The_Coming_Storm

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  1. So players don't know what to exploit in case they have to roll it back.
  2. Quote:
    Originally Posted by SwellGuy View Post
    There's a Red warning message about changing alignments and losing alignment merits.
    He says the truff. So I feel no sympathies. Also, I think it says it on the A-Merit info if you right click on them.
  3. Quote:
    Originally Posted by Evilanna View Post
    Couldn't agree more with this.
    I couldn't disagree more with what you agreed with. Heroes have been getting more content than villains 2 issues in a row now. Just say NO to special treatment for heroes.
  4. No blueside stuff as that has had special treatment for the longest time.

    On topic: Vivacious Verandi's arc.
  5. The storm AV might be able to be killed by 18 trappers or so? :P If you get that guy, I seriously want to bring a whole crew of trappers in to see if we can oneshot him.

    I can't attend Wed, Thurs, nor Fridays. :< Night classes ftl. Tuesday is out of the question as well as that is Hami.

    Edit: Trappers, and some d00ds with +Rech.
  6. Virtue has a LOT of redside players. You must have not set your LFT flag or something. Type /sea and see what is going on for yourself, maybe?
  7. Quote:
    Originally Posted by MunkiLord View Post
    To me! And yes I'm very happy(my friend bought it for me while I was working).
    You realize you could have just used 700 million to buy the recipe? :P In like 3 more weeks.
  8. Now that many Heroes are becoming villains, I believe Defenders should be called Offenders!
  9. The_Coming_Storm

    Mercs/Traps Help

    Quote:
    Originally Posted by Pseudonym1 View Post
    Alright. Is just Provoke good enough or should I get both Challenge and Provoke?
    Just Provoke.
  10. The_Coming_Storm

    Mercs/Traps Help

    Quote:
    Originally Posted by Pseudonym1 View Post
    Hm. You sure that Presence/Fighting and all that is absolutely necessary to take on AVs? I'd prefer not to drop Leadership if I could. The buffs are pretty useful, especially for Mercs.

    Also, how much height can Combat Jumping give when used with Super Speed?
    Presence is most DEFINITELY required for any serious soloing against hard targets. And very nice even in small (2-3 person) size groups for GMs and AVs.

    Noto Bene: GOTO Defensive IS bodyguard mode as long as your d00ds are in Supremacy range. This gives Ranged pet sets an advantage to Tankerminding as you can position your pets outside the AoE area while you taunt enemies away.

    Fighting or Leadership is a personal choice, however.
  11. The_Coming_Storm

    E-mail Rollback

    Quote:
    Originally Posted by TrueMetal View Post
    This is the exact reason why I don't keep anything on mail for longer than a few minutes. It's just to unreliable. It really amazes me how many people keep expensive things stored like that. It's just asking for trouble.



    If you don't send a petition they'll never know. If you really can't live with the guilt you can always mail it over to me.
    Same here. I only use it to store T3 insps so I can grab what I need for any situation... or EoEs.
  12. The_Coming_Storm

    E-mail Rollback

    Quote:
    Originally Posted by Chriffer View Post
    What if I had my stuff duplicated? It's a lot of stuff.
    Then you be an honest person and delete the duped items.... duh.
  13. You can easily overclock the graphics card in the lappy I linked to 5870 levels AND save $300 or more.
  14. The_Coming_Storm

    Mercs/Traps Help

    Quote:
    Originally Posted by lareit the evil View Post
    [color=#489AFF]
    First crack at both mercs and traps. Taunt skill is vital for any amount of AV soloing.
    Unenhanced trip mine is useless ish.
  15. I do Sharks for tips all the time. Love to go when a strike is in progress.
  16. Quote:
    Originally Posted by KemLi View Post
    *COUGH*
    Hi all, not sure if this is the best place to post, but i'm taking a shot.

    I'm in the market for a gaming laptop, to play games from CoX to Crysis type. Shooting for around $1700.00 US but i'm a tad flexible. Getting something from Dell is a first choice due to my location, but again flexible.

    I'd appreciate any suggestions, insights, links.

    Thanks.
    Go for the MSI-GX640... is a bargain. Or get the barebones version with less warranty, no OS, but mucho cheaper... let me link

    Edit: http://www.xoticpc.com/force-1656id5...d5-p-2822.html Pretty light. Vent is on the right side, though.
  17. Ooooh! Good riddance. He sure could keep a grudge.
  18. ???

    Registry Information for Current User
    Resolution: 1024x2147483647
  19. Quote:
    Originally Posted by Exxcaliber View Post
    Not having much luck getting teams for this badge. Hopefully the community can help out.
    Fri&Sat at 10 est i'll be forming teams to try for the badge. A solid perma mind dom and br00t/tank are needed. I have a perma mind dom of my own if someone cares to trade attempts. All that I really ask since its a masters run is that your a 50 with a build and can follow directions.
    <_< Or a couple Trappers. If you want to blow them up simultaneously, I'll join you

    Edit: @Steele, Your kin would be useful too so we can lay moar mines, Mortars, and poison traps moar quickly.
  20. Off topic, but it is a marvel you earned 800 mill after just joining this month.
  21. Nah, not when you have finished your character.
  22. The_Coming_Storm

    Mercs/Traps Help

    A trapping MM doesn't need Stamina and you should get FFG as soon as possible. If skipping Stamina, put one extra slot in both your pet upgrade powers for an extra End Rdx IO.

    Villain Plan by Mids' Villain Designer 1.803
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Natural Mastermind
    Primary Power Set: Mercenaries
    Secondary Power Set: Traps
    Power Pool: Presence
    Power Pool: Concealment
    Power Pool: Flight
    Ancillary Pool: Soul Mastery

    Villain Profile:
    Level 1: Soldiers
    • (A) Achilles' Heel - Chance for Res Debuff: Level 20
    • (7) Touch of Lady Grey - Chance for Negative Damage: Level 50
    • (9) Undermined Defenses - Recharge: Level 50
    • (9) HamiO:Nucleolus Exposure
    • (15) HamiO:Nucleolus Exposure
    • (40) Edict of the Master - Defense Bonus: Level 40
    Level 1: Web Grenade
    • (A) Gravitational Anchor - Immobilize/Endurance: Level 50
    • (39) Gravitational Anchor - Chance for Hold: Level 50
    Level 2: Burst
    • (A) Apocalypse - Damage: Level 50
    • (3) Apocalypse - Damage/Recharge: Level 50
    • (3) Apocalypse - Accuracy/Damage/Recharge: Level 50
    • (5) Apocalypse - Damage/Endurance: Level 50
    • (5) Apocalypse - Accuracy/Recharge: Level 50
    • (7) Apocalypse - Chance of Damage(Negative): Level 50
    Level 4: Triage Beacon
    • (A) Panacea - Heal/Endurance/Recharge: Level 50
    • (25) Panacea - Hea/Recharge: Level 50
    • (25) Panacea - Endurance/Recharge: Level 50
    • (34) Panacea - Heal: Level 50
    • (34) Panacea - Heal/Endurance: Level 50
    • (50) Recharge Reduction IO: Level 50
    Level 6: Equip Mercenary
    • (A) Endurance Reduction IO: Level 50
    • (19) Endurance Reduction IO: Level 50
    Level 8: Provoke
    • (A) Mocking Beratement - Recharge: Level 50
    • (34) Mocking Beratement - Taunt/Recharge/Range: Level 50
    • (37) Mocking Beratement - Accuracy/Recharge: Level 50
    • (37) Mocking Beratement - Taunt: Level 50
    • (39) Mocking Beratement - Taunt/Recharge: Level 50
    Level 10: Acid Mortar
    • (A) Shield Breaker - Defense Debuff: Level 30
    • (11) Shield Breaker - Accuracy/Recharge: Level 30
    • (11) Shield Breaker - Accuracy/Defense Debuff: Level 30
    • (13) Shield Breaker - Defense Debuff/Endurance/Recharge: Level 30
    • (13) Shield Breaker - Accuracy/Endurance/Recharge: Level 30
    • (15) Shield Breaker - Chance for Lethal Damage: Level 30
    Level 12: Spec Ops
    • (A) Achilles' Heel - Chance for Res Debuff: Level 20
    • (19) Touch of Lady Grey - Chance for Negative Damage: Level 50
    • (21) Undermined Defenses - Recharge: Level 50
    • (21) HamiO:Endoplasm Exposure
    • (23) HamiO:Peroxisome Exposure
    • (23) HamiO:Nucleolus Exposure
    Level 14: M30 Grenade
    • (A) Ragnarok - Damage: Level 50
    • (42) Ragnarok - Damage/Recharge: Level 50
    • (43) Ragnarok - Accuracy/Damage/Recharge: Level 50
    • (43) Ragnarok - Accuracy/Recharge: Level 50
    • (43) Ragnarok - Damage/Endurance: Level 50
    Level 16: Force Field Generator
    • (A) Shield Wall - Defense/Endurance: Level 50
    • (17) Shield Wall - Defense/Recharge: Level 50
    • (17) Shield Wall - Defense: Level 50
    • (39) Luck of the Gambler - Recharge Speed: Level 50
    Level 18: Stealth
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    Level 20: Poison Trap
    • (A) Gladiator's Net - Accuracy/Hold: Level 50
    • (40) Gladiator's Net - Accuracy/Recharge: Level 50
    • (40) Gladiator's Net - Recharge/Hold: Level 50
    • (42) Gladiator's Net - Endurance/Recharge/Hold: Level 50
    • (45) Gladiator's Net - Accuracy/Endurance/Recharge/Hold: Level 50
    • (50) Gladiator's Net - Chance of Damage(Lethal): Level 50
    Level 22: Grant Invisibility
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (46) HamiO:Cytoskeleton Exposure
    Level 24: Hover
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (46) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
    • (50) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
    Level 26: Commando
    • (A) Soulbound Allegiance - Damage: Level 50
    • (27) Soulbound Allegiance - Damage/Recharge: Level 50
    • (27) Soulbound Allegiance - Accuracy/Damage/Recharge: Level 50
    • (33) Soulbound Allegiance - Accuracy/Recharge: Level 50
    • (33) Soulbound Allegiance - Chance for Build Up: Level 50
    • (33) Soulbound Allegiance - Damage/Endurance: Level 50
    Level 28: Seeker Drones
    • (A) Siphon Insight - Accuracy/ToHit Debuff: Level 50
    • (29) Siphon Insight - Accuracy/Recharge: Level 30
    • (29) Siphon Insight - ToHit Debuff/Endurance/Recharge: Level 50
    • (31) Siphon Insight - ToHit Debuff: Level 50
    • (31) Siphon Insight - Chance for +ToHit: Level 50
    • (31) Siphon Insight - Accuracy/Endurance/Recharge: Level 50
    Level 30: Phase Shift
    • (A) Empty
    Level 32: Tactical Upgrade
    • (A) Endurance Reduction IO: Level 50
    • (42) Endurance Reduction IO: Level 50
    Level 35: Trip Mine
    • (A) Armageddon - Damage: Level 50
    • (36) Armageddon - Damage/Recharge: Level 50
    • (36) Armageddon - Accuracy/Damage/Recharge: Level 50
    • (36) Armageddon - Accuracy/Recharge: Level 50
    • (37) Armageddon - Damage/Endurance: Level 50
    • (45) Armageddon - Chance for Fire Damage: Level 50
    Level 38: Detonator
    • (A) Recharge Reduction IO: Level 50
    Level 41: Fly
    • (A) Winter's Gift - Slow Resistance (20%): Level 50
    Level 44: Group Fly
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
    • (46) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
    • (48) Endurance Reduction IO: Level 50
    Level 47: Dark Embrace
    • (A) Gladiator's Armor - Recharge/Endurance: Level 50
    • (48) Gladiator's Armor - TP Protection +3% Def (All): Level 40
    • (48) Steadfast Protection - Resistance/+Def 3%: Level 30
    Level 49: Serum
    • (A) Rectified Reticle - Increased Perception: Level 20
    ------------
    Level 1: Brawl
    • (A) Hecatomb - Chance of Damage(Negative): Level 50
    • (45) Hecatomb - Accuracy/Recharge: Level 50
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Supremacy
    Level 4: Ninja Run

    Putting a +recov IO in Triage or health early on could be used. Try to aim for some +max end bonuses, particularly the one from 3-slotting Gladiator's Net as that operates no matter what level you are. 2-slotting Shield Breaker gives some Recov and 2-slotting Mocking Beratement gives more End.

    Modify this template as you see fit.