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Quote:I think both of you are right. And wrong.I look at it from a different PoV. I won't buy an LTS from a game after launch because that game is going to have a steadily dwindling number of paying subscribers and will be forced to seek other methods to get money from their playerbase.
However I see a pre launch LTS as an opportunity. They're offered in a limited quantity, for a limited time, and most people won't buy them because either A.) they share your view, or B.) They want to see the game live first. That means there won't be a steady decline in subs due to people buying LTS's after launch.
I also ask myself if I think the game will still be running a year and a half later, cuz the usual price of an LTS equals a year to a year and a half monthly subscription. If the game lasts longer than that I got my moneys worth. Being perpetually short on cash, I have to save up for months to be able to get an LTS but long term they save me money. I can only afford a sub to one game regularly and that's this one.
Of course I don't expect everyone to share my point of view and don't blame them if they prefer to be cautious about LTS's.
I have bought a lifetime sub in a game that I expected that they would eventually stop offering (they did) because I expected they would have to change to a system of charging for fluff (they have) but I also expected one way or another the game would be kept going to save face (so far it has by going "free to play").
I paid $100 for the collector's edition though I could have simply bought the non-collector's for $50 last year. Then I spent the $200 on the lifetime sub. So one way of looking at that is in July 2013 I will break even over if I had gone the quarterly sub rate.
The reality is I would have dropped the $100 on the game initially, played it for maybe 6-9 months and spent another $40 (6 months at lowest rate) to $105 (9 months at the regular rate) and then quit. Instead I have spent $300 on the game and that is all I ever will have to unless I want one of their fluffy marketplace items.
tl;dr When we go into an MMO that is not free to play at launch it might be worth considering taking the risk of the lifetime sub if you have the money available. You are really only risking the lifetime cost less the subscription cost of however many months you would give the game to entertain you before bailing on it. -
Kill the kitten to show them we are serious. If we will kill the kitten they better know to not make us escalate.
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I agree and would add that my favorite aspect of optional teaming is how great the sidekicking is now. It was good when we could sidekick or exemplar one person but to be able to bring along an entire team is just awesome. And the leash being gone? Love that.
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I took 2 of my characters for a spin in DA last night.
As being content to play that awards Incarnate threads and such? - good.
As being content to gain incarnate xp and threads and such? - not good.
If the second one is my objective I am better off to sit around however long it takes waiting for an incarnate trial to form or to run the SSAs for Astral Threads and Astral Merits every week. Both of these options are painfully boring to me.
My other option is blow off the incarnate stuff which then as Bill wrote I may as well go Premium. I am a diehard fan of the game but when they have someone like me seriously pondering going Premium they might want to examine what they are doing. -
Quote:Reward merits and influence at a Reward Merit vendor, Alignment merits and influence at the Alignment merits vendors, Astral merits and influence at Astral Christie, and Empyrean Merits and influence at that guy.Are they drops? Do theyy come in super packs? Are they bought on the paragon store with points?
Thanks,
Lewis
http://wiki.cohtitan.com/wiki/Converters -
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Quote:Caution needs to be exercised when trying to illustrate one point that one does not instead make a clearer picture of a completely unintended point.Exactly. My post wasn't an argument for or against a solo path, I was just illustrating a point.
The only two points I took from your post I really don't think were what you intended. -
Quote:I'll bag on them when they deserve it but Staff Fighting and Beast Mastery weren't issue 22 items, they were a between 22 and 23 items.What a pathetic fail that is...
So, let's review:
Staff Fighting - No
Beast Mastery - No
Converters - No
So very anti-climactic.
I know they'd mentioned (if you knew where to look) that the ATs weren't going to launch today, but still, they seem to have failed to release just about everything I was looking forward to in this update...
Hopefully the new trial will at least be fun, or did that not make it into the release either...
But the converters?! YAAAARGGGGHHH!!!! I was testing them like crazy in beta. They were advertised as part of 22.
Perhaps as consolation to some we did get a lot of fixes and the new darkness powersets for doms, controllers, etc. And the changes to stalkers I like.
But no converters? crap on a stick -
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The gap between 5 packs and 25 packs is quite large so perhaps rather than being disappointed at the drop to 5 from 25 it would be more constructive to discuss how many packs a token ought to be worth?
For example, there is no way I will surrender one token for a mere 5 packs. I'll spend 400 paragon points before I will spend a token (well I'll probably go for a 12 or 24 pack instead but still there's no way I am buying 5 packs for 1 token).
If they had them out at 25 packs per token, I'd probably drop all but 5 of my tokens on them. Honestly I think 25 for 1 is way too many. At 10 I'd be thinking about it and possibly doing it. At 15 I would probably do it. At 20 or more I'd grab a bunch of them. -
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I sat there looking at my lame PvP IOs, my lame purples, and my lame ATOs and I shook my fist.
At least my Stalker changes will be nice. -
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Quote:Thank you.
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Quote:No kidding. I barely got any scrapper and brute enhancements from my packs.Purples and PVP IOs still need to be purchased there for people like me whom the RNG hates. My plan is to use converters to change my rare purple drops to something I can actually use. Also to convert all the junk ATIOs I have to Scrapper and Brute ATIOs, because those are the classes I play.
Stupid RNG. -
Quote:True dat. But I will take next to nothing over nothing. for now.One of the parties has contributed a great deal to the community, especially in regards to solo play, and has a good feel for solo progression.
The other disagrees with people for the sake of disagreeing with people, and enjoys this.
I'm not concerned in the least, except in that the solo incarnate progression path is much, much, much slower than the trial path. -
To me the answer is as simple as that the focus of the game's arcs, as I read it, is to progress our characters. Paragon City is not the focus.
By time our (hero) character reaches 50 they have seemingly dealt significant blows to almost all villain groups. [Meanwhile by time our (villain) lackey reaches 50 they have seemingly had no effect other than to keep Recluse himself from trying to kill us.]
Now at 50 we continue to grow our power as Incarnates to deal with some even greater threat that only the greatest heroes [and the villains who have to do heroic stuff] will be able to combat.
So as to what the civilians see changing, it should only be the major zone changes: Galaxy City destroyed, Atlas Park built up, Faultline coming back and the Hollows getting slightly changed. [and not one villain zone affected] -
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Given the amount of things being thrown against Paragon City, I'd argue that it still exists is a big win.
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is this one of those threads where someone is trying to compare real life where scarcity of goods exists to the game world where the only real commodity is time?
In real life if food/milk/gasoline/gold respawned a few minutes after being gathered from its source or the source respawned a few minutes after being consumed then there would be an analogy to real life.
So yes, if magic existed in the real world then you could compare the game world to it.
Alternatively if the developers would stop respawning NPCs and drops then there might be some basis of comparison.
Until then, yawn. boo hoo. nonsense. drivel. Long live my ignore list. -