SpyralPegacyon

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  1. Quote:
    Originally Posted by Minotaur View Post
    1. NCSoft made no effort to find out whether a number of the efforts to rescue the game were serious. Titan haven't made an effort to buy it out themselves because they wanted Paragon to have a go which occurred and some negociations did happen. Information (due to NDAs) is very scant but several other bids from consortia and studios are rumored, only one enquiry confirmed from a small studio that didn't even get a reply.
    Depends on how we define 'serious' and who may have actually been looking. I read Mercedes Lackey's requirements for investing over at Titan, and I start seeing seven-eight figure numbers in my head. We're talking major serious money. Its not just buying the IP, there's a metric buttload of legalese and other obligations to cover, and then you have to finance migrating City from NCSoft to the new publisher. New servers, new market, replacement staff, etc. And remember that all of this is for a game that may never see $10 million annual in revenues again.

    Our best hope has always been to get someone like GamersFirst to take a flyer on Paragon, but as of now that disappointingly doesn't seem to be the case. :/
  2. Quote:
    Originally Posted by NinjaPirate View Post
    I just don't understand the purpose of repeating 'game over man, game over!' ad infinitum.
    "Some men just want to watch the world burn."
  3. Quote:
    Originally Posted by Brillig View Post
    Maybe the reason was they were tired of waiting for Paragon to develop a second game?
    It would've helped if they didn't cancel the last project.
  4. Quote:
    Originally Posted by DarkCurrent View Post
    But it's down after a major release of its number one product GW 2. And not just down a little bit. It's approaching its lowest in the last year.
    Well, yeah, but that's too simple. Is it dropping because of overinflated WoW-level expectations for Blade & Soul and Guild Wars 2 and thus likely to hit a baseline at some point, or this is a complete lack of confidence leading to an EA-level freefall?
  5. Quote:
    Originally Posted by Rubberlad View Post
    Speaking of which, both of you have gone out of your way to spew frothy negativity in defense of NCsoft across various threads... Are you being paid to do so or do you answer to NCsoft directly?
  6. Massively's my go-to site for MMO news. The writers care about the games and industry, and there's the Storyboard segments that occasionally catch my interest. Its more than just a news aggregator and review site.

    Quote:
    Originally Posted by Winterminal View Post
    Man, I have to apologize to anyone I ever judged for nit-picking tiny game-related details on these forums. To you I say: I am sorry. After reading through some of the exchanges taking place on that article, I now see that you at least had a focus and a goal toward which you were working. There, I see one faceless person trying to sway the opinion of another faceless person about a video game, and the way in which a faceless corporation is closing down said video game. Oh, and all of that is taking place on the open internet...

    I mean, the dictionary definition of "insanity" needs to be updated with that description!
    Actually, there is a definition that's been around longer than CoH itself:



    Heck, we're not safe even here. Just look at Johnny's post.
  7. Quote:
    Originally Posted by Zemblanity View Post
    In a nutshell, it's just not profitable for any outside company to invest in the game, just as it's unprofitable for NCSoft to give it away for "free". All we could do was appeal to their decency and hope they'd accept releasing an old IP to the players as a PR boost, but apparently NCSoft sees it otherwise, so the game is stuck in a limbo until hell freezes over.
    Yep. That angel investor isn't coming.

    Oh, and if you want a real good hoot? NCSoft's going full-bore into social gaming, and they have all these IPs in their portfolio. Coming soon to your iPad: Angry Skuls.

    Quote:
    Originally Posted by KnightOwl View Post
    I am a little surprised that NCSoft issued any statement at all. They had seemed pretty content to let the silence speak for them.

    I don't expect they'll say anything further on the matter after this, though.
    Yep, and yep.
  8. Quote:
    Originally Posted by Atlantea View Post
    IMPORTANT TECHNICAL NOTE: Most of these pictures are actually "Character Costume Files" as you knew them in CoH. They are small jpegs with the costume info embedded into them. They are the ones that look like "Comic Book Covers" when you click on the link for them. Just port them over into your Champions Online Screenshot folder and the game will read them and allow you to access them from the costume creator. Then you can build on top of them.
    I saw the comic covers in the screenshot folder, I didn't know they embedded the costume data in there! That's pretty neat, actually.

    I don't have Foxfire's costume file handy, but for the fairy look I went full minimum on height and mass sliders, 3/4ths or something on ear point slider, and then the butterfly wings. Tack on clothing to taste and voila:



    At some point, I'll figure out sparkles.
  9. Quote:
    Originally Posted by Captain-Electric View Post
    The following is a second-hand, first impression only, based on what I'm hearing from heroes who play both games (Champions Online isn't installed on my computer--also, no feedback from villains because they're locked out of Champions Online ). But the difference between us and the players over at CO seems to be that their community lays down and takes it. A lot. It really sounds like Cryptic has their community thoroughly whipped into submission.
    Considering how tolerant we were of typos, wacky pet AI, and 'for the greater good,' though, I'm not sure if that's really a fair comparison. Though, to also be fair, their forum / game community doesn't appear to be nearly as large as ours.
  10. Quote:
    Originally Posted by Nethergoat View Post
    Hmmm....as someone who managed, lets see.....six? Six 50s in seven years that doesn't exactly fill me with glee.

    But better than nothing!
    I've been running Foxfire for close to two weeks now and she's less than a bubble away from 23. And you can join alerts that give you an XP boost for the next hour. I'm thinking she'll hit 40 by no later than Halloween.
  11. Quote:
    Originally Posted by Nethergoat View Post
    CO strikes me as an understaffed Cryptic backwater....which is their MO, dating back to when they pulled most of the CoH team to work on the abortive Marvel game that eventually transmorgified into CO. They're all about the NEW SHINY and seem happy to let older projects whither while they chase the Next Big Project.

    Maybe that zebra will finally change its stripes, but I wouldn't put money on it.
    CO does seem to be lagging in resources, but Dan Stahl's been bragging about having 50 on staff for STO. So they may be learning.
  12. Quote:
    Originally Posted by Vyver View Post
    Correct me if I'm wrong, but I believe a dev stated that CO will 'never' get the Foundry. Of course, the only CO dev quotes I could dig up were posts about how easy it would be to add it...in May 2011. So take that what you will.
    I did some cursory digging myself. The last official statement I could find was that its not listed in the latest field reports. I've heard some veteran players state 'it'll never happen' and others say 'it'll happen'. It also sounds like all Foundry hands are on deck for Neverwinter, so it might not be on the radar just yet. So I remain cautiously optimistic.
  13. One other thing CO has going for it that I've grown fond of: Thirty years worth of lore at your fingertips. Between that and knowing Thundrax is in-game, as an older roleplayer it kinda blew my mind. There's a lot there that Cryptic has only scratched the surface of. I'm really curious to see where they can go with this once Neverwinter is on its merry way.
  14. Quote:
    Originally Posted by Samuel_Tow View Post
    Fair enough, and a good description. I think a better word to use for my writing is "melodramatic," as I try to inject weight and backstory into everything I touch. You said it quite well that City of Heroes allowed me to project a variety of feelings. Champions just doesn't seem as accommodating. The people are accommodating, I should say, but the game's fictional universe just isn't. It's best suited to campy hero who doesn't take himself too seriously, and "take himself too seriously" describes 2/3 of my character roster. Well, "him" or "her." Or "it."
    As a roleplayer, it doesn't bother me too much. I can take or leave the in-game stories just fine, its the personal interaction with other players that defines my world.

    Not to mention that if/when CO gets the Foundry, the world opens up just like that.

    Quote:
    Originally Posted by Vyver View Post
    It's actually one of his funnier movies
    As a child of the '70s, I thought Anchorman was very chuckleworthy. If anything, watch for the alley fight.
  15. Spoilers ahead!

    Quote:
    Originally Posted by Nethergoat View Post
    Sam, I finished a particularly egregious story arc over there last week and thought to myself "Good Lord, Sam Tow would absolutely HATE this thing!"

    It was the sort of pop culture in-joke storyline I usually like and you really hate, but it was so poorly handed that even I couldn't stand it. Basically a ripoff of the movie Anchorman, but so heavy handed, with character dialog that beat you over the head yelling "DO YOU GET IT!!! DO YOU GET OUR FUNNY JOKE YET!!!"

    Some of the writing over there is alright, but in overall it is weak to unbearable. As much as I've carried on here about the weakness of our "old content", the worst writing in CoH would rate 'average or better' were it transposed to CO.
    Yeah, I facepalmed through the rescue of the cast of Anchorman. That was the worst part, names aside it literally was the cast of Anchorman. Between that, rescuing the cast of Lost, the recent mission where I re-enacted the plot of the first Persona game, and something like half the characters being ripoffs of other characters, I was missing the maturity of the City storylines.

    And yet...

    The fridge logic of Hi-Pan busting out the rival gang leaders, just to have his demon prince smite them all in front of their troops was Nemesis-level clever. I just wished it wasn't done by yet another blatant Big Trouble In Little China ripoff.

    And it took a bit of thought for me to realize just who's giving me these missions. Not some guy in civilian clothing, its a Superhero FBI Agent with a Monster Truck, its a plucky news reporter, its the Chief of Police of Millenium City himself. Its a nice touch that makes you feel like a classic superhero.

    And only once have I run in too late to do anything but cleanup, and that mission was pretty much the setup for the Canadian adventures. I'm not greeted by piles of bodies or a poor transformation victim I have to put out of their misery. The only dead guys are the ghosts and zombies. Nobody dies. Its all Silver Age tomfoolery, and coming after SSA 1 and Dark Astoria... its a nice change of pace. I just wish they had more originality in their characters and a clue system.
  16. SpyralPegacyon

    Why bother?

    Quote:
    Originally Posted by Scythus View Post
    One thing that has always amazed be about Durakken is how exceptionally wrong he is... all the time! It's like... how can someone be so wrong? Always? Is there some kind of effort to be wrong all the time required, or is it one of those cosmic laws that dictates that there has to be someone who is always wrong, turned up to 11?
    Never quite understood demanding attention by being repeatedly blatantly wrong, but its a wide weird world out there. I just shake my head sadly and move on.
  17. Quote:
    Originally Posted by BurningChick View Post
    Case in point: CO is unlikely to get the Foundry -- confirmed by the devs.
    D:

    And I was so looking forward to it too. Ow.
  18. Quote:
    Originally Posted by Codewalker View Post
    Very true, and I wasn't talking about your usage of the term. I've just seen it thrown around a lot lately in cases where it sometimes applies, and sometimes doesn't.
    Well, NCSoft's mods are gone, Zwill's rode off into the sunset, and the rest of the rednames are poking in when they can. So its pretty much open season on the forums now.
  19. Quote:
    Originally Posted by PPCGunner View Post
    Protip: Citation f'ing needed ? Was regular guy speak, for take it elsewhere and find an idiot that wants to play your game.
    Brave Sir Troll bravely ran away and fled...
  20. Quote:
    Originally Posted by Feycat View Post
    Basically so far it's been they're not encouraging a boycott. He plays GW2.
    Uh oh.
  21. Quote:
    Originally Posted by Johnny_Butane View Post
    Having your news depend on someone who's job it is to imagine fantastical stories doesn't strike me as the best idea.
    When a respected author drops her own name publicly and starts name-dropping Paragon's head honcho publicly, some of us might tend to give her a lot more credence than your usual internet rumor-mongering chucklehead.

    As it is, she says they're 'negotiating'. Negotiating for what exactly, we don't know, but it can't hurt to keep a hopeful thought or two that way.
  22. Quote:
    Originally Posted by BellaStrega View Post
    Currently it's $30 for three months and remains so for as long as you continue to pay for the subscription.
    I didn't know that. Might keep this one maintained then, that's pretty cheap as far as subs go.
  23. Quote:
    Originally Posted by Next_Player View Post
    All of the special edition game boxes, all the subscribed time paid in, all of the micro-transactions, all of the merchandise (hell, I even bought the loose leaf binders official game guide), etc... and what will I have to show for it after the game is turned off? A box of stuff that I can't use anymore and all of my character ideas locked away and unusable.
    The memories? The friendships? The fun you had playing the game?
  24. The male hair styles are stuck between either 'short' or 'roadie', everyone has the same face, you pretty much have to turn off the black outlines to prevent recurring facepalming, there's no redside, the writing had to have been outsourced to Bill Roper's old junior high school, and I'm almost positive the voice acting was too...

    ... and yet I've spent all weekend playing the game.

    I had an old concept here of a fairy cowboy cop that I never could get to work quite right. i24 might've seen Death Wish Upon A Star as a DP/Martial/Sorcery blaster but, well, dual pistols. At CO, though, the renamed Foxfire's been flourishing. Outside of a lack of true fairy wings and it taking me a while to find the pointy ear slider, I'm quite happy with how her costume came out. Munitions is everything I had hoped for out of Dual Pistols, sprinkle in some Martial Arts, and eventually a bit of Radiant Sorcery too and she's off and fluttering like I always wanted. The active combat isn't too active for an old non-twitch gamer like myself and the myriad build options continue to blow my mind. Being able to potentially switch from blaster to scrapper to tank? You can do that? And that's not even going into all the RP options like hideouts and the odd publicly accessible building.

    I'll miss the maturity that City of Heroes brought to the table, as well as fighting off hordes of mooks at x8. But if Cryptic can port the Foundry over once they get it rolling in NWN and STO, then I think they might be on to something here. At the least it'll give me my superheroics fix.
  25. Not sure if E_L's trolling or just failed Communication 101 that badly.

    Quote:
    Originally Posted by Bill Z Bubba View Post
    But let's not ******** each other: If you piss on someone else's hope, you're an *******. If you take pleasure in other people's pain, you're an *******. If you're ok with that, so be it, but don't cry about it when people explain that you're being an *******.
    I'm George W. Bush, and I approve this message. Tacos rule!