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Posts
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Joined
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At least you didn't say they remind you of Ace and Gary......
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This reminds me of Ace and Gary.
Took that screenshot of them back in Beta '04. -
"Let them eat cake!"
*Psssssst... "whisper-whisper..."
"Huh? Ohhhh... alright. Let them have some pie, too!" -
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Plain skirts aren't affected by this, are they?
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Only if they have patterns on them. -
She still needs to brush up on her aim, just a bit.
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You forgot 1980's Supergirl from Crisis on Infinite Earths with the red headband.
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Or this... -
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I mean, it almost seems like she's being bathed in like 4 surrounding spotlights or something.
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Heh, what can one say? Some characters simply capture the moonlight better than others. The rest must be ummmmm, sodium-vapors! -
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Hmmm the elbow i havnt drawn bodys yet im still working on the faces lol when i do get past the face area im sure that tip will come in handy
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heh. Funny. Try to draw from the elbow and shoulder instead of drawing from the wrist. -
Nice job of integrating the character-model into the frame, while getting the eyes to blink and the mouth to move.
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You want to turn OFF the 6100 (in the BIOS)... never use it, and only work with the 8400 card that is also in there. Connect the computer monitor only to the newer 8400.
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Oh! Was there a vote of some sort?? Who won?
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PS CS3 Extended, on Vista 32Bit Enterprise. No Waco but yes to a Trackball. Haven't used an ordinary Mouse for graphics and edit work (or gaming) since High-school.
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Or do you hear a song and try to fit the video to the music?
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Bingo!! -
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My avatar is not nude (nude females have projections on the breast that mine lacks) and is wearing the same shirt my in game character wears, so I dont think its breaking the rules since it's their costume option, but I have gotten several complaints and a threat to report.
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I bet if her fle---- errrr....her costume was a totally different shade, they wouldn't have said a word about it. -
Adds new meaning to the phrase, "Be careful what you wish for..."
I like how he was also able to duplicate the robotic, modulated-tone voice-effect used in that old, 'Outer Limits' TV premiere episode from the '60s. -
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However, you can make them go away simply be removing the cache they are stored in. For Windows Vista, that's C:\Users\{user name}\AppData\Local\NCSoft\CoX
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Amazing they actually use a Directory called, "CoX."
BTW... what do you see on those billboards in place of the missing ads? Are they blank, or do they simply default back to the fictional ones? -
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Wait a minute, the same guy did the audio for Tabula Rasa and for City of Heroes?
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No, not really. He was *hired* by NCSoft in 2004. CoH was already out the door then, voiced and scripted and all the music pre-produced (from existing libraries). I am sure he's added Expansion material to it over the months.
He had more direct development and hands-on with TR: ** the online role-playing game "Tabula Rasa," took three years just to do all the sound effects, dialogue and music. ** That is a lot of game development time. -
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nice! I wouldn't know how to get that done either.
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Easy, but not cheap for the average client, due to hardware requirements and sizing. Of course you have to submit the actual case-sides for the image-skinning work to be done on the metal. This is no 'vinyl decal' service. It is built to last.
Here is one such site. -
The OP is talking about not being able to capture and hold any regular (not Co* saved) screenies in the Windows Clipboard, so it can be later Pasted into some graphics program. So I don't think it is an OS permissions issue.
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Well, Voice support failed to WoW(pun intended) them in 'Second-Life.' I wonder if Co* can fare any better?
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That single Panel EFX says it all: "FROOOOMM!!" Aerones is the better farter in this one.
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"I love the clear blue skies" (Shot of generic-flying character zipping through an open Zone)
"It's such a brilliant place" (A few characters standing around twirling their Rubiks about)
Also, Each single, 1-second "Boom-de-yadda" can be another snippet of a different group of baddies getting hammered by various killer-blows, knockbacks, body-slams, foot-stomps, Blaster-shots with particle-effects... etc.