Shadow State

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  1. Citybinder is probably the easiest way to set up speed on demand binds.
  2. When you log in, if you check the system chat channel (the bright green one) it will tell you how many costume tokens you have. The number will also show up in the tailor interface when set to pay with token.
  3. Quote:
    Originally Posted by Dalantia View Post
    Yes, Invader unlocks epaulets.
    Um, no it doesn't.
  4. Shadow State

    No fx? How?

    Quote:
    Originally Posted by ZiyalDavenir View Post
    Bah. And here i had hoped to get rid of the ice-cube look on my ice tank and the black glob look on my /DA scrapper. Oh well. Mebbe in the future
    From what I've heard, if you set Ice Armor to use the darkest blue, it becomes barely visible. For DA, as Aggelakis said, BAB is working on a theme which will keep the VFX but wont turn you character invisible.
  5. Quote:
    Originally Posted by ClawsandEffect View Post
    If you are inside Dispersion Bubble and YOU get mezzed, you will still have the benefit of the defense from the bubble, because the defender is NOT mezzed.

    In the reverse situation, if you are inside the bubble and the DEFENDER gets mezzed, you will lose the defense bonus, because Dispersion bubble will be suppressed.
    Are you sure this is right? I remember a dev explaining it worked the other way around because they couldn't get an effect to suppress based on another players status without de-toggling it.
  6. Quote:
    Originally Posted by Umbral View Post
    Bill, it's not Super Strength Support, it's Super Strength Control: through control of your incredible, rippling muscles and statuesque jaw, you are capable of striking such incredible poses that your foes will cower in fear before your masculine beauty.
  7. If you look at the color like a Map Grid, for Dark, using D5 and D7 I got:


    For Sonic, Bright D9 and D3 match the above pretty well.
  8. Shadow State

    Flight speed

    Quote:
    Originally Posted by Aggelakis View Post
    Thanks for those, but as seen by comparing those numbers with the real numbers I got from in game, your numbers are slightly off due to rounding. Therefore, I'm not going to incorporate them and don't recommend anyone else do it either, until/unless Z_M fixes the rounding issue.
    Using Zombies formulas:

    SS
    6: 51.5884
    14: 53.93658
    25: 57.15884
    35: 60.0934
    50: 64.43181
    50+1SO: 81.11965

    SJ
    6: 43.67045
    14: 44.8159
    25: 46.3909
    35: 47.82272
    50: 49.97045
    50+1SO: 61.84265

    Fly
    6: 38.87386
    14: 40.01931
    25: 41.59431
    35: 43.02613
    50: 45.17386
    50+1SO 51.68212

    Rounding to 2 decimal places seem to match the number in the wiki other then level 50s with 1 SO. if you take the SO as .3333 rather then .333 (assuming it's meant to be a true 1/3?) you get the rounding right ( SS:81.13468, SJ:61.85335, Fly:51.68798).
  9. The target window displays their faction under their name.
  10. Shadow State

    Flight speed

    Quote:
    Originally Posted by StarGeek View Post
    If I recall correctly, if you mouse over the icons (select info?) you'll get the uncapped speed, but the attributes window will show the correct, capped speed.

    Or something like that .

    But FW is correct. They are not going that fast.

    Its deffinetly not the uncapped speed, I used to get 48ish mph in the atribute monitor and my mouse over claimed I had +80 something mph. I half remember it being close the the percent of flight speed fly was adding, only misslabeled as mph.
  11. Quote:
    Originally Posted by Durakken View Post
    If thats true then i ask why? If it has something to do with copying the appearance that puts the kbosh on it but if its powers or something else it could be easily done.
    I should think the biggest reason would be the same as we were given for limiting the capes with wings, each character has a limited amount processing resources they can use. By creating a clone, the player would effectively double their needed allotment.
  12. Quote:
    Originally Posted by CoyoteShaman View Post
    Quite likely, except I never got that survey so if that is it, I have to be remembering it from some reference thereto. I'll try to find the goll-durned interview...
    a few of the MMO news sites (I don't recall which) did a piece on the survey. I honestly don't recall any interview where the Devs talked about new advancement.
  13. Quote:
    Originally Posted by CoyoteShaman View Post
    Don't I recall an interview pertaining to GR that said they're going to be introducing a post-50 advancement mechanism involving special enhancement-type slots? I recall it saying you will be able to get up to ten of them (no indication of how) and that each one would allow for some kind of significant advantage to the character. I'm almost certain I didn't dream that. Can anyone back me up on that?

    Robin

    Perhaps you're thinking of the Universal Enhancemant Slots from the Marketing Survey?
  14. Quote:
    Originally Posted by Kitsune Knight View Post
    Apparently you're smoking crack, 'cause Villains get it
    I'm not exactly sure why , but a lot of people seem have mistakenly read "villains can't get the powers re-ordered" as "villains can't have the new power."
  15. Quote:
    Originally Posted by enderbean View Post
    Laventera's second arc (forget the name). 4 missions.
    "The Strange case of Benjamin A. Decker," I used that one too, the no travel powers challanges were a mild annoyance but were still easy.
  16. A few months back, some one posted a reply from Hero 1 that hinted at an in game event. Some poster thought we might get capes at level 1 but no one really knows anything.
  17. Quote:
    Originally Posted by Sardan View Post
    I'm not really against this idea so much as puzzled by it. It'd be difficult to see. If they were going to go to the trouble of adding new logo data to the character models, I'd rather see logos on capes or armbands.
    I'm guessing its because CO has it.
  18. Shadow State

    EULA and me

    Quote:
    Originally Posted by LKN_351 View Post
    dont worry, its got a place holder for the plant/earth dom i wanted. :-)

    i STILL want to know if there is a certain dev/mod i should contact in regards to this.
    As far as I understand it, the Devs/mods aren't the ones you'd want to talk to, you'd need to talk to the GMs. Your best bet would probably be to petition the character yourself and see what they say.
  19. Quote:
    Originally Posted by Vanden View Post
    Now, I can't figure out how to properly set up Physical Perfection in mids, so I need the help of someone who knows these numbers off-hand.
    Just as a heads up there's an Unofficial Mid's Update that includes Physical Perfection.
  20. I recommend using bindloadfilesilent rather then bindloadfile, that way you wont have as much cluter in your system chat.
  21. Quote:
    Originally Posted by SwellGuy View Post
    She was made a trainer for both sides in Pocket D with Issue 13's launch.
    And Stoped training villians sometime around i15. It may or may not be related to the bug from the beta that caused contacts in the RWZ to not talk to villians.
  22. [quote=Aura_Familia;2160361]
    Quote:
    Originally Posted by Stormfront_NA View Post

    At that point they might as well close the market and make a store. The point of the market was a place to put your wares where you can make MORE inf than a vendor. If I can't what incentive do I as a seller have to use the market?

    I might as well just vendor everything. Or instead of wasting my time simply delete everything I can't use on that toon personally.
    This is just silly, you'd still be turning a better profit by putting the item on the market for a price between the vendor's buy and sell price than if you vendored or deleted it.
  23. You can upgrade the CoH/CoV standard edition with the DVD edition, but you can't do it the other way around, adding the DVD edition first locks out the standard edition. At least thats what I was told the last time it came up and I noted I couldn't add the standard edition to my account that already had the DVD editions on it.
  24. Quote:
    Originally Posted by Duck Dim Sum View Post
    Those are exactly right as per the novel. If the Dark Watcher rezzed anyone in the comics, it was either situational, a non-canonical flub, or both. He's definitely Ill/FF.
    Or it's just due to the fact that the signiture characters aren't necissarily held to the same design rules as players. Or its something he picked up while lost in other demensions.

    Edit: after looking over the power sets again, yes, Ill/FF does seem to be the best fit.
  25. Quote:
    Originally Posted by Nalrok_AthZim View Post
    You know, I think you may have just hammered your Non-Disclosure Agreement... They DID mention this in an interview, but they didn't mention the numbers. :/

    After I16 beta started, the Character Creater was available briefly before they put in the new system that blocked access to it.