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Posts
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I like using the MA powers too. As you can see from the posted build I have 5 of the 9 primary powers. Unfortunately, I wanted to add some punches to the mostly kick type powers of MA.
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I couldn't find a vBulletin option but I used the Universal Codes option:
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Rude Dog: Level 50 Natural Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Super Reflexes
Power Pool: Flight
Power Pool: Fighting
Power Pool: Fitness
Power Pool: Medicine
Hero Profile:
Level 1: Thunder Kick -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(40)
Level 1: Focused Fighting -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(19), RedFtn-EndRdx/Rchg(19), RedFtn-Def/EndRdx/Rchg(23), RedFtn-Def(23), RedFtn-EndRdx(42)
Level 2: Cobra Strike -- Amaze-Stun(A), Amaze-Stun/Rchg(43), Amaze-Acc/Stun/Rchg(43), Amaze-Acc/Rchg(43), Amaze-EndRdx/Stun(46)
Level 4: Agile -- GftotA-Run+(A), GftotA-Def(39)
Level 6: Air Superiority -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(7), T'Death-Dmg/Rchg(7), T'Death-Acc/Dmg/EndRdx(11), T'Death-Dmg/EndRdx/Rchg(17), T'Death-Dam%(40)
Level 8: Crane Kick -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(9), C'ngImp-Dmg/Rchg(9), C'ngImp-Acc/Dmg/Rchg(11), C'ngImp-Acc/Dmg/EndRdx(15)
Level 10: Practiced Brawler -- RechRdx-I(A)
Level 12: Boxing -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(13), T'Death-Dmg/Rchg(13), T'Death-Acc/Dmg/EndRdx(15), T'Death-Dmg/EndRdx/Rchg(17), T'Death-Dam%(42)
Level 14: Fly -- Flight-I(A)
Level 16: Swift -- Run-I(A)
Level 18: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(48), Numna-Heal/EndRdx(48), Mrcl-Rcvry+(48), Mrcl-Heal(50), Mrcl-Heal/EndRdx(50)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21), P'Shift-EndMod/Acc(21)
Level 22: Stimulant -- EndRdx-I(A)
Level 24: Aid Self -- Dct'dW-Rchg(A), Dct'dW-Heal(25), Dct'dW-Heal/EndRdx(25), Dct'dW-Heal/Rchg(39), Dct'dW-Heal/EndRdx/Rchg(40), RgnTis-Regen+(50)
Level 26: Dragon's Tail -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(27), Armgdn-Acc/Dmg/Rchg(27), Armgdn-Acc/Rchg(29), Armgdn-Dmg/EndRdx(29)
Level 28: Focused Senses -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(31), RedFtn-EndRdx/Rchg(31), RedFtn-Def/EndRdx/Rchg(34), RedFtn-Def(34), RedFtn-EndRdx(37)
Level 30: Tough -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(31)
Level 32: Eagles Claw -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(33), Hectmb-Acc/Dmg/Rchg(33), Hectmb-Acc/Rchg(33), Hectmb-Dmg/EndRdx(34)
Level 35: Evasion -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(36), RedFtn-EndRdx/Rchg(36), RedFtn-Def/EndRdx/Rchg(36), RedFtn-Def(37), RedFtn-EndRdx(37)
Level 38: Dodge -- GftotA-Run+(A), GftotA-Def(39)
Level 41: Lucky -- GftotA-Run+(A), GftotA-Def(42)
Level 44: Weave -- GftotA-Run+(A), GftotA-Def(45), Ksmt-ToHit+(45), Ksmt-Def/EndRdx(45), LkGmblr-Rchg+(46), LkGmblr-Def(46)
Level 47: Quickness -- Run-I(A)
Level 49: Elude -- GftotA-Run+(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit -
Quote:I am using this build mainly for the added punches. I was hoping that using short recharge powers I would get pretty good sustained DPS (ala the old DM buzz saw builds). I don't really spend a lot of time computing DPS chains, so I was just curious how bad I under perform. I do have other MA powers: CK, DT, EC, CS that I toss in occasionally.You using this chain for the added punches? If so, I might suggest to just wait till i16, when you can change some kicks to punches.
I am able to perform at an acceptable level for me. I tend to just solo missions and my character is IO'ed out, so I was curious if I would perform significantly better using a better chain.
I was going to add my build but the export from Mid's has all the tags in it.
Once I16 hits, I am sure I will make some adjustments to the build, but I like the pools I have now, so not sure I will change those out. -
I use the following powers as a chain for my MA/SR:
Thunder Kick
Boxing
Air Superiority
Is this a decent chain or am I under performing significantly? -
Quote:Tradok,For Firefox, AutoPager works well for that, dunno about Opera though. https://addons.mozilla.org/en-US/firefox/addon/4925
You da man! Firefox and AutoPager have solved the biggest issue I have had with the new forums. Thanks for chiming in on this thread! -
Quote:ED was without a doubt good for the game. There is no reasonable argument I have ever seen to even remotely suggest otherwise.
I actually agree that ED was good for the game, but only once IOs came out. I would say the way ED was implemented was without a doubt (IMO) the worst thing that has happened to the game to date.
As far as the OP's ideas, I like a lot of them. -
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Wow, I can't believe how many replies this thread received. It just goes to show that saying bad things gets a much better response than saying nice things.
Anyway, I saw in another thread where I could edit my options to expand the post count to 100 in the thread and I have done that. I think my biggest problem with the new forums is the inability to view all the posts in a single thread, but bumping the count to 100 has helped. It would be nice if they could adjust the count to 500 or all.
Still not sure I like the look of the new forum. I don't really post a lot, but I have been reading this forum since the game went live and I really enjoyed the unique way the old forum looked and worked. Now this forum is just like AoC or Champions and just seems blah to me.
Anyway, for those of you that are happy with the change I am glad for you. For those of us that are not all that happy I guess we will just have to adapt. I survived ED and all the Regeneration nerfs, so I suppose I will survive this as well. -
That would be extreme AWESOME!
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Looking through the options I saw you could select three skins: Default, Hero, or Villain.
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Quote:Maybe you are right. In the old forum I could select View All and then scroll through an entire thread no matter how long. Will I be able to do that here? Somehow I doubt it...Because as forum software goes, UBBForum (what we used to be on) sucks. vBulletin, the software we've changed to, is more customizable for both users and admins, easier to navigate (generally speaking), and is all-around better software. Right now, there are undoubtedly more kinks to be worked out of this new forum before it's up and running at 100%.
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I have to say that I really dislike this new forum. I really liked being able to select View All and see the entire thread. Not sure you can do that here.
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or just use recov bonus like the rest of us smart people
i see a tank poppin blues ill kick you and do it myself. cant manage your build you certainly cant handle aggro and i dont need a taunt bot.
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That is a pretty stupid statement. The blues are there to help you manage endurance. -
I have a defeat all mission that should be 1- 52. There is a custom boss, some hostages which become allies, and some glowies.
I went in with a team expecting the mission to scale everyone up to lvl 50 since we were all different levels but it didn't. The critters were lvl 34. How do I get the mission to scale everyone up to 50? -
I am trying to login using my desk top and all I get is a black screen. I can here the music playing, but can't see anything. I did update my Nvidia drivers earlier today and updated trend micro last night, so I assume one of these issues are the problem. Any ideas?
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I am trying to login and I am getting the "Can't connect to dbserver" error message. Anyone have a fix?
I have tried from both my laptop and desktop. Both have Vista. I actually just purchased the science boostr, so curious if that could be the problem... -
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I was getting anywhere from 95-105 kills per 30 minutes when I had 3 accounts running and around 55-60 with just 2.
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How were you getting this many kills? Did you go in the arena with one character from account 1, then kill a character from account 2, login another character from account 2, kill him, etc? -
How do you set the text, so that it will mention the character name? (i.e. Thanks for stopping by, <Character Name>
How do you change the text color? -
What is up with all the custom characters that Mez in lowbie missions?? There is a reason the Devs have very few Mezzers prior to level 10.
What is really irksome is you go into a mission based on a search of the keyword "Hellion" and you are expecting a mission with Hellions, but nope - there are the custom Mezzers taking me down a notch or two.
Anyway, the point of my post is to try and get people to think before you publish. If you want mezzers in your low level mission, that is certainly your call, but you might want to consider offering some warning in the description or you might get hit with the 1 star rating.
I have seen some really great story lines that were ruined because of misplaced expectations. Providing the expectations in the description will go a long way towards making your story better.
Have a good evening! -
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Let me throw my hat into the arena. ^_^
Different Folks...
First of all, I see the playerbase divided into various groups with differing levels of interest in the badge system, scaling from the utterly indifferent to the self-proclaimed 'badge prostitutes'. Furthermore, the badge system was - as I understand it - introduced as a form of time sink within the game. Go out, sweep the streets of a hundred bad guys, get a badge.
Now to this end, I think we can fairly assume that it is in the interest of Cryptic to keep people playing as long as possible; furthermore, having them collect as many badges as possible will extend their time within Paragon. Additionally, whilst not knowing an awful lot about the engine mechanics involved, I would certainly hypothosize that constructing and rolling out badge content is somewhat less demanding than creating other methods of sustaining interest in the game (for instance, the Arena, or the SSOCS.)
Now, here's an important point: if you are in the indifferent camp, or the "I only collect badges to get the Accolades" camp, then chances are you aren't going to care about the Isolator badge. It doesn't do anything, and if you created your character after I2 then you had a shot at getting it anyway.
But if you are part of the League of Extraordinary Badge Whores - the LEBW - you'll want it. Reflecting on my own habits as a collector, I surmise that we are a group of obsessive perfectionists. This is not a bad trait to - quite frankly - exploit for purposes of said time-sink.
Don't Bite the Damn Hand:
My point here is, if you want to make use of these people, then you have to do so in a way that isn't conjuring imagery of hands and feeding and the biting thereof. To the posessed badge collector, perfection of the collection is everything - you don't tell someone that slaughtered 10,000 Rikti Monkeys, that camped out the same Halloween door, that scoured the skies every day for two weeks looking for the few Frostlings that weren't being farmed - you don't tell that person that they can't have a badge because they were around for too long!
Who says it's got to be a big effort?
Now, to address a few points: firstly, someone made a fine suggestion some time ago about a second mission in which to achieve the Isolator badge - a Portal Corps. foray into an alternate dimension infested with Contaiminated. Very simple, no giant monsters, no time-machine, just a mission filled with Contaminated in dire need of a population cull. Non-repeatable, mission objective is to score (unsurprisingly) one hundred Contaminated.
The important thing here is, a second chance at the Isolator badge does not have to be a big and expensive endevour. But it *is* a way of actually saying "Hey, thanks for being a long and loyal customer!" as opposed to "Hey, look, I am sorry but..." And that's before we take into account the second group of players, those that love their badges but started collecting them *after* they left Outbreak.
Now, some people might say... "Okay, so we let them pick up Isolator. But what about the other 'special' badges?" You know what? Make those available too. I'm not saying all the time... but if you didn't get the Winter Lord badge, then let's put together a Portal Corps. mission to the "Winter Lord Dimension" or what have you. Didn't get the Calvin Scott TF badge in time? I don't blame you, I didn't even KNOW that it was going to be available for a limited time. That's the kind of thing that frustrates me as a badge collector and makes me say to myself "Well if I can't get that one... what's the point in trying to get any of the others?"
I know, it's melodramatic. But I ask you to understand; we are COMPLETISTS. That is what drives us to participate in the badge content of the game, it appeals to us. To deny us the complete set is to deny the most vociferous champions of the badge system their very interest in that there system.
As an aside, based on what LiquidX had to say - I have worked in numerous customer service positions, and continue to do so. I understand only too well how there are many customers out there who are more than willing to kick up a fuss based on their incorrect expectations, misassumptions, or just plain belief in their own entitlement. Having said that, the request for a new Isolator mission seems very, very reasonable; especially compared to some of the more outrageous demands thrown around in these forums. ("ED SUKS I;M GOING TO WOWS").
Put yourself in their shoes...
As a matter of comparison; think to yourself, "What if instead of a badge, Isolator unlocked a power?" Players would be up in arms then; primarily because this would directly affect a much greater percentage of the playerbase. Now, to be fair, the situation with the Isolator badge does not affect nearly that great a number; but the problem *is* multiplied by the catagory of people it affects (both hardcore proponents of the badge system, and also more veteran players.)
And as for myself? The moment I found out about the situation, I rerolled all of my characters (one of which was already half-way through the game) and picked up Isolator for each. Like I said... completist. ^_^
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Great post! I agree and I have the Isolator badge. -
Nicely done. I just wanted to point out that Hasten is not really needed on a MA/SR as the only power it really is needed for is Elude. MA has so many attacks that you don't need Hasten for attacks. Also, Air Superiority is very useful to an MA/SR as the knock up affect is helpful and when added to CK and DT it gives some different ways of preventing incoming damage.