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Quote:i'm actually going to be nice about this and say no. i agree with the devs 1,000,000,000,000,000,000,000,000% on their standpoint on this. this is why we can make new toons and are encouraged to do so.This may be what the Incarnate system is like I don't know, but if not...
What I would like to see is...
around lvl 45+ you can go on mission which ends in your character being put out of commission in some way, not in play mechanics but in story... it would be like a pick your own ending where in does your character get "killed"? injured? powers taken away? what happens is that what you choose you get sent to lvl 1 and are allowed to rechoose your primary and secondaries...
Now once you get to this point you are sent to a new contact who gives you missions. After all you are an established hero but need to rebuild your ability... You can access contacts you skipped before, but those that you already did you can't access now (other than through oroborus)
You would also have full access to power pools without limits, a small boost in power of some sort, but also would need more xp than a normal lvl 1 to progress.
This has the benefit of keeping chars fresh and allowing people to keep their attachments while progressing the story of their char even if it means losing their lvl 50, keeps the balance that is already there with the lvl 50 cap, and lets a person keep their work on a character with badges and such instead of making them reget each and every one every time they want to make a new char and losing one time only badges when they delete older chars. -
it happened after the fix the day i17 came out. if you have saved your costume files then you should be able to reload them.
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My city is the city that invented Chicken Riggies.
It's also the home of Saranac beer. -
these have already been discovered and reported here on the forums. use your search feature. as for the globals going down, it happens all the time. they come back after a few mins.
as for this one:
Quote:did you try /stuck or maybe blowing yourself up and going to hosp or using base tp or ww tp or pocket d tp or ouro tp?9) geometry problem my main tank is stuck in a hole in chimora for 3 days now and cant get out. right at crystal where u tp into from midnighter club -
try reseting your modem and router first. i do this when i start to have problems and it seems to fix it. make sure you turn off the comp, unplug the modem and router, then plug in the modem first and then the router.
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thats what i get for reading when to tired. i totaly skipped over the OP in the question. sorry for the confussion.
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Quote:i know. i said that in response to his question about reading the post.I don't think that's the point they were trying to get across. lol
It appears Roderick was simply ripping on Dumple's "oopsie", and the last part was directed at the OP, simply confirming what Fleeting said. The timestamps are irrelevant. -
Quote:actually, if you look at the time stamp, they both posted at the same time. so, ergo, they were both typing at the same time.Did you read the OP's original post?
No?
Okay.
Well, it said that he was wondering if the temporary shutdown of the market (indicating that he knew about what was going on) had caused everyone to lose their stored items.
As Fleeting Whiser said, anything on the market, even if it's just stored, is on the market server, not your character file, meaning that, yes, everyone did lose access to their stored items, but it'll come back when the market server is restored. -
Quote:the only part that say anything about humans is the second sentence. and if you read further in that sentence, it say maybe you aren't human at all, and poses power natural to your RACE. it does not imply that the natural origin is just human. you are reading way to far into it.
This could clearly define the origin, which is a theme of play, I am trying to address. that the current transportation don't exactly address the theme of play this origin's description is invoking. It seems clear by description, the human naturals mentioned mostly in this origin's description are more akin to movies like Die Hard, Lethal Weapon, various Jacky Chan and other martial arts movies, and any host of extreme modern or older setting action movies. -
Quote:they already have it in ouro. pick a cimm mission from the small crystal and then go touch the big crystal to go to the contact and your in cimm.It actually seemed worse on the Cimerora Side. Like you, I typed /stuck several times as my teammates and others stood around rooting me on..hehe. I couldn't move as my legs were embedded in the ground. The funny thing was as others came into the zone, they also were getting stuck. It was a like a Venus Fly trap..hehe. As I mentioned earlier, it took me about five plus minutes to eventually break free. Now, I am a little gun shy in going back to Cimerora until they can get that fixed. Maybe they could add a temporarily Ouroboros teleport into there until they can fix it?
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Quote:^^this. the 54 months vet reward lets you choose one of the 2 vet reward powers that you didnt pick at 12 and 33 months.Of course, given the OP's example... he'll have a choice again (after all, we end up with what, 3 of the 4 powers in the nem staff/blackwand/sands/axe grouping. Or is it all four eventually?)
(Not really arguing *against* it - I don't have an opinion on this one way or the other, really - just pointing that out.) -
Quote:would you like some cheese for your whine???I don't really know where else to put this but is anyone else rather pissed that just about anyone can get a EAT now?
There are called Epic or Prestige because it is a badge of honor just having one. I know when I was a newb I used to think it was so cool when someone had HEAT you had to earn it, you had to know what you are doing, you had to work to get it. Now just some dumb *** newb who spend a week getting to 20 can get one. It took me 8 months to get my 1st 50 blueside and I had been playing almost 2 years before I got a 50 redside.
Of course, as I type this I kind of feel bad for people who dont get to feel the joy of getting their 1st 50 after putting in all that work and now getting to experience this cool new AT they just unlocked (if you are like me you would have been looking forward to it forever). So I guess they have been deprived of something.
I know this is just a rant but WTF? Why did they make this change? -
i have a feeling that it has something to do with the incarnate stuff comming out. maybe to the effect of global enhancements. if this is the case they needed to add room to the power enhancement lines to fit them.
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i still have the 196.21 nvidia drivers and have not crashed once. try those drivers and if you still have a problem, it is not the video drivers. try a disc clean up and defrag.
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heat exhaustion is an single target enemy debuff. and you are not a gravity mutant. you are a gravity controller. no one will know what you are talking about if you say gravity mutant.
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happens everytime there is a new issue almost. especially if there are problems with the version they patched. don't worry though, you will be able to get on soon if not already.
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Quote:as i have been around the game much longer then you have, i do have very good knowledge of what will work and what won't. and a motorcycle animation the way you are proposing it will look entirely stupid. you need to listen and learn from those of us who have been around longer then you and stop getting so upset when people tell you why your idea will not work.I am learning 3D animation as of now (Maya 2010), and will be taking classes in game design this summer.
I would also suggest you stop assuming you know more than I do, unless you support your basis for knowledge.
A motorcycle in this fashion wouldn't be much more than an different item for the legs for super run...
P.S.
Look at the cars in the game.
Look at the tech wings.
See how different they are? -
Quote:pay attention to the vehicles in the game and see how stupid they look turning corners and what not. and also, you do not understand how the game engine works or how it is coded. please do not assume that something is easy when it is not.If you are standing still you are standing upright with the motorcycle between your legs. If you are moving then you raise up off of the handles till you are about upright and you leave the lower body on the bike.
It would probably look sort of unnatural (nothing to a degree we are not used to), but the bike would face the direction, while your upper half would be turned to the proper direction.
Considering how often this is seen in action movies, yes. Die Hard 4, SUV down an elevator shaft... -
Quote:kinda sucks that they skipped 57 months.Long timers have the vet respecs: 9 months, 21 months, 33 months, 45 months and 69 months so far.
You can pretty well count on at least 2 freespecs a year, the anniversary (we get one tomorrow) and usually during the winter holiday (aka Christmas/New Year's time). Then often there is another 1 or 2 related to a big power change.
Not many people use up all those respecs plus the 3 (4 for villains) earnable ones in the game but even if we do there are the recipes plus we can buy them from NC.
I just don't see the bang for the effort to let us stack them. Heck, I'd have I don't know how many on my characters if they stacked. -
no. they don't have to give us any when they release a new issue at all.
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this type of lag almost always happens right before an issue launches. and what you did is called dual posting. it is against froum rules to do. even if they have a different title.
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Quote:first off, the search is at the top of the forums. use it. second, posi said himself, as has been pointed out several times, that we are lucky to be able to even pull any enhancements to save at all. third, it is an infl/inf sink. forth, good call on calling yourself a troll.More and more I keep reading/hearing in game that people are having to do 1, 2, or more respecs just to get all the invention recipes out of a current build so they don't lose all those set goodies.
I was just wondering, if maybe, the devs could come up with a system that would allow a super respec (maybe even something deserving in that reguard) that would let those wanting it, to do so. Unlimited slots for enhancements for limited time? Maybe they could let us send our leftovers to WW's or BM for storage?
I'm just throwing this out there. We could have something very hard for those that want to do it, or maybe it could be level 50 req'd and a minimun# of rares?
Any thoughts?
My bad if it's been said before. No search FU tonight. -
Quote:wow. zombies keep popping up all over the place....I know it's been a while since anybody's posted for this subject ---but...
This game Could make a great offline/single player game - and yes it would be vastly different.
Almost ALL of the MMO features would be cut ie: Socialization, Base Raids, etc... One could also think that the City would be pretty barren, this could be replaced by a Player Created Population (ala Nintendo Mii(s), create other characters and while you are using one, the others free-roam, filling the void of the empty city and allowing a player to "invite" them to their team to help. Task Forces and other Team features can possibly be salvaged, and in fact create Single Player opportunity. For instance a Task Force that requires 6 level 6 characters to complete may intice the player to create and level at Least 6 characters to Level 6 to complete the Task Force. Fundamentally, your teams/Task Forces would consist 100% of characters you've created, I'll get into use later...
The Marketplace would have to be modified I agree, bidding is out, make it: pricy stuff, a Bank of all the items all of your characters possess, or make stuff more common and get rid of the market.
Multi-player (PvP/Team Play w/humans) should still be supported, even for just a few friends, ala games of old as previously discussed (player hosted servers).
But, to the meat of the game: Gameplay. Gameplay I imagine would be About the same. As a solo player myself there were very few missions I couldn't do myself. So, for people like myself, there would be little change, maybe an occasional mission with an extra teammate. For those who like to swamp their mission with giant teams and massive amounts of enemies...there would be change. This, I think, would be the most difficult issue with converting. Either an Advanced AI that would apply to your "Team" (as previously mentioned, 100% Player Created Characters) - I recall the Training Mission among others where you have an NPC Superhero, they have/use their super powers to assist you in fighting while you work through the level - and I'm aware that NOBODY is impressed with their skill as a player, as all they end up doing is attacking the nearest enemy/threat to you (like a Mastermind Pet, without the Pet Commands) - so either that could improve, based upon powerset and maybe input a little auto strategy. The OTHER ideas that could apply to Teammates are - advanced (and prolly messy) Team Controls-(pet controls) - definently the ability to change control of your primary character to that of your teammate (say, I want to use the Blaster instead of the controller to pull from afar) - or maybe, programmable strategy: The Ability to program a characters actions while not controlled, possibly using a general Situation:Action method. For Example: When Attacked, when player attacked, etc... very possibly different lists for different powersets (IE: Empathy, prolly pays more attention to Health status than attack status, and Controllers hold enemy's more than smack them) I know as a Mind Control/Empath how irritating it was to have a human/npc teammate wake up my sleeping enemies and not attack the Dominated enemies (which don't wake up when smacked) - so, a form of Player Programmed control, maybe a way to create and save/load several for different scenareos, and change them on the fly (via Powerset control?)
Expansion - if this single player thing takes off there will be no further game expansion as we currently know it. no new costume bits. no new story lines. no further change to the customization. I know this is one of the BIGGEST reasons that CoX Charges a monthly fee, along side server fees, is paying its awesome staff to keep up the innovation and expanding the game nearly indefinently. In fact, even as a fan of the single player idea, I anticipate the release of the Going Rogue, enabling Masterminds to pass into Hero Roles (and thus closing down the gap between Hero/Villian lovers, will definently enhance the Villian experience, it's kinda lonely over there.) However, this does not mean 0% Expansion. This means major expansions Could be released as a seperate product, like their costume upgrades currently sell for $10.00ish, the expansion (if expansive enough) could sell for an additional $50.00 - and yes, they can still offer expansions for $10.00 - which leads right into pricing...
Pricing - I've stopped playing the game, Due to pricing. I had only played for just a little over a year when my finances said NO. I felt like a schmuck paying $15.00/mo for a game that frankly takes time to play. I looked to my games of yore, Zelda and Metroid for instance are also games that take forever to complete and have a certain amount of replay value, I've been playing all of them for years, and still do. I paid $20-$50 for those games, ONCE, and have played them many a time and can again. I paid nearly $150.00 for CoX and have nothing to come back to when I feel like continuing. in fact, after my year long investment, I LOST that which I gained and cannot get it back if I decide to pick up and play again. This irks me, irks me somethin' Fierce. BUT, all this said...I would gladly, GLADLY pay another $100.00 for a single player version of the game, after they add the Going Rogue content of course. Maybe pay a bit more. But, I know most people will go to the store and wonder, Why is this game so expensive? and not buy it. hence the expansions. Buy the base game, $50.00. play it, enjoy it. find that you can download/buy (and save? i hope) the next MAJOR expansion, $50.00. $50.00 would seem to me a reasonable price for the Large expansions to gameplay. $10.00 for minor expansion (costumes, emotes, dual pistols etc...) seems steep, but I would pay for those Minor expansion that I want, and avoid the ones I don't want.
With some considered and considerable modifications, this game could possibly live past it's prime, when and if that day comes. I understand fully that City of Heroes (and villans) is constantly expanding, there will be a day that another game comes along and blows CoX away, or MMOs become a thing of the past...and I will still long for the days where I could put on some tight blue spandex and fly around the city beating up the bad guys...or causing havoc =) -
Quote:wasn't this covered in your other thread about lag? the freedom server event is tuesday and was not on monday. here is a link...I've been on Freedom since I started, as I like having a decent amount of other players around. However, every time there is an event (like today), the lag gets incredibly bad. It makes the game unplayable for me. So what's a decent server that doesn't really get many problems during Rikti attacks, giant monsters showing up, etc? Thanks!
http://boards.cityofheroes.com/showthread.php?t=219156