Snow Globe

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  1. Going Rogue Badges

    After Issue 19, the only badge that might be hard to get is Avid Reader (Tutorial badge) and it will likely be available via flashback.

    There are no mission badges in Praetoria. Until Issue 19, the explore badges/accolades are Praetorian only. The Resistance, Loyalist, and Moral High Ground are currently Praetorian only. A few of the defeat badges are currently Praetorian only.

    After Issue 19, existing characters will be allowed into Praetoria to get the badges, so there really isn't any "one chance only" badges in Praetoria.
  2. Quote:
    Originally Posted by Lothic View Post
    Maybe it's not just a Dev trick to get us to accidentally re-buy Booster Packs.
    Maybe they figure it'll motivate us to buy one of everything so we don't HAVE to know which ones we don't have.
    Actually I blame it on incompetent web development staff.

    The serial codes are exactly that: serial codes. While it doesn't take a genius, it takes effort to properly label codes with the name of the booster/code in question in the database. The game knows the difference. I know that college students can do better than to label each booster as "Perk".

    This range or hash of serials = Wedding pack
    This range or hash of serials = Cyborg pack
    This range or hash of serials = Magic pack
    This range or hash of serials = Natural pack
    This range or hash of serials = Science pack

    And so on.
  3. Nope, there is nothing to say that you haven't touched "X" plaque. This is why I tend to do one zone at a time.
  4. Quote:
    Originally Posted by Shield View Post
    Great info, but i am not sure if found any info understanding the mission part.

    Lets assume My character is a hero and did the Morality mission and i picked to be Vig.

    What would happen to the missions I have, not the tip mission, but the good old farm missions such as Battle Mainden and all. Do i get to keep those or would they carry over with me or I will lose them, or they would purge?

    Thanks much in advance.
    Quote:
    Originally Posted by Yydr View Post
    My experience thus far is that all missions, Tips and non-Tips, are lost when a morality switch is made. As long as you can still talk to the contacts, you can re-claim missions lost.
    This is correct, as long as the mission still exists. If you are keeping an untimed Dreck mission, that would be gone forever. Then again, I've read reports that is already the case.
  5. Quote:
    Originally Posted by The_Demon_Hunter View Post
    I said the same thing when I got into Beta. Then I was told that they had already toned it down considerably.

    A disturbing thought if it is indeed true.
    It was brighter. So bright it was very nearly white. Not exactly white, just nearly. With white mixed into the image.
  6. That is a different timer. Look at your status icons, and you should see a power called "Countdown to X". Right click on that, and select info. It should say when it expires. That is when you will get the badge & temp power if you remain the same alignment.
  7. Snow Globe

    FORCED Rename?

    Quote:
    Originally Posted by Siolfir View Post
    As someone who used the free transfers to rename characters, it does check before you log into the game, and the green "Rename Character" button is highlighted instead of the option of buying a rename token. You don't have to log on to rename.
    I've not done many character transfers so I'm not really all that well versed on the subject. However there are warnings, and the original poster got what he paid for, exactly as the terms of the warnings said.

    Quote:
    Originally Posted by Siolfir View Post
    I don't see where disabling the ability to log on with an active rename token would cause a problem for the player (the UI programmer may want to strangle someone, but that depends on how it's currently written), and it would prevent situations like the OP.
    That would drive the point home, for sure.

    Quote:
    Originally Posted by Vitality View Post
    Well in that case...I apologize for this thread. I put myself in the situation. If I would have read the full warning I would have known that would happen.
    Yes, it is a case of "Buyer beware" and that is why the warnings exist.

    Quote:
    Originally Posted by Vitality View Post
    However, I do believe that this should be changed. I think that, if you purchase the rename token...you should be able to use it whenever you want.
    I would suggest making that suggestion in the suggestions and ideas section.
  8. Snow Globe

    FORCED Rename?

    Quote:
    Originally Posted by Lothic View Post
    I see no reason why the game could not simply stick to the "clicking the green Rename Character button on the character selection screen" method as the ONLY way to do it.
    The issue comes up when you log in after using the character transfer service when a name is already taken by another character. At that point you have to change your character name.

    Admittedly it should check before you logged into the game, but it doesn't.
  9. Quote:
    Originally Posted by Winza View Post
    Ok, the mechanic says healed other heroes, but I will tell you now from personal experience with my regen crapper, dark armor brute and stone tank, self heals also count. They honestly shouldn't, but they do.

    Now don't go setting your heals to auto or anything, it only gives credit when you actually healed damage, so if you're at full or have max HP boosted and you're only healing the boosted part, it won't give credit. That's why you don't see that many melee characters with healing badges. None of the 3 characters I mentioned actually have the healing badges, but they have a lot of credit since they heal themselves often. Actual regen doesn't count either, only green numbers from click heals like Reconstruction, Dull Pain, Dark Regeneration, Siphon Life and Earth's Embrace (and any other click heal used when you are actually damaged).

    Edit: I forgot, inspirations also do it.
    I'll go out on a limb and say you are wrong. Especially since I know for a fact that inspirations do not "also do it".

    If self-healing click powers counted my Fire/Fire tank with Healing Flames would be an Empath by now.
  10. Quote:
    Originally Posted by Mattwo7 View Post
    You are in a sad state of mind if you think that the devs removed the nukes becuase the nukes /themselves/ were an exploit that made it easier to beat thier so called "pet" (which is absurd thinking in it's self, CoP was clearly never a priority for them and they only put it back due to people wanting it back and then removed the most vital part of it, IoP theft >.>)
    Castle fought for a long time to get the CoP back into the game. As to the "most vital part": the IoP powers morphed into temporary powers. Even then those powers are a bit more than they were with the IoPs.

    Base raiding and Base PVP is a whole other ball of wax.
  11. Snow Globe

    Mo5thSF , MoRSF

    I'm thinking Thursday or sometime this weekend. Wednesday night I'm not going to be around. I'm not sure when I'll be around on Friday night, but it might be a bit too late.
  12. I wish I could make this, but I was given a pair of tickets to see a NHL pre-season game (Vancouver vs Edmonton). Free hockey tickets beats video games, sorry. I hope to catch the next run.
  13. Snow Globe

    ambitious badge

    <shrug> Like you said, I've more than enough other examples to debunk the myth that all badges are accessible without some type of vertical movement.
  14. Snow Globe

    ambitious badge

    Quote:
    Originally Posted by Master-Blade View Post
    My point is that it's possible to walk to it if you have to by going to the other side. A vertical power isn't necessary.
    But unless you can solo Pylons, a team is needed. I think I can count on one hand the amount of players (like Bill Z Bubba) that have claimed doing that. Even then that is only on a few of their characters.
  15. Snow Globe

    ambitious badge

    Quote:
    Originally Posted by Master-Blade View Post
    Either way, your point is made.
    Apparently it wasn't.

    Quote:
    Originally Posted by kendo View Post
    and I can get to all of those on hero or villain side solo, without having to pay $$ for add ons or taking specific travel powers. not possible to do that, at least that I am aware of, in praetoria. therefore, my comment that I (personally, in my opinion) believe that should be taken into account when placing exploration badges in new content.
    I'm going to say that you are shovelling something there. You may very well get most of those solo, but 99.5% of the characters can't get Unabashed solo. Most characters can't solo the Pylons to get the shields down, then walk to the center of the Rikti Mothership bowl through the waiting Rikti horde.

    As to the others, without vertical movement, you're hosed. This is especially apparent with Master of Science, Top Dog, Triumphant, Ace, or Weapons of Mass Destruction. There is absolutely no way up without some kind of vertical movement power like Teleport, Super Jump, or Flight/hover (including any related temp powers).

    If you want a vertical movement power without taking a power choice, get a temp flight pack recipe & send it and the components to yourself and use that flight.

    Quote:
    Originally Posted by Terminal Velocity View Post
    The doors up there are invisible now? Or is there not one to the very top? If not, I somehow got it with NR...
    The eyes to the future location:

    ....................^^^^^^^ The last part that is accessible via doors.

    Ninja Run can't jump the 4-5 stories of the last leg of the journey. There isn't a door to the very top of the building.
  16. Quote:
    Originally Posted by Schismatrix View Post
    /bind lalt+numpad1 "powexec_altslot 1"
    /bind lalt+numpad2 "powexec_altslot 2"
    /bind lalt+numpad3 "powexec_altslot 3"
    /bind lalt+numpad4 "powexec_altslot 4"
    /bind lalt+numpad5 "powexec_altslot 5"
    /bind lalt+numpad6 "powexec_altslot 6"
    /bind lalt+numpad7 "powexec_altslot 7"
    /bind lalt+numpad8 "powexec_altslot 8"
    /bind lalt+numpad9 "powexec_altslot 9"
    /bind lalt+numpad0 "powexec_altslot 10"
    I feel the need to yet again tell people that you can't use LALT, RALT, LCTRL, RCTRL, LSHIFT, or RSHIFT as cord keys.

    You can use any of them as a stand alone key, but not as a modifier key.

    To recap:
    LALT+<key>, RALT+<key> = ALT+<key>
    LCTRL+<key>, RCTRL+<key> = CTRL+<key>
    LSHIFT+<key>, RSHIFT+<key> = SHIFT+<key>

    Any guide that suggests otherwise is misleading you.
  17. Actually, I just do this:
    • In Nova Praetoria, swim around the NE, E, SE, S locations.
    • In Imperial City swim to all locations.
    • For the two bridges spanning the Imperial City and Neutropolis borders, swim under them on either zone, but you don't have to do it for both zones.
    • In Neutropolis, swim the rest of the badges except the two where the bridges are on the waterline.
    • For those two swim to one side perpendicular to the bridge, hop onto the bridge, and jump in the opposite side.
  18. Quote:
    Originally Posted by Aloy87 View Post
    Yes, been driving me crazy - the base teleporter would be very handy. I've logged off in SG base and elsewhere as I've read sometimes powers need to charge up, but it hasn't helped....
    Quote:
    Originally Posted by Lothic View Post
    Apparently the changes associated with I18 and/or Going Rogue introduced new bugs into Day Job related badges. For what it's worth I never had any problem getting that badge on multiple hero alts months ago.

    The latest patch on the Test Server reportedly fixed several Day Job badge problems:
    • Fixed a bug that prevented being awarded the Day Job Accolade Mercenary.
    • Fixed a bug that prevented being awarded the Day Job Accolade Rapid Response (Hero)/Trouble Maker (Villain)
    Obviously there could always be others so I'd be sure to report anything you see.
    Given that you are both talking about the same thing:
    Quote:
    Your reputation of your work with your Super Group and in the field has earned you the Rapid Response Member Accolade. While logged out near a Super Group Base portal you will earn time towards your Base Teleporter power.
    All Aloy87 is to wait for the patch to go to the live servers.
  19. Quote:
    Originally Posted by kendo View Post
    what do you mean by "choosing" a map for that one location? is that one available only on one of the zones, even though it appears on two zone maps?
    That particular bridge only gives credit when swimming under the Imperial City side. It is the only bridge that spans a zone boundary where both halves do not provide credit for the River Rat badge.
  20. Snow Globe

    ambitious badge

    Quote:
    Originally Posted by enderbean View Post
    All you need for the one on top of Neuron's tower is ninja run or the jump pack. There are two doors that leads most of the way up the tower. After entering the second door it is a short jump to the top of the building. Quite a few of the buildings in Praetoria have these roof access doors. It is possible to get the one on top of the building in Nova the same way.
    Jump pack yes. Ninja run no as it doesn't jump up high enough, at least without help. Besides the jump pack is essentially Super Leap and the original poster didn't like that suggestion.
  21. Snow Globe

    ambitious badge

    Quote:
    Originally Posted by Master-Blade View Post
    I'm not sure I would include this one. The Mothership is half buried. You can [Walk] to it from the North side if you really felt the need.

    Either way, your point is made.
    Any raid I've been to has started from the south side.

    And that one generally needs a full team to help take the shields down. The amount of characters that could solo the Pylons is very small.
  22. Quote:
    Originally Posted by Camper View Post
    But when I look at the 16-19 category, none of the badge missions I expect to see (Paragon of Vice, Seaweed, Strikebreaker and Slag Reaper) are there.

    What am I missing? It's probably something really obvious, but I just can't seem to figure it out. Do I need to unlock them in some way?
    Quote:
    Originally Posted by Camper View Post
    And of course, after I posted this I figured it out. The missions are down in the 25-29 range because they are in Sharkhead, so they top out and a higher level.

    So, nevermind.
    Not Paragon of Vice.
    Check out this page on Paragonwiki:
    http://wiki.cohtitan.com/wiki/Villai...ashback_System
  23. Quote:
    Originally Posted by Master-Blade View Post
    Have you used the [Coolant] on the Heroside Respec Trial's Reactor at all?
    That doesn't count, and never has.
  24. Snow Globe

    ambitious badge

    Quote:
    Originally Posted by kendo View Post
    no problem with exploring places, my comment was that it should be possible to explore places without having to take certain travel powers. there should be a way to get to the locations different ways.
    Oh, like Keen Sighted?


    How about Ace?


    How about Old Fashioned?


    Ooh, I know: Master of Science?


    Or Top Dog?


    Or Triumphant?


    Or Weapon of Mass Destruction?


    There are plenty of other examples. Suffice it to say that if you want to get the explore badges, you need some sort of vertical movement to get all of them.
  25. Snow Globe

    ambitious badge

    Quote:
    Originally Posted by kendo View Post
    yeah, found that one also - believe it's Mohr Power. oh well, guess I will use my alternate build and take fly. really wish they would quit doing that, should not have to rely on certain travel powers to get to badges.
    Not the one I was thinking of but that works too. For the record I was talking about Eyes to the Future. You can't get to it without a lot of vertical movement.