Shagster

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  1. Quote:
    Originally Posted by Robotech_Master View Post
    I just noticed when I tried to do "claim all" for my Account Rewards for a new character, it got to my Ascension Armor, which is only available to L50 characters, and errored out. It won't continue claiming all the rewards no matter what I do.

    Is there any way around this?
    Menu --> Options

    under the General tab (default tab)

    Email Section of options (scroll down a bit to see)

    the option is called "Hide Unclaimable Account Items". Change to "Enabled"
  2. Quote:
    Originally Posted by Hyperstrike View Post
    I'd classify that as a bug then. That's NOT WAI.
    Maybe not a bug.

    As I understand it, getting the rewards for a TF are based pretty much entirely on if you spend a sufficient amount of time on the map of the last mission in the TF. They might have spent enough time in the final mission to qualify before being kicked.

    I didn't know the reward system still tracked you after leaving the TF though. Maybe that's some new anti-griefing code? (to prevent a TF leader from kicking everyone in the last few seconds of the last mission)
  3. At the very least, you need to use a less loaded term.

    "Story focused" and "combat focused" maybe?
  4. Quote:
    Originally Posted by Arbegla View Post
    I'm thinking the question is actually:

    "Doctor Who?" Which implies both that no one really knows the Doctor, and that the Doctor changes every once in awhile.
    While that might be the "oldest question" in the TV series, I'm not sure it qualifies as the oldest question in-universe.

    I'm thinking Moffat is playing one of his clever word games, and adding a fourth wall breaking meaning. We can hear the question as "Doctor Who?" (as in "What name comes after Doctor?") but in-universe, it could be "Doctor, who?" (asking the question "Who?" of The Doctor.)

    Which would be even more clever if the answer to both the in-universe and fourth-wall-breaking versions of the question are the same...
  5. I quite liked the episode. It had enough stuff which was just plain cool to keep my interest, and enough moments of awesome to feel quite entertained.

    Maybe the script could have been tightened up, a few inconsistencies cleaned up. But still, overall, I'm happy.

    Wonder if one of the primary drivers of the next season will be the universe reacting to the Doctor faking his death. How many old enemies will make a move thinking there is no Doctor to stop them? Will others try to take up The Doctor's mantle as the universe's protector, with possibly bad results? Would be a great excuse for The Rani to pop up out of an extra-dimensional hidey-hole, thinking all the other Time Lords are gone.

    So, it appears The Silence didn't want to destroy the multiverse, they just didn't realize how bad blowing up the TARDIS would be under those circumstances.

    If the other timeline no longer exists, then Madame Kevorian might still show up again. Since she was at the "eye of the storm" of the temporal reset, will she remember Amy killing her?

    The question is "Who?". But if it's the oldest question.... then is that only part of the question? Perhaps the full question is "Who created the universe?" or similar. Would explain why a religious order needs to keep the Doctor from revealing things.

    This episode did remind me of the Seventh Doctor a bit, in that The Doctor had a master plan all along and was a few steps ahead of his enemies, but he still had to improvise frantically to deal with unanticipated complications.
  6. Quote:
    Originally Posted by Arcanaville View Post
    My favorite episode was the Slaver Weapon one.
    My favorite episode too.

    If nothing else, Kzinti in Star Trek!

    Fun trivia: it's the only episode of the original or animated series that has neither Captain Kirk nor the Enterprise in it.

    Was interesting years later to read the Larry Niven short story that episode was based on, to compare and contrast.
  7. Shagster

    anyone bailing?

    Justice is my home. I'll always have a presence here.

    Might make a few new characters on Exalted. But, if anything, hoping to team with lots of returning friends going the Premium route.
  8. Always enjoyed his posts. Going to miss his presence.

    Rest in Peace.
  9. Speaking as someone who definitely wants AE to be a tool for storytelling...

    I don't see how anything can be done.

    Having the Devs judge what's a story that is worthy of protection is getting the devs in to subjective area that 1) is a dangerous precedent, and 2) would be time-consuming enough to be prohibitive.

    And, perhaps more importantly, every player has the same right to vote, by whatever criteria they choose. Everybody pays the same sub fee every month (currently). If I could tell a player he can't 1-star for "not good enough a farm", then someone could tell me that I can't 1-star for atrociously poor spelling and grammar than hurts my eyes to read.
  10. Quote:
    Originally Posted by SolarSentai View Post
    I mean... the Star Trek 2009 movie shouldn't have happened given the TPD.

    You would think something as big as someone destroying planet Vulcan in the past would show up on their sensors.
    The Trek novel "Watching the Clock", told from the perspective of the Department of Temporal Investigations, does an interesting job of trying to resolve this (along with just about every other time travel continuity problem in the Trek canon...)

    The theory espoused there is that sometimes time travel produces an alternate timeline which can safely co-exist with the "original" timeline. And sometimes the the new timeline will overwrite the old (at least from the perspective of those involved in the incident). Which way it goes depends on the level of quantum entanglement between the two timelines.

    The events of Trek 2009 would be the first type. The original trek episode with the Guardian of Forever was the second type. The Federation time patrol wouldn't have wanted to get involved in the Trek 2009 events for fear for increasing the quantum entanglement and turning a "safe" situation into one which might overwrite their own timeline.
  11. Great short film there.

    And impressively fit looking actress. Very good for the role.

    Thanks for sharing the link!
  12. Quote:
    Originally Posted by Arcanaville View Post
    The trump card of most PnP games is #4 above. No matter how you min/max a character, the GM can always shift the playing field to one where you are strong, but not optimal. And in fact its a presumption that the purpose of a good GM is to challenge players without assassinating them, which means almost by definition no matter what you make, the GM is going to throw you content that you cannot trivially handle. Rule #4 is extremely difficult to enforce in an MMO.
    Which starts me thinking how cool it would be if there could be an algorithm in the game that could produce an opponent tweaked to be an extra challenge for a given character, for "special occasions".

    Like, at the end of a storyarc, Nemesis deploys a robot specially made to fight your character. It gets a +20% resist bonus to your primary damage type and it's attacks are typed to where your Defense / Resists are weakest. Could also be used for story ideas like a Malta assassin specifically prepared for your character, and so on.

    Probably would be way too programmer-time intensive to implement for a gimmick that, to be fair to the players, should only be used rarely.

    But I would love it if in some future Storyarc, Dr. Aeon dialogues "You think you've got me, $CharacterName? Hah! This robot has been designed to resist your $AttackPowerset attacks! I made is specifically to fight you and your powers! $CharacterName Slayer-Bot Deploy!"
  13. Quote:
    Originally Posted by Arcanaville View Post
    I recently rolled a mind/psi specifically to use a costume I had created. Its been a while since I've leveled a dominator from level one. Is the offense lower than a blaster, or even a brute or scrapper? Yes. Is she weak? Hard to tell so far because nothing is ever shooting at her. For all I know two shots will put her down, but no one has gotten two shots at her yet.
    To me, Dominators don't play like Blasters. Solo, they play like tankers.

    Relatively low damage, but never gets really hurt = slow, safe leveling.

    Just instead of using high DEF / resist / heal for damage mitigation, Dominators use they fact that they get XP from beating up all these immobile statues that seem to populate their missions.
  14. I'll be working extra long shifts since it's a busy weekend, and place of work is short-handed.

    So, as usual, no significant Double XP time for me.

    Getting used to it by now.

    But, the Devs goal is to concentrate people on the servers and get peak numbers. That just leaves us who work weekends out of luck. C'est la vie.
  15. I think it's pretty much a moral imperative that I make a new version of Dr. Continuum (currently a Grav / Rad Controller) as a Grav / Time. Probably won't delete the old one, since he's all purpled out. Maybe just have them as alternate versions of the same person. Just use a slightly changed name.

    There was a MA / SR Scrapper I had back in Issue 1 which I deleted to make room for new characters, named Combatra. Might re-make as a SJ/SR or a SJ/WP. Back after a loooong absence.

    If Titan Weapons has a maul-like weapon choice, I should re-roll Pounder Alice from Inv/Mace into Inv/TW. Or maybe TW/Inv. She's a tribute character to an NPC in a tabletop superhero RPG, girlfriend of one of the PCs, and might finally have maul big enough for the one-woman demolition crew of her concept.
  16. Quote:
    Originally Posted by Djeannie View Post
    She's answered this before and iirc it was something along the lines of the devs couldn't afford her / it would be a pay cut for her
    also, I believe,

    -the commute from Hawaii would be a royal pain.

    -as a person doing her stuff for free, she's free to do what analysis she wants, when she wants, at the pace she wants, rather than budgeting her time as Paragon Studios would like.

    -and if she were a paid Dev, she wouldn't be anywhere near as free to post on the forums as she is as a player. (I think it's an open question as to whether she'd give in, say something snarky and get fired, or if her head would explode from sheer frustration when something particularly stupid was posted on the forums and she couldn't respond with the called-for level of surgical, precision, vicious logical dissection.)

    I think we are all better off with Arcanaville as a free agent.

    (Although, I was suddenly gifted with a massive fortune, I might be tempted to give Paragon Studios a million dollar grant to hire Arcanaville as a "special consultant" or something, so she could afford to spend MORE time on analysis of the game. But only if I get to read Arcanaville's critique of past employee's math skills once she gets a direct peek at all the actual spreadsheets and databases.)
  17. Yeah, maybe I would have been able to apply this code in time...

    ... except when I tried to log into my NCSoft master account, I ran afoul of your authentication system and some incorrectly formated challenge questions from 7 years ago.

    Guess I should have cleared that up with support back when you implemented this system and saw all the forum posts complaining about it.

    Gratz to all those who were able to apply the code and got the emote.
  18. Quote:
    Originally Posted by Venture View Post
    No Babylon 5 = epic fail.
    Sensors show that the above statement contains one of the highest concentrations of Truth in the shortest length of sentence that has been ever seen on this forum.
  19. Quote:
    Originally Posted by Arcanaville View Post
    They would be a superposition of Science and Tech. But the act of observing them to create them in the character creator forces them to collapse into either Science or Tech at the moment you pick an origin.
    That's assuming the COH world follows some variation of the Copenhagen interpretation.

    One could try to strike a blow for the Many Worlds Interpretation model by making a copy of the character on multiple servers, with a different origin each time.
  20. Quote:
    Originally Posted by Forbin_Project View Post
    It has nothing to do with control. The problem I have with the scene as a kid lies with the fact that he made no attempt to attack the man that murdered his mother in front of him. He didn't use his powers. He didn't throw a punch. He didn't bite him. He didn't kick him. He lashed out at everything and everyone in the room but Shaw. As far as I'm concerned it's not believable and it ruins the scene for me. You are free to have a different opinion but you aren't going to change my mind.
    Have you seen the movie Shindler's List?

    If so, did you find it unrealistic that the prisoners in the camp, including the children, didn't resort to biting and kicking against the nazi guards and administrators of the camp in response to similar moments of brutality and cruelty?
  21. Quote:
    Originally Posted by Emberly View Post
    . I've run a great many well-designed farms, whereas I can count on one hand, maybe two, the number of decent story arcs I've run in AE.
    If you've found less than 10 "decent" arcs, you must either have really high standards, or you are a great example of how tough it is for people to find the good stories in the Mission Architect.

    If one were just to go over the nominees for the Player's Choice awards, even if you cut out 2/3rds of the stories as "not to personal taste", I would think that leaves at LEAST 10 arcs that count as decent.

    Or go to Police Woman's "contact tree" thread, and even if I wouldn't rate every one of the arcs listed there as "great", I think I'd give the clear majority at least credit enough to qualify for "decent".


    Quote:
    Originally Posted by Adeon Hawkwood View Post
    So with that in mind if someone is planning to spend time going through the arc list in a quixotic attempt to down-rate farm arcs wouldn't it make more sense to spend that effort on something that is both constructive and more likely to actually work?
    I'd say that Police Woman has already gone above and beyond the call of duty on constructive things to promote good story arcs. A long running, prolific review thread she used to do. Her Contact Tree for MA storyarcs. Not to mention writing good arcs herself and being active on the global channels.

    And I don't think she's calling for a crusade of farm-down-voting. But, as she's going through and searching for the good stories, I bet she sees a lot of obvious farms on the list...
  22. Quote:
    Originally Posted by Mandu View Post
    And then he casually dissolves the ganger Amy just because she isn't the real deal. Which means that all of his preaching and such trying to get the others to accept the gangers as real people was him lying and stalling for time in order to get the readings he needed. That he didn't consider the gangers to be real people but just a tool. Exactly the same way that the prejudiced humans considered them to be.
    The difference is that Flesh-Amy didn't have an independent consciousness, that body was still being remote-operated by Real-Amy.

    No mind was destroyed, so no killing was done.
  23. Quote:
    Originally Posted by Zikar View Post
    I call bull!

    I can't see Tennant coming back this quickly, especially after his farewell and Moffet trying to forge his own style in the show.
    I would tend to agree. It wouldn't seem to make sense to have Ten back so soon, relatively speaking. If I were in Moffat's shoes, I'd be saving that kind of thing for the big up-coming anniversary in 2013.

    Maybe Tennant and Davison will appear in re-used footage on a monitor somewhere? Or in a recording? Perhaps a more extended version of how shots of previous regenerations were used in the Atraxi images. Could Moffat feels the need to tie some of the events with this child to previous history of the mythos in some way?
  24. Quote:
    Originally Posted by Roderick View Post
    Actually, since we don't want to risk upsetting the European playerbase with any Nazi overtones, they're going to be replaced with the "Grammar Council" for the next 4 years, and then the "Grammar 5th Column" is going to slowly be phased back in.
    I'm looking forward to the huge spawns of Grammar 5th Column and Grammar Council fighting it out on the streets of Steel Canyon in the event heralding the G5thC's return.

    Competing to see which faction can diagram sentences faster. Doing a "capture the flag" type fight over copies of Strunk and White. Aggroing on any hero that uses leet-speak, then pausing to mention "aggroing" isn't a real world.

    They'll be using adverbs violently, aggressively, and ruthlessly on each other.

    And they'll be fighting, stabbing, and shooting with gerunds.

    How can the heroes stop this?
    Acting heroically, a dangling participle will defeat both factions.