Santorican

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  1. Try using titan forums format...
  2. Okay next question when dealing with slow type enemies how do you compensate for that? If you're stuck on an ice patch or some large aoe slow for an example? Will phasing help with that or are you just sol?
  3. Quote:
    Originally Posted by __Divine__ View Post
    I can't wait to prove this wrong.....
    I just don't like Archery, it may be good in PvP, I don't know, but I never liked it. I got an Archery Blaster to 50 and just never really liked him. To each their own
  4. I made a few changes to your build mainly slotting and enhancement choices.

    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Scrapper
    Primary Power Set: Katana
    Secondary Power Set: Regeneration
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Fighting

    Hero Profile:
    Level 1: Gambler's Cut -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(3), C'ngImp-Acc/Dmg/Rchg(5), C'ngImp-Acc/Dmg/EndRdx(23), C'ngImp-Dmg/EndRdx/Rchg(36), Achilles-ResDeb%(37)
    Level 1: Fast Healing -- Numna-Heal/Rchg(A), Numna-Heal(13)
    Level 2: Flashing Steel -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/Rchg(3), Sciroc-Acc/Rchg(5), Sciroc-Acc/Dmg/EndRdx(23), Sciroc-Dam%(37)
    Level 4: Reconstruction -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(9), Dct'dW-Heal/EndRdx/Rchg(9), Dct'dW-Heal(39), Dct'dW-Rchg(39)
    Level 6: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(7), P'Shift-EndMod/Rchg(7), P'Shift-End%(13)
    Level 8: Divine Avalanche -- Acc-I(A), Acc-I(11), LkGmblr-Rchg+(11)
    Level 10: Swift -- Run-I(A)
    Level 12: Combat Jumping -- LkGmblr-Rchg+(A), Zephyr-Travel(15), Zephyr-ResKB(36), Zephyr-Travel/EndRdx(50)
    Level 14: Health -- Numna-Heal(A), Numna-Heal/EndRdx(15)
    Level 16: Integration -- Numna-Regen/Rcvry+(A), Numna-Heal(17), RgnTis-Regen+(17)
    Level 18: The Lotus Drops -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(19), M'Strk-Dmg/Rchg(19), M'Strk-Acc/EndRdx(21), M'Strk-Acc/Dmg/EndRdx(39), M'Strk-Dmg/EndRdx/Rchg(43)
    Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-End%(21)
    Level 22: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(36), Dct'dW-Heal/EndRdx/Rchg(40), Dct'dW-Heal(40), Dct'dW-Rchg(43)
    Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(25)
    Level 26: Soaring Dragon -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(27), Mako-Dmg/Rchg(27), Mako-Acc/EndRdx/Rchg(29), Mako-Acc/Dmg/EndRdx/Rchg(29), Mako-Dam%(31)
    Level 28: Instant Healing -- Dct'dW-Heal(A), Dct'dW-Heal/Rchg(31), Dct'dW-Heal/EndRdx/Rchg(31), Dct'dW-Rchg(33), Dct'dW-EndRdx/Rchg(33)
    Level 30: Build Up -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(40), AdjTgt-EndRdx/Rchg(48), AdjTgt-ToHit/EndRdx(50), AdjTgt-Rchg(50)
    Level 32: Golden Dragonfly -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(33), Armgdn-Acc/Dmg/Rchg(34), Armgdn-Acc/Rchg(34), Armgdn-Dam%(34)
    Level 35: Boxing -- Amaze-Stun(A), Amaze-Stun/Rchg(37), Amaze-Acc/Stun/Rchg(42), Amaze-Acc/Rchg(43), Amaze-ToHitDeb%(45)
    Level 38: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/EndRdx/Rchg(45), Aegis-ResDam(46)
    Level 41: Moment of Glory -- LkGmblr-Rchg+(A), RechRdx-I(42), RechRdx-I(42)
    Level 44: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(45), LkGmblr-Def/EndRdx(46), Ksmt-ToHit+(46)
    Level 47: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(48), Zephyr-ResKB(48)
    Level 49: Resilience -- S'fstPrt-ResDam/Def+(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Critical Hit
  5. Quote:
    Originally Posted by SonicBang View Post
    Are you fightclubbing or something? Jeez if you start running out of end hit MoG? Boosts recov and defense so he cant sap you more. And honestly? If you run out of end dont just let them stand there and sap you, unless your an idiot you will move around so he can't sap you until you recover some end. Like I said you will 99 percent of time never lose on a regen, and if you cant kill a enemy the LEAST you can do is tie them dont just let them kill you cause you can't outdamage them.

    Oh, and thats what you get for fighting a FIRE brute with FIRE MELEE! Go FC someone that doesn't have 999999999 resist to your attacks maybe?
    Yes I am dueling them, I usually don't use inspirations or move much. Is against dueling rules to move around, are there dueling rules at all lol?
  6. Quote:
    Originally Posted by Silit View Post
    Don't get caught up in a certain method though. Tailor your play style to the situation.
    I guess that is where the experience comes into play?

    Quote:
    MoG is sometimes best used offensively, like when fighting a player with a targeted heal.
    I don't know what this means can you elaborate?
  7. Quote:
    Originally Posted by Westley View Post
    I don't see why it's a stupid question, I think it's a very good one.

    And since I already "killed off" PK... sure I'd throw him into the fire for virtual immortality.


    Now HERE is a stupid question: Are banana goats blue to truffle hunt in the twilight?
    Quote:
    Originally Posted by Techbot Alpha View Post
    Don't be rediculous.
    Everyone know that if Bannana Goats were blue they'd show up. Truffles are sensitive little brafelsnacks. They could pick out a blue Goat in swiffleseconds.

    They're red. Red DOES show up, but it does so in a very snurpflous way. Red is also the colour of the Truffles favourite food, the lesser worple bungle. So they gambol blithely over to the goats, and instead of smurnching happily, they get compglobberated. Any fool knows that Bannana goats prefer their food globberated.
  8. Quote:
    Originally Posted by Not_Epsilon View Post
    You know recon is your fastest recharging heal, RIGHT? Use it first.

    IH is slightly more potent when used with dull pain, due to regeneration being a percent of your HP per second.

    You should be able to recon->DP->recon before needing IH.
    I should have known that duh lol. When should I use MoG? Obviously in dire situations like no endurance or health but are there any other not so obvious situations that I might need it?
  9. I just fought another SS/Fire brute and got worked again. The amount of damage they produce is ridiculous and I'll get them down to about half health before they hit healing flames and go back to about 90% of their health.

    I started this fight off with IH and went about 75% dp which put me at the scrapper hp cap then MoG at 50% and then Recon at 40% but it still didn't make a dent. This is really discouraging.

    Any help?
  10. God this is pissing me off, I keep getting owned by ******* endurance draining enemies. I just got worked by an elec/elec brute and he drained my endurance bar. I tried using MoG to recover but it just didn't work, wtf? How are regenerators supposable unkillable? What do I keep doing wrong?
  11. Quote:
    Originally Posted by SonicBang View Post
    if you have good HP and recharge bonuses you shouldn't be getting wrecked by much brutes unless you FC them with full fury, even then...dying is pretty iffy.

    Only thing that should kill a regen is a debuffer.
    Then what strategy would you suggest? The brute I was fighting said they had capped fire damage resists so I'm not sure how that would factor into the fight other than causing it to be longer and drawn out.
  12. Unless you're doing PvP you won't want that much recharge. Positional defense and good amount of recharge will give you more survivability than just a lot of recharge will.
  13. No they're not, they have a 1 in 200 kill chance of you getting one, you can only kill the same person once every 5 minutes, so if you kill at that time you'll get around 12 kills per hour so around 17 hours for each one farming in Arena.
  14. How should I time my heals? I use IH at 75% health > DP at 60% > Recon at 40%, and then MoG at 30%. I still find myself face planting against other melee type characters. I fought an SS/Fire Brute and got worked . I mean I could use Phase Shift but that just seems counter intuitive to fighting because the will regenerate while I can't fight back...
  15. I will try to come up with a build to the best of my abilities. Umbral will see this thread soon and help out also but for regeneration to do well you'll want a lot of recharge first and then a lot of positional defense. Dark Melee helps with regeneration and defense with it's to hit debuff, albeit a small debuff. Here is a build that I think Umbral came up with, not sure I've had it for a while, but I modified it to be cheaper, it had superior enhancements. It has around 25% defense to all positions and around 60% global recharge bonuses.

    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    +def concept: Level 50 Magic Scrapper
    Primary Power Set: Dark Melee
    Secondary Power Set: Regeneration
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Speed
    Power Pool: Concealment
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Smite -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(46)
    Level 1: Fast Healing -- Heal-I(A)
    Level 2: Shadow Maul -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(7), Sciroc-Dmg/Rchg(9), Sciroc-Acc/Rchg(9), Sciroc-Acc/Dmg/EndRdx(11)
    Level 4: Reconstruction -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(11), Dct'dW-Heal/EndRdx/Rchg(13), Dct'dW-Heal(13), Dct'dW-Rchg(15)
    Level 6: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(7), EndMod-I(48)
    Level 8: Siphon Life -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(17), T'Death-Dmg/Rchg(19), T'Death-Acc/Dmg/EndRdx(19), T'Death-Dmg/EndRdx/Rchg(21), T'Death-Dam%(21)
    Level 10: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(34), Zephyr-Travel(46), Zephyr-Travel/EndRdx(46)
    Level 12: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(23), Dct'dW-Heal/EndRdx/Rchg(23), Dct'dW-Heal(25), Dct'dW-Rchg(25)
    Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-ResKB(15), Zephyr-Travel/EndRdx(27)
    Level 16: Integration -- RgnTis-Regen+(A), Numna-Regen/Rcvry+(17), Numna-Heal(27)
    Level 18: Dark Consumption -- Oblit-Dmg(A), Oblit-Acc/Rchg(31), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-%Dam(34)
    Level 20: Boxing -- Acc-I(A)
    Level 22: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(37), Aegis-ResDam/EndRdx/Rchg(37), Aegis-ResDam(37), Aegis-Psi/Status(39)
    Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(39)
    Level 26: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(42)
    Level 28: Instant Healing -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Rchg(29), Dct'dW-Heal/EndRdx/Rchg(29), Dct'dW-Heal(31), Dct'dW-Heal/Rchg(42)
    Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(34)
    Level 32: Midnight Grasp -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(36), Mako-Dmg/Rchg(36), Mako-Acc/EndRdx/Rchg(36), Mako-Acc/Dmg/EndRdx/Rchg(45), Mako-Dam%(50)
    Level 35: Stealth -- LkGmblr-Rchg+(A)
    Level 38: Moment of Glory -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(42), RechRdx-I(43), RechRdx-I(48)
    Level 41: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(43), GSFC-ToHit/Rchg/EndRdx(43), GSFC-Build%(45), GSFC-Rchg/EndRdx(50), GSFC-ToHit/EndRdx(50)
    Level 44: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(45), Zephyr-ResKB(48)
    Level 47: Invisibility -- LkGmblr-Rchg+(A)
    Level 49: Resilience -- S'fstPrt-ResDam/Def+(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Critical Hit
  16. How do you deal with cold wielding foes? It feels impossible to even land an attack against them, my recharge, regeneration, recovery, run speed are all debuffed to hell.
  17. I made a few changes, I definitely wouldn't skip GFS, it adds a lot of burst damage to Fire, you lost some defense in the name of recharge though, you're around 25% to melee.

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  18. Quote:
    Originally Posted by Mirage_Mage View Post
    I've been having fun with my Psi/EM in the Kickballs and it is great and all, pimp range, mini spike, smooth attack chain etc but i'd quite like to be able to stun the target from range and well i dont see scramble thoughts as a viable option.

    What would you choose as a team blaster between Arch/EM, Son/EM and Rad/EM ?
    I definitely wouldn't take archery...
  19. I was toying with making a grav/cold controller with tp foe but then I thought of that one guy who did that and had most of the forum dislike him lol
  20. Santorican

    Purple's

    Quote:
    Originally Posted by Werner View Post
    That's me. For me it's largely mental, and not a supply or impatience issue. 50s are the best, so that's what I slot. It doesn't matter that they're the best by only the slimmest of margins, and that the cost for that tiny improvement is huge. Now, I'll certainly recommend that people without my mental defects buy something a little lower level, but I won't follow my own advice.
    You're not alone in your passionate pursuit of perfection. I'll spend a lot just to improve just a tiny bit. I have so few characters and out of my few 3 are constantly being improved just a small fraction of a % here and there. Kind of like when Positron is working on his armor and says he can improve his range by 1.5% lol and Manticore and Synapse say that's all his has lol.
  21. It could, if memory serves me right I believe that was a thread in the ubb boards that discussed what needed to be revamped but since the move I'm not sure what box it got placed in.

    I'd definitely like to have a copy feature that allowed you to select multiple items and then list them all at the same time at the same price.

    The selection arrows in the scroll down boxes are difficult to click as well.
  22. How much influence are you willing to spend?
  23. Quote:
    Originally Posted by SkylineGTR View Post
    Sanc, I think the best thing you can do right now is to go PvP with your Fire/Regen and start to get a feel for it yourself.
    I figure that much but I'd like to finalize my build before I sink some influence into it.
  24. You're going to want Broad Sword, massive burst damage and one of regeneration's achillie's heel.