The_Coming_Storm

Legend
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  1. Quote:
    Originally Posted by cursedsorcerer View Post
    All I know is that I would actually be SATISFIED if Dual Pistols and Demon Summoning were the ONLY new Power Sets. From what I've seen, they're going to more AWESOME than what we got from COV. Sometimes quality > quantity, right?
    COV powersets were awesome and plentiful.
  2. Sigh. You have not outright said what side you want these for.
  3. Still, you haven't given us enough info.
  4. Quote:
    Originally Posted by Adeon Hawkwood View Post
    Huh?
    It sounds so valley-girl-ish or spoiled rich girl-ish.

    Edit: In regards to that article that was linked.
  5. Why.. why did she really have to say "Psyche?" Sigh. I'm embarrassed for all of us.
  6. Especially you MM's . We will be doing these every Sunday from now on, keep your eyes peeled to VU2010. PVP IOs DO exist. Within the span of 44 kills today, I got 3 PVPIO drops.

    The format is a FFA match of 30 minutes where we take turns killing each others, preferably with AoE and most preferably without a tanker. */Traps MMs are just delicious at doing this as MMs without pets die easily, and Traps is high AoE damage especially with Detonator.
  7. Quote:
    Originally Posted by Santorican View Post
    I still cannot believe that Castle is under the misguided impression that 1:100 drop rate isn't true.
    It isn't. I got 3 in 44 today.
  8. Quote:
    Originally Posted by UberGuy View Post
    They don't have to be rated. There's a 5 minute timer on getting a drop from a given target, just like there is on rep in the zones, as TopDoc said. Between that and the drop rate, it's unlikely you'll see one.
    I got 3 drops in 44 kills today in the arena.. within 1h30m
  9. Do you get more PVP IOs if your Insp tray is full?

    BTW: I got 3 recipes in 44 kills today.
  10. Retiring a toon at 50 is a waste IMO. You have so many ouro arcs to do at 50 :<
  11. Physical media are quickly becoming outdated. Don't feel like you got "shafted."
  12. Imma do a SC mayhem mission and pretend I'm interfering with your event.
  13. Quote:
    Originally Posted by Wyvernclaw View Post
    Bah I just read the stalker guides and read over and over...."Stalkers don't team well" Either those guides are way out of date and things have changed or I guess I will look elsewhere. Seems counter productive to create a character in a mmo that doesnt team well.


    I hope this is outdated or wrong.
    They do team well and function MUCH better in teams. especially when paired with characters with pets.
  14. it lasts 6 or 8 seconds. I forget. it is definately noticable. I put it in my T1's usually.
  15. The unannounced feature being disclosed at PAX East is a universal equippable items system that will take inf to repair. Will be tied to End-Game. Ooops
  16. Mechanics. Debuffs draw aggro. I love /Poison . For a corr or defender, it would "have" to be paired with IB or DP to stack hold. My Ninja MM's Oni has 3 */Mez IOs and my hold in poison is 6 slotted, so its like we are controllers. Really, NG is only to be placed on the T3 minion because of the purple patch, as the debuff would otherwise be coming from a -1 or -2, and that the t3 is more survivable.

    Temporary auto powers do exist, and you can actually DELETE them from the powers window. (Bank / Mayhem powers.) Mystic Fortune is not a granted auto power, it is a buff.
  17. Quote:
    Originally Posted by Amy_Amp View Post
    Forgive my ignorance, but what "God Mode" powers that squishies get offer Mez protection? Offhand I keep thinking about "God Mode" powers and I keep thinking of melee sets that already have mez protection by default.
    Light Form
  18. Quote:
    Originally Posted by je_saist View Post
    I'm not sure if that was a joke or not... but I don't see the developers implementing Melee for Defendors or Corruptors any-time soon. The point of these classes is to stay at range. By the same token, it's doubtful that we'll see "addittonal" melee sets for Blasters. It's highly unlikely that the developers will ever do something as melee-heavy as energy manipulation again... there were some developer comments a few years back that making something that melee intensive was a mistake for blasters, a topic that was broached again when Mental Manipulation was introduced.

    It's possible that our developers might be sold on looking at a Ninjitsu Manipulation / Ninjitsu Assault set... but there is a complication. Outside of Devices, these mixed melee / range / control sets don't actually have any weapon sets. The closest set to a weapon design is Thorny Assault.

    Now, it's possible that the developers might look at adding a weapon based, or a non-elemental physical attack to these classes... and I personally wouldn't mind an ice blaster summing a 5 foot long pole of ice, or a fire blaster bringing a smoking red-hot lead pipe out of weapon space, and giving a quick smack to things that somehow got into melee range
    Not true for FF and Traps.

    *does not like people who stay back so their dispersion bubble affects pretty much noone*
  19. I hope it isn't as OP as thugs or bots. I don't want to be laughed at even further for having Ninja and Mercs MMs.
  20. We will find out "soon."
  21. We'll find out "soon."

    Thread locked as a candidate for merging into other preorder threads :P

    I'd love to be a mod with this much red rep