Suggestion Re: Naming
The target window displays their faction under their name.
Interesting. Note that I hadn't noticed that yet. Could it be bigger, or something?
Also, is this the correct forum to make suggestions in?
One I would also proffer is to explain how to use the guards to pass between zones. It was a little counter-intuitive to click on the rail train car door. It was a LOT counter-intuitive to click on the GUARD to move to another zone...
If you look under the name "Blood brother", it will tell you what group they are a part of.
So it'll say
Blood Brother <Hellions>
Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.
So you think you're a hero, huh.
@Boltcutter in game.
Also, is this the correct forum to make suggestions in?
One I would also proffer is to explain how to use the guards to pass between zones. It was a little counter-intuitive to click on the rail train car door. It was a LOT counter-intuitive to click on the GUARD to move to another zone... |
Clicking on the guards represents speaking to the guards and showing them your clearance
Doesn't the tutorial cover something like this? I would be very surprised if it didn't...
"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...
THIS.
Though I'm wondering if they will eventually get rid of them now that there are no level restrictions in i16. |
Otherwise it will represent giving them a donut or something :P
I don't suffer from altitis, I enjoy every minute of it.
Thank you Devs & Community people for a great game.
So sad to be ending ):
The tutorial explains enemy conning; maybe at the same point in the tutorial a more explicit explanation of the various parts of the targeting cursor could be made available. Click on the Rikti practice drones and you get a heads-up display labelling each component (Name, Faction, Hit Points, etc.).
Arc 55669 - Tales of the PPD: One Hell of a Deal (video trailer)
Arc 64511 - The Wrecking Ball
Arc 1745 - The Trouble With Trimbles
Arc 302901 - HappyCorpse
Also, is this the correct forum to make suggestions in?
One I would also proffer is to explain how to use the guards to pass between zones. It was a little counter-intuitive to click on the rail train car door. It was a LOT counter-intuitive to click on the GUARD to move to another zone... |
"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill
Interesting. Note that I hadn't noticed that yet. Could it be bigger, or something?
|
Target Window Whenever a player left clicks on a villain or another hero, information appears in the Target Window. A targeted villain's name will appear at the top of the window. Directly underneath is his Villain Group... |
http://www.fimfiction.net/story/36641/My-Little-Exalt
Paragon City Search And Rescue
The Mentor Project
I've got to admit that I'm very, very new at this game, but I'd like to suggest something about naming.
"Trollkin": okay, I can see that that might be a troll. Might not, too.
"Gravedigger": um... might be a skull, maybe?
"Blood Brother": ... that's a "Hellion" how?
My point is, the very newest players (myself included) are forced to either just kill villains at random and try to figure out which are which, or go to an outside source. Both take the player out of the game, out of the world, and out of the spirit of what CoH can be.
Would it be so hard to call them, say, "Hellion Blood Brother"?
Being forced to wiki it does not at all a satisfying, immersive world make.
Cheers.
Jim