Starcloud

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  1. Rouge = A cosmetic used to color the cheekbones and emphasize the cheeks. Usually reddish or pinkish in hue.

    Rogue = a dishonest or mischevious person; a variation from the norm.

    Learn the definition and the spelling. The two are NOT identical.
  2. It's a great Defender powerset, or a decent Corruptor powerset.
    It's below average for Blasters.

    The reason, simply, is that Dual Pistols 'pays' a lot in the way of damage for the Swap Ammo mechanic and the versatility of the secondary effects. On Blasters, those secondary effects are minimal with the exception of the Fire DoT, because Blasters don't have great control/mez effect modifiers. So to maximise the effects of Swap Ammo, a Dual Pistols player really should memorize what enemy mobs are weak to and then swap to the appropriate effect. Which is considerably more effort than is needed for any other powerset in the game.

    Add to that the AOE-heavy nature of the powerset, and you have Blasters that draw aggro like a Trick Archer but don't have the damage to back it up.
  3. Anti-aliasing: 32x
    Anisotropic Filtering: 16x

    Wow. Just.. wow. Turn those down.
  4. Stop hiding from your supergroup.
  5. If you're absolutely enamoured with Group Energy Flight and can't think of something to replace it with.. at least move it further back in the build. You're skipping some very useful powers early on to take a power that has very limited use. And just stick with the default slot; overslotting Group Energy Flight has an issue in that the people flying *with* you don't get the benefit of your +flight speed.
  6. Quote:
    Originally Posted by Aluminum_Dave View Post
    Anyone have anything else I can try?
    The Netgraph is tracking dropped/successfully sent/duplicate packets, so what it's telling you is that there is a problem between your computer and the data center where your server is hosted.

    Since your wife's computer isn't having these issues, that narrows it down to the connection between your computer and the net. I'm assuming you're using a router and a modem, but I don't know whether you're doing this wirelessly or wired. If it's wired, it's very odd to have this kind of constant dropping.

    If it's wireless, then it's a lot more common, because anything can interfere with the transmission. Your cordless phone, your radio (rarely), your neighbor's cordless, your cell phone, your neighbor's wireless router. And wireless issues just aren't something I deal with enough to give you advice on, other than to see about getting a range booster.

    One thing you should be doing is resetting your router and modem every month or so. Just turning it off for thirty seconds can clear up a lot of issues.
  7. Personally, I would avoid the Arbiter label like the plague. It's overused, and a symptom of players not understanding the game lore and just labeling their characters as whatever they perceive to be at the top of the heap. As if naming them Arbiter or Praetor will make the character more powerful.
  8. In my opinion: You have one too many slots in group energy flight. And you have group energy flight as a power pick.

    Unless you're using it to carry a proc or set IO bonus of some kind, group energy flight, like group fly, is entirely skippable.
  9. Turn Ambient Occlusion off; you will notice an immediate increase in performance and you will very likely not even notice that Ambient Occlusion is off. It's a massive performance hog.
    Yahoo! Updater and Google Updater do not need to be running all the time.
    I don't think you need TomTomHOMERunner running all the time either.
    Also this: O16 - DPF: {E2883E8F-472F-4FB0-9522-AC9BF37916A7} - http://platformdl.adobe.com/NOS/getPlusPlus/1.6/gp.cab Is Adobe trying to get you to update your version of Acrobat Reader, I think. Adobe is very aggressive about trying to force updates.
  10. Starcloud

    First PB!

    Quote:
    Originally Posted by Memphis_Bill View Post
    While that's true, they may be going for the sixth slot's defense bonuses:
    Six enhancements increases Ranged Defense by 3.13%.
    Six enhancements increases Energy and Negative Energy Defense by 1.565%.
    Shame Photon Seekers is only five-slotted, then. With only five slots in Photon Seekers, the Resist Aura for Pets is useless for them.
  11. Remember, under Windows 7, you have to run it as administrator if you installed to the default location.
  12. I'm definitely going to miss your numbers-based analytical approach to game balance issues.
    So many game designers and developers take a "balance it by feel" approach that it's not funny when you go into one of those games and get hit with a constant series of nerfs and buffs.
    It's been quite refreshing to play this game, in contrast.

    I hope your proteges are going to continue crunching the numbers rather than guesstimating by feel.
  13. That's a different issue entirely, and isn't something I can address.
  14. Well, the reason I put it up there was because the information is buried in several different threads, AND people obviously aren't bothering to read the entire thread before posting yet another "how do I fix this?" question. So putting the fix in a new thread with a new title, and the troubleshooting information up front, should help.
  15. Select the City of Heroes shortcut you use to enter the game. Make a copy and place it on the Desktop. Right click and select "Properties".

    In the "Run" field, at the end of the link, add the following:

    -ps 64.25.34.144

    This forces the game to use a patch server that is known to have the current, good patch.

    It should look something like
    "C:\Program Files\City of Heroes\CohUpdater.exe" -ps 64.25.34.144
    when you're done.

    If there are any other commands after "...cohupdater", leave them in place and simply append the above.
  16. If you're running Windows Vista or Windows 7, make sure you're running the game as administrator, especially if you've installed it in the default location.

    Other than that, I can only assume this is some bizzare problem where some files in the City of Heroes directory are set to read only and can't be updated/overwritten.
  17. Starcloud

    First PB!

    Remove the Expedient Reinforcement: +Resist for Pets. That has no effect on your Photon Seekers.
    I'm surprised you're not putting in the Performance Shifter: Chance for Endurance proc into Stamina. I don't see it anywhere, and it's probably the first thing I'd put into Stamina. The benefit is considerably better than any EndMod IO you can slot.
  18. Starcloud

    major problems

    Don't use CoVupdater. Use CoHupdater.exe
  19. When you activate it, you get thirty seconds of intangible.
    Ooookay... and you get max flight speed. Well, you know, it's *dead easy* to cap flight speed. And all this at a cost that will drain your end bar in relatively short order.
    So yeah, it's a nice "for thirty seconds you can flee like the wind" power, but you know, for any other purpose it's a poor second to regular Energy Flight, with or without a Stealth proc.
  20. Quantum Flight is a waste of a power slot.
    Photon Seekers are an excellent mini-nuke, especially combined with Solar Flare. At point blank, the Seekers will summon and you'll also be able to get the Solar Flare off at the same time the Seekers explode.

    Knockback is apparently the mitigation tool that the developer who first designed Kheldians assigned to Peacebringers. At this stage, that's extremely unlikely to change. That said, it's overvalued as a mitigation tool.
  21. If you take the Night Widow branch, you're basically playing a Claws/SR Scrapper with some extra tricks borrowed from Stalkers, and some great team boosting buffs in Mindlink and the Tactical Training line.
  22. Quote:
    Originally Posted by Titan_III View Post
    That's why I am proposing only minor tweaks at this point. Things like one or more of the following;

    - Add a resistance debuff to all the PB's attacks.
    - Improve the recharge time on the dwarf form attacks (most specifically White Dwarf Flare) so that a full attack chain is possible with moderate slotting for recharge.
    - Shorten the time that changing forms takes considerably.
    - Add debuff resistance to dwarf form.
    - Adjust the numbers on cosmic balance so that it adds mag 2 mez protection per controller/dominator.
    - Improve the Mag on Pulsar to a solid 3.

    Implement some of these and then see how they work and, if needed, then add a bit more, and keep going until you get things worked out.
    Now, this I would agree with. I'd even add changing Cosmic Balance so that it always provides a minimal boost to everything it can boost, and perhaps adjusting the additional boost so that the maximums stay the same.

    I would not want to see Peacebringers have just one form of soft control. The PBAOE stun of Pulsar and the single target hold component of Incandescent Strike are just fine in concept.
  23. Quote:
    Originally Posted by Avatea View Post
    Patch notes for build 1900.201011102104.23.

    Tasks
    • Mender Ramiel Story Arc
    • Trapdoor can no longer be dragged out of range of his Bifurcations.
    [/list]
    Okay. When a gamemaster pulls this kind of stuff on me in real life in a pen and paper campaign, I tell him off.

    Why? Because it stinks of being a "bad loser". "Oh yeah? Well that ability I let you have no longer works the way it used to! So there! You'll just have to defeat the bad guy the way I want you to, and no other way is allowed!"

    This is horrible game design. I'm shocked that, with Bruce Harlick, a professional pen and paper adventure designer on your team, you're not taking his advice and letting players use alternate or unanticipated but valid tactics to complete an encounter.

    I want encounters that let me use my brains. If that means a deranged half-Incarnate will follow you out of his own personal "safety zone" let remain a valid tactic.

    Seriously. It's *bad game design* to require that everyone follow the same tactics for every archetype in order to win an encounter.

    I rate this change, and the thought process behind it, an F. For Failure.
  24. I don't see anything in there either, however, HiJack This does not generally catch rootkits or anything else with "hidden" services.

    Look for and download a dedicated rootkit scanner from a reputable download site like C/Net and see if it picks up anything. MalwareBytes will also sometimes (but not always) catch a rootkit.

    It may also be warning you about the AVG Identity Protection program. The way those work, they often monitor keyboard and mouse input, which is exactly what a keylogger does.
  25. Some people are just plain afraid of change. Others want the 'challenge' of playing an underperforming AT.
    Some people say "Oh, well, it performs good enough for me!" And some people just can't see what a cobbled-together, badly designed AT Peacebringers are.

    I played my human-form Peacebringer from level 1 to level 50. I did it solo and on teams. I've played through the entire set of level ranges, gone on flashback missions, gone badging...

    She's my single favorite character in the game, but her performance sucks. On a team she's a fifth wheel on a four wheeled vehicle, solo she has to go at -1/x0 in order to clear missions in a reasonable amount of time, and this is *with* the Incarnate slot now. Her most valued power is Pulsar, a PBAOE stun that does no damage whatsoever.

    Peacebringers do need work, and a lot of it. Some might say "Oh, the Peacebringer is a jack of all trades, it doesn't need to be good at any one thing" To which I reply with the *full* quote: "Jack of all trades, master of none, but often better than a master of one."

    That last part is missing in City of Heroes when it comes to Peacebringers.

    Quick things that pop out at me: Nova form is 1 to 2 ranged attacks short of having a full attack chain. Dwarf form is one to two melee attacks short of having a full attack chain and does less base damage in melee than any other melee AT. Human form versatility is decent, but again it's several melee attacks short of having a melee attack chain, relying on blasts to cover the gap between recharging Incandescent and Radiant and Solar Flare. It is light on soft control and has no mez resists at all. Supposedly covered by a shift to dwarf, but Dwarf has no mez resist, only mez protection. So if you shift from Dwarf you get mezzed by still running mezzes. And the shift to Dwarf can be interrupted.
    The only consistent "role" is damage, and Peacebringers are demonstrably and numerically bad at that.