anything the character has, such as INF, recipes, or enhancements, is copied too. So, you can generate arbitrary amounts of INF and/or any rare recipes/inspirations/enhancements/whatever that you have acquired by copying the same character multiple times, transferring it all to one copy, and deleting the others. However, such "copied" wealth/loot can ONLY affect the training server, because there is no way to get it back to any of the 'live' ones.
If you created the character on the training server, you haven't used this trick, but the game database doesn't know that.
My understanding is that high-end PVPers used to prefer to play on the training server, because that was the only server where everyone could have every power fully slotted with ultra-rare PVP enhancements; they only needed to find a single person who had acquired one the normal way, who would then make copies for everyone else (and give them away, since they were effectively free).
The in-game 'economy' would cease to be very interesting if anyone could have anything they wanted for essentially no time or effort. -
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Can we get a boy-girl gun? (TFOS reference, but it's pretty obvious what it does from the name :-)
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Quote:If Shaw had his powers at that point, he didn't have much to fear from the knives and the cleavers.Can't buy that Shaw had much a clue as to what Eric could really do given the fact that for some reason he put Eric through that while just a thin pane of glass away from a room stocked full of knives and cleavers...
Although Eric didn't know that, so it did seem odd that he didn't even try to fling something (the file cabinet?) at Shaw. -
I see people often enough, although I prefer running old-fashioned regular missions, radios, and the occasional tip.
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Warehouse mission with random NPC's running around...kept trying to talk to them.
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Quote:I supposed one way to do cross server-teaming would be to create a merged server with everything on it (using the tagging idea to ID what server it's actually from); activating 'cross-server teaming mode' would log your character onto that server, staying in 'normal' mode would leave you on your normal server.If I had the magic dev stick, rather than server merges, I'd put the energy into cross server teaming over server merging.
No idea if that's a sensible way to do it, however.